Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 50 Metascore
    • 50 Critic Score
    The one thing that New Flashback has going for it is that it comes bundled with Better Flashback, which you can access via the main menu. [Nov 2013, p.66]
    • Hyper Magazine
    • 49 Metascore
    • 60 Critic Score
    The gameplay is very much by-the-numbers for the genre. [May 2012, p.81]
    • Hyper Magazine
    • 49 Metascore
    • 50 Critic Score
    It all feels a bit soulless and it'll more than likely just make you hungry for a better-produced, richer arcade racing experience instead. [May 2012, p.81]
    • Hyper Magazine
    • 45 Metascore
    • 40 Critic Score
    Aside from a few moments of tank on robot action, Tank! Tank! Tank! fails to live up to the promise of its gloriously stupid name. [March 2013, p.84]
    • Hyper Magazine
    • 45 Metascore
    • 60 Critic Score
    Not as bad as the wost Aliens games, yet it's also not in the same league as the very best, leaving ACM to meandering in the space system of mediocrity. [Apr 2013, p.69]
    • Hyper Magazine
    • 44 Metascore
    • 40 Critic Score
    This entry has gone horribly awry. [May 2012, p.83]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    I can't believe what a disaster this game is. [June 2014, p.64]
    • Hyper Magazine
    • 42 Metascore
    • 20 Critic Score
    The style is problematic and the substance is all but absent. [Aug 2012, p.78]
    • Hyper Magazine
    • 41 Metascore
    • 20 Critic Score
    The worst possible anniversary tribute to a character that deserves so much better. A turgid, tragic piece of sh.t. [Jan 2013, p.79]
    • Hyper Magazine
    • 38 Metascore
    • 40 Critic Score
    Unlike the sublime Telltale game based on the same license, Survival Instinct reeks of cheap tie in cash grab. [June 2013, p.71]
    • Hyper Magazine
    • 38 Metascore
    • 20 Critic Score
    The Sisyphean feat of defeating a level doesn't leave you elated, but instead gives you the urge to release the boulder and let it crush you to death so you don't have to do it all over again. [Sept 2012, p.69]
    • Hyper Magazine
    • 32 Metascore
    • 30 Critic Score
    This is worthless, rote action, done much better elsewhere. [Nov 2012, p.78]
    • Hyper Magazine
    • 28 Metascore
    • 10 Critic Score
    Some games are so bad they're endearing. Rambo is not one of these. It's an insult to games and gamers alike. [May 2014, p.78]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    You might not keep coming back, but you'll enjoy the time you spend with it. [Sept 2012, p.31]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    Good fun and quite aesthetically pleasing, but the tilt controls are strictly binary and there's not much to keep you coming back. [Sept 2012, p.31]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    The tilt-based gameplay is extremely imprecise and not a lot of fun, but the upbeat, funky chiptune soundtrack is awesome and infectious. [Oct 2012, p.25]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    This is conceptually cool, as you man helicopters, firefighters, and other units all at once, but also quite dull. [Dec 2012, p.29]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    It's a rather zen experience thanks to some sharp sound design. [Feb 2013, p.31]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    Offers up the insanity we've come to expect from the Benami label, if not the cohesiveness. [Feb 2013, p.31]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    It'll kill time adequately. [May 2013, p.82]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    There's a great feeling of responsiveness to Finger Hoola that makes the wold weird project work, more or less. [June 2013, p.84]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    Guilty fun. [July 2013, p.84]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    There's just something infectiously funky and likable about the whole thing. [Aug 2013, p.82]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    You need to finish the game in one sitting, which isn't a huge task, but it's an unnecessary burden. [Nov 2013, p.80]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    The soundtrack is fun. [Feb 2014, p.84]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    Manages to carve out an identity for itself in a crowded genre. [Feb 2014, p.85]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    The sort of game that feels great in your hands. [March 2014, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    It's a novelty, really, but a moderately effective one. [May 2014, p.82]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    Space Breaker would work a lot better if it just slowed down a bit. [Issue#249, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 40 Critic Score
    This is fairly unobtrusive for a free to play game, but you might as well stick with Trials Frontier. [Issue#250, p.74]
    • Hyper Magazine
    • tbd Metascore
    • 90 Critic Score
    This is the best version of Diablo III to date. It feels right, it's hugely addictive and it has the ability to dilate local spacetime like a good ARPG should. [Issue#253, p.65]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    A real screen snapper. [Issue#254, p.75]
    • Hyper Magazine
    • tbd Metascore
    • 90 Critic Score
    It's a must-play. [Issue#255, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    As it grows more complicated it also becomes more satisfying. [Issue#257, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    If "Lovecraft inspired" immediately excites you, this is definitely worth a look. [Issue#257, p.79]
    • Hyper Magazine

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