Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • 71 Metascore
    • 60 Critic Score
    A competent, if unwarranted, remake of an amiable 90s platformer that most people have long since forgotten – if they’re even aware it existed in the first place.
    • 73 Metascore
    • 60 Critic Score
    A deeply disappointing sequel that devolves from a perfectly judged mix of rhythm action and platforming to an unfairly difficult slog that’s not nearly as clever as it thinks it is.
    • 77 Metascore
    • 60 Critic Score
    Survival mode is the only time Starhawk comes together to create a properly entertaining whole. In all the other game modes it's merely a loose collection of bullet points and underdeveloped ideas, ones which never gel together into the multiplayer classic this could so easily have been.
    • 79 Metascore
    • 60 Critic Score
    A much more interesting story and lead character than usual for the series, but the weak script and aging combat system fail to make the most of it.
    • 72 Metascore
    • 60 Critic Score
    A loving homage to old school shooters but one that refuses to take the steps necessary to become its own game, even with the excellent new co-op modes.
    • 73 Metascore
    • 60 Critic Score
    Trying to simulate a sport as complex as rugby on a shoestring budget is a thankless task but in multiplayer mode at least this does a better job than any of its rivals.
    • 74 Metascore
    • 60 Critic Score
    A Total War game proves not to be the best way to explore one of the most fascinating periods in ancient history, with boring real-time battles dragging down positive changes to the grand strategy elements.
    • 71 Metascore
    • 60 Critic Score
    A charming and emotionally honest interactive story, despite distracting flaws in terms of both the script and presentation.
    • 61 Metascore
    • 60 Critic Score
    When it’s finished this has the potential to be a classic multiplayer horror game, but the state it’s in now the original movies feel like they have higher production values.
    • 76 Metascore
    • 60 Critic Score
    The least interesting WarioWare entry so far, with overcomplicated multiplayer characters and microgames that seem to have lost their sense of manic invention.
    • 73 Metascore
    • 60 Critic Score
    Its headline feature is easily its worst but there are enough other new extras to make this a costly but still diverting return to the land of Skyrim.
    • tbd Metascore
    • 60 Critic Score
    If you didn’t play the first game this may be worth a look, but we feel as though we’ve already had a lifetime’s dose of Archero.
    • 69 Metascore
    • 60 Critic Score
    Reasonably good value for money and a better open world environment than the original but with very little story or structure, Pokémon’s first expansion feels disappointingly hollow.
    • 69 Metascore
    • 60 Critic Score
    A reasonable Puzzle & Dragon clone, but matching gems and punching bad guys does nothing to honour the legacy of the TV show.
    • 80 Metascore
    • 60 Critic Score
    The graphics are a great advert for the power of the PlayStation 4, but in terms of gameplay and story this hasn’t moved on at all from the previous generation.
    • 67 Metascore
    • 60 Critic Score
    Simultaneously better and worse than you’d expect, with some fun co-op and detective elements but weak combat and muddled storytelling.
    • 80 Metascore
    • 60 Critic Score
    The new additions are all positive but, apart from the reintroduction of religion, extremely trivial - which makes this an interesting test of the Civilization faithful.
    • tbd Metascore
    • 60 Critic Score
    In spite of the difficulty level and minimalist beauty of the graphics, Optica’s problem is that it’s just not that compelling, and once levels start to get more devious, summoning the will to trial and error your way to the end becomes your biggest hurdle.
    • tbd Metascore
    • 60 Critic Score
    The touch controls work well, and while it’s not particularly complex or involving, it’s a nice bit of snack-sized phone entertainment to while away a few minutes.
    • tbd Metascore
    • 60 Critic Score
    Pocket Build’s approach to world making is unusual in that there are no goals or enemies, your time and effort freed up for aesthetic concerns and the mellow process of terraforming and building towns, villages, and parks populated by humans and goblins. Your tiny denizens will fight each other, but fallen combatants can easily be revived. It’s the essence of relaxed geniality for those with a high boredom threshold.
    • 80 Metascore
    • 60 Critic Score
    Horribly inconsistent but also daringly imaginative, but even with its faults this is one of the most innovative racers for years.
    • 70 Metascore
    • 60 Critic Score
    The best Tenchu for years, even if it does still leave too many frustrating relics from the past.
    • 81 Metascore
    • 60 Critic Score
    A hugely disappointing penultimate episode, but if you enjoyed the first three it’s still nowhere near enough to put you off from following things through to the end.
    • 68 Metascore
    • 60 Critic Score
    You’re Rock Gunar, sole survivor of your unit and last bulwark against the extraterrestrial onslaught in this Aliens sentry-gun simulator. Illuminated by the flickering muzzle flash of your gun and the explosions generated by grenades, Molotov cocktails, and one highly combustible species of alien, your job is to aim high or low to take out herds of xenomorphs advancing along the floor, walls, and ceiling. It’s all a little bit mindless, but the upgrade path has a satisfying grind to it, and the chiptunes and faux 16-bit pixel art style are a winning combination.
    • 79 Metascore
    • 60 Critic Score
    It's clearly been quickly thrown together for the launch, with many features missing or out-of-date, but this is still an encouraging start for FIFA on the Vita.
    • 57 Metascore
    • 60 Critic Score
    Skater XL has a mid-budget price point and comes from a small indie outfit from which you wouldn’t expect triple-A polish and heft. It also has a substantial community busy designing mods and items for it, too. But unless you’re a truly fanatical skateboarder in real-life, your most likely reaction to buying it and booting it up is likely to be: ‘Is that it?’. It’s an exemplary control system in search of a game.
    • 79 Metascore
    • 60 Critic Score
    A clever, adult-themed survival horror, but one that still fails to chill spines as it used to.
    • tbd Metascore
    • 60 Critic Score
    As you progress words get longer, featuring far more abstruse letter groupings, and although it can’t quite muster the rampant addiction of Alpha Bears, it offers a decent word-based challenge.
    • 79 Metascore
    • 60 Critic Score
    A wasted opportunity to create a modern take on System Shock, with the dull storytelling and action overshadowing the otherwise effective puzzle elements.
    • 74 Metascore
    • 60 Critic Score
    It's not the backward step of the PS3 version, but this tactical shooter still lacks real advancement.

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