Impulsegamer's Scores

  • Games
For 3,686 reviews, this publication has graded:
  • 67% higher than the average critic
  • 8% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 OlliOlli World
Lowest review score: 10 Super Seducer: How to Talk to Girls
Score distribution:
3689 game reviews
    • tbd Metascore
    • 70 Critic Score
    Set in a world shaped by old folklore, this narrative-driven adventure leans into exploration and discovery. Its time-shifting structure encourages you to piece together events from different moments, creating a sense of curiosity that builds as you go. While it has a few rough edges, its atmosphere and unique approach make it stand out in a genre that rarely explores this kind of setting.
    • tbd Metascore
    • 60 Critic Score
    A sloppy port sullies what is otherwise a solid survival horror experience.
    • 68 Metascore
    • 70 Critic Score
    The kind of cosmic horror that makes you ponder your place in the universe.
    • 55 Metascore
    • 52 Critic Score
    The Shore: Enhanced Edition delivers a visually striking and atmospheric take on Lovecraftian horror, supported by strong music design and an intriguing premise. Its early focus on exploration and mystery builds a solid foundation, but a shift toward action and simplified mechanics weakens the overall experience. While it’s easy to appreciate the ambition and artistry behind it, the uneven storytelling and gameplay make it more of a curiosity than a must-play.
    • 77 Metascore
    • 72 Critic Score
    Despite its many foibles, I still found it hard to put Starfield down. It’s a Bethesda game like no other, in that it’s actually best experienced by sticking to the main path rather than picking a direction and seeing what trouble you get into. The fragmentation of its narrative and structure over dozens of small maps robs it of the same spirit of manifest destiny that Fallout and, to a lesser extent, The Elder Scrolls. You’re not drawn to towers in the distance, to dragons on the horizon; it’s more a case of I wonder what Earth is like now, or if that ship in the distance will open fire on me, and is there anything worth stealing in its hull? It’s this fractious nature and the sheer drudgery of space travel that make it a tough sell to even fans of other Bethesda RPGs. But if you’re a sucker for secret sects and a cosmological mystery, chances are Starfield will be a trip into the bleak emptiness of space you’ll want to take.
    • tbd Metascore
    • 60 Critic Score
    The Day I Became a Bird is a short, cozy narrative adventure that tells a simple but heartfelt story about childhood feelings and imagination. You move through small, relaxed interactions and light puzzles that focus more on atmosphere than challenge. While it doesn’t offer much depth or replay value, its charm, visuals, and tone leave a gentle, lasting impression.
    • tbd Metascore
    • 70 Critic Score
    Devil Jam is a fun chaotic few hours enjoyed with cold a beer in hand after a long day's work, just don't expect it to be anything more than that.
    • 54 Metascore
    • 56 Critic Score
    Under Par: Golf Architect captures the charm of Sid Meier’s SimGolf with satisfying course design, but inconsistent simulation systems and technical issues hold it back. It’s a promising experience that gets a lot right, just not consistently enough yet.
    • 65 Metascore
    • 60 Critic Score
    Dragonkin makes a mild attempt to walk among giants. With moments of great potential and elements of great design but poor implementation and lacklustre performances, this game only manages to be 'okay'
    • 72 Metascore
    • 60 Critic Score
    The long awaited reunion of Max and Chloe brings some of the series best scenes, but they forgot to build a compelling game around them.
    • 75 Metascore
    • 60 Critic Score
    The first DLC for Powerwash Simulator 2 is an ambitious, nice homage to Adventure Time more flash than substance.
    • 77 Metascore
    • 72 Critic Score
    Ariana sets out to restore lost magic by diving into enchanted books and repairing the worlds inside them. Along the way, you build up a versatile set of spells and take on a mix of platforming challenges and strategic battles. It’s a straightforward but enjoyable adventure that balances style, action, and steady progression.
    • 73 Metascore
    • 68 Critic Score
    If it’s on special, it’s not bad for a quick pick up and play a round or two… but the random nature of the power cards and boosts and the ludicrously steep starting point for some levels, either via score or play space… means it can get frustrating quickly. I’m pretty near completing it and am quite sure I could with perseverance and more focused strategy… I’ve just lost all interest in doing so. If you like Balatro and think it would be interesting in a Scrabble setting, then I’d say grab a copy.
    • 69 Metascore
    • 60 Critic Score
    Super Meat Boy 3D is a game where the old Jurassic Park adage rings true: the devs were so preoccupied with whether they could, they didn’t stop to think if they should. It’s enjoyable enough at times, but it lacks the level of reinvention necessary for Meat Boy to make a meaningful leap to 3D. Instead, playing it constantly feels slightly off, thanks to the 3D, which, rather than building on the experience, comes across as more of a gimmick that diminishes the otherwise tough but fair principles that made its predecessor a classic.
    • tbd Metascore
    • 68 Critic Score
    A dying world of sand sets the stage for a challenging adventure that blends exploration with deliberate, skill-based combat. Progress comes from mastering layered systems and steadily building your character through discovery and experimentation. It’s a rough-edged but rewarding experience that grows more engaging the deeper you go.
    • tbd Metascore
    • 70 Critic Score
    A relatively accessible rail simulator that pays homage to Thomas and his friends. I would strongly recommend IF you are already familiar with Dovetail's previous rail simulators - but only cautiously recommend if you are a Thomas & Friends fan looking for a more traditional gameplay mechanics.
    • 70 Metascore
    • 70 Critic Score
    If you've the time and patience for a game that's almost two and a half decades old in remastered form, then you can do a lot worse than Legacy of Kain: Defiance. Defiance is a throwback to the simpler days of action adventure games that some may struggle to tolerate in this day and age, but if you grew up playing it and want to schedule a revisit all these years later, then go right ahead. If you demand more from your action adventures, you certainly won't find anything here that rivals the modern bigwigs of the genre, but ultimately you will still find this remaster to be worth several hours of your time.
    • tbd Metascore
    • 62 Critic Score
    EMOTIONLESS: The Last Ticket is a slow-paced psychological horror experience set in a surreal, abandoned amusement park where you search for answers about your missing father. It focuses heavily on exploration, atmosphere, and environmental storytelling, though its narrative can feel unclear and its gameplay lacks tension. While strong visuals and sound design help carry the experience, technical issues and repetitive design choices keep it from fully delivering on its potential.
    • tbd Metascore
    • 72 Critic Score
    Hunt the Night is a dark fantasy action-RPG where you play as Vesper, a skilled Stalker fighting to reclaim a world overrun by monsters. You explore interconnected environments, solve light puzzles, and battle both standard enemies and challenging bosses using a mix of melee and ranged attacks. The game combines fast-paced combat with atmospheric pixel art and a haunting soundtrack to create a tense, immersive experience.
    • tbd Metascore
    • 60 Critic Score
    Unsealed: The Mare is a tense, task-driven horror experience that thrives on constant pressure and smart resource management. Its simple structure is elevated by strong sound design, effective lighting, and mechanics that keep each run feeling unpredictable. While it can feel repetitive and a bit short, it delivers a consistently engaging and genuinely unsettling experience.
    • tbd Metascore
    • 72 Critic Score
    Despite some issues with controls (and they are pretty massive issues), it’s worth noting that I still felt engaged enough to persist and, in fact, completed the game. It’s also worth noting that it seems the developer is still actively working on improvements (and it’s not a big production house… just one person). With a few tweaks it could be quite polished and would be a lovely “chill” gaming experience. Even with the issues, I still think it is highly worth picking up a copy (it’s quite reasonably priced).
    • 73 Metascore
    • 60 Critic Score
    There are some genuinely standout moments, but I can't help but look back at the likes of Left 4 Dead and just wish Toxic Commando had that same level of charm. It's just missing something—a little personality—a hook, the kind that made Left 4 Dead endlessly replayable.
    • tbd Metascore
    • 60 Critic Score
    Sancticide feels like it has potential that has yet to be fully realised. If you enjoyed Morrowind or Skyrim style combat, and have the same nostalgia for Diablo 2 that I do, you'll probably still have a good time (once the bugs are ironed out).
    • 74 Metascore
    • 70 Critic Score
    Fatal Frame II: Crimson Butterfly Remake is an incredibly atmospheric and legitimately unsettling experience brought low by clunky, often infuriating combat and trial-and-error stealth sections. As such, it’s difficult to recommend to anyone but existing fans of the series. However, for those who can push through its more irksome elements, there’s a fantastically macabre tale that will haunt you long after the credits roll.
    • tbd Metascore
    • 64 Critic Score
    Machine Mind is a game full of innovative, but half-baked ideas. Other, more successful titles tried to combine RTS and Shooter elements into a much more enjoyable experience, such as Rift Breaker, but Targem Games can’t deliver its latest game with the same quality. Perhaps with a bit more time and a few quality-of-life updates, Machine Mind will become a better, more enjoyable experience.
    • tbd Metascore
    • 56 Critic Score
    Portrait of a Torn is a short, narrative driven mystery that focuses on atmosphere, exploration, and emotional storytelling. You move through a quiet, unsettling home, solving light puzzles while uncovering a tragic story piece by piece. While the ending and a few technical issues hold it back, the experience is still engaging if you enjoy slow, reflective walking sims.
    • tbd Metascore
    • 60 Critic Score
    Soulslinger: Envoy of Death is a fast paced roguelite shooter set in a dark western version of the afterlife where you battle through arena style encounters and grow stronger with each run. Its moody atmosphere helps carry an experience built around tight combat loops and steady progression in a central hub. While it delivers solid action and a clear sense of style, limited variety and repetition in more ways than one keep it from feeling truly exceptional.
    • 74 Metascore
    • 70 Critic Score
    Crisol: Theater of Idols is a unique blend of action and puzzles that has enough potential to keep the player engaged until the very end, but lacks enough narrative and gameplay depth to be remembered for long.
    • 72 Metascore
    • 70 Critic Score
    It’s not a bad collection by any stretch, and Rayman fans are bound to have some fun with the package, but I can’t get past that sinking feeling that Rayman: 30th Anniversary Edition is a rush job that, had it been given a little more time, could have been something truly special.
    • 74 Metascore
    • 72 Critic Score
    PC is definitely not my number one choice to experience the new adventures of Geralt. Though the game captures the essence of CD Project Red’s The Witcher series, at the end of the day, it’s just a casual card adventure, not a full-blown RPG, and that will make it difficult to keep up with the experience longer than a short while.
    • 64 Metascore
    • 60 Critic Score
    God of War Sons of Sparta takes Kratos back to his early Spartan years in a side scrolling adventure that blends exploration with heavy combat. While it adds background to his relationship with Deimos and experiments with a retro style format, it rarely feels as powerful or focused as the mainline entries. It is a decent, occasionally engaging detour that struggles to live up to the legacy attached to its name.
    • 68 Metascore
    • 58 Critic Score
    Ultimately, The Prisoning: Fletcher’s Quest is a solid, compact experience that showcases strong fundamentals. Movement feels good, boss encounters are engaging, and the writing has a distinct voice. At the same time, its most promising mechanics are not explored deeply enough, and its metroidvania elements remain surface level. The procedural component adds replay value in theory, but does not meaningfully expand the scope. For anyone seeking a brief, well controlled action platformer with personality, it delivers. For those expecting a robust, sprawling metroidvania, it may feel underdeveloped. It is a good game that hints at something greater, even if it never fully reaches that potential.
    • tbd Metascore
    • 58 Critic Score
    Heroes Battle Awakening puts you in charge of defending a five-lane battlefield, carefully balancing coin collection and unit placement to stop waves of skeletons, orcs, and flying sorcerers. The game’s mix of different units and abilities keeps the strategy engaging, though some levels lean heavily on trial-and-error, and occasional glitches with bombs or freeze effects can throw off even the best-laid plans. Overall, it’s a charming but occasionally frustrating tower defense experience that rewards patience and careful thinking.
    • tbd Metascore
    • 70 Critic Score
    Cakey’s Twisted Bakery is a compact stealth survival horror game where baking pies is the only way to fight back against roaming mascot monsters. Trapped inside a twisted bakery, you sneak through dark rooms, gather disturbing ingredients, and use the right pies to exploit each enemy’s weakness. It’s a short, clever experience that mixes lighthearted presentation with genuinely unsettling ideas.
    • tbd Metascore
    • 68 Critic Score
    Unfortunately riddled with bugs when it comes to it's DLC-exclusive Tales, Fractured Utopias is a bit of a letdown in some areas. Still, if you're looking for more systems, menus, and some new replayability for what Frostpunk 2 already is when it comes to it's factions, it's a worthwhile update.
    • tbd Metascore
    • 70 Critic Score
    As I Began to Dream is a heartfelt puzzle platformer about a young girl navigating a dreamscape shaped by grief and memory. Its world-rotating mechanics and escalating puzzles create a satisfying blend of logic and emotion. Technical issues hold it back, but the journey remains touching and worthwhile.
    • 65 Metascore
    • 70 Critic Score
    Pigeon Simulator is a chaotic co‑op comedy that soars when shared but struggles alone.
    • 66 Metascore
    • 52 Critic Score
    Black Ops 7 is a massive misstep for Call of Duty, that is unfortunately very difficult to recommend to anyone.
    • tbd Metascore
    • 70 Critic Score
    Bee Simulator: The Hive builds on the charm of the original with a blend of exploration, light action, and a new hive-building system that adds welcome depth. While some reused content and a few rough edges hold it back, the overall package still delivers a warm, relaxing adventure with just enough challenge to stay engaging. It’s a thoughtfully expanded and genuinely enjoyable experience.
    • 74 Metascore
    • 60 Critic Score
    Romancing SaGa Minstrel’s Song Remastered International, is a long title for a game that felt incredibly long to review. Whilst it wasn't for me, I suspect fans of previous SaGa releases will appreciate the PS5 Remaster.
    • tbd Metascore
    • 52 Critic Score
    Sweet Surrender is a VR-only roguelike shooter where you climb a machine-infested megatower using fast, snappy gunplay and randomized levels. The gameplay is fun and accessible, but shallow difficulty, repetitive rooms, and bland presentation keep it from reaching its full potential. It’s a solid but modest experience and engaging in short bursts, yet ultimately a middle-of-the-road climb.
    • 67 Metascore
    • 72 Critic Score
    Anima: Gate of Memories I & II Remaster brings two ambitious cult action RPGs back into the spotlight with sharper visuals, smoother performance, and a clearer presentation of their dense lore. The core experience is still uneven with dated design, clunky movement, and occasionally awkward voice work remain, but the improvements make the journey far easier to appreciate. It’s a flawed yet fascinating return, especially for those who enjoy old-school, Nier- or Drakengard-style oddities and want a polished way to revisit (or finally discover) this universe.
    • 63 Metascore
    • 72 Critic Score
    Project Motor Racing heralds the return of Ian Bell and co. It retains the visuals and impressive physics of previous games while changing things up with a new career mode.
    • 74 Metascore
    • 66 Critic Score
    A beautifully crafted 3D puzzle game that has a high chance of making you hungry when playing.
    • 67 Metascore
    • 70 Critic Score
    Taken together, Winter Burrow succeeds as a survival game that is polished, accessible, and quietly affecting. It may not satisfy players looking for fast paced action, but for those drawn to slower, reflective experiences it offers a distinctive blend of challenge and comfort. By merging its cozy aesthetic with meaningful gameplay, it delivers a survival tale that resonates beyond its mechanics. On Xbox Series X, it stands out as a thoughtful and memorable addition to the genre.
    • 69 Metascore
    • 60 Critic Score
    Syberia – Remastered is a faithful modernization of a cult classic that will likely appeal most to returning fans or players who enjoy slow, meditative adventure games. While the updated visuals and performance enhancements are welcome, the core gameplay and puzzle design still feel trapped in the early 2000s, often prioritizing nostalgia over modernization. There’s an undeniable beauty in its melancholy story and atmosphere, but the journey itself can feel more mechanical than magical. If you’re willing to overlook its clunky moments and old-fashioned design, Syberia – Remastered offers a heartfelt adventure through a world where clockwork dreams still tick—just a little slower than they used to.
    • 76 Metascore
    • 74 Critic Score
    A facelift of the 2009 original Game of the Year Edition, Replanted is the best way to experience this classic and a great price.
    • 73 Metascore
    • 70 Critic Score
    NASCAR 25 is a very solid NASCAR game. I don’t think it’s going to sell anyone on the spectacle, as I said previously, you’ve got to be into turning left a lot, but this iRacing backed entry does a lot right and is the best NASCAR game in years outside of the events that iRacing put on themselves. There’s a thrill to pack racing at near 200mph on a banked oval that isn’t really replicated anywhere else, and NASCAR 25 does a great job of bringing that to life.
    • 64 Metascore
    • 70 Critic Score
    Painkiller 2025 is a game that nails the assignment but, in many ways, misses the point. The core of the experience is spot on. The moment-to-moment, the feel of the weapons, the slightly cheeky tone. There’s even some half-decent writing and world-building buried in those quippy conversations between our heroes. What could have been an incredible single-player shooter to rival the original has been reduced to a mostly forgettable cooperative online crack at yet another game as a service thing that doesn’t really satisfy anyone, and makes me wonder why no one at the four companies attached to this didn’t at some point question whether this was the best form for a Painkiller reboot to take.
    • 76 Metascore
    • 52 Critic Score
    Experience in great detail what driving a train feels like, but don't come here for anything more or you might be disappointed.
    • 75 Metascore
    • 62 Critic Score
    Adventure Awaits does not live up to it's name. Adding small nudges to lots of areas of the game, it doesn't quite know what it wants to be and doesn't manage to succeed at any of it. This is unfortunately not an Adventure you'd miss out on.
    • 75 Metascore
    • 68 Critic Score
    If you don't mind the sim-heavy frustrations related to the controls in Baby Steps, you'll enjoy Nate's adventure and all his gaffs and the game's brand of humour. Cutscenes lack much of a point besides making Nate seem insecure and feeble, but despite how memorable and amusing it tries to be-Baby Steps tests your resolve more than anything. There is a meaningful tale behind it all, but Baby Steps more often than not makes you feel sorry for Nate and the odds are always stacked against you-just like Nate. Give it a go then, but nobody should blame if you take one trip too many and just don't feel like continuing the repetitive trudge.
    • 63 Metascore
    • 50 Critic Score
    KAKU: Ancient Seal is an endearing adventure with a vast, colorful world and a quirky flying pig companion. Its combat, puzzles, and story are uneven, but exploration and discovery make it enjoyable. If a sequel ever comes, it could be truly amazing if it builds upon the good that is here.
    • tbd Metascore
    • 70 Critic Score
    A colourful kid friendly adventure with plenty of laughs and heart.
    • 69 Metascore
    • 60 Critic Score
    Bye Sweet Carole is a daring but not perfect game. It tries to replicate the tones and aesthetics of classic animated films but can’t reach to the high standard made by them neither technically nor narratively.
    • 76 Metascore
    • 70 Critic Score
    Nicktoons & The Dice of Destiny is a colorful action RPG that unites nine Nickelodeon heroes in a light, fantasy adventure. Best enjoyed in local co-op, it offers simple combat, loot, and humor kids will love, though repetition and shallow depth hold it back. For families and Nicktoons fans, it’s a fun and breezy romp.
    • tbd Metascore
    • 60 Critic Score
    Asfalia: The Cranky Volcano is a charming if limited point-and-click adventure that feels tailor-made for children around seven and up. It’s a breezy, colorful game with an important message, but one that ends before it fully finds its footing. Kids will likely love the zany characters and sticker-collecting, while parents will appreciate its gentle life lesson. It’s not the deepest or most polished adventure game out there, but it is a delightful one that shows plenty of promise for future installments.
    • tbd Metascore
    • 68 Critic Score
    Asfalia: Panic at the Mansion is a charming, family-friendly adventure that feels like a step forward for the series. It isn’t perfect due to bugs, pacing stumbles, and light replay incentives that hold it back, but its imaginative world, approachable gameplay, and heartfelt themes make it a strong recommendation for parents seeking a wholesome, funny, and engaging game to enjoy with their kids. It’s proof that even in the face of darkness, a little courage and a spark of light can carry an adventure a long way.
    • tbd Metascore
    • 62 Critic Score
    The Order of the Snake Scale drops players into the eerie mining town of Happy Rock, where a routine investigation quickly spirals into a surreal mystery. As detective Seth Vidius, you navigate puzzles, explore the town, and confront occasional enemies while uncovering cult secrets and corporate oppression. With its retro-inspired visuals, unique camera system, and Lovecraftian atmosphere, it’s a compact, but memorable psychological horror adventure.
    • 72 Metascore
    • 72 Critic Score
    A good, if flawed, F1-themed arcade racer that's mired by a host of smaller issues.
    • 59 Metascore
    • 60 Critic Score
    Hotel Barcelona is a blood-soaked, 2.5D slasher action game where you play as Justine, a federal marshal unwillingly sharing a mind with the murderous Dr. Carnival, navigating a hotel full of America’s most dangerous killers. The game mixes intense combat, roguelite mechanics, and branching exploration with quirky NPCs, phantoms from past runs, and risk-reward systems, but many of these ideas feel more like flashes of promise than fully realized features. Its punk-inspired aesthetic, grim humor, and aggressive style give it a distinct personality, yet the short runtime and underused mechanics make the overall experience feel lighter than it should be.
    • 81 Metascore
    • 66 Critic Score
    All in all, it’s a let down, but not a failure. It’s gorgeously rendered, and a direct evolution from the first game, but it’s left some of the grit and grime behind. If you are the type to love a city-builder, then you’ll likely love it more than the first, just know that there are some technical difficulties when your build number gets too high (you can drop your graphics settings to offset this). But if you were hoping for some hard choices and tough scenarios, the first game (plus DLCs) is the better choice.
    • 80 Metascore
    • 72 Critic Score
    It’s as stylish and as violent as the original while exploring more lesser-explored Lovecraftian tropes to tell a more intimate story about guilt, loss, and ultimately accepting your fate, as grim as it may be.
    • 69 Metascore
    • 70 Critic Score
    A surprisingly touching cyberpunk thriller that will stick with you long after the credits roll.
    • tbd Metascore
    • 68 Critic Score
    Call of the Sea is a first-person puzzle adventure set in 1934, where you play as Norah, a woman searching for her missing husband on a mysterious South Pacific island. The game blends environmental exploration with approachable puzzles, using journals, symbols, and artifacts to gradually unravel the island’s secrets. Its story mixes love, mystery, and Lovecraftian undertones, offering a short, but atmospheric experience that emphasizes mood and discovery over challenge.
    • tbd Metascore
    • 70 Critic Score
    Weltenbauer should be commended for creating such an immersive and exciting experience, one that respects the profession it simulates while delivering tense, rewarding gameplay. With additional DLC planned for later this year — promising new missions, vehicles, and gear — there’s plenty to look forward to for those ready to don their virtual firefighting gear and answer the call.
    • 68 Metascore
    • 66 Critic Score
    A wealth of content and responsive controls cant compensate for the generic tracks and lack of excitement in this light weight sim.
    • 68 Metascore
    • 66 Critic Score
    A fun, if repetitive blast from the past makes it way to Steam in the most lacklustre way possible.
    • 66 Metascore
    • 72 Critic Score
    Everybody's Golf: Hot Shots is filled with minor annoyances and nitpicks, but is otherwise a solid if unremarkable entry into the long running franchise.
    • tbd Metascore
    • 70 Critic Score
    Whisper of the House is a cosy decorating sim where unpacking rooms slowly reveals hidden secrets and unsettling anomalies.
    • tbd Metascore
    • 66 Critic Score
    Otherskin does have some interesting game mechanics, the core idea is indeed pretty cool. For me it was just a bit too rough around the edges and lacking polish to keep me interested. If you are after a game with a slightly different approach that adds some new ways to play and complete levels (light puzzle solving)… it might be worth your time. I would probably recommend at least waiting for a sale though.
    • 60 Metascore
    • 66 Critic Score
    Hirogami is a visually striking action-adventure platformer set in a charming papercraft world, where players control Hiro, an entertainer turned reluctant hero. Using folding mechanics, animal transformations, and gliding abilities, you traverse levels, solve puzzles, and combat corruption spreading across the land. While its slower pace and uneven level design hold it back, the game’s inventive mechanics and unique aesthetic make it a memorable, meditative playthrough.
    • 76 Metascore
    • 66 Critic Score
    Great effort at pushing the RTS genre in new directions with the addition of third-person action platforming, and I suspect you will either love it or loathe it.
    • 68 Metascore
    • 70 Critic Score
    Midnight Murder Club is a fantastic party game that is best enjoyed with a group of friends. While its competitive gameplay may not be for everyone the laughs and screams it produces are well worth the price of admission. The clever use of light darkness and proximity chat makes for a truly unique experience. All in all Velan Studios has created a fun and engaging title that’s perfect for a game night. With that said, the game does become a little repetitive and is best played in short bursts.
    • 60 Metascore
    • 60 Critic Score
    A lack of flair and features drag down this otherwise satisfying sports title.
    • tbd Metascore
    • 60 Critic Score
    Rivenaar’s Grove is a compact sliding puzzle game where you play as a magician’s apprentice harvesting crops across 50 levels. Its clean visuals and clever mechanics, like portals and hazards, create engaging, but short-lived challenges. While enjoyable in bursts, the limited content and scope leave it feeling modest overall.
    • 61 Metascore
    • 60 Critic Score
    Overall, it was an enjoyable experience for fans of the original Still Wakes the Deep. Although I can’t see myself coming back anytime soon, I can say that I will recommend it to others who are looking for a good horror story. A good narrative and atmosphere, but if you’re looking for deeper mechanics or an absolutely terrifying monster, I would look elsewhere.
    • tbd Metascore
    • 70 Critic Score
    Mad Skills BMX 2 brings fast-paced, side-scrolling BMX racing to Switch with smooth momentum-based controls, flashy stunts, and plenty of content to master. Career mode, challenges, and local Versus keep the action varied, while customization and upgrades give players reasons to keep pushing forward, even if the grind can feel steep at times. With colorful environments, satisfying sound design, and addictive gameplay, it’s a fun and energetic ride for both casual sessions and competitive streaks.
    • tbd Metascore
    • 70 Critic Score
    Overall Maiden Cops is a serviceable game for a Beat ‘em up as long as you don't expect anything revolutionary you should have a more than pleasant time. It's also a short game with only 6 levels meaning it does not waste your time and a play through can be done normally within 1-2 hours. The Pixel art is well done if you can handle the fan service characters you should enjoy this game.
    • 68 Metascore
    • 70 Critic Score
    A gloriously gory glow up of a stone cold classic that suffers from irksome control issues.
    • tbd Metascore
    • 72 Critic Score
    My Friendly Neighborhood is the kind of creepy I like; it takes the mundane and twists it just enough to feel threatening. It’s also the kind of game that wears its inspirations on its sleeve, a silly mix of Resident Evil and Sesame Street with a hint of Bioshock. Which, unfortunately, extends to a final act that doesn’t quite live up to the promise of its earlier chapters. Regardless, there’s still a lot to love about this fuzzy fright fest, and if you’re a less violent Resident Evil variation, or simply something as silly as it is spooky, you can trust the Szymanski’s to tell you how to get to My Friendly Neighborhood.
    • 77 Metascore
    • 70 Critic Score
    The Necromancer’s Tale is a dark, narrative experience that leans into atmosphere and story over instant gratification. Its slow pace and layered systems won’t appeal to everyone, but for those willing to be patient, it offers a world that feels menacing, tense, and strangely intimate. It stumbles now and then, yet it in its best moments, it evokes a sense of power that becomes dangerously addicting.
    • 68 Metascore
    • 56 Critic Score
    To justify buying the game now, you’d have to have supreme confidence in Tripwire (whose team has changed dramatically since KF2), and assume that they’re treating this like an Early Access game, but realistically, it’s better to wait and go play the other games in the meantime.
    • 77 Metascore
    • 70 Critic Score
    Overall, while Wuchang: Fallen Feathers has some notable flaws and may require some balancing, the game offers fresh and innovative elements that make it enjoyable and memorable.
    • 64 Metascore
    • 70 Critic Score
    Shadow Labyrinth is a sold Metrovania experience but fails a little on its execution.
    • 75 Metascore
    • 66 Critic Score
    Somber Echoes is a myth-infused 2D Metroidvania where you play as Adrestia, a fallen tribune navigating a haunting sci-fi world to stop her sister from unraveling reality. With fluid traversal, deliberate swordplay, and striking visuals, it offers a focused and stylish experience. While the combat and story can feel a bit thin, it’s a memorable, atmospheric journey worth taking.
    • 68 Metascore
    • 60 Critic Score
    It’s harder to recommend Irem Collection Volume 3 to all but the most ardent and slightly masochistic shooter fans.
    • tbd Metascore
    • 72 Critic Score
    Klaus Lee - Thunderballs is a fast-paced 2D action-platformer that combines tight jetpack mechanics, tricky puzzles, and explosive charm in a retro-inspired package. With over 100 challenging levels, precise controls, and a powerful level editor with cross-platform sharing, it delivers both a tough but fair main campaign and endless replayability through user-created stages. Its bold style, witty tone, and rewarding gameplay make it a standout for players who love old-school difficulty with modern polish.
    • tbd Metascore
    • 70 Critic Score
    The Smurfs - Flower Defense is a VR tower defense game where you build, battle, and strategize to protect the Smurf village from Gargamel’s attacks. With hands-on gameplay, character abilities, and mixed reality integration, it offers a fun, fast-paced experience that feels both magical and refreshingly challenging.
    • 79 Metascore
    • 52 Critic Score
    An ambitious open world crafting game that ends up feeling grindy and awkward.
    • 77 Metascore
    • 70 Critic Score
    An Impressive looking port with disappointing performance on the Switch 2 and an always online requirement, which takes away from what otherwise would have been a must recommend.
    • tbd Metascore
    • 60 Critic Score
    Void Sails started its journey strong, but snail-slow combat and movement took the wind out my sails. An impressive effort by a small develop team, that I wish had the chance to squeeze more juice from the lemon and deliver on what ultimately felt like grand ambition that was unable to be realised.
    • 73 Metascore
    • 60 Critic Score
    A lack of an upgrade path for Puyo Puyo Tetris 2 players puts a downer on this otherwise feature packed puzzler.
    • 73 Metascore
    • 70 Critic Score
    The S.T.A.L.K.E.R.: Legends of the Zone Trilogy - Enhanced Edition modernizes the classic series with upgraded lighting, textures, 3D models, and expanded modding support. Console optimization brings the trilogy to a new audience with multiple performance modes and improved visuals. However, uneven frame pacing, jarring audio levels, and dated mechanics like manual saving and stiff controls remind players this is still a product of its time; polished, but not fully modernized.
    • tbd Metascore
    • 70 Critic Score
    A family friendly VR adventure that is fun while it lasts but ultimately leaves you wanting more.
    • tbd Metascore
    • 68 Critic Score
    Badminton Time! is a lively and entertaining VR sports game that blends simulation, arcade action, and party-style fun, making it especially enjoyable with friends. While its movement and swing mechanics can be a bit clunky, its vibrant visuals, creative mini-games, and energetic atmosphere make it a worthwhile experience for casual and social players.
    • tbd Metascore
    • 72 Critic Score
    Cattle Country is a farming sim that presents a rare sense of adventure in the genre. Part cosy farming sim, part survivalist fairytale, part baby’s first Red Dead. It’s a delightful romp that fans of Stardew and Story of Seasons looking for a new twist on the well-worn genre should wrangle as soon as they can.
    • 75 Metascore
    • 69 Critic Score
    AFL 26 is a commendable iteration that refines its predecessors’ foundation while introducing meaningful improvements. The enhanced marking system, deeper tactical options and more challenging goalkicking contribute to a more engaging experience, despite the persistence of some long-standing issues. While the PlayStation 5 version is fast for load times and performance, it doesn’t represent a groundbreaking leap forward for next-gen hardware. Nevertheless, AFL 26 is a significant step in the right direction for Australian Rules Football gaming and fans of the sport will undoubtedly appreciate the considerable effort put into this title.
    • 69 Metascore
    • 70 Critic Score
    Deliver At All Costs is a chaotic, heartfelt, and refreshingly creative adventure, worth checking out for anyone tired of formulaic design.
    • tbd Metascore
    • 70 Critic Score
    Overall I enjoyed my time with Chasmal Fear, and whilst I probably won’t return to it in the near future I think it’s good ol’ fashioned video game in how it leans into what it does well without trying to be precious about where it is influenced.

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