Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • 81 Metascore
    • 60 Critic Score
    Destined to be as divisive as all modern Final Fantasy games, but it’s the story and characters that disappoint more than the capable combat and exploration.
    • 75 Metascore
    • 60 Critic Score
    This may be a VR dream come true for Trekkies, but it’s one you wake up to discover is severely lacking in variety, depth, and value for money.
    • 65 Metascore
    • 60 Critic Score
    The mega evolutions and real-time battles continue to impress, but this expensive DLC is far too repetitive to be considered an essential purchase.
    • 66 Metascore
    • 60 Critic Score
    A clever and unusual indie detective story, but the emphasis on clunky stealth and samey cases quickly saps your enthusiasm for the pixelated noir setting.
    • tbd Metascore
    • 60 Critic Score
    The graphical downgrade has certainly been handled with less grace and the new controls are more twitchy and unpredictable than the old ones.
    • 69 Metascore
    • 60 Critic Score
    As a 2D interpretation of Assassin’s Creed this works perfectly well, but the workmanlike design and bland atmosphere makes it hard to get excited about.
    • 70 Metascore
    • 60 Critic Score
    Not a particularly good game in its own right, but an enjoyably outrageous mash-up between three of Japanese gaming’s most prolific publishers.
    • 64 Metascore
    • 60 Critic Score
    A co-op Metroid seemed like a bad idea from the start, but while Federation Force has its moments they’re overshadowed by sloppy implementation and bland design.
    • 83 Metascore
    • 60 Critic Score
    A disappointing sequel that offers no significant gameplay improvements compared to its predecessors, and a notably inferior story and set of characters.
    • 75 Metascore
    • 60 Critic Score
    Another slow-paced and only intermittently interesting episode, that underlines the fact that the story and characters are never going to be as engaging as the first episode suggested.
    • 62 Metascore
    • 60 Critic Score
    The action side of things is weak but as an interactive meditation on mortality and predestination this is an impressively thought-provoking indie experiment.
    • 73 Metascore
    • 60 Critic Score
    Just as shallow and unoriginal as you'd expect, and with some fairly obvious technical issues. But it still offers hope for the future of Kinect.
    • 70 Metascore
    • 60 Critic Score
    Rushed, repetitive and a huge waste of potential. More expansion pack than sequel - and not even a good one.
    • 64 Metascore
    • 60 Critic Score
    A bigger, more ambitious stealth sequel which revamps the original’s mechanics and personality but most of the changes are to the game’s detriment.
    • tbd Metascore
    • 60 Critic Score
    Favouring smaller, more scripted levels than its forebear, you’ll once again need to bump off targets while preventing your handiwork from being noticed by security. That means engineering ‘accidents’ by shooting pieces of scenery or gunning down targets where their bodies will fall conveniently out of sight. While still entertaining, PvP contests often seem as though you’re playing a bot rather than a human and the whole package feels a shade less compelling than the original, which is currently available for 49p.
    • 72 Metascore
    • 60 Critic Score
    Charmingly old-school puzzle-solving with some interesting gimmicks and cute characters/corporate mascots.
    • 61 Metascore
    • 60 Critic Score
    Possibly the world's least anticipated sequel, but a surprisingly enjoyable brain dead romp all the same.
    • 73 Metascore
    • 60 Critic Score
    The dream of flight becomes reality with PlayStation VR. But the fantasy is a shallow and repetitive one, that you wake up from all too quickly.
    • 70 Metascore
    • 60 Critic Score
    It's clearly just junk food gaming but there's still an art to these arcade brawlers and X-Men remains one of the most social examples of the breed.
    • 64 Metascore
    • 60 Critic Score
    An amusing enough side story but the novelty of pitting serious criminals against Resident Evil monsters don't last nearly as long as the running time.
    • 69 Metascore
    • 60 Critic Score
    360 owners might be less familiar with the original but this is still the most pointless remake ever.
    • 67 Metascore
    • 60 Critic Score
    An absolutely terrible version of an enduringly excellent game that has no business being on the Wii.
    • 73 Metascore
    • 60 Critic Score
    The customisation and creation tools are impressively powerful, but the disappointingly dull racer that's been built around them doesn't provide much inspiration.
    • tbd Metascore
    • 60 Critic Score
    The action and illustrations are all expectedly grimdark, and the interactions come thick and fast, but it suffers from bugs, sometimes failing to recognise completed objectives, spoiling what might have been a neat adjunct to its TV counterpart.
    • 83 Metascore
    • 60 Critic Score
    For a game five years in the making this is a disappointingly trivial and repetitive actioner.
    • tbd Metascore
    • 60 Critic Score
    It would have been a great unlockable extra, but as downloadable content the price of being a robot dog for an hour just doesn’t add up.
    • 78 Metascore
    • 60 Critic Score
    it does eventually start to feel a bit samey, however elegantly drawn it is.
    • 65 Metascore
    • 60 Critic Score
    The sequel to Ferrari Challenge may be a good simulation, but it's not really much of a game.
    • 79 Metascore
    • 60 Critic Score
    A sleek skating hybrid with plenty of compelling ideas and some stylish presentation, but the longer it goes on the more frustrating it becomes.
    • 77 Metascore
    • 60 Critic Score
    A purposefully under-designed platformer that takes several cues from Pikmin but forges ahead with its own distinctive take on a platforming comfort game.

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