Nintendo Insider's Scores

  • Games
For 929 reviews, this publication has graded:
  • 53% higher than the average critic
  • 8% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ori and the Blind Forest: Definitive Edition
Lowest review score: 10 Woodle Tree Adventures Deluxe
Score distribution:
  1. Negative: 42 out of 929
934 game reviews
    • 72 Metascore
    • 80 Critic Score
    Marvel Cosmic Invasion isn’t quite the gob-smacking surprise that Shredder’s Revenge was, but I suppose it really couldn’t be. It is, however, a more than worthy spiritual follow-up to that game, and it shows that if Tribute Games wishes to keep working in the beat ’em up space, it still has plenty to offer. For Marvel fans, this is the dream team-up arcade brawler that we never got, doing proper service to characters big and small from the pantheon of heroes. Yes, we’ve seen many of its tricks before, but when the result is this good, I think a second scoop is more than permissible. The only real drag on the game comes from the occasional bits of slowdown when things are at their most chaotic, but it’s not enough to hurt the game significantly. Another proper event for beat ’em up buddies.
    • 72 Metascore
    • 50 Critic Score
    Don’t Die, Mr. Robot! DX is a disappointingly simple experience further let down by its unappealing presentation. While there is some enjoyment to be had when you first start playing, that feeling doesn’t exactly last. On a system that is currently over-flowing with great eShop experiences, Don’t Die, Mr. Robot! DX does little to stand out from the competitive crowd resulting in a package that’s average at best.
    • 72 Metascore
    • 80 Critic Score
    Drawful 2 is a safe but fun sequel that adds in just enough new features for even those that have played the original. Gather a group of friends and Drawful 2 is an absolute blast and thanks to the addition of user-created content there’s no end to the drawing antics you’ll get up to.
    • 72 Metascore
    • 70 Critic Score
    The story didn’t move me too much, but Stranger’s journey was an entertaining one from start to finish. I wish the boss fights could have been a bit stronger and the port needs some more work before it becomes truly perfect, but I’d easily recommend this to someone looking for a shooter on their Nintendo Switch that stands out amongst the rest.
    • 72 Metascore
    • 70 Critic Score
    Smoke and Sacrifice is yet another worthy entry in the survival genre. While it isn’t the best one, it certainly has a lot going for it and is a still a cracking little title. It has an impressive overarching story which is rare in the genre. Finding new things to make and gathering items is incredibly fun and addictive. The combat system will be a little simple for some and it does have its share of problems, such as an overly finicky inventory menu. But if you are able to see past this you will find a title which has plenty to offer and plenty to enjoy.
    • 72 Metascore
    • 80 Critic Score
    Call of Juarez: Gunslinger takes you on an exciting journey back into the heart of the Wild West. Whether there’s any truth to what Silas Greaves is telling his listeners or if he’s simply lying through his teeth, I had a great time shooting my way through the winding story he wove and taking down legendary bandits along the way.
    • 72 Metascore
    • 80 Critic Score
    Small flaws like the lack of customisation and differing styles in enemies can be overlooked if you treat the game as it comes. Bad North is a game that manages to balance the fine line between puzzle game and simulation delivering a tactical roguelike which constantly feels refreshing.
    • 72 Metascore
    • 70 Critic Score
    Rise: Race the Future is a visually impressive arcade experience whose futuristic setting makes for plenty of fast-paced action with some interesting twists too. A lack of multiplayer and niggling control issues aside, Rise: Race the Future still makes for a thrilling change of pace especially if you’re starting to feel a little burned out on kart racers.
    • 72 Metascore
    • 70 Critic Score
    The Ninja Gaiden: Master Collection definitely proves that there is still a place in the modern-day for Ryu Hayabusa. Just don’t go expecting a Halo: The Master Chief Collection-style package full of version comparisons and celebrations of Team Ninja’s mascot. Just think of it more like a scattered Super Mario 3D All-Stars type deal with far less effort involved.
    • 72 Metascore
    • 80 Critic Score
    If you aren’t going to speedrun or discover the secrets hidden away, the game won’t last long, but I still urge you to buy it, explore it and test yourself on some of the harder elements to be found.
    • 72 Metascore
    • 60 Critic Score
    Resident Evil 5 isn’t a bad game, it’s just one that was already showing its age on more powerful hardware. This is really one for the Resident Evil fans.
    • 72 Metascore
    • 80 Critic Score
    Despite any gripes about the performance, I really think that this generation gets a lot of things right and I feel confident in future games if they continue in this direction. The battles are as good now as they were in Pokémon Red and Pokémon Blue all those years ago, and somehow capturing Pokémon has become even more addicting. The ability to tackle what you want to do first and in which order to do them is a great addition to the formula. Pokémon was always destined to become a fully open-world game at some point, and Pokémon Scarlet and Pokémon Violet demonstrate a very good effort to achieve just that.
    • 72 Metascore
    • 80 Critic Score
    Disappointing visuals and cumbersome controls aside, RollerCoaster Tycoon 3: Complete Edition still proves just as much fun now as when it released on PC back in 2004. RollerCoaster Tycoon will always be best suited to a mouse and keyboard setup of course, but the Nintendo Switch version makes for a decent alternative and a great reminder of how great this series can still be.
    • 71 Metascore
    • 70 Critic Score
    If you don’t happen to be a billy no mates, then Super Rocket Shootout is a buzz to play in small bursts. It’s the sort of game you will itch to stick on for 10 minutes when you have enough friends over to fill the slots. It may be light on single player content, but it’s a game that’s simple enough to get to grips with, fun enough to have a laugh with, and cheap enough to buy for these sort of occasions. Just remember to beat the Story Mode first. Overwise you will be very limited on your gameplay options.
    • 71 Metascore
    • 80 Critic Score
    This is a cold and loving game that is far more than most people realise. It is worthy of both your attention and your time. It thoroughly deserves this second chance and I hope that people make the most of it.
    • 71 Metascore
    • 70 Critic Score
    The Jackbox Party Pack 6 delivers some fantastically hilarious highs that are unfortunately paired with some awkward and cringing lows. To lay it all out, Trivia Murder Party 2 and Push the Button are both fantastic, Role Models feels like a throwaway and Dictionarium and Joke Boat fall somewhere in the middle. Overall this year’s quintet offers enough laughs and proves even six packs in that Jackbox Games can still deliver.
    • 71 Metascore
    • 80 Critic Score
    You almost need to have a masochist tendency of taking pleasure in your own defeat with nobody else to blame but yourself. What makes failure even harder to digest is when realising that the track is clearly laid out before you with all the signposts there for you to read. Yet, the gratification of overcoming the addictive plough of constantly feeling rubbish and inadequate becomes all the more satisfying once you succeed.
    • 71 Metascore
    • 80 Critic Score
    As a whole, SpeedRunners happens to be yet another winning party game for the most convenient console on the market. The simple yet well-thought-out structure of the gameplay certainly makes an impulse purchase easy when expecting friends over. It may seem like a long time coming for those who have been pining for a portable version of SpeedRunners to hit the Nintendo eShop. Well, it’s here now and, three years later, players can finally compete wherever they go.
    • 71 Metascore
    • 70 Critic Score
    Picross S5 is definitely a case of ‘more of the same’ which for fans will be music to their ears. What it lacks in ambition it makes up for with hundreds more addictive puzzles ideal for passing those winter hours away.
    • 71 Metascore
    • 80 Critic Score
    Ultimately, Football Manager 2020 Touch succeeds in two ways. Firstly, it allows people like me who enjoy Football Manager titles to get back into them without sacrificing all the time needed to play them. Secondly, it succeeds in being a really good football management simulator in general, one that is easily the best ever created for a console. It has enough new additions and tweaks this year to warrant a purchase over last year’s version, and it also feels a bit more feature-packed without ever straying too far into the content-heavy heights of the full-fat PC version.
    • 71 Metascore
    • 80 Critic Score
    Team Sonic Racing is yet another solid racer from Sumo Digital and a must for those looking for something fresh beyond Mario Kart 8 Deluxe. While the team-based aspects may not leave quite the same mark that Transformed’s changing tracks and car to boat to plane racing did it’s still a heap of fun and easily one of the more unique ideas the genre has seen for some time.
    • 71 Metascore
    • 70 Critic Score
    Pool Panic is wonderfully weird and so imaginative. While this probably won’t please those after something a little more traditional, its focus on physics-based puzzles is certainly an interesting take. Frustrating, lacking direction but with a world full of character and unique ideas, Pool Panic can be a really fun time albeit one that’s known to scratch every so often.
    • 71 Metascore
    • 70 Critic Score
    SaGa Frontier Remastered is not a game for everyone. I wasn’t able to notice any of the new content in this initial playthrough, but I’m excited to play more and uncover all of the secrets. SaGa Frontier has always been known as being unfinished, but all of the restored content (which can be toggled off at the beginning of the playthrough for those wanting an original experience) and amazing quality of life improvements makes this the definitive version of this game. This is now the new bar for Square Enix remasters, one I hope they continue to meet.
    • 71 Metascore
    • 80 Critic Score
    Adventure of Samsara is a slightly bitter cup of tea, but I think it’s one worth finishing. The Adventure elements are nearly pointless, the gameplay can be a bit plodding early on, and there are some bugs and stuttering issues present even after some updates. Yet there is something to this game, with its strong mood and satisfying exploration. I don’t think it’s going to change anyone’s mind if they’re sick of Metroidvania-style games, particularly in light of its slow start, but if you enjoy the genre, you should check this one out.
    • 71 Metascore
    • 80 Critic Score
    Everything functions well enough, but it doesn’t evolve beyond that at any point besides the boss battles. Even with these issues, No Straight Roads is one of the most heartfelt and stylish games I’ve played in a really long time.
    • 71 Metascore
    • 80 Critic Score
    Despite any gripes about the performance, I really think that this generation gets a lot of things right and I feel confident in future games if they continue in this direction. The battles are as good now as they were in Pokémon Red and Pokémon Blue all those years ago, and somehow capturing Pokémon has become even more addicting. The ability to tackle what you want to do first and in which order to do them is a great addition to the formula. Pokémon was always destined to become a fully open-world game at some point, and Pokémon Scarlet and Pokémon Violet demonstrate a very good effort to achieve just that.
    • 71 Metascore
    • 80 Critic Score
    Out of all the Mana games I’ve played this is easily the best one. There are so many reasons to revisit it thanks to how open progression is. Your natural curiosity is rewarded around every turn, and your choices actually shape the world. I can see how my playthrough could differ greatly to that of someone else’s, and I’m excited to continue to revisit it throughout the years. I hope this is the template Square is basing their next console Mana game on, because this is truly something special. Even if it isn’t though, I’m happy enough that the bar for remastering sprite-based games has been raised once again.
    • 71 Metascore
    • 70 Critic Score
    The genre may be getting a little crowded on Switch but Swim Out ranks higher than most.
    • 71 Metascore
    • 60 Critic Score
    Watching the trailer for Exception beforehand gave me the confidence that this was going to be one of those delightful surprise drops that are the perfect fit for handheld play. It’s a real shame that wasn’t the case as I can honestly see a good game hidden behind the fog of repetitive level design and a less than desirable control system. The whole flip mechanic is a genuinely good idea pressed further in how everything instantly folds back to the beginning in failure. It’s just unfortunate that when sewn together, Exception struggles to learn from the 2D platformers that it clearly draws inspiration from.
    • 71 Metascore
    • 70 Critic Score
    The underpinning fundamentals are certainly there, the attention to detail is coded in nicely, and the continuous improvements made since launch display a progressive attitude to evolve. I may not have quite warmed towards Project Warlock as much as I would have hoped, but I for one am very much looking forward to seeing Jacob Cislo’s next chapter in game development.
    • 71 Metascore
    • 70 Critic Score
    After playing so many highly tense puzzlers, Hexologic is a nice change of pace delivering a much more chilled experience that’s as easy to unwind with as it is to pick up. A lack of content might make this a rather short-lived experience but it’s one that feels fair for the low price it asks. The eShop may not exactly be short of puzzlers at the moment but Hexologic’s pleasant vibe and satisfying brainteasers are enough to make this cheaper release worth a look.
    • 71 Metascore
    • 80 Critic Score
    If you are of a younger age and are more accustomed to modern fighters, King of Fighters R-2 may very well seem a little bland in comparison. With that said, there is far more under the hood of the game’s simple yet pleasing exterior. While King of Fighters R-2 happens to be a decent fighting game in its own right, whether it holds up or not is really beside the point. For me, I see it as yet another source of gaming artefacts contained in a portable museum. Like a slice of wonderful nostalgia pie sat in the window of a cakeshop of gaming history.
    • 71 Metascore
    • 80 Critic Score
    Blue Fire does a grand job combining fun 3D platforming with a Metroidvania-esque adventure whilst injecting other elements we’ve seen in a number of other franchises before it. While it might not stick the landed with everything it tries – the combat for one – the amount it does get right is enough to make venturing through Penumbra worth your time.
    • 71 Metascore
    • 60 Critic Score
    It’s far from perfect by any stretch of the imagination, but for what it is there’s definitely plenty of addictive gameplay here if your willing to put the effort in.
    • 71 Metascore
    • 80 Critic Score
    Onimusha: Warlords for Nintendo Switch is a delight. It looks and plays well, it’s fun, and the in-game achievement system – aptly named Honors – motivates the player to replay the game several times. On average, most will be able to complete the game in around four hours. Despite the short duration, the journey is a quality one and something you’ll want to replay. Hopefully, Capcom has plans to bring the rest of the Onimusha series to the Nintendo Switch in the near future.
    • 71 Metascore
    • Critic Score
    The Nintendo Labo Toy-Con 04: VR Kit is nothing less than a cardboard marvel through which Nintendo has delivered an affordable and content-rich introduction to the world of virtual reality. We’re four Nintendo Labo kits in now, and, after the equally brilliant Nintendo Labo Toy-Con 03: Vehicle Kit, the build-and-play concept – which wonderfully blends physical and digital activities – continues to maintain its rubber band-strung stride. That only leaves me wondering about what cardboard contraptions will come next.
    • 71 Metascore
    • 70 Critic Score
    Captain Tsubasa: Rise of New Champions creates a fun and unique twist on a well-grounded genre. While it can often suffer from an identity crisis on exactly what gameplay style it’s trying to achieve, there’s still a whole lot to love once the dust finally settles. Those who fancy some over-the-top otaku action with their half time oranges will revel in the combustion of far-fetched fantasy football. As for the soccer purist? You’re maybe best off just sticking with FIFA.
    • 71 Metascore
    • 75 Critic Score
    It is simply too bad that the gesture recognition is so far below acceptable standards, otherwise this game could have nearly reached the mid-8's, score-wise.
    • 71 Metascore
    • 80 Critic Score
    His lightning-quick powers of deduction and obsession with gulping down coffee blends from High Hat Café aside, the greatest praise that I can throw at Detective Pikachu is how it always felt like you were really working alongside the electric mouse. And, as we cracked our last case, I can only hope that this is only the start of our adventures together.
    • 71 Metascore
    • 60 Critic Score
    Playing Everything left me kind of empty feeling, which is almost definitely not the intention. I feel as though it is meant to leave you feeling in awe of how connected everything is. The trouble is, I’m already a hippie vegan with an interest in quantum mechanics. I already know everything is connected. So, I can only conclude that it’s not for me, but it isn’t necessarily a bad thing because of that. It isn’t a game though, it’s just a thing to start up and experience. Just don’t play it while on drugs, I feel like it’d do a lot more harm. Also just don’t do drugs, go and do push-ups and read about quantum entanglement or something.
    • 71 Metascore
    • 70 Critic Score
    I still have endless amounts of fun playing matches online and my most wanted feature, being able to play online against friends, has been added. With that being said, there are still so many features that EA is holding back for some unknown reason and, until they are implemented, it still feels like a missed opportunity. There is no doubt it is better than last year’s FIFA, but it could have been so much more.
    • 71 Metascore
    • 70 Critic Score
    Granted, by today’s standards Dragons Lair may even be considered as a pretty awful game in every angle outside its drop-dead gorgeous Disney-flavoured smut. However, Dragon’s Lair Trilogy is another important slice of gaming history and one that can now be added to the growing museum on the Nintendo Switch.
    • 70 Metascore
    • 60 Critic Score
    If I had reviewed Resident Evil Zero sixteen years ago, I would have said it was an incredible game, but going back to anything after this long away does not always end well and unfortunately, that is the case here. The controls are a bit wonky, the puzzles are weak and there are some AI issues with the buddy system that can be troublesome. I still, for the most part, enjoyed playing through the game again after all these years, but it is certainly the weakest entry of the ‘classic’ Resident Evil titles.
    • 70 Metascore
    • 50 Critic Score
    It’s hard to complain too much about Fight Crab when you know how self-aware it really is. The troublesome controls and repetitive gameplay are all clearly a part of the joke but even laughing can be tiring if it’s all you’re doing. Fight Crab definitely has its moments of fun and stupidity, but it’s not got enough meat on the bones to make it feel like anything more than a fun concept.
    • 70 Metascore
    • 70 Critic Score
    The arcade racing subgenre isn’t as buoyant as it once was with new examples few and far between so it’s always exciting when one does drift into view and delivers thrills in high doses. Cruis’n Blast is a truly wild ride of a game packed with plenty of fun and equally wild extras. It’s simple but electrifying and during a time where games are vying to offer season passes, realistic physics and always online experiences it’s truly welcome and refreshing to come across a game that just wants to be an old-school great time.
    • 70 Metascore
    • 70 Critic Score
    This is an experience that’s clunky to play, messy in its execution at times and visually ugly and dated however in spite of all this I’ve found my time with Deadly Premonitions Origins to be enjoyable. Like a questionably acted B-movie you learn to love its eye-rolling moments and start to embrace its flaws. Is Deadly Premonition Origins a good game? After 20 hours I’m not sure I even know for myself. What I do know is, I had a great time with Francis York Morgan and cannot wait to join forces once again in next year’s sequel.
    • 70 Metascore
    • 60 Critic Score
    With obvious criticisms aside, a game such as Just Dance 2021 could very well be the medicine we need to help provide some form of normality to this year’s holiday season. Having the under-appreciated privilege of joyfully dancing and laughing next to a Christmas tree within the isolated bubble of our loved ones not only boosts morale, but it also opens up to the realisation of how incredibly fortunate some of us are to have others to share that little bubble with.
    • 70 Metascore
    • 80 Critic Score
    if you're looking for a relaxed game with a good story and interesting puzzles, and you're a big fan of games like "Myst," Trace Memory will more than satisfy your craving for adventure.
    • 70 Metascore
    • 72 Critic Score
    The game now relies more on luck than actual skill and thinking; things such as mini-games, Charabom battles/merging and Coin Battle in Battle Mode have been taken out; and the game just seems too “cute” at times.
    • 70 Metascore
    • 60 Critic Score
    There are some good ideas to be found here, but it’s all spoilt by the lack of meat on the bone and not enough seasoning.
    • 70 Metascore
    • 80 Critic Score
    Hyper Sentinel is a smartly priced game for those that want to have a blast over the weekend to fork out for, and provides enough content and challenge to cater for both the casual and the insane gamer alike.
    • 70 Metascore
    • 70 Critic Score
    I would argue that Hammerwatch is best experienced with a group of like-minded adventurers. There’s far more fun to be found in the chaotic mayhem of heroically charging down a corridor together, slinging spells at your enemies, cutting them down to size and knocking back an arrow or two, compared to when having to endure the game’s repetitive design alone. There are enough successes to consider a purchase, and even more so once online support arrives.
    • 70 Metascore
    • 60 Critic Score
    Gunhouse never lacks in spectacle, but it won’t take long before you recognise that the gameplay loop that it looks to hook you on is a shallow one. This collision of genres can still entertain, but it needed a few more ideas that remixed its own concept to keep the player’s interest from waning too quickly. It’s good in short bursts, but lacking in depth.
    • 70 Metascore
    • 70 Critic Score
    The improved visuals and dynamic use of shadows in The Final Season really do make a difference to emphasise drama and emotion. Yet, despite the plot of this second episode feeling weaker than the first, the connections and drama between characters still came across much more believable than the big budget tv show.
    • 70 Metascore
    • 70 Critic Score
    I had a lot of fun with My Hero One’s Justice. There’s something about the game’s simplicity that felt refreshing in not needing to completely commit myself into learning the ropes. It’s a fun fighter to take on the go, too, allowing for players to split the Joy-Con for a quick, convenient throwdown. It may not have the most robust features in a fighting game, and there is a lot here that could be improved upon, but, despite this, the easy to learn gameplay system and over-the-top combat results in an entertaining score-settler regardless of whether you’re a fan of the series or not.
    • 70 Metascore
    • 60 Critic Score
    Joggernauts is a surprisingly fun take on the auto-scroller but a fairly short one filled with its fair share of frustrating moments. As a single player experience it feels clumsy but gather a group of friends and there’s a good amount of amusement to be had even if most of the time it’s from everyone yelling at each other and trying to orchestrate themselves. A short, simple and laugh-filled time.
    • 70 Metascore
    • 80 Critic Score
    When I was initially offered the chance to cover Shred! 2 I was highly skeptical, to say the least. The danger signs of shovelware rang alarm bells in perceiving this as yet another quick cash grab mobile port. Thankfully, I was wrong. Shred! 2 happens to be a cracking freestyler that’s ideal for both quick commutes and long journeys. If you are into your stunts, speed, and nose-bleed jumps, then it’s is worth every penny of your spare change.
    • 70 Metascore
    • 70 Critic Score
    SEGA AGES Ichidant-R is a strange game, but one that I’m glad has finally found its way outside Japan. At the end of the day, this is just a small collection of mini-games – albeit a fun one – but its fascinating presentation and surprisingly competitive multiplayer options make this an unknown worth exploring.
    • 70 Metascore
    • 60 Critic Score
    With the exception of the PAC-MAN: Championship Edition demake, Namco Museum Archives Volume 1 is really only ever going to appeal to old fogeys similar to myself who want to latch on to the past and stuff them into a Nintendo Switch. Sure, many of the games don’t hold up well, but that doesn’t mean that they shouldn’t be celebrated. It’s just a pity that Namco can’t seem to be that bothered. While M2 does a fantastic job as always in actually handling the emulation process, the disappointing lack of extra features leaves a lot to be desired.
    • 70 Metascore
    • 60 Critic Score
    It almost feels unfair to poke away a game that’s all about being chill and just having a good time. I definitely had a fair amount of fun in Skate City, but it never really felt substantial enough to really get stuck in. On a phone, I could definitely see the appeal of jumping into the game whilst sitting on a bus and trying to nail a challenge, but on the Nintendo Switch, I don’t think it fits as well. If you’re looking for a chill skating game with simple mechanics, this might be for you, but if you’re looking for depth and a longer shelf life then I’d wait for Tony Hawk’s Pro Skater 1 + 2.
    • 70 Metascore
    • 70 Critic Score
    Saints Row: The Third – The Full Package is well endowed with content and entertainment value; nonetheless, this release on Switch isn’t perfect. Inconsistent frame-rate, noticeable pop-in, and dated humor put a limit on the game’s appeal. If you have never played this ridiculous game, then you should give this Switch release a look despite its technical shortcomings.
    • 70 Metascore
    • 80 Critic Score
    Reflecting on my time with Mario Golf: Super Rush it’s hard not to draw comparisons with 2018’s Mario Tennis Aces. Just like that game, the story mode once again lacks punch leaving little (outside online) to keep lone players occupied. That being said, new modes Speed Golf and Battle Golf are fantastic additions and the mechanics at play continue the series trend of offering an accessible and highly satisfying golfing experience. Get some friends together and Mario Golf: Super Rush is a hole in one.
    • 70 Metascore
    • 60 Critic Score
    It’s great to see more Taiko no Tatsujin games making their way over to our side of the world but Taiko no Tatsujin: Rhythmic Adventure Pack feels like a disappointing step back after the highly enjoyable Taiko no Tatsujin: Drum ‘n’ Fun!. The story modes while certainly quirky fumble things when it comes to the RPG elements and a lack of any multiplayer options is simply bewildering but if you’re after another 100 plus more songs to drum and tap away to Rhythmic Adventure Pack has you covered.
    • 70 Metascore
    • 80 Critic Score
    With games like Jedi: Fallen Order and The Old Republic, it’s hard to say that Star Wars: Episode I Racer is one of the best Star Wars games out there, but I’d be hard-pressed to find another licensed racer I enjoyed as much as this one.
    • 70 Metascore
    • 80 Critic Score
    Beyond just being a great game in its own right, Samurai Jack: Battle Through Time is a sign that licensed games not only work in this age of gaming but are sorely missing. There are so many other Cartoon Network shows that would benefit from this treatment, and I hope Battle Through Time is a sign of things to come.
    • 70 Metascore
    • 80 Critic Score
    It's really a shame that the best mode (Pressure Driller), and the one that should be the justification for buying the DS edition of this game, is also the shortest.
    • 70 Metascore
    • 70 Critic Score
    Where The Fall had suspense and relentless urgency, The Fall Part 2: Unbound has none. It still has a compelling story to tell, in choosing to delve into Arid’s internal conflict in being free from the rules and boundaries that once constrained her. But, it’s the flaws that have been carried over from the first chapter that detract from the experience, and prevent you from becoming more captivated by the game’s world.
    • 70 Metascore
    • 70 Critic Score
    Root Film is the kind of game you recommend to a friend who is wanting to get into visual novels. It was hard not to compare it to its peers, but I think some of that is a bit fair. It felt like an earnest attempt at a love letter to a subgenre of visual novels. The attempt was surely appreciated, and makes it impossible for me to dislike the game in its entirety. On its own, I feel the game is just short of greatness, but that in no way makes it bad or even mediocre. The presentation and characters carry the experience, and the game made me laugh out loud more times than I could count. I wish there could have been some more complexity in the game’s writing, but so often do visual novel writers fail when it comes to penning good dialogue for the characters. I’d be more than interested in checking out a third possible game in this series if we’re lucky enough to see one.
    • 70 Metascore
    • 60 Critic Score
    I walked away from Star Wars: Republic Commando glad that I had played it, but wishing that I’d done so on another console. This Nintendo Switch port simply doesn’t feel finished, which is a big shame considering how well Aspyr has done on pretty much every other Star Wars port. If you’re willing to look past that then there’s a fun, if dated, game here that shows a side of Star Wars that’s rarely focused on in games.
    • 69 Metascore
    • 60 Critic Score
    I hope the issues with the visuals I mentioned are fixed in the near future, but as of now, we are left with a port that indulged a bit too much in the Pop Pop Fruit. If you love One Piece then you’re going to have a great time with Pirate Warriors 4, but that doesn’t mean that it isn’t flawless.
    • 69 Metascore
    • 60 Critic Score
    As someone who only recently came to the Dragon Ball franchise, the various storylines and characters felt a little overwhelming at first, but it was great to learn about each of them through the eyes of the central character, who, in essence, is a fan. Everything is larger than life and for those who want to delve into all the tiny intricacies of the battles on top of absorbing the lore, they’ll be in their element. Those of us on the fringes will find a relatively fun game that throws a bit too much at the wall hoping for it to stick.
    • 69 Metascore
    • 70 Critic Score
    The Sonic the Hedgehog series has never been one too timid to try out something new and while those experiments have varied wildly in quality over the years between the excellence of Generations and Colours to the miserable Sonic ’06 and Boom, you can chalk Sonic Frontiers up in the former group. Rough around the edges and disappointing in more than one area but an exciting new direction for SEGA’s blue mascot nonetheless, one that Sonic Team would be smart to stick with and refine and explore further.
    • 69 Metascore
    • Critic Score
    The Nintendo Labo Toy-Con 03: Vehicle Kit is easily the best all-round experience that I have had so far with Nintendo’s new line of interactive make, play and discover kits. Remarkable to build, fascinating to learn how it all works and, importantly, content rich compared to the last two kits, this could be the start of a cardboard revolution.
    • 69 Metascore
    • 70 Critic Score
    Raji: An Ancient Epic stands apart from its competition thanks to the game’s mythological exploration, but the unpolished state that it has arrived in detracts from its clear successes. Even if it doesn’t wholeheartedly deliver on its potential, there’s still much to admire from the adventure looking back from its conclusion.
    • 69 Metascore
    • 70 Critic Score
    As far as compilations go and the extra features that usually come with them, it’s hard to justify the vanilla presentation when others out there have made much more of an effort at a lower price point.
    • 69 Metascore
    • 70 Critic Score
    Football Manager 2019 Touch on the Switch is a bit of a weird one. On one hand, you have what will be considered the best management sim to ever grace a console. On the other hand, it could have taken much greater strides than it has done to be a truly fantastic experience. Ultimately, if you are either a casual fan of these kind of games, or you simply cannot find the time to play the full experience on PC anymore, then this is a good place to get back into it. It doesn’t have the depth its bigger brother has but it has more enough to keep you hooked.
    • 69 Metascore
    • 70 Critic Score
    Dragon Marked For Death is an exceptional co-op 2D action-RPG that struggles to provide the same high-quality entertainment when played solo. While solo play is satisfactory, it is a game that encourages multiplayer. If you plan to play the entire game on your own, be cautioned that the experience can become repetitious. Conversely, if you happen to have a few friends that plan to buy or already have the game, then Dragon Marked For Death will provide many hours of entertainment.
    • 69 Metascore
    • 60 Critic Score
    Daemon X Machina: Titanic Scion is a worthy sequel to the original game, but might not be the massive improvement some might have hoped. Despite the parts that didn’t feel fully realized, I definitely felt more invested in this than I did with the original Daemon X Machina. I’m glad the developer tried to mix things up from just making another Armored Core-inspired game, and I think the genre shift works more than it doesn’t, but not everything perfectly clicked together. The core gameplay might not be the most deep, but the customization has a real pull to it that carries a lot of the experience, even with an average open-world and an underwhelming story. It’s just hard to deny the frequent technical issues I experienced with the Nintendo Switch 2 version, so I hope these get sorted at some point in the future. In the meantime, it might be worth playing it on another platform.
    • 69 Metascore
    • 70 Critic Score
    Dillon’s Dead-Heat Breakers is a welcome return for the Red Flash, but sees the muted armadillo roll back into our lives with an inconsistent gameplay experience that has many flashes of thrilling brilliance that are let down by an otherwise heavily repetitive setup.
    • 69 Metascore
    • 70 Critic Score
    For those that have already wandered the world of Eos, there is little reason to relive the crown prince’s journey in Final Fantasy XV Pocket Edition HD. It is, however, the perfect choice for those that haven’t and, fearing the need to grind out levels, would prefer to play this condensed option. It’s not without its shortcomings, and, despite the commendable depth, battles soon descend into repetition. But, all in all, it can still charm and entertain.
    • 69 Metascore
    • 80 Critic Score
    Friday The 13th: The Game Ultimate Slasher Edition for the Nintendo Switch is the online experience the platform has desperately needed. It’s engaging, it’s addicting, it’s everchanging and it is unlike anything else on the system. Overcoming the odds and escaping Jason is a thrilling chase that will get your adrenaline racing. You never know what is going to happen in Friday The 13th: The Game Ultimate Slasher Edition and that is what makes it so appealing. No two games are identical. It’s a killer game and, if given the chance, one that will slay your free time.
    • 69 Metascore
    • 80 Critic Score
    It may see us return to an adventure that many will have first set out on nearly 15 years ago, but Pokémon Mystery Dungeon: Rescue Team DX is yet another remake with the right approach. Modernised for a new generation and a worthwhile upgrade for those setting up their Rescue Team Base for a second time, it offers an enjoyable team-bonding adventure for those looking for a different pocket monster experience on the plucky portable home console.
    • 69 Metascore
    • 80 Critic Score
    It is in the thrill of space combat that Manticore: Galaxy on Fire comes alive, as you get an enemy in your sights and mercilessly hunt them down. It’s not without its imperfections, but genre fans will get more than enough from the spectacle of it all.
    • 69 Metascore
    • 70 Critic Score
    This is a pretty interesting Trails game that I think is really for a certain type of Daybreak fan. I had heard it was divisive, and I definitely get why. Its mistakes are disappointing, but I think overall the successes outweigh them. This is the kind of game I think I needed before moving into the conclusion games of the arc, cementing Calvard as one of the most fleshed out countries in such a massive series. This cast is lovely, and the ongoing mysteries left from this game have me excited to see how this ends up. I’d probably recommend checking this one out on any platform but the Nintendo Switch if you have the option, but I’m eager to see how Trails Beyond The Horizon will feel with a native Nintendo Switch 2 version.
    • 69 Metascore
    • 70 Critic Score
    There’s much to applaud about Daemon X Machina. The third-person mech action game delivers an experience unlike any other on Nintendo Switch, thanks to the striking mech designs and red-drenched world merging with combat that can readily thrill in the game’s many large-scale encounters. However, shortcomings such as the convoluted plot and repetition let it down – holding it back from reaching the brilliance that Marvelous nearly achieved.
    • 69 Metascore
    • 70 Critic Score
    If you care about just the documentary, interviews, and history section of the Rayman 30th Anniversary Edition and want to have easy access to the SNES prototype from 1992 or the Game Design Bible for Rayman, this is worth buying, but I can’t recommend it at full price right now. Once the music is patched in and bugs ironed out, this will be a lot easier to stomach. I hope we see all of that addressed before the physical release is out because this is one release you’d want to own for the shelf.
    • 68 Metascore
    • Critic Score
    Ninjala definitely has a lot of problems that it needs to iron out, but that’s the beauty of being free-to-play. It’s definitely worth checking out, but I think the best is yet to come for Ninjala.
    • 68 Metascore
    • 70 Critic Score
    It may not be as daring as it needs to be in design, but Mercenaries Saga Chronicles will help to scratch that strategy itch until something else comes along.
    • 68 Metascore
    • 70 Critic Score
    Bubble Bobble 4 Friends is a fun and approachable multiplayer game for players of all ages and a wonderful recreation of an old school classic. With that said, the Nintendo eShop price tag that accompanies it can be pretty hard to swallow, especially when you consider that most players with a bit of gaming experience will have it beat in a couple of hours at best. Perfecting its three-star demands will certainly add a few more hours to the clock, but it seems like a rather easy post to lean on when there’s far more potential in building upon the jetstream mechanics to contribute towards a higher level count.
    • 68 Metascore
    • 60 Critic Score
    If you don’t take things too seriously and play Exit The Gungeon for a little bit at a time, it can be great fun and easily worth the small asking price. It’s easy to see why some fans are a bit burnt with all the changes, but as a spin-off from the original and not a full sequel, Exit The Gungeon is a neat experiment. It shouldn’t come as anyone’s first foray into the series, but for those looking for more Gungeon, it’s definitely worth checking out.
    • 68 Metascore
    • 70 Critic Score
    Almost too hard.
    • 68 Metascore
    • 80 Critic Score
    Marvel MaXimum Collection is an odd assortment, but it’s a refreshingly honest one. You’ve got a couple of good Marvel games, a couple of decent ones, and a couple of dubious ones. You get a number of ports that add extra flavor, and even the worst of the bunch are much more playable thanks to save states and the rewind feature. I had a really good time playing through every game on here, even if I had to cheat a lot to get through some of them. Even if you don’t have any interest in the more troubled games in the set, you might want to consider it for the arcade games alone.
    • 68 Metascore
    • 60 Critic Score
    Although the technical issues are a shame, the game is still technically fully playable without too much issue, and is certainly a lot more interesting than Resident Evil 5. If the Switch is your only option to play Resident Evil 6 then this port will have to do, but it’s a shame that the system can’t quite handle how intense the experience is. Still, if you can accept the technical limitations and the lack of horror here then Resident Evil 6 can deliver a really great time, and can finally be looked at as just another fun anecdote in the history of the series.
    • 68 Metascore
    • 80 Critic Score
    I think SaGa Scarlet Grace: Ambitions is, by all normal means, still the series’ peak in terms of “quality.” I think it’s the better game, and might even be a better recommendation for your first SaGa game. Romancing SaGa: Minstrel Song Remastered sings to me in a way that game just can’t compare. Maybe it’s the PS2 design sensibilities, perhaps it’s the chibi models, or maybe it’s the music. I can’t quantify it, but I think depending on the person this is one of those games that will stick with you for life. This seemingly tiny package has so much meat and is one I just want to keep revisiting for years to come. It doesn’t hold your hand but instead beckons you to plunge into its depths and uncover its secrets. You’ll drown in systems that often feel like they’d never work together, but it all just does. There’s beauty in the chaos, if you embrace it.
    • 68 Metascore
    • 70 Critic Score
    Star Wars Jedi Knight: Jedi Academy is a perfectly serviceable port of a once-great and now good Star Wars game. For Star Wars mega-fans and the Jedi Knight nostalgic, it’s definitely worth a revisit, as long as you’re prepared for a reasonable amount of early 2000’s jank.
    • 68 Metascore
    • 60 Critic Score
    The Jackbox Party Pack series has often proven a reliable source of fun and laughs, every year presenting players with another good excuse to gather everyone together for a few hours of phone-tapping hilarity. Unfortunately, The Jackbox Party Pack 10 feels like somewhat of a letdown, its games, while sometimes entertaining, are unable to capture the true magic we know this series is capable of. Summing things up in one sentence – Tee K.O. 2 is a safe but still fantastic time, Timejinx is a fun time-based trivia, Hypnotorious is enjoyable but inconsistent in its delivery, FixyText is chaotic noise and Dodo Re Mi is uninspired and forgettable.
    • 68 Metascore
    • 60 Critic Score
    This is the version of the game they’re selling right now, and it’s just not good enough to play this on Switch 2 over other platforms. I’m hopeful this will eventually be good, so we will see if that happens. Give this one some extra time in the oven before you dive in.
    • 68 Metascore
    • 30 Critic Score
    While it attempts to come across as a love letter to classic gaming, all Speed Limit really does is celebrate the poorly impersonated rubbish that nearly collapsed the gaming industry back in the early ’80s.
    • 68 Metascore
    • 70 Critic Score
    This interactive build-and-play experience will astound in construction and entertain in letting you live out your dream as a giant robot. But, it needed more content to make sure that it isn’t long before the magic wanes and you move on to whatever comes next.
    • 68 Metascore
    • 78 Critic Score
    What the game lacks in complexity, it gains in easy-to-understand controls and smooth gameplay. [June 2004, p.120]
    • Nintendo Insider

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