IGN Italia's Scores

  • Games
For 3,226 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3230 game reviews
    • 67 Metascore
    • 60 Critic Score
    A charming game, unfortunately thwarted by its sense of progression and how the gameplay is handled.
    • 64 Metascore
    • 60 Critic Score
    A huge, but frankly boring game, which not only lacks innovation, but also feels like a step back from the previous episode.
    • 75 Metascore
    • 60 Critic Score
    A game with some interesting ideas and concepts, that sometimes manage to provide meaningful content to the players but are too often obscure by the deeply repetitive nature of gameplay and quest design.
    • 72 Metascore
    • 60 Critic Score
    Rain is a laconic, precarious and delicate game, made of loneliness, fear and phrases choked in his throat. Unfortunately, its gameplay is quite intriguing at first, but soon monotonous and repetitive.
    • 65 Metascore
    • 60 Critic Score
    A fast and confusing game, that can be fun but has got quite a few issues.
    • 50 Metascore
    • 60 Critic Score
    An original and interesting strategy game with some balancing issues.
    • 63 Metascore
    • 60 Critic Score
    The House of the Dead: Remake is a lukewarm game that lives on reflected light and has several glitches in the control system. Only for those who sleep with a light gun under their pillow.
    • 52 Metascore
    • 60 Critic Score
    The Carmageddon: Max Damage formula is always the same, but with a mediocre technical sector and obnoxious controls the game is just average.
    • 62 Metascore
    • 60 Critic Score
    A restart from scratch for the WRC series, but does not leave a mark in the mud of the World Rally Championship.
    • 73 Metascore
    • 60 Critic Score
    Life is Strange: Double Exposure aspires to great heights but ultimately struggles to reach them. There are some exciting ideas behind Deck Nine's last work. Still, the execution is undermined by plot inconsistencies, gameplay that only marginally considers the player's actions, and an ending that seems to steer the series in a direction that ultimately betrays its own foundations. The game has moments of brilliance, mainly due to the charisma of its lovable protagonist, a strong art direction, and a few interesting characters, but at no point does it feel like Max Caulfield's new adventure enhances the overall experience.
    • 57 Metascore
    • 60 Critic Score
    A missed opportunity: Kingsroad captures Westeros well but is overwhelmed by pay-to-win mechanics. Only the most patient fans might endure it.
    • 57 Metascore
    • 60 Critic Score
    Easy Days Studios strove to achieve a great and realistic control system for Skater XL, and they nailed it. On the way to geting it, though, they forgot to build a proper and fun game around it.
    • 72 Metascore
    • 60 Critic Score
    A nice and very good looking, but also too simple, linear and limited an adventure, even for its young target.
    • tbd Metascore
    • 60 Critic Score
    Night Book is lost in the magnum sea of similar productions and you have plenty of titles to play before jumping on the unfortunate protagonist and her cursed book.
    • 71 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 60 Critic Score
    A chapter with more flaws than values, without significant innovations, and with a total focus on the online which distances it further from its original idea of ​​a party game.
    • 67 Metascore
    • 60 Critic Score
    We all love games based on a pirate's life (well, maybe Ninja doesn't) but we need the right amount of challenge in it. Assassin's Creed: Pirates is blessed with stunning visuals, lots of things to do and fun naval battles, but it gets repetitive too early and is not challenging at all.
    • 62 Metascore
    • 60 Critic Score
    Slitterhead is an action horror game that collapses under its loop—both in terms of narrative and gameplay—and doesn't shine as much as it could have.
    • 78 Metascore
    • 60 Critic Score
    Had it lasted 4-5 hours and offered more variety in locations and gameplay, Metro Awakening could have been a solid FPS-survival experience in VR. As it stands, though, it risks becoming tedious well before reaching the end.
    • 60 Metascore
    • 60 Critic Score
    With a little more attention, Endless Ocean Luminous could have been an interesting video game. However, as it is, it is merely a wasted opportunity: interaction with environments and sea creatures is stripped to the bone, while the direction is not exactly outstanding. It remains a relaxing experience, but it is not enough.
    • 59 Metascore
    • 60 Critic Score
    Mario Party: The Top 100 is a game made with great diligence. Its party game nature, however, fails to take off and express itself fully, especially if you've played a lot of the mini-games re-proposed. Although it's a sort of mecum vate of the Nintendo saga, the game is very derived and essential, slipping too soon into oblivion.
    • tbd Metascore
    • 60 Critic Score
    The PC version of Shufflepuck Cantina substitutes the touchscreen with the mouse keeping its naturalness in terms of control system, yet inevitably loosing the portable appeal of such a fast niche game. It would have been better to keep the free-to-play formula, too.
    • 53 Metascore
    • 60 Critic Score
    Funny and with some nice character design, but there's not enough interesting gameplay to support the nice visuals and the humour.
    • 59 Metascore
    • 60 Critic Score
    The truth is pretty simple: PlayStation VR Worlds should have been included for free along with every PlayStation VR unit sold in order to introduce people to the wonders of Virtual Reality. Under those conditions, this decent example of simple and disposable fun would have made a lot more sense (after all, as they say, "you shouldn't look a gift horse in the mouth"). At 39.99€ it becomes harder to recommend this hit & miss compilation.
    • 56 Metascore
    • 60 Critic Score
    Too short, linear, and with a limited gameplay. Theseus has many flaws, but the atmosphere, graphics and the excellent VR management are worth not to be underestimated.
    • 59 Metascore
    • 60 Critic Score
    Chibi-Robo doesn't make a good comeback with Zip Lash. The game has some good ideas... and that's it. Sometimes controls are dull and, despite the first levels actually are fun, in the long run it gets, unfortunately, monotonous.
    • 61 Metascore
    • 60 Critic Score
    An ambitious and brave survival horror that suffers of technical limits, as well as of an asynchronous gameplay that goes too far in favor of Jason.
    • 59 Metascore
    • 60 Critic Score
    There is nothing of Ultima's original spirit in this Quest For Avatar. If you can survive to a (light) pay-to-win economy, network problems and technical issues, you may find a good RPG which can be played alone or with your friends.
    • 70 Metascore
    • 60 Critic Score
    Mirror of Fate is a fun and engaging game, but it doesn't live up to the Castlevania name and it's very disappointing from a technical standpoint.
    • 62 Metascore
    • 60 Critic Score
    Malicious Fallen is an aesthetically pleasing action game, flawed by many problems that would have been quite easy to address. Just like its previous chapters it's a title with good potential, unfortunately not exploited, which will be certainly appreciated by fans of the series.

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