Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Monument Valley: Forgotten Shores | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
-
- Critic Score
A more coherent and compelling story than the first marred by an occasional lack of direction. [July 2013, p.66]- Hyper Magazine
Posted Jun 9, 2013 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
With the possible exception of the Katamari games, there are few other series that have as good a grasp on scale as God of War. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
You have been here before, and you'll be back again. [Nov 2012, p.74]- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
Sleeping Dogs is an addictive diamond in the rough with a compelling story and insane combat only slightly let down by poor driving and racing mechanics. [Oct 2012, p.54]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
A beautiful, dynamic, unforgiving and remarkably snowy RTS that perfectly showcases the absolute hell that was the Eastern Front. [Aug 2013, p.64]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
There's not a whole lot of variety to this one, but it's excellent fun all the same. [Sept 2013, p.84]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
A charming game, but ultimately not a very good one. [Nov 2013, p.80]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
It has enough depth and twisted charisma to make it worth your time. [May 2014, p.70]- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Dec 27, 2013 -
- Critic Score
A lengthy, well-balanced tactical RPG best suited to Pokefans new to the strategy arena. [Oct 2012, p.66]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Bitterback isle is a wonderful dungeon and a pleasure to explore, but as a package Dark Arisen is let down by Capcom's cynical attempt to squeeze more cash out of dedicated fans. [June 2013, p.74]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
Rises to the occasion, even if it's not quite "Metal Gear" solid. A slightly tweaked, Kojima-written sequel would be perfect. [Apr 2013, p.61]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Everything is tied together by yet another gorgeous soundtrack by long term Sakaguchi collaborator and true mater of the art, Nobuo Uematsu. [May 2012, p.62]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Customisation and upgrades keep Luftrausers compelling over the long-term. [June 2014, p.70]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
A blast to play either way, Infamous: Second Son's only detractor is its rigid morality (and floaty imprecise climbing mechanics). Let us swim in the muddied waters. [June 2014, p.55]- Hyper Magazine
Posted May 3, 2014 -
- Critic Score
A grim, tight, wonderful story of prostitution, loan-sharking and power plays. [Issue#254, p.59]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
With limited content that is painfully slow to unlock, not to mention issues with AI and multiplayer, Forza 5 scrapes by as [a] decent launch title thanks to its immaculate presentation. [Feb 2014, p.70]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
A meticulous, engaging game and accomplished sequel that improves upon its predecessors in an organic way series fans will appreciate. [Jan 2013, p.55]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]- Hyper Magazine
Posted Jun 23, 2014 -
- Critic Score
An excellent game, identical to the original in many respects, but bigger and more engrossing. [June 2012, p.75]- Hyper Magazine
Posted May 14, 2012 -
- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
Old fashioned in all the right ways (and some wrong ones too). [Issue#255, p.60]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
It's hard to fault Lego Batman 2, but it's hard to get very excited about it either. [Sept 2012, p.79]- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
A unique and captivating multiplayer experience that rewards team work over personal glory. But make sure you bring friends for the true experience. [Nov 2013, p.62]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
Super fun on your own, but needs more freedom in co-op. [Issue#257, p.72]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
A surprisingly engaging campaign with a slew of co-op options, let down by okay graphics and inconsistent connectivity. Get some. [Aug 2012, p.66]- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
Succinct, smart, tight, fresh, mature and beautiful. One of the year's standout titles. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
It's great, but not quite as strong as either series' peak. [June 2014, p.66]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
It looks really nice, but Lionheart Tactics never shines. [June 2014, p.79]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
An enjoyable bed-and-bus time distraction that is perhaps just a sequel away from greatness. [Apr 2014, p.60]- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
It's Gears 3, minus pacing and ambition. It's still fantastically enjoyable, but it's easily the least interesting Gears game. [June 2013, p.64]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
It's forceful, gotta give it that. [Issue#251, p.82]- Hyper Magazine
Posted Aug 12, 2014 -
- Critic Score
It's a little too easy to get far fast though. [May 2012, p.29]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Improved immeasurably by its clean, amusing art style and general sense of verve. [May 2013, p.82]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
It's a mess of fun at a fraction of the price of a full Vita title. Insanity. Get into it. [May 2012, p.80]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
An enjoyable, addictive rhythm experience with some great music, but it's not quite up there with the genre's best. [Oct 2012, p.67]- Hyper Magazine
Posted Sep 18, 2012 -
- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Not without its lazy patches, but the highest point in a series now spanning over 15 games. [Oct 2013, p.63]- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
Often too frantic and awfully repetitive, but the Platinum in its veins shines through. [Nov 2013, p.75]- Hyper Magazine
Posted Oct 3, 2013 -
- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
Amazing design, solid mechanics and gorgeous presentation. An impressive effort from newcomers Revenge. [July 2012, p.74]- Hyper Magazine
Posted Jul 8, 2012 -
- Critic Score
The Last of Us meets The Sims, mashed, salted and served with a few lumps. [Oct 2013, p.64]- Hyper Magazine
Posted Sep 4, 2013 -
- Critic Score
A briefly mesmerizing trip backwards through sonic space that never quite coalesces into an essential purchase. [Nov 2012, p.64]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Designed specifically for Rock Band fans that have held onto their DLC. If that's you, this is great fun. [Nov 2012, p.67]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Codemasters' down the line look at racing doesn't quite make it to the final podium. [July 2013, p.74]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Like a "best of" The Walking Dead, 400 Days is brief and exciting, even if it feels a little more like a demo than a game. [Sept 2013, p.75]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
As intricate and rewarding as any 2D Mario game, provided you're willing to put the effort and time into appreciating its depth. Flaccid otherwise. [Oct 2012, p.56]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
The game has the look and feel of an easier-going version of Trials, but it's actually quite challenging. [June 2012, p.29]- Hyper Magazine
Posted May 15, 2012 -
- Critic Score
Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
There are a few dud mini-games, but Nintendo Land does a good job at highlighting the strengths of the new system and the potential of asymmetric multiplayer. [Feb 2013, p.64]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
Starhawk is building a strong reputation as THE online title for PS3 players. [Aug 2012, p.72]- Hyper Magazine
Posted Jul 19, 2012 -
- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
A great survival horror with combat that exacerbates the tension rather than distracts from its. [Oct 2012, p.65]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Crysis 3 reunites the outfit with a voice, Prophet, and his supposed buddy, Psycho and tells you that only one set of sentient long-johns can save the world. It’s a functional excuse for the action but uninspired, much like the bulk of the game. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
The Little Engine that Could of action RPGs. [Issue#250, p.56]- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
An excellent combination of detailed combat mechanics, gripping progression, and well thought out pay-to-play options. [May 2014, p.72]- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
The addition of Sealed Deck mode makes this the best Duels yet, but the requirement of microtransactions for deck slots leaves a rather sour taste. [Sept 2013, p.78]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
An impenetrable, ultra-repetitive, pretentious mess with few redeeming features. Feh, indeed. [July 2013, p.63]- Hyper Magazine
Posted Jun 9, 2013 -
- Critic Score
ZombiU is too packed full of controls and gameplay ideas to make a cohesive whole, but it's still a welcome addition to the genre. [Jan 2013, p.58]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Putting the mysterious "f" back in "freakin' su-weet." [Nov 2012, p.77]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Mortal Kombat continues to nail the low bar it sets for itself, but we wouldn't want it any other way. [July 2013, p.75]- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Mar 9, 2014 -
- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
An extremely esoteric game, but discovering every single thing it offers doesn't really matter. [Issue#257, p.78]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
From around the halfway mark onwards, The Line is a gripping, at time harrowing, and unforgettable experience. [Sept 2012, p.66]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
A fun and clever attempt at something fresh that doesn't quite live up to its full potential. [Sept 2012, p.77]- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
A bloated, unwieldy mess. A game whose lofty ambitions are only matched by the gravity of its failures. Well, at least it is pretty. [Nov 2013, p.64]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
A few rough spots do little to tarnish this energetic and purely fun and unpretentious FPS. [Aug 2013, p.78]- Hyper Magazine
Posted Jul 21, 2013 -
- Critic Score
This is old school gaming down to the core, and we welcome its return. [May 2012, p.76]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
An inventive and imaginative strategy title that will slap a big grin across the face of anyone looking for something different. [Oct 2013, p.65]- Hyper Magazine
Posted Sep 4, 2013 -
- Critic Score
Fun rhythm mini-games, but it can't match up against the various games it emulates. [July 2012, p.70]- Hyper Magazine
Posted Jun 13, 2012 -
- Critic Score
If this is the quality we can expect of Kickstarter games, then bring on Project Eternity and Doublefine Adventure. [Oct 2013, p.57]- Hyper Magazine
Posted Sep 4, 2013 -
- Critic Score
The combination of light-hearted side-story and new ideas results in a title that is fun to play, even with the repetition of stages. [May 2012, p.64]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted May 15, 2012 -
- Critic Score
Madden 25 includes enough changes to keep the game fresh and enjoyable for the fans of the series. [Nov 2013, p.71]- Hyper Magazine
Posted Oct 3, 2013 -
- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
In the case of Shootmania Storm, access to a thriving community is really needed. [June 2013, p.70]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
Quite frustrating and difficult to get into. It doesn't have the 'just one more go' pull these games need. [Aug 2013, p.82]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
A strange little game whose mysteries feel empty when you reflect upon them. Stick with Phoenix Wright. [Sept 2013, p.83]- Hyper Magazine
Posted Aug 8, 2013 -
- Hyper Magazine
Posted Jul 8, 2012 -
- Critic Score
A great reinterpretation of what makes Mario work. [March 2013, p.72]- Hyper Magazine
Posted Feb 10, 2013 -
- Critic Score
If you're down with the pet system, you'll find this game to be a highlight of the series. [Nov 2012, p.81]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
There's something in Infinity for everyone (although there's slightly more for your kids.) [Nov 2013, p.74]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
Even losing a game of Awesomenauts is still fantastic fun. [Aug 2012, p.80]- Hyper Magazine
Posted Jul 19, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Deduct [20] points if you're only gonna play it once. [June 2014, p.62]- Hyper Magazine
Posted May 3, 2014