Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • 67 Metascore
    • 60 Critic Score
    A cute woodland survival game that looks like an illustrated children’s book but has a few too many rough edges to make full use of its charming setting.
    • 66 Metascore
    • 60 Critic Score
    A labour of love that few are likely to appreciate – but if for some reason you did want a hand-drawn remake of Toki then this is your lucky year.
    • 76 Metascore
    • 60 Critic Score
    Considering it's been almost seven years since the last game Dead Or Alive 5 has shamefully few new ideas, and makes you wonder whether the series didn't belong in the big league after all.
    • 61 Metascore
    • 60 Critic Score
    It's the imagination of the developers that seems at fault here, not the player, with little real opportunity to create anything - just rearrange it.
    • 77 Metascore
    • 60 Critic Score
    Not a very interesting 2D shooter, but fans are likely to create something far more exciting from it.
    • 83 Metascore
    • 60 Critic Score
    Baby and bathwater are thrown screaming from the tub as Square Enix strip Final Fantasy down to the marrow.
    • 77 Metascore
    • 60 Critic Score
    A magnificent tribute to retro graphics and music, but the game underneath remains a hollow tie-in.
    • 71 Metascore
    • 60 Critic Score
    A direct-to-video style sequel to Far Cry 5 that’s still perfectly playable but fails to make use of its own premise in any interesting way.
    • 68 Metascore
    • 60 Critic Score
    Mario turns property tycoon in a relatively successful alternative to Monopoly, but a very disappointing crossover.
    • tbd Metascore
    • 60 Critic Score
    Progress is sedate, and at launch it does have some balancing issues. It’s biggest problem though, is that if your opponent’s losing and quits, during what can be quite protracted matches, you get a smaller reward than if you’d simply lost, which feels unfair. Still, with Ninja Kiwi’s customary polish and attention to detail there’s a great deal of promise if it can retain a decent player-base.
    • 72 Metascore
    • 60 Critic Score
    The makers of Until Dawn unleash a new interactive sci-fi horror, whose polish and narrative twists are undermined by under-informed choices and an awful lot of walking about in dimly lit corridors.
    • 61 Metascore
    • 60 Critic Score
    A great remaster of a forgotten almost-classic, but most of its flaws were already obvious 18 years ago and this does little to improve any of them.
    • 77 Metascore
    • 60 Critic Score
    What sounds like a silly gimmick works extremely well at immersing you into the life of another, although the technical problems can be severe.
    • 79 Metascore
    • 60 Critic Score
    A semi-successful pirate take on the Like A Dragon formula, held back by its lack of focus, drawn out length, and surprisingly weak story.
    • 67 Metascore
    • 60 Critic Score
    Indefensibly shallow and repetitive, but still great fun for Simpsons fans and nostalgic arcade goers in general.
    • tbd Metascore
    • 60 Critic Score
    With its 8-bit-style graphics and roguelike trappings, Space Grunts 2 is every bit an OrangePixel game; only this time, rather than being about action, it’s a turn-based deck builder with an emphasis on speed and simplicity.
    • tbd Metascore
    • 60 Critic Score
    In the past, similarly priced premium titles have only been supported for a few years before becoming unplayable forever, adding to any nagging doubts you may already be experiencing given its litany of problems. There’s still a solid game in there, but you’d be better off playing it on literally any other format.
    • 69 Metascore
    • 60 Critic Score
    More competent than incredible, this middle-of-the-road tie-in replicates the films well enough but doesn’t mesh with the Lego formula as well as some other properties.
    • 70 Metascore
    • 60 Critic Score
    The best non-sports game so far for the PlayStation Move, but there still seems to be plenty of magic left untapped on what is an unnecessarily brief experience.
    • 63 Metascore
    • 60 Critic Score
    Visually interesting and competently made for the most part, but the novelty of a 2D Assassin’s Creed is already beginning to wear off.
    • 74 Metascore
    • 60 Critic Score
    It shuns the more raucous fun of Boom Blox, but this is still one of the better Move games so far and a good tech demo.
    • 72 Metascore
    • 60 Critic Score
    Even a high-quality remaster such as this can’t hide the fact that Assassin’s Creed III is too much a product of its time and has little to offer modern gaming.
    • 78 Metascore
    • 60 Critic Score
    The best Dynasty Warriors style game ever made, which means it’s slightly north of mediocre, with simplistic combat, weak storytelling, and a whole lot of repetition.
    • 77 Metascore
    • 60 Critic Score
    A noir boomer shooter rich in style and atmosphere but limited by its unremarkable gunplay and flat writing, which fails to capitalise on its fun premise.
    • 69 Metascore
    • 60 Critic Score
    The fundamentals haven't changed from the Dreamcast days but the new online mode and other refinements make this the best Phantasy Star for some time.
    • 72 Metascore
    • 60 Critic Score
    Not a great trio of remasters (although also far from the worst) but Assassin’s Creed II’s best qualities still make it one of the highlights of the franchise.
    • 70 Metascore
    • 60 Critic Score
    The mechanics could well help to rejuvenate the adventure genre, but the story and puzzles of The Cave are nowhere near as entertaining as they should be.
    • 72 Metascore
    • 60 Critic Score
    One of the weakest Lego games of recent times, and not just because the formula is getting old but because The Hobbit isn’t a particularly good fit for it.
    • 74 Metascore
    • 60 Critic Score
    Luigi’s Mansion 2 was always a much better game and while there’s some novelty (and possibly nostalgia) value to playing the original it doesn’t warrant a new full price release.
    • 67 Metascore
    • 60 Critic Score
    It’s altogether too authentic to the rules of the film but despite its slow-motion gameplay and contrived scenarios it’s hard to imagine a better Quiet Place video game than this.

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