Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 78 Metascore
    • 70 Critic Score
    The inclusion of traditional 2-D Bomberman is also nice, but if you already have Bomberman DS, there's almost nothing new here. [Jan. 2007, p.108]
    • Nintendo Power
    • 87 Metascore
    • 95 Critic Score
    So, go forth, help the Elite Beat Agents save the world one step at a time, groove to the music, and hit the beats. Just don't forget to breathe. [Dec. 2006, p.106]
    • Nintendo Power
    • 83 Metascore
    • 85 Critic Score
    Well I was wrong, FINAL FANTASY V not only lives up to its namesake, but also delivers the definitive version of what is now apparent as one of the best titles in the series. [Dec. 2006, p.108]
    • Nintendo Power
    • 65 Metascore
    • 65 Critic Score
    Ever since the "Mana" series made its North American debut on the SNES in 1993, players have been waiting for a sequel that recaptures the same magic. Children of mana doesn't fit that bill, but if you're looking for an action-oriented RPG--and you've got buddies looking for the same--it's worth checking out. [Dec. 2006, p.114]
    • Nintendo Power
    • 49 Metascore
    • 55 Critic Score
    When you take on lousy controls that require you to alternate constantly between the Control Pad and buttons and the touch screen, it's clear that The Sims 2 Pets needs a serious check-up. [Jan. 2007, p.116]
    • Nintendo Power
    • 75 Metascore
    • 75 Critic Score
    You may think the Fast and the Furious scene is on its way out, but Need for Speed: Carbon assures you it's still fueling up. [Jan. 2007, p.106]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    Pokemon veterans will also breeze through the comparatively light challenge Ranger provides, but newcomers to the franchise will enjoy the challenge. [Dec. 2006, p.112]
    • Nintendo Power
    • 63 Metascore
    • 55 Critic Score
    But like so many iterations of the franchise(Star Wars fans think they've got it bad), Tactical Assault ultimately disappoints. [Dec. 2006, p.110]
    • Nintendo Power
    • 56 Metascore
    • 70 Critic Score
    I admit that I wasn't expecting much from Nacho Libre--games based on comedy flicks don't have the best track records--but beneath the intentionally goofy presentation, silly moves, and photo-cutout-style characters, there's a pretty good wrestling game. [Dec. 2006, p.115]
    • Nintendo Power
    • 64 Metascore
    • 45 Critic Score
    I'm looking forward to the great stuff Ubi has on the horizon, but looking past Double Agent. [Dec. 2006, p.114]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    If you've haven't played a Tony Hawk game in a while, this is a decent edition to snatch up. [Jan. 2007, p.110]
    • Nintendo Power
    • 60 Metascore
    • 60 Critic Score
    Experienced gamers will probably look for more than what Touch Detective has to offer--both in story and gameplay--but Touch Detective will be a nice diversion for the younger set. [Dec. 2006, p.109]
    • Nintendo Power
    • 66 Metascore
    • 50 Critic Score
    The graphics are a bright point in an otherwise dull experience. [Oct 2005, p.101]
    • Nintendo Power
    • 47 Metascore
    • 65 Critic Score
    If anything, Flushed Away suffers from being too ambitious, but there are many worse crimes a game can commit. [Dec. 2006, p.113]
    • Nintendo Power
    • 69 Metascore
    • 70 Critic Score
    If you have the patience to see it through, Magical Starsign is fairly satisfying, especially if you value good writing and compelling characters over deep gameplay. [Dec. 2006, p.104]
    • Nintendo Power
    • 73 Metascore
    • 65 Critic Score
    Contact is, in a word, frustrating. [Nov. 2006, p.92]
    • Nintendo Power
    • 43 Metascore
    • 30 Critic Score
    This dull, clunky mess of a 3D beat-'em-up suffers from sloppy hit detection, brutal sllowdown, and yawn-inducing levels that throw the same basic grunts at you over and over. [Dec. 2006, p.106]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    Nonetheless, Atlus has delivered a quality RPG once again. [Dec. 2006, p.109]
    • Nintendo Power
    • 72 Metascore
    • 55 Critic Score
    JLH: The Flash isn't bad, but like the man himself, it could be a bit more compelling. [Dec. 2006, p.106]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    The question is, would you rather simulate real life or just live it? [Jan. 2007, p.110]
    • Nintendo Power
    • 56 Metascore
    • 65 Critic Score
    The scenes are a good incentive for getting through the more-frustrating and less-rewarding parts of the game. [Dec. 2006, p.113]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    All told, Creature from the Krusty Krab is the most ambitious and most successful SpongeBob game to date. [Dec. 2006, p.112]
    • Nintendo Power
    • 37 Metascore
    • 40 Critic Score
    Unless you're a die-hard fan of the series, you may want to wait for the bandicoot's next offering. [Nov. 2006, p.88]
    • Nintendo Power
    • 64 Metascore
    • 65 Critic Score
    Fans of the show and newbies alike have much to enjoy here. [Dec. 2006, p.109]
    • Nintendo Power
    • 67 Metascore
    • 55 Critic Score
    For now, we're left with another disappointing entry in a once-great franchise. [Nov. 2006, p.90]
    • Nintendo Power
    • 60 Metascore
    • 70 Critic Score
    As button-mashing dungeon hacks based on animated series go, Avatar: The Last Airbender is above average. [Dec. 2006, p.115]
    • Nintendo Power
    • 83 Metascore
    • 70 Critic Score
    If you plan on playing with your friends, it's indespensible; if you'll be going at it alone, there's a fair amount to do but you may lose patience with the scoring and lack of single-player variety. [Nov. 2006, p.87]
    • Nintendo Power
    • 55 Metascore
    • 55 Critic Score
    It's as if the level designers didn't play the game, or at least not enough to realize that the game's mushy response to your button presses doesn't support the level of difficulty at which the jumping and fighting challenges are set. [Dec. 2006, p.113]
    • Nintendo Power
    • 38 Metascore
    • 60 Critic Score
    Nonetheless, nostalgic-minded gamers will get a kick out of Bubble Bobble Revolution. [Oct. 2006, p.91]
    • Nintendo Power
    • 54 Metascore
    • 45 Critic Score
    RIR is an interesting attempt at delivering arcade-style touch-screen thrills, but it falls short in execution. [Oct. 2006, p.90]
    • Nintendo Power

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