Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
If you're a fan of Wii's pick-up-and-play titles, then picking up Carnival Games is a no-brainer. [Oct 2007, p.88]- Nintendo Power
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- Critic Score
When the puzzles get tough, just remember - don't panic! [Sept 2007, p.89]- Nintendo Power
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- Nintendo Power
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- Nintendo Power
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- Critic Score
If you stay with the game long enough to collect bonus coins, you can unlock minigames and send them to friends via a local wireless connection: a good bonus, but probably not enough incentive to endure the rigors of the main game. [Oct 2007, p.89]- Nintendo Power
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- Critic Score
The stunning visuals and immersive gameplay of the finale to the Prime series proves that the Wii is ready for the mainstream gamer. [Oct 2007, p.86]- Nintendo Power
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- Critic Score
Unfortunately, the ambitious attempt to bring the full-fledged experience to the DS results in something of a mess. [July 2007, p.97]- Nintendo Power
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- Critic Score
The game is still fun with a group, and bowling is infinitely more entertaining with a Wii remote than with a standard controller; just don't expect the superior control of Wii Sports Bowling. [Sept 2007, p.86]- Nintendo Power
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- Critic Score
At first the game may seem to take away a little bit of control with the weapon lock-on, but in the heat of the battle you'll feel lucky that it has your back. [Oct 2007, p.89]- Nintendo Power
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- Critic Score
The game may be a little rough around the edges, but it's got heart. [Sep 2007, p.86]- Nintendo Power
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- Critic Score
Shimomura, and a lengthy story campaign make Heroes seem like a home run, and it would be if not for one flaw: Shoddy AI. [Sep 2007, p.87]- Nintendo Power
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- Critic Score
The play control is responsive, but sword swinging is hesitant and Raguna is unable to fight and walk at the same time. [Sept 2007, p.88]- Nintendo Power
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Control hiccups aside, this year's Madden delivers another excellent game of pigskin. [Oct 2007, p.87]- Nintendo Power
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But even with its faults, this is the best DS Madden title. [Oct 2007, p.87]- Nintendo Power
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Something old, something new, something borrowed, someone blue--that's what you get in Mega Man Star Force, the latest adventure of Capcom's ever-vigilant hero. [Oct 2007, p.88]- Nintendo Power
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- Critic Score
Something old, something new, something borrowed, someone blue--that's what you get in Mega Man Star Force, the latest adventure of Capcom's ever-vigilant hero. [Oct 2007, p.88]- Nintendo Power
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- Critic Score
Something old, something new, something borrowed, someone blue--that's what you get in Mega Man Star Force, the latest adventure of Capcom's ever-vigilant hero. [Oct 2007, p.88]- Nintendo Power
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- Critic Score
Sometime during the development of EA's Boogie, it should have occured to someone that there needs to be a lot more to getting your groove on than swinging the Wii remote rhythmically in any direction. [Oct 2007, p.88]- Nintendo Power
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- Critic Score
Imagine the most intricate, feature-laden knockoff of the old arcade game "Choplifter", and you'll have an idea of what Glory Days 2 is about. [Aug 2007, p.89]- Nintendo Power
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- Critic Score
Picross DS has several additional modes that extend its appeal. [Sep 2007, p.85]- Nintendo Power
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- Critic Score
If you're looking for a game that's vaguely soccer-themed and a lot of fun, then strap on your body armor and head for the Mushroom Kingdom. [Sep 2007, p.84]- Nintendo Power
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- Critic Score
Stiff controls and sloppy collision detection certainly don't help matters, nor do the truly atrocious production values. [July 2007, p.94]- Nintendo Power
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A button-masher with a strategy-game pedigree, Koei's Dynasty Warriors DS: Fighter's Battle straddles the line between two genres with awkward balance. [Sep 2007, p.87]- Nintendo Power
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Still, Alien Syndrome delivers solid arcade-style action, and the inclusion of a four-player co-op mode always helps to mitigate a game's shortcomings. [Oct 2007, p.89]- Nintendo Power
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If you crave innovation and have the patience to deal with Cookie & Cream's shortcomings, the title offers a creative, charming, and mostly satisfying adventure. [July 2007, p.93]- Nintendo Power
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As it turns out, though, that's not enough to make up for sloppy controls, frustrating camera issues, and repetitive, uninspired game design. [Sep 2007, p.85]- Nintendo Power
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- Nintendo Power
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- Critic Score
Loads of unlockables and a handful of multiplayer modes round out the respectable package. [Aug 2007, p.88]- Nintendo Power
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The Driver series is traveling the same road, to its detriment. [Sep 2007, p.86]- Nintendo Power
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- Critic Score
Unfortunately, the first big foray into baseball sims on the Wii strikes out in many ways. [Aug 2007, p.83]- Nintendo Power