Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
A triumphant ending to an extraordinary trilogy. [Feb 2006, p.98]- Nintendo Power
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- Critic Score
The riding mechanics aren't terrible, but Full Throttle's open-ended, GTA-wannabe world just doesn't work. [Mar 2006, p.86]- Nintendo Power
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- Critic Score
A worthy follow-up to "Superstar Saga," and the first great RPG on the DS. [Jan 2006, p.110]- Nintendo Power
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- Critic Score
What these games lack in style and innovation they make up for in challenge and fun. [Jan 2006, p.114]- Nintendo Power
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- Nintendo Power
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- Critic Score
Though the game shines in strategy play, it lacks luster when the focus is on individual events. [Dec 2005, p.124]- Nintendo Power
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- Critic Score
It's visually murky at best - sometimes it's difficult to make out what's happening or to find key items. [Feb 2006, p.97]- Nintendo Power
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- Critic Score
King Kong is known for achieving great heights, but this game runs out of steam before reaching the top. [Feb 2006, p.100]- Nintendo Power
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- Critic Score
The lighting effects are truly stunning. The sound is also top-notch. [Feb 2006, p.96]- Nintendo Power
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- Critic Score
It suffers from an overly simplistic fighting engine, weak animation and a story mode that skims past major plot points with all the bluster of 10th grade chemistry class. [Jan 2006, p.114]- Nintendo Power
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- Critic Score
That it does what it does with such colorful flair and tight pacing is the pleasant surprise that makes htis entertaining piece of fluff rise above the licensed-character hop-and-battle scrap heap. [Jan 2006, p.111]- Nintendo Power
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- Critic Score
Graphically, Double Trouble looks great, providing another example of the DS's polygonal capabilities - and though there is slowdown, it's fairly minimal. [Dec 2005, p.110]- Nintendo Power
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- Critic Score
Platform afficionados will appreciate the smooth control and nonstop action. [Jan 2006, p.110]- Nintendo Power
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- Critic Score
Aside from a few minor issues, though, Vicarious Visions had done a fantastic job creating a faithful and fun Hawk game. [Jan 2006, p.112]- Nintendo Power
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- Critic Score
This kind myopic, ethnocentric brutality is the stuff that gives video games as a whole a bad reputation. [Feb 2006, p.99]- Nintendo Power
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- Critic Score
Solid, but it could have been so much more. [Jan 2006, p.115]- Nintendo Power
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- Critic Score
SonicTeam has done a magnificent job of distilling Sonic to its purest essence without making it feel like we're treading old territory. [Jan 2006, p.105]- Nintendo Power
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- Critic Score
If you can put up with some roughness around the edges, though, you're in for a satisfyingly lengthy and tough ride. [Jan 2006, p.108]- Nintendo Power
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- Critic Score
An enjoyable, high-octane adventure. Naysayers be damned. [Jan 2006, p.111]- Nintendo Power
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- Critic Score
It might be OK for a movie to show the same location over and over, but as a video game, the repetition gets old. [Jan 2006, p.116]- Nintendo Power
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- Critic Score
This may be one of the smoothest racers ever, and definitely a most-wanted on my list. [Jan 2006, p.115]- Nintendo Power
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- Critic Score
If you don't find monotonous dungeon-hacking, you'll find the RPG elements and use of the DS's features rewarding. [Jan 2006, p.115]- Nintendo Power
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- Critic Score
Mario Kart DS will be in your DS for a long, long time. [Jan 2006, p.104]- Nintendo Power
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- Critic Score
Movie footage is so embedded that it feels like you're not even playing a gmae half the time. [Jan 2006, p.115]- Nintendo Power
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- Critic Score
With a mix of 2-D and 3-D, Kim has some of the coolest-looking levels of any DS game yet. [Dec 2005, p.121]- Nintendo Power
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The lack of RPG depth is a disappointment, but the titles are solid additions to the Harry Potter gaming world. [Jan 2006, p.107]- Nintendo Power
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- Critic Score
A menu that asks you to select a tell (to show your opponents) before every move gets tiring quickly. [Dec 2005, p.120]- Nintendo Power
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- Critic Score
The lack of RPG depth is a disappointment, but the titles are solid additions to the Harry Potter gaming world. [Jan 2006, p.107]- Nintendo Power
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- Critic Score
There are enough neat ideas here that I'd like to see Clover try a sequel, but they need to work out somoe of the kinks. [Jan 2006, p.114]- Nintendo Power
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- Critic Score
A great leap forward for the Potter franchise, and a fun and inclusive gaming experience. [Jan 2006, p.107]- Nintendo Power