IGN Benelux's Scores

  • Games
For 162 reviews, this publication has graded:
  • 53% higher than the average critic
  • 3% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.8 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 55 South Park: Snow Day!
Score distribution:
  1. Negative: 0 out of 162
163 game reviews
    • 87 Metascore
    • 90 Critic Score
    Like Returnal before it, Saros didn't need to be a roguelike at all. That the experience holds up so confidently regardless is a testament to the game's quality, largely because the core gameplay is once again every bit as tight as you'd expect from Housemarque.
    • 78 Metascore
    • 85 Critic Score
    A game that completely absorbed me with my own created world and characters, but ultimately also made me realize that I mainly had to make it fun myself.
    • 81 Metascore
    • 78 Critic Score
    The music, voiceovers, and bizarre weapons do a great job of masking the shortcomings of Mouse. Mouse P.I. For Hire won't be the game of the year, but in my opinion, it's the most stylish one.
    • 85 Metascore
    • 90 Critic Score
    Pragmata is a game you have to experience to understand why it works so well. The story sometimes lacks depth, but the gameplay more than makes up for it. Everything comes together in a rhythm that keeps you engaged from start to finish.
    • 66 Metascore
    • 60 Critic Score
    Ultimately, Pokémon Champions is an accessible VGC simulator that could have been quite enjoyable, but is held back significantly by pay-to-win elements and technical issues.
    • 71 Metascore
    • 70 Critic Score
    Reunion is an entertaining but technically imperfect trip down memory lane that proves the bond between Max and Chloe is still worth its weight in gold, even though the rest of the game is a bit less weighty this time around and the resolution sometimes feels a bit rushed.
    • 83 Metascore
    • 80 Critic Score
    Grime II fails to learn enough from its predecessor’s shortcomings, especially its technical ones, but still delivers another stunning Metroidvania packed with thrilling action, challenging platforming puzzles, (art) philosophy, and atmosphere.
    • 82 Metascore
    • 85 Critic Score
    With Midnight, World of Warcraft once again delivers a fantastic expansion, featuring a beautiful new version of Silvermoon and the surrounding areas, a highly entertaining story, and new systems that can keep the game going strong for years to come.
    • 85 Metascore
    • 80 Critic Score
    Super Mario Bros. Wonder + Meetup in Bellabel Park remains a wonderful platformer. Its colorful playfulness bursts off the screen, and the levels remain remarkably inventive. It's a shame this expansion doesn't include more single-player content, but even if the minigames do nothing for you, there's still plenty to enjoy in Bellabel Park. Now it's time to wait for a truly new 2D Mario.
    • 82 Metascore
    • 90 Critic Score
    Marathon is a game that is truly unmatched, especially in terms of style and gunplay. Beneath its visual presentation and incredibly strong soundtrack lies a game that is remarkably special, though it will not immediately appeal to everyone because it is so hardcore. For me, it is one of the best first-person shooters ever made. In terms of level design, Marathon is even better than Destiny, and the release of its most recent level, Cryo Archive, only reinforced that even further. It takes a little while to get into at first, but once you push through that initial barrier, you are in for an unforgettable experience.
    • 77 Metascore
    • 85 Critic Score
    Crimson Desert is an excellent game with an engaging open world, highly challenging boss fights, and mind-bending puzzles. The game is certainly not perfect, but Pearl Abyss' willingness to listen to feedback gives me hope that Crimson Desert will only continue to improve in the future on what is already a strong foundation.
    • 77 Metascore
    • 75 Critic Score
    Tales of Berseria remains what it always was: a strong JRPG with a compelling story and memorable characters. However, this remaster feels less like a true return and more like an expensive 60-fps patch. If you've never played the original, this is still highly recommended. But if you're already familiar with it, you have to wonder if this version has added enough to warrant a fresh start.
    • 86 Metascore
    • 90 Critic Score
    Diablo 2: Resurrected is truly back with the Reign of the Warlock expansion, after never really going away.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia has turned out to be an excellent game that, honestly, has given me a lot more enjoyment than Pokémon Legends Z-A and Animal Crossing. It’s one of the better cozy games, and you can easily sink dozens of hours into it. For me, the credits rolled after about thirty-five hours of play, but even after that I still have plenty to do to keep myself entertained.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil: Requiem finds the perfect balance between survival horror and explosive action thanks to its two protagonists. The result is an outstanding experience that managed to keep me constantly engaged.
    • 83 Metascore
    • 85 Critic Score
    Ys X: Proud Nordics isn’t a revolutionary reinvention of the series, but it is the most coherent and streamlined Ys in years. The maritime system works, the duo combat deepens the formula, and the build options give players more control than ever. The story is solid, but it lacks the emotional high point of its strongest predecessors. The combat is refined, but not limitless. The re-release is the best version, but not an automatic upgrade. What remains is an action RPG that almost never loses its rhythm. And sometimes that’s exactly what a series needs: not a revolution, but a sense of direction.
    • 88 Metascore
    • 90 Critic Score
    Mewgenics is a bizarre, complex, and at times unforgiving game. That is precisely why it’s so hard to put down.
    • 75 Metascore
    • 82 Critic Score
    With High On Life 2, Squanch Games has created a wonderfully colorful, varied, and creative game. The gameplay is tightly structured, and the humor is absolutely captivating, but never overly crude. It's a game I can't play continuously however as it's still quite chaotic in terms of overall impressions. That said, the game is an improvement over the first installment in almost every aspect and is definitely worth playing. A short break between main missions is certainly a necessity for me.
    • 64 Metascore
    • 80 Critic Score
    God of War: Sons of Sparta is a solid and well-crafted metroidvania with strong combat and tight level design. Within the genre, it never truly excels in any exceptional way, but it knows exactly what it wants to be. The repetition in enemy design and the conservative skill tree prevent it from fully rising above itself. At the same time, its focus on character makes it a meaningful chapter within the broader God of War story. The game is neither a revolution nor a new benchmark, but it is a thoughtful and thematically strong origin piece that credibly deepens Kratos’ evolution.
    • 77 Metascore
    • 85 Critic Score
    Yakuza Kiwami 3 has turned out to be a very solid remake. RGG Studios has significantly cut back on side quests, but simultaneously introduced new elements and storylines that provide more depth. While the game might be slightly shorter than before due to the trimmed substories, the quality of the overall experience hasn't suffered. Unfortunately, Dark Ties doesn't offer a whole lot of content, clocking in at just a quarter of Yakuza Kiwami 3’s playtime. Nevertheless, the complete package is definitely worth picking up.
    • 80 Metascore
    • 85 Critic Score
    REANIMAL feels in every way like the natural successor to the first two Little Nightmares games, yet it manages to establish enough of its own identity to avoid feeling like a simple retread. Tarsier Studios proves they still perfectly master the DNA of this formula, elevating the experience in subtle but meaningful ways through a more intense atmosphere, new gameplay elements, and a more cohesive world.
    • 76 Metascore
    • 62 Critic Score
    The biggest issue with Mario Tennis Fever is that it seems too heavily targeted at children. While the colorful presentation, forgiving gameplay, and simple challenges make it accessible, for older players it feels like the game takes too few risks. Nintendo has chosen safety over depth, a decision that ultimately holds the game back. The franchise has proven in the past that it is possible to strike a balance between accessibility and technical finesse, but Fever fails to find that equilibrium.
    • 72 Metascore
    • 85 Critic Score
    If you're into surreal games, Romeo Is a Deadman is an absolute must-play. The story is bonkers, and even if you appreciate the idea of a digital art exhibition in a game, it can still be hard to follow at times. The combat could have felt a bit more modern and refined in places, but this is largely made up for by the strong gameplay loop and the sheer amount of playful minigames that keep everything fresh.
    • 86 Metascore
    • 75 Critic Score
    When Nioh 3 is at its best, it’s extremely good. Some of the open-world segments can easily hold their own against the best levels from previous games. A number of the new bosses also measure up to the series’ better boss fights. Unfortunately, an open world also comes with the usual complaints.
    • 83 Metascore
    • 88 Critic Score
    Dragon Quest VII Reimagined seems to combine the best elements of the earlier versions in many ways. The overall playtime may have been trimmed down a bit and some minor bits of content have been removed here and there, but it’s all been done in service of the story, resulting in a much smoother and more enjoyable experience.
    • 70 Metascore
    • 75 Critic Score
    Code Vein 2 is a promising sequel that learns from its mistakes. The combat is tighter, the world more vibrant, and the story surrounding time travel and the Resurgence is reasonably engaging from beginning to end. Although navigation in the open world can sometimes be frustrating and the weapon variety may feel somewhat limited in practice due to the upgrade system, what you get here is a solid and highly entertaining action RPG that will appeal to both fans of the original and newcomers alike.
    • 83 Metascore
    • 80 Critic Score
    Mio: Memories in Orbit is a largely brilliantly designed Metroidvania. The setting and central mystery are intriguing, the watercolor art style is beautiful, and Mio feels great to control. Her powers, and the way you use them, are cleverly conceived. When Mio is at its best, it can comfortably stand alongside the genre’s greats. Unfortunately, a significant portion in the game’s second half makes it linear and needlessly frustrating.
    • 84 Metascore
    • 80 Critic Score
    Trails Beyond the Horizon is not a game for everyone, and that is both its strength and its weakness. The title rewards years of careful buildup with strong revelations and a compelling finale, but demands a great deal of patience in return.
    • tbd Metascore
    • 70 Critic Score
    Renegades is clearly a step forward compared to Edge of Fate. Where that expansion mainly focused on traversal but otherwise felt empty, Renegades actually adds something meaningful to the sandbox. The Star Wars-inspired flavor works surprisingly well, the gunplay is excellent, and the new systems are fun to play around with. Still, without strong endgame hooks, without a new raid, and with a shrinking community, it becomes difficult to keep the light burning for our Guardians. A real shame, because the foundation is still very solid. The big question is how long Bungie can continue to support it.
    • 87 Metascore
    • 90 Critic Score
    Dispatch puts you in the heart of moral dilemmas as a dispatcher, with cryptic requests, strong voice acting, a vivid graphic novel style, and an immersive soundtrack. Eight episodes full of choices, reflection, and moral tension.
    • 80 Metascore
    • 75 Critic Score
    Skate Story seemingly captures the freedom and bite of skating with ease, while also showing just how difficult it was for developer Sam Eng to reach that point.
    • 84 Metascore
    • 68 Critic Score
    Octopath Traveler 0 is the perfect game for newcomers, but it doesn’t quite live up to the sky-high expectations of true die-hard fans. As a result, it’s a pretty solid game, but not as good as it could have been.
    • 78 Metascore
    • 85 Critic Score
    The hub connecting the main locations does more harm than good, but it can’t stop the triumphant return of Samus Aran. Beyond that, Metroid Prime 4: Beyond is a game that only honors its predecessors.
    • 74 Metascore
    • 70 Critic Score
    Just Dance 2026 mainly offers value for diehard players, for everyone else waiting or choosing Just Dance + makes more sense.
    • 63 Metascore
    • 78 Critic Score
    You’re better off waiting a bit before picking up Project Motor Racing. Hopefully the game will improve soon with a few patches, because a solid racing sim on consoles with crossplay has the opportunity to be something special.
    • 79 Metascore
    • 70 Critic Score
    Just like in Air Ride, the simplicity of Kirby Air Riders is deceptive. There’s more depth and challenge in this one-button racer than you’d expect. At the same time, those simple systems also hold the game back. Controlling a vehicle with a single button is a funny idea, but it feels like a limitation for the sake of limiting.
    • 85 Metascore
    • 80 Critic Score
    Mysteria Ecclesiae is one of the strongest DLCs for KCD2, featuring an intriguing story and a vibrant setting, although the way you’re meant to play it feels a bit too constrained.
    • 68 Metascore
    • 67 Critic Score
    Football Manager 26 is one of the most extensive management games within the sports simulation genre. It truly lets you step into the role of your own fictional football manager and gives you the freedom to bring the most creative scenarios to life. However, the game could have used a bit more time in the oven, as the pre-release version was riddled with bugs. On top of that, the visuals are dreadful, and it lacks the charm that similar games manage to capture.
    • 79 Metascore
    • 85 Critic Score
    Hyrule Warriors: Age of Imprisonment continues in the same style that Age of Calamity used to captivate me five years ago. The combat feels great and becomes increasingly engaging as you play, while sending enemies flying through the air as you dominate the battlefield has an almost therapeutic effect. There’s so much to discover and unlock on the map that I constantly felt like I was making progress – even if much of it is repetitive. It also presents a story through extensive cutscenes that are fully voice-acted – and, above all, remarkably serious. The new Switch 2 hardware has solved Age of Calamity’s biggest issue: there are no more frame drops, and it looks fantastic in higher resolution. When all is said and done, Age of Imprisonment completely drew me in, and it was a joy to watch the hours fly by on TV or in handheld mode just as quickly as the Bokoblins launched from my sword.
    • 79 Metascore
    • 85 Critic Score
    Once Upon a Katamari is a worthy successor to the series. All the cheerful whimsy of the original games has been preserved. The abundance of levels and collectibles, the challenging yet excellent controls, the infectious music, colorful visuals, and humorous little stories can’t help but put a smile on your face.
    • 85 Metascore
    • 90 Critic Score
    Dragon Quest 1+2 HD-2D Remake has turned out to be an excellent game that takes modern audiences into full account. There are plenty of options to make your gameplay experience as easy or as challenging as you want, and both games were already true classics in their original form.
    • 82 Metascore
    • 85 Critic Score
    The Outer Worlds 2 is an RPG that retains the strengths of the original but presents them on a larger scale, with more variety and a more direct impact on gameplay and choices. For both fans of the first game and newcomers, The Outer Worlds 2 offers a challenging, clever, and humorous sci-fi experience that, despite minor imperfections, is well worth exploring - and revisiting in a potential next playthrough.
    • 82 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 has turned out to be a very strong action game. The gameplay is rock solid, and those who love games where you can decapitate, dismember, and brutally tear into your enemies will definitely find plenty of enjoyment here. Still, I would’ve preferred to see PlatinumGames and Team Ninja balance the focus more evenly between Ryu and Yakumo. Ninja Gaiden 4 falls a bit short in polish here and there, and Ryu in particular doesn’t always feel like the Super Ninja the game constantly claims he is.
    • 80 Metascore
    • 65 Critic Score
    Keeper is absolutely unique, with a beautiful Tim Burton-like art style, stunning music, and an intriguing world. I solved light puzzles, but the core of the game is mainly about movement and experience. The way it tries to guide you organically without any UI or hints is bold and admirable. But despite the variety, real tension is missing, and I couldn’t shake the question of whether I was actually enjoying what I was doing.
    • 78 Metascore
    • 82 Critic Score
    Pokémon Legends: Z-A neatly solves the biggest problems of Scarlet & Violet for me. The creative interpretation of the battle system combined with the Mega Evolution battles truly makes this Pokémon a joy to play again. The fact that the game holds your hand quite a bit and the story is as transparent as cling film is something I’m more than happy to accept.
    • 83 Metascore
    • 90 Critic Score
    Battlefield 6 is Battlefield at its best. The game looks impressive and the audio is, as we’ve come to expect from DICE, absolutely top-tier. But this time, the rest of the package is just as strong. With the return of traditional classes, crisp hit registration and a wide arsenal of weapons, there’s a solid foundation in place to keep Battlefield relevant for months, and maybe even years, to come. The single-player campaign also deserves praise: it doesn’t feel like a box-ticking exercise, but like a meaningful addition. Battlefield 6 once again bursts with the spectacle that made the series famous, even if the amount of content at launch could have been a bit more substantial.
    • 87 Metascore
    • 90 Critic Score
    The beat ’em up foundation of Absolum is smooth and fluid, and the roguelike twist adds the necessary depth, making it almost endlessly replayable. In recent years, quite a few games have shown how cool beat ’em ups used to be. Absolum shows how brilliant the genre can truly be from now on.
    • 71 Metascore
    • 60 Critic Score
    As a big fan of the first two games - and even the mobile spin-off Very Little Nightmares - I can’t help but feel disappointed by Little Nightmares 3. It falls short on the creepy vibes the series is known for, and the story lacks impact. After introducing a partner in the second game, full co-op was the logical next step, but the gameplay remains shallow, and the absence of local co-op is a missed opportunity.
    • 87 Metascore
    • 80 Critic Score
    Super Mario Galaxy and Super Mario Galaxy 2 are excellent 3D platformers, and it’s nice that the second installment is now also playable on modern hardware. Still, I’m disappointed by the way the ports have been handled. Nintendo is asking a significantly higher price per game than with Super Mario 3D All-Stars, the last time Super Mario Galaxy was brought to Switch. In return, there’s only some new side content, while nothing meaningful has really been added in terms of gameplay. That said, these remain two of the best games ever made, bundled together in one package.
    • 79 Metascore
    • 70 Critic Score
    Dying Light: The Beast may not be groundbreaking, but with Beast Mode, Castor Woods, and a few surprisingly fun side quests, it delivers enough chaos and enjoyment to have you grinning as you tear through hordes of zombies.
    • 86 Metascore
    • 85 Critic Score
    Silent Hill F delivers with a fantastically atmospheric Japanese setting that feels nothing like the town we know so well. Hiniko is a strong character whose journey drew me in and at times left me shocked. Her village is increasingly overrun, and Hiniko herself undergoes a transformative journey. The monstrous forms that terrorize her are grotesque and at times – thanks to their movements and striking presentation – truly terrifying. Fighting them certainly leaves much to be desired and often proved frustrating. Still, that doesn’t take away from the fact that Silent Hill F is a bold step forward that succeeds wonderfully in what it sets out to achieve as a horror game.
    • 95 Metascore
    • 95 Critic Score
    Hades II delivers an excellent sequel to a fantastic game. It does just enough new things to feel refreshing, while never forgetting what made the first entry so great. The game looks stunning and plays beautifully on the Switch 2. With a bit of effort, you can finish it in just a few hours, but at that point, you’ve really only seen the tip of Olympus. Hades II has become one of the best games of the year and is one everyone should definitely try. With Blue Prince, Expedition 33, Donkey Kong Bananza, and Hades II, it’s going to be tough to decide what my favorite game of the year will be. But Hades II absolutely deserves to be in that conversation.
    • 86 Metascore
    • 80 Critic Score
    Ghost of Yotei is a very safe sequel to Tsushima. In terms of gameplay, it builds further on what Tsushima already did well. It innovates little in that regard, but it does address every issue I pointed out in my original review of Ghost of Tsushima. On paper, that’s fantastic. Unfortunately, because of its stronger focus on the main character, Ghost of Yotei loses sight of the story of the world around her. Ghost of Yotei matches its predecessor well, but because of its missed storytelling opportunities, it fails to surpass Ghost of Tsushima.
    • 82 Metascore
    • 80 Critic Score
    Sonic Racing Crossworld brings back everything its predecessor was missing and delivers a packed, solid racer.
    • 88 Metascore
    • 83 Critic Score
    For me, Final Fantasy Tactics The Ivalice Chronicles felt like a warm, nostalgic embrace. I loved puzzling with the many Jobs to get through battles in as few turns as possible and without losing any of my units. The game would easily have scored at least one point higher if it had been in 2D-HD, but that doesn’t take away from the fact that this is a wonderfully polished version of a game that, even 30 years later, is still fantastic to play.
    • 77 Metascore
    • 88 Critic Score
    FC 26 is without a doubt one of the best football games in years – perhaps even the best since FIFA 17. This time, the developers have genuinely listened to the fans, rather than just making empty promises. The game – including its servers – feels fast and smooth, making it simply enjoyable to play again. You don’t boot up FC 26 because you feel you have to, but because you want to. In terms of new modes, FC 26 isn’t revolutionary, and graphically we would have liked to see a bit more progress. Still, that hardly takes away from the overall package, which once again guarantees hundreds of hours of fun.
    • 82 Metascore
    • 75 Critic Score
    NBA 2K26 is once again a decent installment of the annual basketball series. In terms of gameplay, it feels noticeably smoother, especially on the offensive side of the court. On the flip side, defenders seem less effective. The story mode in MyCareer is surprisingly entertaining and comes with an original European twist. Still, certain aspects of the various game modes could have been fleshed out much better, and in many ways, it feels almost identical to last year’s game. On top of that, in-game purchases still take far too central a role in NBA 2K.
    • 78 Metascore
    • 90 Critic Score
    LEGO Voyagers may look like a simple kids’ game, but it turns out to be a short, heartfelt journey full of detail and charm.
    • 81 Metascore
    • 85 Critic Score
    Borderlands 4 is a rock-solid co-op game that will keep you busy for dozens of hours. The story isn’t its strength, but the hunt for the best loot is pure fun.
    • 92 Metascore
    • 100 Critic Score
    Hollow Knight Silksong exceeds all expectations. Team Cherry manages to create an amazing ever expanding world that has a new challenging adventure around each corner. You feel that every little detail of this game has been hand crafted with so much love and attention. Silksong is an artful masterpiece at a price tag of only €20.
    • 62 Metascore
    • 60 Critic Score
    For a game that started out as a passion project, it’s impressive how far it has come. But as a finished product, it feels like a rough diamond that was never truly polished.
    • 77 Metascore
    • 60 Critic Score
    Cronos: The New Dawn is a game with a ton of potential, with an amazing atmosphere and interesting story, but the horror is undermined by poor balance, broken combat and technical issues.
    • 60 Metascore
    • 60 Critic Score
    Blurb: Hirogami has a cool visual style and simple, old-school design principles, though they don’t always shine through equally well.
    • 77 Metascore
    • 60 Critic Score
    The first few hours of Hell is Us are fantastic. You find yourself in an unfamiliar world torn apart by war, with shrieking, humanoid demons and ancient mysteries hinting at something earth-shattering, but once you pierce that bubble, the shaky foundation becomes clear.
    • 71 Metascore
    • 60 Critic Score
    With a poorly thought-out combat system, an uneven story, and an open world that is largely empty, developer Twirlbound falls into familiar pitfalls as they did before.
    • 79 Metascore
    • 85 Critic Score
    Gears of War: Reloaded hasn’t aged evenly across the board. The movement system and NPC AI in the campaign definitely show their age. Even so, it remains a game with a rock-solid foundation that’s still worth playing today. PlayStation players in particular—who never had the chance to experience this amazing franchise before—are in for a treat. Xbox players, don’t worry, there’s plenty for you too, with a bonus chapter and the ultimate way to play the game in 4K at 120 FPS.
    • 87 Metascore
    • 100 Critic Score
    Shinobi: Art of Vengeance is a brilliant action game that plays just as wonderfully as it looks. It’s easy to pick up, yet packed with depth thanks to a combo system you learn organically. The game continuously expands both combat and exploration with new abilities. Above all, it looks breathtaking with a unique painterly style and stunning lighting effects. Every level is crammed with secrets and extra challenges that provide countless hours of fun. The bosses are tricky, but they never gave me the feeling I couldn’t overcome them. Shinobi: Art of Vengeance is the kind of action game they rarely make anymore – and it plays even better than it looks.
    • 83 Metascore
    • 75 Critic Score
    Is Metal Gear Solid Δ: Snake Eater the ultimate version of this legendary classic? Honestly, not really. It’s a competent remake, but because Konami plays it so safe, I feel there’s little reason to pick up this new version – especially considering the issues on PC. On consoles it might be a different story, but unfortunately we haven’t been able to test those yet. The game looks stunning, but in this remake it feels too easy. If you’ve never played Metal Gear Solid 3 before, you can pick up MGS Δ without hesitation. Purists, however, will undoubtedly remain loyal to the original versions. What I mainly hope is that Konami takes the right lessons from this remake. Fans are craving a true continuation of the series. A remake of a game that still holds up perfectly well will never score outstandingly. Hopefully Konami won’t misinterpret that as a lack of interest in the franchise and put Metal Gear Solid back on ice.
    • 69 Metascore
    • 70 Critic Score
    Heartworm is an intriguing ode to the survival horror games of old. It looks and plays like a first-generation PlayStation title, complete with a wonderfully atmospheric soundtrack. Sam’s story feels personal and sincere, though it doesn’t quite stick the landing. What truly matters, however, is the exploration, the horror, and solving puzzles in a twisted world. Heartworm presents some very strong ideas, though it sometimes only uses them a handful of times, and the game can definitely feel too easy at points, which undermines the horror a bit. Even so, I believe Heartworm does enough to be worth the time of Resident Evil and Silent Hill fans.
    • 88 Metascore
    • 80 Critic Score
    Sword of the Sea is a visually stunning but short experience that, despite its length and minor issues, left a strong impression on me.
    • tbd Metascore
    • 90 Critic Score
    Nightwatchers adds a load of high-quality content to a game that’s already excellent. If there was ever a time to pick up Against the Storm, it’s now.
    • 60 Metascore
    • 75 Critic Score
    Drag X Drive proves that the mouse function of the Joy-Con 2s is no gimmick, but can be a true game-changer when used the right way. The controls are remarkably precise and intuitive, making the short 3v3 matches feel tight, smooth, and surprisingly intense. The absence of local co-op feels like a missed opportunity, especially for a game with such a strong social focus. In terms of content and visual style, the game also drops the ball somewhat, with little variety and a rather cold presentation. Even so, the innovative controls create such an addictive flow that you’ll keep coming back for “just one more match."
    • 73 Metascore
    • 78 Critic Score
    Mafia: The Old Country feels like a return to the original Mafia titles, and that’s exactly what I was hoping for. A linear experience with excellent presentation, exceptional acting, and a solid story. Unfortunately, the combat and stealth are mediocre, but sufficient to keep the story moving. Fans of the series will definitely enjoy it. With the relatively low entry price, I hope potential fans will be tempted — and that this won’t be the last we see of the Mafia franchise.
    • 84 Metascore
    • 90 Critic Score
    Ninja Gaiden: Ragebound masterfully translates the fast-paced action the series is known for into a modern retro title. Thanks to beautifully detailed pixel art, a modern mission structure, and excellent level and boss design, it not only succeeds in letting you relive the Ninja games of the previous century, but even surpasses them. It certainly doesn’t play like Ninja Gaiden on the NES did, but perhaps like how you remember that game through the rose-tinted lens of nostalgia.
    • 82 Metascore
    • 90 Critic Score
    PEAK starts off simple but evolves into a hilarious and strategic co-op game packed with clever mechanics, dynamic biomes, and surprisingly deep gameplay. A charming, fresh must-play at a ridiculously low price.
    • 74 Metascore
    • 55 Critic Score
    Wuchang: Fallen Feathers offers little to no original ideas and fails to successfully mimic its biggest sources of inspiration.
    • 74 Metascore
    • 70 Critic Score
    Enchanted by Nature is an impressive expansion for players who enjoy playing with occult Sims in The Sims 4, but the nature-themed content is minimal and takes too much of a backseat.
    • 68 Metascore
    • 60 Critic Score
    Shadow Labyrinth shows that it understands what it takes to be a solid Metroidvania, thanks to its varied environments and gameplay, but it lacks finesse and polish in its execution.
    • 82 Metascore
    • 78 Critic Score
    Tony Hawk’s Pro Skater 3+4 is a fresh hit of nostalgia, though it doesn’t land quite as hard as the first remake. Iron Galaxy has clearly put in a solid effort to bring the games into the modern era, but a few things still slip through the cracks.
    • 72 Metascore
    • 80 Critic Score
    Robocop: Rogue City – Unfinished Business is a great follow-up to its 2022 predecessor. While it’s an expansion with a few imperfections, it easily delivers more than enough value for its modest price tag.
    • 53 Metascore
    • 55 Critic Score
    Somewhere inside Hunter x Hunter: Nen x Impact there’s a fantastic game waiting to shine. Unfortunately, a sparse character roster, minimal single-player content, and a lackluster online experience so far keep it from truly standing out. I sincerely hope the post-launch content can polish things up a bit — even if it’s just for the few hardcore players who’ll stick around that long. As it stands, the game doesn’t offer enough single-player content to convert Hunter x Hunter fans into fighting game players, nor is it polished enough to satisfy those who already are.
    • 91 Metascore
    • 88 Critic Score
    Donkey Kong Bananza is the second must-play title of 2025 for Nintendo Switch 2 owners. From start to finish, the game puts a smile on your face—one that won’t fade even after the credits roll. Bananza offers a great deal of freedom, features a fantastic soundtrack, and looks stunning 99% of the time. Add to that the excellent platforming elements and the unique twist of the transformations, and I can’t help but wholeheartedly recommend this game.
    • 82 Metascore
    • 80 Critic Score
    Despite a few caveats, Against the Storm remains a game that grabs you and doesn’t let go. It’s challenging, tactical, and consistently fresh. The combination of city-building and roguelite elements works surprisingly well, and it feels like the developers have chosen depth over spectacle. The balance between threat and reward, control and chaos, makes every run exciting. You have to think, plan, and endure – and if you fail, you fail with a lesson in your back pocket.
    • 74 Metascore
    • 60 Critic Score
    Without spoiling anything, I can say that the plot of Ruffy and the Riverside ends with massive sequel bait. I sincerely hope developer Zockrates Laboratories gets the chance to actually make that sequel. I'm not saying that because Ruffy and the Riverside is such a great game – quite the opposite. The game does control smoothly, has a cool art style, and a fantastic soundtrack. More than anything, though, the ‘swap system’ deserves a place in a better title than this one. Now that the characters, world, art style, and game systems have been established, the studio just needs to tie them together in a better way in a follow-up. There’s clearly a lot more potential in the world of Ruffy than this game manages to deliver.
    • 89 Metascore
    • 92 Critic Score
    Death Stranding 2: On the Beach is a game that exceeds even my wildest dreams in terms of production value. It is by far the most visually stunning game I’ve seen on the PlayStation 5, accompanied by a soundtrack from Woodkid that reaches similarly impressive heights. The game has clearly taken past criticism into account, resulting in a much more accessible experience. Death Stranding 2 is certainly no walking sim, although it does start at a walking pace. Beyond that, it’s a groundbreaking game with an emotionally gripping story, making it one of the best PlayStation 5 exclusives to date. Meanwhile, Elle Fanning and Troy Baker manage to steal the show – their performances alone are reason enough to play the game.
    • 79 Metascore
    • 75 Critic Score
    With Sonic X Shadow Generations, Shadow brings his own set of levels that can easily match the quality of Sonic's. Thanks to Shadow's many interesting superpowers, some of these levels even manage to surpass that level of quality. However, it also exposes a bigger problem within the franchise. Even the best-designed levels in the series don’t always shine due to inherently imprecise controls and mediocre camera work. As such, Sonic X Shadow Generations is an excellent celebration of everything Sonic has achieved over the years—but it also highlights what needs improvement in the future.
    • 64 Metascore
    • 65 Critic Score
    FBC: Firebreak offers strong co-op gameplay, solid gunplay, and an atmospheric world, but is held back by repetitive missions, low difficulty, and a lack of communication options. For 40 euros, it's fun for a few evenings, but it lacks a compelling reason to keep coming back.
    • 76 Metascore
    • 75 Critic Score
    Raidou Remastered makes the slower, heavily outdated original a lot more accessible, allowing its atmosphere to be experienced more easily today. At the same time, it has to make significant changes to the original framework to achieve that. I’d love to see the second game get a remaster as well, but if Atlus truly wants to make the subseries relevant again, it would be better off launching an entirely new title. If Raidou Remastered has taught me anything (again), it’s that Raidou is more than worth it.
    • 85 Metascore
    • 90 Critic Score
    Cyberpunk 2077 is just as impressive on the Nintendo Switch 2. It includes the fantastic base game and its equally strong expansion, and it runs remarkably well. The game looks stunning — especially in handheld mode — and performs great, particularly when you enable the performance mode’s framerate boost. In handheld mode, the analog sticks lack a bit of precision, making motion controls almost essential. It's a shame you can’t dynamically switch between gamepad and mouse controls. Still, Cyberpunk 2077 is a fantastic experience that will keep you engaged for many hours in a beautifully crafted world.
    • 81 Metascore
    • 80 Critic Score
    Rune Factory: Guardians of Azuma introduces unusually major changes to the Rune Factory series. At the same time, it keeps the core largely intact: you’re still doing mostly the same things as in previous titles, only this time most of the repetitive tasks are delegated to your villagers. As a result, the game can focus more on story, action, and adventure — and it works out well. It respects the player’s time better, and the improved combat systems and interesting environments do not disappoint. Not every Rune Factory fan will appreciate this direction, but as far as I’m concerned, it’s exactly what the series needed.
    • 95 Metascore
    • 100 Critic Score
    I find it hard to say whether Tears of the Kingdom is worth revisiting on the Switch 2 for returning players. I haven’t had that experience myself, after all. Plus, the €10 upgrade only gets you a higher resolution, HDR, and a more stable framerate — nothing that truly shakes things up functionally. That said, I do expect that almost anyone with a save file from 2023 still has plenty left to do before reaching 100%. For new players or returning Zelda fans who walked away from Breath of the Wild disappointed back then, I’d say: give it a chance. After playing Tears of the Kingdom, I’m still not entirely convinced — I’d love to see a brand-new, traditional Zelda on the Switch 2. That said, I’ve come to appreciate the direction Zelda took in 2017 a lot more now.
    • 83 Metascore
    • 90 Critic Score
    The heavy subject matter full of big questions, the stressful gameplay loop, and the consequences of a failed mission make The Alters far from an easy game to get through. However, it’s also one of the most original and emotionally impactful games I’ve played in a long time. On paper, a game where you survive by working together with your own clones sounds incredibly ambitious—especially for a relatively small studio in Poland. But with The Alters, 11 Bit Studios has once again delivered a fantastic, grim, and deeply engaging survival title.
    • 78 Metascore
    • 69 Critic Score
    Dune: Awakening might just be one of the most challenging, difficult, and entertaining survival games I’ve ever played, with the survival aspect standing out head and shoulders above the rest. However, the combat, story, repetitiveness, and the sheer number of bugs are genuinely disappointing. Still, if you're a fan of the Dune universe or simply love survival games, Dune: Awakening is a must-play.
    • 80 Metascore
    • 75 Critic Score
    FAST Fusion is a delightful racer with lightning-fast gameplay and some cool new mechanics. The game doesn’t offer a huge amount of content, but that’s perfectly fine for a price of 15 euros. Once again, FAST proves to be the ideal racer to alternate with Mario Kart. Visually, the game runs incredibly smoothly, although I do hope the image quality in handheld mode gets a bit of an upgrade through a patch.
    • 86 Metascore
    • 85 Critic Score
    Mario Kart World is the ultimate evolution of the series, bringing together everything that worked before into one ambitious game. Racing feels more creative than ever, and despite a few setbacks, it’s an impressive experience.
    • 54 Metascore
    • 55 Critic Score
    All in all, the Nintendo Switch 2 Welcome Tour is a decent little game that you can finish in an afternoon. The tech demos are fun to try out, and the minigames are fairly amusing as well. However, when it comes to the quizzes and the hidden object sections, the game really misses the mark for me. I definitely wouldn’t spend money on it—especially since it's essentially just an interactive manual and tech demo. In that regard, Nintendo could learn a lot from Sony, which bundled a far better game disguised as a tech demo for free with the PlayStation 5.
    • 70 Metascore
    • 70 Critic Score
    The extra content isn't particularly special, but the minigames do help position To a T more as a game than an experiment. Still, it contains all the experimental craziness you’d expect from Keita Takahashi. To a T is once again an absurd trip that only Keita Takahashi could create. It’s not the longest or most profound game you’ll experience this year, but it overflows with charm, humor, and Takahashi’s unique personality.
    • tbd Metascore
    • 90 Critic Score
    Monster Train was already brilliant, but this sequel streamlines the experience while making it fairer and more challenging. I thoroughly enjoyed the wealth of options and the constant sense of progression as you unlock new content. Every run can play out completely differently thanks to the many variables, and there’s plenty to dive into with challenge runs and other optional modes. Factions have strong synergies, and there are countless paths to success. The new art style and soundtrack are impressive, but the true star is the gameplay – a must-try for any fan of tactical games, deckbuilders, and roguelikes.
    • 86 Metascore
    • 95 Critic Score
    Fantasy Life i: The Girl Who Steals Time feels like it was made by fans of the original with the mindset: let’s fix everything that could be improved and make what was already good even more fun. And in my opinion, Level-5 has absolutely succeeded. The game is accessible yet impressively deep. Each of the fourteen different Lives has something unique to offer, and the game is packed with fun activities, quests, and secrets to discover. Longtime fans already know that Level-5 has delivered plenty of great RPGs in the past, but I didn’t expect the leap in quality over the original to be this significant. Then again, these are the kinds of surprises we gamers live for.
    • 77 Metascore
    • 92 Critic Score
    Elden Ring Nightreign is a bold and surprisingly successful evolution of the Elden Ring we know. With this co-op spin-off, FromSoftware proves that the world of Elden Ring also thrives in a more social setting, without compromising on challenge or atmosphere. In fact, the presentation during certain boss fights might even surpass the original, precisely because so much attention has been paid to it. The addition of teamplay, roguelite elements, and nostalgic bosses from earlier titles results in a game that feels both familiar and refreshing.

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