Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • tbd Metascore
    • 60 Critic Score
    When the local parish church won’t absolve you of immoral acts committed elsewhere, you need to re-commit each of the seven deadly sins within the bounds of its diocese. So begins this work of delightful absurdity that brings together baroque music, Renaissance painting, and the spirit of Monkey Island; in a point and click adventure that feels like being stuck in an interactive Terry Gilliam animation. Its puzzles are not sophisticated, and the multiple fourth-wall-breaking references and meta-jokes won’t be everyone’s cup of tea, but picking your way through cheerfully animated Hieronymus Bosch canvasses never loses its charm.
    • 68 Metascore
    • 60 Critic Score
    Its B-movie charm is beginning to sag and this revamp of the Xbox 360 hit fails to make the most of its enhancements – or charge an appropriate price for them.
    • 81 Metascore
    • 60 Critic Score
    Not a bad attempt at bringing Resistance to the PSP, but the end result feels shallow and repetitive.
    • 67 Metascore
    • 60 Critic Score
    An uneven mix of tense psychological drama and buggy, half-broken gameplay mechanics but the end result is still one of the better movie tie-ins of recent years.
    • 62 Metascore
    • 60 Critic Score
    With a script that’s got its moments, and some good, solid sarcasm from your protagonist, Groundhog Day: Like Father Like Son tells an engaging story of cynicism lost and superficiality seen through. Some of its mini-games are best forgotten, and the problem of repeating dialogue is never completely sorted out, but as sequel to a film that seemingly defied follow-ups, this is a brave and at times entertaining result.
    • 56 Metascore
    • 60 Critic Score
    Something of a greatest hits collection of ideas from Ubisoft’s other open world games but it also has some fun new ideas of its own… as well as a mountain of glitches and microtransactions.
    • tbd Metascore
    • 60 Critic Score
    It’s very simple, but there’s a level of learning involved in when to boost wood and gold production; when to upgrade your defences, barracks, and walls; and which path your raiders should take. It’s very throwaway but the lightly tactical gameplay is still breezy fun.
    • 77 Metascore
    • 60 Critic Score
    A loving homage to 16-bit classic Flashback but despite some fun visuals the clumsy controls and combat could have done with a bit more modernisation.
    • 68 Metascore
    • 60 Critic Score
    A surprisingly high quality tie-in, which for once acts as a good introduction to gaming for youngsters.
    • 56 Metascore
    • 60 Critic Score
    A welcome tonic to overly large open worlds, Mafia 2’s story and missions remain worth experiencing if you haven’t already, but its age and intrinsic flaws are still obvious.
    • 76 Metascore
    • 60 Critic Score
    It copies and borrows from the best - and often very well - but competence is no substitute for character in this forgettable 2D adventure.
    • 70 Metascore
    • 60 Critic Score
    Real-time strategy for the FarmVille generation, and yet it still owes too much to the past - and offers far less than it pretends for free.
    • 64 Metascore
    • 60 Critic Score
    An excellent portable fighting game engine in desperate search of a fully-featured game to attach itself to, in what is a shamefully insubstantial release.
    • 69 Metascore
    • 60 Critic Score
    Unusually complex for a Tower Defence game, but also needlessly obscure and difficult to play.
    • 72 Metascore
    • 60 Critic Score
    A loving homage to the Evil Dead franchise, but it’s a series that doesn’t particularly suit the 4 vs. 1 concept, with shallow combat and too little variety.
    • 56 Metascore
    • 60 Critic Score
    A game about fighting office block-sized monsters, where you spend most of your time battling far less interesting human-scale enemies, with clumsy and repetitive melee combat that pales next to the all-too-few behemoth fights.
    • 72 Metascore
    • 60 Critic Score
    It certainly won't be troubling Angry Birds in terms of the number of downloads but this is an amiable, if derivative and repetitive, action puzzler all the same.
    • 69 Metascore
    • 60 Critic Score
    It's not a game for the ages but it is a reasonable introduction to real-time strategy for action fans.
    • 74 Metascore
    • 60 Critic Score
    Putting looks before substance doesn't seem so bad in this superbly surreal first person fighter.
    • 76 Metascore
    • 60 Critic Score
    A disappointing final whistle from EA as the new mechanics and fine-tuning create little in the way of major change, for a series that has long been in need of a major revamp.
    • 73 Metascore
    • 60 Critic Score
    There are some clever ideas at work here, particularly the hero's primary weapon, but a lack of gameplay refinement and bland storytelling fail to make the most of it.
    • 79 Metascore
    • 60 Critic Score
    Despite the huge variety of moves and characters, this disappointing follow-up to Guacamelee is let down by mindless combat and bland dungeon design.
    • 82 Metascore
    • 60 Critic Score
    It’s certainly a better alternative to the mobile game that inspired it, but what few new ideas Octopath Traveler 0 has do little to give it its own identity and paint a worrying picture for the series’ future.
    • 72 Metascore
    • 60 Critic Score
    The graphics may have improved but this is still the same old After Burner - for better and worse.
    • 71 Metascore
    • 60 Critic Score
    A peculiarly constructed open world zombie game that sidelines its most unique features in favour of generic action and unengaging storytelling.
    • 65 Metascore
    • 60 Critic Score
    An occasionally inspired attempt to reinvent the Valkyrie Profile series, but a weak narrative and a dispiritingly empty game world drain the enjoyment from what could’ve been a fun action role-player.
    • 68 Metascore
    • 60 Critic Score
    A shot for shot remake of the original - and therefore one of the most pointless makeovers of the year.
    • 81 Metascore
    • 60 Critic Score
    As a straight action game the core combat is elegant and original but the roguelite structure makes the already mountainous difficulty just too much to bear.
    • 72 Metascore
    • 60 Critic Score
    Another impressive attempt at a 2D Soulsborne but a less entertaining game than Salt And Sanctuary, with some frustrating combat that doesn’t always feel entirely fair.
    • 77 Metascore
    • 60 Critic Score
    A fairly cynical attempt to mix Left 4 Dead with a twin stick shooter, but there are still some interesting ideas in amongst the far too familiar ones.

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