IGN Italia's Scores

  • Games
For 3,226 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3230 game reviews
    • 58 Metascore
    • 55 Critic Score
    A disappointing outcome, especially considering the prestigious names involved in its creation, like Yoko Shimomura and Kazushige Nojima. Despite their contributions, the game fails to live up to its potential, with lackluster storytelling, underdeveloped characters, and repetitive combat mechanics. While the Tokyo-based setting and the political undertones initially seem intriguing, they quickly devolve into shallow execution. The game's graphics, combat system, and soundtrack also suffer from mediocrity. Overall, Reynatis appears to be another missed opportunity from Furyu Corporation, relying on big names but delivering an ultimately forgettable experience.
    • 60 Metascore
    • 55 Critic Score
    Angry Birds Go! is a racing game dedicated for youngest players, since it does not offer challenge worthy or somehow exciting.
    • 63 Metascore
    • 55 Critic Score
    Despite many good ideas, Aztech Forgotten Gods is a superficial experience lacking real courage, representing a step backwards for Lienzo. The story develops hastily, failing to describe each of the characters featured in the game's plot. The gameplay is too confusing, with not very incisive and unfortunately similar to each other, never really giving the feeling of diversification in the combat system and with unfortunately very similar bosses.
    • 45 Metascore
    • 55 Critic Score
    If only Aliens: Colonial Marines had decent visuals, the score would also have been able to pass mark. Instead, due to the mediocre technical sector, the too-short single-player Campaign, questionable A.I. and the uninspired and bland narrative, the long=awaited return of Xenomorphs became, in the hands of Gearbox Software, something very close to a complete failure.
    • 52 Metascore
    • 55 Critic Score
    The new first-person shooter from City Interactive is not that bad for fans of old-style FPS, but the linear levels, the limited variety of the locations and the average enemy intelligence are not flaws to be underestimated.
    • 56 Metascore
    • 55 Critic Score
    Even if Open Country tries to differentiate itself from other similar games, it can't succeed in its task. The many implemented features are not a novelty and they fails to shine in a way or another. Moreover, the game feels unpolished due to many bugs and problems that can be often encountered. Right now, Open Country is no more than a beautiful place to watch landscapes from the top of a mountain.
    • 61 Metascore
    • 55 Critic Score
    There’s nothing really new or worth playing in this first premium DLC of Shadow of Mordor, and the few interesting mechanics are poorly developed.
    • 58 Metascore
    • 55 Critic Score
    Matchpoint Tennis Championships delivers a quite average tennis simulation physics wise, but fails to offer a compelling experience in terms of overall gameplay. A shallow IA, a flat career and some hiccups during the rallies make the game fall short in intensity and fun after a few hours. If you have Xbox Game Pass, though, the game can offer some fun in multiplayer.
    • 57 Metascore
    • 55 Critic Score
    Kirby Battle Royale is a missed opportunity, too repetitive and short lived.
    • 61 Metascore
    • 55 Critic Score
    Game & Wario is the worst WarioWare game ever. A predictable and sometimes irksome experience that found itself overthrown by the freshness and style of Nintendoland. Only a couple of minigames prove to be funny to some extent.
    • 65 Metascore
    • 55 Critic Score
    Graven had some problems during its early access periodo and sadly the 1.0 version doesn't solve all of them, nor does it make it a really compelling game.
    • 75 Metascore
    • 55 Critic Score
    Nihilumbra, mixing action and cleverness, is unable to create a perfect balance between the two souls and the result it's a sort of disappointment. The lack of rhythm, nefarious puzzles related to the second campaign and the intrusive narrator's voice are the game's most aggravating flaws.
    • 63 Metascore
    • 55 Critic Score
    Prince of Persia The Shadow and the Flame is a poor platform game, with an inaccurate control system that has nothing to do with the original game.
    • 64 Metascore
    • 55 Critic Score
    Spirit of the North: Enhanced Edition is a short and lighthearted adventure that boasts a good visual department but is crippled by several annoying technical problems.
    • 61 Metascore
    • 55 Critic Score
    Signal Ops tries something unusual, showing a different point of view, but the strategy-game and the first person shooter components don't seem to get along. Due to the clumsy interface, the game's pace is slow and uninspired: a pity, considering atmosphere and setting.
    • 64 Metascore
    • 55 Critic Score
    A dumbed-down version of Duels of the Planeswalkers with less game modes than the previous entries. Yes, there is a full deck-building option now, yet it is marred by a clear shift towards microtransactions.
    • 69 Metascore
    • 55 Critic Score
    Behind its beautiful aesthetic, there's a flawed roguelike action, unable to sustain the fun. And it's a shame, because, around the edges, you can feel there's something good. Like the evil that rests in the Earth's core, Abyss Odyssey is rotten from the inside, not the outside.
    • 68 Metascore
    • 55 Critic Score
    Dustborn has great unrealised potential, and that's a shame. The alternate world it sketches out is fascinating, and the cast of characters, with their diversity, adds great value to an otherwise poor experience that fails to shine in any other respect.
    • 68 Metascore
    • 55 Critic Score
    A second chapter completely bland, victim of a loop that leads to tedium after a handful of hours without even the fanservice being able to fuel it.
    • 33 Metascore
    • 55 Critic Score
    Plagued by several problems and with gameplay far from modern standards, The Lord of the Rings: Gollum is not the third-person adventure that we would have expected from Daedalic Entertainment. Except for the good characterization of the main character and for an overall appreciable plot, the new game of the German software house fails to be convincing and represents a wasted opportunity to offer the right amount of entertainment to all Tolkien fans who have a good passion for video games.
    • 68 Metascore
    • 55 Critic Score
    An ill conceived try to introduce some new gameplay elements that don't mesh well with the Nemesis System.
    • 54 Metascore
    • 55 Critic Score
    Army of Two: The Devil’s Cartel is a boring game, plain and simple. Its execution is often generic and shallow, its characterization is lackluster and its level design predictable. If you’re looking for a shoot’em up to play with a friend while chatting over all the time... please look somewhere else for something more affordable.
    • 69 Metascore
    • 55 Critic Score
    A zany, brilliant concept and unfortunately pretty much nothing else: Octodad: Dadliest Catch literally doesn't have a spine capable of holding everything up, making it closer to a wasted opportunity rather than the next big indie thing.
    • 47 Metascore
    • 55 Critic Score
    Overall, Paranoia: Happiness is Mandatory feels like a missed opportunity.
    • 56 Metascore
    • 55 Critic Score
    Unfortunately, even the really good shorts film contained in the disc can't save a production dragged down by a mediocre side-scrolling platform game, probably one of the worst of this year.
    • 62 Metascore
    • 55 Critic Score
    With its creepy atmosphere, Master Reboot sometimes is able to do the right thing. Sadly, there are too many flaws and from a technical point of view the game lacks of polish. Even the diehard fans of the horror genre won't be satisfied by its core gameplay.
    • 56 Metascore
    • 55 Critic Score
    It might try to represent a simpler alternative to the other MOBA games, and it succeeds to a certain degree, but Guardians of Middle-Earth lacks the quality and the depth that make this genre so interesting and addictive.
    • tbd Metascore
    • 55 Critic Score
    AR-K has got some good and fun writing and a decent style, but the badly conceived puzzles drag it down.
    • 77 Metascore
    • 55 Critic Score
    Toukiden 2 could have been a fair game, if only it weren't so visually ugly and so absolutely not user friendly.
    • 63 Metascore
    • 55 Critic Score
    Project Motor Racing tries to pick up the Project CARS legacy by sitting on the more sim-focused side of simcade, with a decent variety of cars and tracks and a driving model that can be enjoyable, especially on a wheel with some assists enabled. Overall, however, it struggles to find a clear identity, with a dry, spreadsheet-like career, merely adequate visuals and sound, inconsistent AI and several missing features and rough edges. A project with interesting potential that, at launch, stays well below its own ambitions.

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