Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
After a couple of mediocre attempts to capture Spidey's movie magic on the DS, it seems that Vicarious Visions has finally gotten it right. [July 2007, p.95]- Nintendo Power
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- Critic Score
The presentation is capped off with detailed graphics and special effects, and live-action FMV sequences that would've been right at home in the jet sims of the genre's heyday. [May 2007, p.89]- Nintendo Power
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- Critic Score
Just as the Legend of the Dragon TV series comes off as a faint echo of "Dragon Ball Z", The Game Factory's Wii adaptation serves as a reminder that it takes more than two battlers and an arena to make a memorable fighting game. [Aug 2007, p.84]- Nintendo Power
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- Critic Score
More than seven years later, this unexpected DS follow-up doesn't have quite the novelty of its predecessor, but it is one of the better card-battling games out there. [May 2007, p.86]- Nintendo Power
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- Critic Score
But for those hoping for a solid third-person action game on Wii or an experience that goes beyond that of the GameCube game, Bionicle Heroes doesn't fit the bill. [June 2007, p.101]- Nintendo Power
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- Critic Score
Armed with a host of new Pokemon, an expansive new world, and the functionality of the DS, Diamond and Pearl constitute the ultimate Pokemon experience. [June 2007, p.102]- Nintendo Power
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- Critic Score
Armed with a host of new Pokemon, an expansive new world, and the functionality of the DS, Diamond and Pearl constitute the ultimate Pokemon experience. [June 2007, p.102]- Nintendo Power
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- Critic Score
If you've played one "Bust-A-Move" game, you've pretty much played them all. [July 2007, p.95]- Nintendo Power
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- Nintendo Power
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- Critic Score
More variety and enhancements for this PC port would have made the DS version a lot sweeter. [June 2007, p.103]- Nintendo Power
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- Critic Score
If you haven't played "The Two Thrones", Rival Swords is definitely worth a look. [May 2007, p.84]- Nintendo Power
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- Critic Score
Chocobo Tales serves as an endearing diversion for FINAL FANTASY fanatics, and provides an affable introduction to the franchise for newcomers. [June 2007, p.104]- Nintendo Power
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- Critic Score
Classic game compilations are strangely uncommon on the DS, but the handheld's finally getting some significant retro love with this collection of 15 Konami arcade hits. [Apr 2007, p.84]- Nintendo Power
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- Critic Score
Although the core gameplay is built around a solid base of exploration, puzzle-solving, and combat, Meet the Robinsons suffers in some technical areas that become especially noticeable when the action heats up. [May 2007, p.85]- Nintendo Power
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- Critic Score
Yes, Vanguard relies heavily on all the cliches of a World War II shooter, and what little new material it has fails to make the same impact as those now-standard genre elements once did. [June 2007, p.103]- Nintendo Power
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- Critic Score
The dot-com's DS companion packages five of its world and puzzle games into a board game set on a deserted island, and throws in a handful of simple action games that help advance the escape-from-the-island story. [May 2007, p.88]- Nintendo Power
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- Critic Score
Steel Horizons, a WWII naval combat game, attempts to bypass that balancing act by integrating classic turn-based map movement with the urgency of "real-time" battles--and ends up delivering a hollow experience on both counts. [Apr 2007, p.85]- Nintendo Power
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- Critic Score
Still, the game's biggest problem is a simple lack of mission variety. [May 2007, p.87]- Nintendo Power
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- Critic Score
More importantly, Cook Off doesn't fix the one glaring flaw of the DS game: There's still no story/career/arcade mode to sink your teeth into--just a bunch of individual recipes. [June 2007, p.104]- Nintendo Power
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- Critic Score
Also, the fact that enemy AI just happens to execute almost every move with near-perfection by lining up multiple turns in a row makes for some frustrating gameplay. [May 2007, p.87]- Nintendo Power
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- Critic Score
If you don't mind sifting through GTA-style filler, Blackhand Edition's The Godfather ties and offer-you-can't-refuse machismo are well worth the play. [June 2007, p.101]- Nintendo Power
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- Critic Score
Solid production values and a highly polished presentation(including an excellent soundtrack)round out the fun-but-understated package. [May 2007, p.87- Nintendo Power
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The real shame is that TMNT once had a legacy of good video games--recent titles such as this one have sent that history to the sewers. [May 2007, p.85]- Nintendo Power
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- Critic Score
Success gives you a feeling of accomplishment, but the path is paved with frustration. [Apr 2007, p.87]- Nintendo Power
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It's too bad, really, because the core gameplay is quite fun and uses the Wii hardware in some interesting new ways. [May 2007, p.85]- Nintendo Power
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If listening to constant nagging about starvation, dehydration, and lack of relaxation and finding the corresponding cures for such ailments is your cup of tea, then you're in for an extradelicious treat. [May 2007, p.86]- Nintendo Power
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The game does have a whimsical charm, however, and the majority of play control is touch-activated and intuitive. [May 2007, p.86]- Nintendo Power
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Nevertheless, regular gamers and TMNT aficionados alike will enjoy the tight gameplay and quality fan service. [Apr 2007, p.87]- Nintendo Power
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- Critic Score
If you can get past the bland '80s-era look of the robot designs and a lack responsiveness in the fighting controls, you'll find Custom Robo Arena has hidden charms. [May 2007, p.88]- Nintendo Power
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- Critic Score
It may seem like a bit of a stretch to make a full-blown DS title about finding the differences between two nearly identical drawings. And it is. [Apr 2007, p.87]- Nintendo Power