ICXM's Scores

  • Games
For 490 reviews, this publication has graded:
  • 59% higher than the average critic
  • 8% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 In Between
Lowest review score: 10 Lichdom: Battlemage
Score distribution:
  1. Negative: 34 out of 490
490 game reviews
    • 65 Metascore
    • 60 Critic Score
    While Pirate Pop Plus is not the deepest experience, it does bring new life to an old classic format which is not only a joy to play in quick, short bursts, but can also easily keep you entertained for long periods of time.
    • 61 Metascore
    • 60 Critic Score
    Perception is a short experience but a bit of a dull one for those looking for a good story. It can be really frightening, especially if it manages to play into your own personal fears and crawl under your skin, but the story is nothing super fresh or remotely interesting. The game’s mechanics can be too frustrating and unpredictable which is a shame because there’s a lot of potential at the game’s core. If it weren’t for the game’s fantastic sound design, it may be a complete swing and a miss but it’s more of a foul ball in this case. If you’re looking for a really juicy new horror game, you may have to wait for something like The Evil Within 2 later this year.
    • tbd Metascore
    • 60 Critic Score
    There’s clearly a great game here, but I’ll be playing it on PC instead.
    • 70 Metascore
    • 60 Critic Score
    Like so many before it, Pix the Cat has tried to tap into the nostalgia of old arcade games at the expense of innovation. Those old games had solid gameplay and the replayability that defined the genre. Pix the Cat is a competent arcade game, but overall it lacks anything to make it special or memorable. I really was hoping for a bit more out of this title, but I was left out in the cold.
    • 61 Metascore
    • 60 Critic Score
    With such a broken and frustrating experience, the story fades behind the utterly teeth-gnashing music and you quitting altogether. I liked the game, but it needs more polish. A lot more polish.
    • 69 Metascore
    • 60 Critic Score
    If you compare Resident Evil Zero to a game like Gears of War: Ultimate Edition, you realize how inadequate it is. Some might find this comparison unfair but it really isn’t.
    • tbd Metascore
    • 60 Critic Score
    I really liked Industry Giant 2, I just think it is lacking in replayability.
    • 66 Metascore
    • 60 Critic Score
    Hyper Void is a solid entry into an ageing genre; with top of the line visuals and sound only made frustrating at times due to lack of difficulty options. Veterans of the genre will look at the game as a welcome addition but the more casual gamer might find Hyper Void at the tougher end of their spectrum.
    • 54 Metascore
    • 60 Critic Score
    The game is certainly enjoyable, but on a personal level has little replay ability. Combat is relatively OK, but runs out of enjoyment quickly, as you spend time avoiding enemies and their attacks, plus any environmental hazards.
    • 77 Metascore
    • 60 Critic Score
    Those feeling truly nostalgic for Wasteland or Fallout 1 or 2 might enjoy themselves here, and those heavily invested in RPGs will assuredly find some features redeeming, but for the general population of gamers Wasteland 2 is an old game with old mechanics attempting to disguise itself as something new. It’s just as bland as the desert future that it foretells.
    • 69 Metascore
    • 60 Critic Score
    If you’re into not killing many zombies, and solving simple puzzles with a been-there-done-that story, I would suggest you get Deadlight. I for one don’t seem to know why they actually remastered this game since it’s better left on the Xbox 360, where it’s more relevant.
    • 59 Metascore
    • 55 Critic Score
    As a huge fan of the genre, even I would say Subject 13 is a pass. The puzzles eventually left me feeling incomplete as the difficulty spike was unwarranted and unwanted. The final puzzle is also one of the biggest letdowns I have had in a while. I really hope the developers keep trying as I believe they have something here, but I would wait for Subject 14 or Subject 15 first.
    • 57 Metascore
    • 55 Critic Score
    Sniper: Ghost Warrior 3 is a broken experience on Xbox One. If the multitude of bugs and horrendous frame rate were fixed, the game would be quite enjoyable as a lower-budget Far Cry 4. As it stands, however, the games needs excessive patching before it becomes a viable experience to charge $60 for. CI Games need to release a patch as soon as possible on Xbox One.
    • 71 Metascore
    • 55 Critic Score
    Overall, This Is the Police has some nice aesthetics and good voice acting along with a few good ideas in terms of a strategy simulator, but not much else worthwhile. The writing could use more polish and so could the storyline. Had the developers focused on meaningful missions, it would’ve elevated the game considerably. Unfortunately, we’re stuck with a reminder of what could’ve been.
    • 33 Metascore
    • 55 Critic Score
    On paper, the game sounds brilliant but they just don’t execute it properly.
    • 63 Metascore
    • 55 Critic Score
    Most of my time that was spent in the game involved standing still waiting for strawberries to grow or to repair one of my towers. This completely negates its supposed fast-paced feel and replaces it with almost a clutter effect. This interruption causes you to miss important events that could cost you the game.
    • 60 Metascore
    • 55 Critic Score
    The Town of Light is a fantastic story trapped inside a bad game. Tedium, repetitiveness and extremely slow movement combined with a purposefully dreary locale halt what could’ve been a great package. If you’re looking for a deep, emotional story that explores the abuse of mental patients in the 20th century, The Town of Light is well-written and features an ending that will definitely stick with you.
    • 66 Metascore
    • 55 Critic Score
    Flatout 4 isn’t a bad game, it’s just a massive disappointment for what could’ve been a fantastic return to the series. With some of its physics problems removed and more track content, Flatout 4 has the potential to be a good arcade racer with a lot of charm. For now, however, Flatout 4: Total Insanity will be laid back to rest.
    • 53 Metascore
    • 55 Critic Score
    While I was a big fan of the free version of Doodle God, I cannot recommend Doodle God: Ultimate Edition. The main reason is that there is not enough of a difference to consider this game “Ultimate.” The lack of some ads and the ability to complete the game without waiting for my “energy” to recharge is not enough to warrant a premium version of the free game. This is only amplified by the awkward controller inputs. I really hope the next Doodle God puts Xbox players first if they want to be taken seriously on our platform of choice.
    • 68 Metascore
    • 55 Critic Score
    WRC 6 is a subpar rally simulator with an identity crisis, lack of content and borderline stressful gameplay.
    • tbd Metascore
    • 50 Critic Score
    Infinite Air is a major letdown, broken at launch and still having minor frame rate issues after title updates. All that's left is a mixture between an overpriced bad simulator and a hard arcade snowboarding game. All things considered, hardcore fans may be pleased with this title, not because of how good it is, but as I said, due to the lack of snowboarding games currently on the market. Here's hoping Steep lives up to the hype.
    • 72 Metascore
    • 50 Critic Score
    Anima: Gate of Memories had so much potential, but a series of missteps produced a merely average game.
    • 73 Metascore
    • 50 Critic Score
    A barebones and lifeless open world experience that suffers from a lack of innovation, repetitive gameplay, and poor mission design. Its characters are interesting on their surface level and its laughs are cheap, if they make you laugh at all, but Agents of Mayhem is certainly Volition’s most disappointing entry in the Saint’s Row-Red Faction universe.
    • tbd Metascore
    • 50 Critic Score
    I really am not sure what Valhalla Hills was trying to accomplish. It is a bit god simulator without the fun of being able to terrorize your humans. It is like a city simulator, but the city gets destroyed every few minutes as a new map is generated. It is like a puzzle game where every puzzle is solved the exact same way. I really liked the first few levels of this game while it was new and fresh, but it just doesn’t have the staying power I was hoping it would have.
    • 53 Metascore
    • 50 Critic Score
    Active Soccer 2 DX tries to bring back the fun experience of a football video game like the Sensible Soccer games rather than the realistic aspects like FIFA and PES but, unfortunately, it has some issues at the moment, such as the clumsy menus, the glitched player animations, and the buggy football rules system that seems to have a random situation.
    • 74 Metascore
    • 50 Critic Score
    Still a mediocre platformer disguised in a shell of awesome art. The difficulty and enemy encounters need to be reworked.
    • 30 Metascore
    • 50 Critic Score
    It feels more like Soda Drinker Pro is made for annoying YouTubers to yell at and drive a few extra sales. It is sad to think that the developer did not have enough faith in Vivian Clark to allow it to shine on its own without being trapped in a gimmick.
    • 69 Metascore
    • 50 Critic Score
    I can only hope that Nightmares from the Deep 2 is not a sign of what is to come, and only lasts as a single misstep from a developer that I quite like.
    • 73 Metascore
    • 50 Critic Score
    While Anode is striving to take on the giant that is Tetris, I think it fails to be a game of that caliber. There is magic in the simplicity that is Tetris, and Anode just comes off too brash and in-your-face. While the game is not bad, it just doesn’t do anything special. I find it to have only a small amount of enjoyment that putters out quickly.
    • 65 Metascore
    • 50 Critic Score
    In order to improve the experience, 2Dark needs a complete rewrite and significant work on its mechanics. There are way too many distractions in the game for it to stand out. Currently it’s poorly designed, narratively shallow, and relies upon cheap shocks instead of crafting a truly compelling game. It’s a shame that a game with so much potential is let down by gimmicks.
    • 65 Metascore
    • 50 Critic Score
    Kitty Powers' Matchmaker is a fun little mobile game centered around finding love for desperate hipsters that has managed to find itself on consoles. Like a child in an adult conversation, it feels out of place. The game is well designed and colorful, but it can't be given to kids due to the overarching innuendos splashed across the world. With that in mind, the game seems to be a strange entry on Xbox One, with this reviewer finding it hard to place and to justify it being on the console in the first place. As a mobile game I would recommend it instantly because playing it in small doses on the go is fun, but I think console gamers demand deeper experiences.
    • 53 Metascore
    • 50 Critic Score
    Solar Shifter EX has so much potential but is let down by its ridiculous difficulty due to the choices made by the developers.
    • 65 Metascore
    • 50 Critic Score
    The story has its moments but the puzzles, horror elements and glitches are so severe that it prevented me from enjoying the game.
    • 63 Metascore
    • 50 Critic Score
    I personally can’t think of a reason to play this game when there is already Forza Motorsport 6, which is superior in every aspect you can think of.
    • 68 Metascore
    • 50 Critic Score
    If you are a hardcore Star Trek fan and can look past the clunky controls and bland visuals, there is a lot of great customization options available to the player. Casual fans of Star Trek might be turned off by the games repetition, complexity and awkward controls.
    • 69 Metascore
    • 50 Critic Score
    Without rather some serious improvements or a sale that brings it down to a more reasonable price, Lock’s Quest is probably not worth your time or money. The developers needed to do more when bringing it over to Xbox One.
    • 48 Metascore
    • 50 Critic Score
    Obviously a significant problem from the start is improving the controls. The constantly-changing camera angle and sluggish movement would make it difficult for many gamers, regardless of disability. It’d be great to have more auditory cues in the soundtrack as well, to improve accessibility for gamers with vision loss. Although it might detract from the aim of creating a tense environment—which I’d argue isn’t present anyway—a map of the house that fills in as you explore would make the game instantly much more accessible.
    • 72 Metascore
    • 50 Critic Score
    As a long-time fan of the original Mirror’s Edge, I was happy to hear about a new game in the series, but I should have been prepared for the worst. To be fair, I may be exaggerating. Catalyst may not be a terrible game to most people. In fact, it’s a totally playable, completely okay, thoroughly mediocre title.
    • 32 Metascore
    • 50 Critic Score
    Demanding $50 for Ghostbusters which is clearly designed as a much smaller title is unforgivable and honestly, approaching fraud.
    • 54 Metascore
    • 50 Critic Score
    There are some good elements in the game, as always, but they’re bogged down by uninspiring gameplay.
    • tbd Metascore
    • 50 Critic Score
    This package will only appeal to nostalgic gamers and members of the new generation won't even purchase them because of the way they look. By releasing the same old product on Xbox One, Bandai Namco has limited their audience already.
    • 61 Metascore
    • 50 Critic Score
    Kick & Fennick doesn’t really have enough to stand out amongst other, better platformers on the Xbox One.
    • 55 Metascore
    • 50 Critic Score
    Black and White Bushido is simple. Without much complexity to itself mechanically, and a tiny amount of content available for the price, this isn’t a game that you need to jump out and buy straight away. Outside of the draw of its unique color-based mechanic, Black and White Bushido is an extremely average indie title that would be tempting to pick up during a sale but undeniably forgettable outside of one.
    • 63 Metascore
    • 50 Critic Score
    Overall, Dangerous Golf is a fun and addictive game if you can tolerate the blurry graphics and low-resolution presentation. To be honest I didn’t have an issue with them but I know gamers who might
    • 74 Metascore
    • 50 Critic Score
    Once again, do not buy Stories: The Path of Destinies unless the developers fix the many issues that shouldn’t have appeared in the first place.
    • 78 Metascore
    • 50 Critic Score
    I can see endless potential for a game centered on civilians rather than one centered on the all-too-common soldier stories, but this game just isn’t that one.
    • 49 Metascore
    • 50 Critic Score
    Ready at Dawn took a fun concept and churned out a rather average game. The gameplay itself is good, but little content and meaningless progression make it unappealing. New multiplayer modes and additional features in the future could improve it with the proper support, but Deformers lacks any real hook in its current form. It’s hard to recommend Deformers to anyone when it costs $30 and is packed with insufficient value to warrant that price.
    • 65 Metascore
    • 50 Critic Score
    Having a poor UI, lack of objectives, slow pacing, and self-limitations, there's not much room left for strategy or fun.
    • 58 Metascore
    • 50 Critic Score
    For what it is, Pixel Heroes: Byte & Magic succeeds in accomplishing what it sets out to do. It’s an unapologetic retro game that looks to capture the nostalgia of an era in gaming long gone. But while it does succeed in doing that, it remains to be seen if many gamers will actually find that enjoyable.
    • 63 Metascore
    • 50 Critic Score
    How to Survive 2 isn’t a bad game but it does feel uninspired. Following the same basic principles of the original as well as the majority of its gameplay structure, How to Survive 2 feels more like an expansion—or a large patch—than a new game.
    • 73 Metascore
    • 50 Critic Score
    An average experience. I tried to care about it considering it’s the last chapter in a good game but it disappoints. It feels like a major step back from The Taken King.
    • tbd Metascore
    • 50 Critic Score
    Frizzy isn't a terrible game. It has a decent setup. Unfortunately, it ends up being an average title overall with the control scheme impacting the gameplay so greatly.
    • 61 Metascore
    • 50 Critic Score
    Episode two is a bland entry to a so-far uninspiring series.
    • 59 Metascore
    • 50 Critic Score
    The content might be great but it is severely lacking when it comes to the technical department.
    • 50 Metascore
    • 45 Critic Score
    I have heard that the co-op at least offers the fun of another player, but I can’t imagine anyone would find this game entertaining for more than a single session. Between the repetitive quests, boring gameplay, and numerous glitches, I’d recommend skipping AereA entirely. The thing is - music-themed games with retro inspiration can be done well; this just isn’t one of them.
    • 54 Metascore
    • 45 Critic Score
    With more polish and time, Soul Axiom could have turned out to be an amazing experience. There was potential in its narrative and puzzles that was wasted by poor presentation and level design. Soul Axiom had decent individual parts that never quite coalesced into a satisfying whole.
    • 33 Metascore
    • 45 Critic Score
    There are far better farming simulation games available that mix fun with realism to create a worthwhile experience. I would recommend you check them out instead.
    • 59 Metascore
    • 40 Critic Score
    While the game can be fun in short bursts, the gameplay loop is designed around you playing for extended periods of time. This, combined with subpar visuals and fairly simplistic gameplay, makes Lost Sea an unrecommendable title compared to similar games on Xbox One.
    • 49 Metascore
    • 40 Critic Score
    May have some fleeting enjoyment, but mostly fails to deliver.
    • 48 Metascore
    • 40 Critic Score
    In its current state I can’t recommend Adam’s Venture: Origins to anyone on Xbox One. If you have a decent gaming machine, go and buy it on Steam. It’s cheaper and a much better experience even on modest devices.
    • 59 Metascore
    • 40 Critic Score
    While the game can be exciting and fun, with the occasional awesome level, it spends most of its time being frustrating and cheap.
    • 65 Metascore
    • 40 Critic Score
    Land It is not a bad game, it’s an incredibly average game that is more suited to a phone or tablet than it is on a console.
    • 55 Metascore
    • 40 Critic Score
    Bit Dungeon+ is not very fun. I really didn’t enjoy my time with it even though this game belongs to my favorite genre. I spent ten hours in Bit Dungeon+ and I will say that is enough. The game did not give me any internal or external motivation to replay it. The difficulty spike, clunky controls, underwhelming music, and disappointing artwork lead to a game that is much weaker than it should be.
    • tbd Metascore
    • 40 Critic Score
    It just doesn’t fit consoles well. It might be visually pleasing and a rather unique take on a tower defense game, but the gameplay is repetitious and frustrating. It failed to keep me hooked for over 15 minutes at a time.
    • 66 Metascore
    • 40 Critic Score
    Overall, Cobalt is a side-scrolling adventure that features devastatingly horrible level design, useless deaths and an overly frustrating time constraint system that handcuffs you to a paddle-less boat while it takes the death plunge over the falls.
    • 59 Metascore
    • 40 Critic Score
    Releasing a six-year old port onto the Xbox One without reworking the graphics will probably keep this title from any hope of success and the control scheme shows that this game still feels at home on PC, especially while on horseback.
    • 59 Metascore
    • 40 Critic Score
    GunWorld 2 is a disappointing action-adventure platformer that tries to be challenging for all the wrong reasons.
    • 65 Metascore
    • 40 Critic Score
    Battle Worlds: Kronos is a series of half-measures that never add up to a whole.
    • 46 Metascore
    • 40 Critic Score
    Coffin Dodgers could have been the Kart-racer that fans of the genre were waiting for. It also could have been good. Instead, Coffin Dodgers is an extremely limited and mediocre attempt at creating a Kart-racer that somehow manages to stutter along on hardware that should far exceed the requirements of this title. This, along with its low texture quality, low-poly models and basic to the point of boring gameplay—Coffin Dodgers looks and plays as old as its cast.
    • 49 Metascore
    • 40 Critic Score
    It's great to see a game that still tries to keep old couch competitive multiplayer gameplay alive, but unfortunately, In Space We Brawl isn't exactly the best game out there for that. The game fails to keep the player interested in it for more than a couple of games until the lack of variety and overall claustrophobic and chaotic arenas start to slowly take the fun out of it.
    • 53 Metascore
    • 30 Critic Score
    Shadwen attempts to mesh the genres of stealth-action and puzzle games in order to create a unique experience in an original medieval world, but its time-control mechanics have little purpose other than to conceal the broken AI and the tedious gameplay.
    • tbd Metascore
    • 30 Critic Score
    Kyurinaga’s Revenge is not a good game. While it is a lot more competent than it’s hack-and-slash predecessor, developers Recotechnology have created a sub-par, unfinished experience with terrible co-op gameplay and slapdash level design.
    • 42 Metascore
    • 30 Critic Score
    This game has clearly had love put into it from the team, without the bugs and limited content I could easily see it being worth your time and money. Sadly, in its current state, you’re better off playing something else.
    • 66 Metascore
    • 30 Critic Score
    Earthlock is one of the hardest games to critique. Whilst everything works and is at least competent, everything feels very lacklustre and underwhelming with Earthlock only offering the bare minimum of what a turn-based RPG can offer.
    • tbd Metascore
    • 30 Critic Score
    Playing Mordheim is an exercise in tedium. It’s slow, dreary, ugly, frustrating and repetitive, with no sense of excitement and a distinct lack of polish. The amount of numbers and stats and rules the game has give the illusion of strategic depth, but this one simply belongs in the depths.
    • tbd Metascore
    • 30 Critic Score
    I think FreezeME is a game that should be avoided. From redundant level design to terrible visuals and controls, this game does not do anything special. While the game is not unplayable, it is uninspired and uninteresting.
    • 48 Metascore
    • 30 Critic Score
    Apart from the graphics and premise of shooting aquatic paranormal creatures, there really isn’t much here. This is a shame because the concept is so unique that it just feels like a wasted opportunity.
    • 40 Metascore
    • 30 Critic Score
    While initially ‘Slain!’ seems like it should be a great product with its gorgeous pixel-art, it only takes a small time for everything to fall apart thanks to countless bugs, repetition and God-awful combat. ‘Slain!’ needs to be improved in almost every aspect before I can even think of recommending it to anyone, metal-fan or not.
    • 46 Metascore
    • 30 Critic Score
    Verdun is a perfect example of why PC games cannot just be copied to console without care and thought. Poor graphics, server connection issues, and terrible controller remapping hold this game back from being successful on console. In addition to being needlessly inaccessible, Verdun spoils the potentially interesting content it has to offer with crashes, lag, and disconnections.
    • 37 Metascore
    • 30 Critic Score
    Grand Prix Rock 'N Racing is dull. It’s boring. Bad AI mixed with awful physics and a progression system that causes the game to be infuriating from the get-go, Rock 'N Racing is one of the worst racers I’ve played on the Xbox One.
    • 33 Metascore
    • 25 Critic Score
    Troll and I is a mess of an experience all the way through. With bare-bones gameplay, Xbox 360-era graphics and an atrocious frame rate, Troll and I is not worthy of anyone’s time at its $50 price tag.
    • 44 Metascore
    • 25 Critic Score
    The stages consist of boring, repetitive platforming and the occasional object manipulation puzzle.
    • 49 Metascore
    • 20 Critic Score
    Overall, the biggest obstacle for disabled gamers is the same one for non-disabled gamers: the game-breaking bugs.
    • 50 Metascore
    • 20 Critic Score
    Skyling is a port of a mobile isometric maze game that is shoved onto Xbox One with no thought or effort put in. The controls are often unresponsive and usually cause you to die.
    • 36 Metascore
    • 20 Critic Score
    Overlord: Fellowship of Evil is not even vaguely, remotely fun. The gameplay is horrible to control, frustrating to endure and monotonous to the point of having less variation than one of those tabletop metronome ball things. It wastes the concept and offers nothing to anyone that has ever heard of another videogame.
    • 35 Metascore
    • 10 Critic Score
    Although the visuals are indeed terrible, they are the least of this game’s problems. I was wrong to be optimistic; I’ve played plenty of dreadful games on Xbox One, but this is one of the worst ones yet.
    • tbd Metascore
    • 10 Critic Score
    By far the most appalling thing about Lichdom: Battlemage is not its dull method of storytelling, its unsatisfying combat, its convoluted crafting system, or even its game-breaking frame rate issues. The most appalling thing is the sheer lack of sincere communication and apology from Maximum Games, who have released the most utterly broken Xbox One game that I have ever played and have demanded a whopping $50 for it.
    • tbd Metascore
    • 10 Critic Score
    I can't see how a completely stripped-down and buggy experience will appeal to anyone.

Top Trailers