Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Underworld Ascendant
Score distribution:
3122 game reviews
    • 68 Metascore
    • 65 Critic Score
    Conan Exiles is loaded with possibilities and danger. But the poor online performance and a long list of glitches are currently killing the game, which begs for fixes.
    • 68 Metascore
    • 75 Critic Score
    Despite the FedEx quests and some weakness in characters writing, Smoke and Sacrifice is a well crafted and filled with good ideas. With its unique arts and hardcore survival mechanics, you should give it a look.
    • 68 Metascore
    • 75 Critic Score
    Very respectful of the hit of yesteryear, Arkanoid Eternal Battle is adorned with a successful electro look and new mechanics that will delight fans of the genre. Uninhibited brick breaker, the Pastagames title has the good idea of integrating an ingenious Battle Royale mode, but also a single or multiplayer mode for long winter evenings. If the content could be more generous – if only in terms of rewards – the room for improvement is such that we come back to it regularly to improve our reflexes. A good little game that is just waiting for a large community to give full meaning to the Battle Royale.
    • 68 Metascore
    • 70 Critic Score
    The biggest criticism that we can make to the title, it is its battles, rigid and imprecise when it is necessary to destroy the basic enemies (of which the bestiary is not very large), which you will have ample opportunity - or even the obligation - to do during your game, Shattered based like his fathers on a system of souls to be collected to improve his character.
    • 68 Metascore
    • 85 Critic Score
    By adding varied missions, a structured career, and spectacular graphical improvements, they are opening the skies to an even wider audience while respecting the legacy of the franchise. Of course, adjustments are necessary, particularly for the server infrastructure and they could correct certain sometimes difficult aspects, but the overall experience remains an invitation to explore our planet in a new light. An ambitious takeoff, certainly a little turbulent, but which promises beautiful horizons.
    • 68 Metascore
    • 60 Critic Score
    Despite its numerous bugs, Pure Farming 2018 is a game made with love. It even shows many novelties we'd like to see in other games.
    • 68 Metascore
    • 70 Critic Score
    Shining Resonance Refrain can enthrall the player with its rollercoaster story, despite some very clichéd characters. It has great combat and many good ideas, even if the whole game is a bit classic.
    • 68 Metascore
    • 70 Critic Score
    Bold and successful, Final Fantasy XV Pocket Edition manages to take the best of the story and put it into a less needing technical frame. Unfortunately, the mobile portage is noticable and includes some imprecise controls and a more passive gameplay.
    • 68 Metascore
    • 70 Critic Score
    Much more nervous and faster than its predecessors, the game retains what is the salt of the license but imposes new rules.
    • 68 Metascore
    • 70 Critic Score
    If we have to compare Madden NFL 22 to one of the two quarterbacks on its cover, the latter is more Tom Brady than Patrick Mahomes: he becomes thinner and more complete over time, but still idles like his last years. The game is running out of steam from a technical point of view, and the difference between the next-gen and the PS4 / ONE versions is not so obvious on the visual, especially as the online and solo bugs are still also common. On the other hand, Madden does not fall into the trap that made Opus 21 a failure, namely to give a second youth to Franchise and Career modes via cool additions (Momentums, coaching staff talent tree ... ). For the rest, we will wait for the real "slap" episode that the new generation of consoles deserves in the years to come.
    • 68 Metascore
    • 75 Critic Score
    Instead of running out of steam over time, Blanc has therefore chosen a brief adventure that can be consumed in one evening, which may disappoint some. In the end, it's a blessing in disguise that allows Blanc to be connected with what he is: a small and pretty fable that we will not soon forget.
    • 67 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 67 Metascore
    • 70 Critic Score
    Asha in a Monster World thus remains a nifty platform game, which will above all succeed in transporting fans of the original title.
    • 67 Metascore
    • 75 Critic Score
    Those who had tasted the previous remake will be delighted to learn that Destroy All Humans 2 Reprobed corrects many shots: the experience is based on a funnier and denser narration, on a rich gameplay and an overall feeling more fluid, more modern. This is obviously due to the original game which, at the time in 2006, had been able to rise a level but the redesign work is also appreciable: the graphic aspect sometimes delivers some nice surprises, despite bugs and problems techniques to highlight. We had a frankly pleasant time and in its finality, this second adventure testifies to a very good mood to be devoured without moderation.
    • 67 Metascore
    • 65 Critic Score
    Medievil isn't what we could call a good remake. It's an old game, with old problems, that aren't solved by this reedition. Of course, it's nice and always funny to go through, especially with the great atmosphere, the fine humour and an excellent dubbing, but still, the game conserve all those camera and jumping problems.
    • 67 Metascore
    • 70 Critic Score
    Yes, the technical shortcomings are felt, especially in the animations and the expressions of the characters. But the Nîmes team, undoubtedly driven by the love of Japanese RPGs that shines through every pixel, has overcome some of the difficulties encountered. The studio aptly bet on artistic direction, music and dialogue, in addition to a host of elements that add substance to the gameplay, for a pleasant and complete video game experience, albeit of mixed quality.
    • 67 Metascore
    • 65 Critic Score
    Based on a strong concept, Yokai Watch Blasters is a solid game with beautiful visuals and many things to do. But the action may be chaotic at times, and the whole thing is really repetitive.
    • 67 Metascore
    • 60 Critic Score
    Doom 3: VR Edition is Doom 3 and its extensions, playable in virtual reality. And that's about it.
    • 67 Metascore
    • 75 Critic Score
    Sea of Thieves provides all the necessary tools to the players willing to dive together in great naval adventures, full of smaller quests and epic sea battles.
    • 67 Metascore
    • 55 Critic Score
    Due to heavy, imprecise gameplay, and a confusing scenario, Another Sight fails to be that emotional and immersive adventure, despite some good ideas, including some puzzles and a good art design.
    • Jeuxvideo.com
    • 67 Metascore
    • 70 Critic Score
    New to the rhythm genre, Hextech Mayhem: A League of Legends Story should be a serious challenge for you. Scoring enthusiasts will find what they are looking for in this demanding experience which does not eat bread and which is readily enjoyed during short musical sessions. Too bad the excess information on the screen and the lack of ergonomics of the controls mar the experience. This last problem could nevertheless be quickly corrected by granting the possibility of modifying the commands.
    • 67 Metascore
    • 75 Critic Score
    From the outset, we cannot welcome the bet launched by The Diofield Chronicle. Carried by divine music and gameplay as ingenious as it is interesting, the Square-Enix game is undeniably generous. Regulars of the genre and lovers of tactical role-playing games risk succumbing to its "retro" charm and its various incantations. Rhythmic, pleasant and more surprising than it seems, The Diofield Chronicle struggles to keep up the pace over time. The objectives are repeated, the free phases do not bring much and the staging lacks the energy to widen its audience. Nevertheless, for those who want to discover something other than the usual blockbusters and who is not hermetic to the genre, here is a work that could become cult in a few years or, at least, find its letters of nobility among enthusiasts.
    • 67 Metascore
    • 75 Critic Score
    Even if it looks like a children’s story, My Memory of Us adresses some serious topics and hands to the players many smart puzzles. There’s some flaws in its gameplay but still, this is a cool little game.
    • 67 Metascore
    • 55 Critic Score
    Even if it enjoys a nice art direction, cool audio and nice level-design, Steel Rats hardly deploys its full potential, mostly because of a poorly calibrated gameplay.
    • 67 Metascore
    • 70 Critic Score
    With a scenario designed for an episodic release and a bit of fan service, this first DLC is a good way to continue the adventure of Odyssey, even if the region of Macedonia is already known to us.
    • 67 Metascore
    • 75 Critic Score
    With Contracts, the Sniper Ghost Warrior series finally gets on the right track by focusing on the level design of closed environnements and featuring strategic gameplay.
    • 67 Metascore
    • 60 Critic Score
    Both true to its original foundation and distant in its changes, Alex Kidd in Miracle World DX is arguably not the remake fans of the character could hope for. Some will think the progression is out of date, and they won't be wrong, but the biggest problem is imprecise controls and collisions with enemies. With its very colorful production and quality musical themes, the experience remains correct, but less striking than expected.
    • 67 Metascore
    • 80 Critic Score
    Gotham Knights, orphan of the iconic figure of Batman, takes up the torch with panache. Our heroes honor the Dark Knight for an exhilarating adventure inspired by comic books. The city of Gotham, darker than ever, the technical and nervous fights, and the complementarity of the four vigilantes blow a breath of super-heroic freshness on the universe of Batman. Without being perfect with its camera flaws and sometimes redundant missions, the Warner Games title hits hard and proves that Batman is not the only hero worthy of the name in Gotham.
    • 67 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 67 Metascore
    • 45 Critic Score
    Difficult to tell if it's due to the Switch system or the global optimization but Cities Skylines suffers here from serious technical issues, even if it brings a cool nomade port, easy to handle.

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