Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 74 Metascore
    • 90 Critic Score
    The speed at which Railway Empire progresses is similar to that of 2003’s Sid Meier’s Railroads! and that moves it decidedly outside of the realm of rail transport simulation titles such as Transport Fever and Railroad Tycoon. I was a bit afraid at first that this would hamper my enjoyment but nothing could be further from the truth. It’s a tremendous amount of fun and sinking 80 hours into the game has left me far from bored. I keep going back for more and I find new strategies to up my game with every playthrough. For an action oriented rail game that was never meant to cater to my train tycoon simulator itch, that’s a deviously masterful trick.
    • 74 Metascore
    • 80 Critic Score
    Arkham Origins is a very good but very familiar game. It lacks the spice of originality that made the previous two games great.
    • 74 Metascore
    • 65 Critic Score
    Reigns: The Witcher is a perfect marriage of IP and indie mechanics. By evolving the objective system into the deeper Inspirations mechanic, Nerial has ensured that every "Game Over" feels like a step forward rather than a step back.
    • 74 Metascore
    • 90 Critic Score
    Sins of the Fathers is an excellent point-and-click adventure offering a strong and engaging story.
    • 74 Metascore
    • 80 Critic Score
    It’s a rich experience with an abundance of soul and a unique vision; there’s no need to wait ten years for that glitzy triple-A game to ape its conventions and follow its narrative ambition.
    • 74 Metascore
    • 90 Critic Score
    TopSpin 2K25 comes in a polished package. Both single-player and online matches feel good (though a ping differential can cause havoc), and feel lovingly crafted. A few presentational flourishes heighten the experience, but most importantly it's a game that rewards your efforts to improve at playing it. While it would have been nice to see a simulation-type focus on the life of a professional tennis player to flesh out the experience, the truth is, it doesn't need it to feel like a great package. It caters to those who want to continually improve and take on the world after conquering the tournament circuit, and also to those that just want a solid tennis game to play against AI or friends.
    • 74 Metascore
    • 75 Critic Score
    The Thaumaturge is a very strange title, both intentionally and sometimes unintentionally as well. On the surface level, it's a dark, narrative-driven game filled with morally-ambiguous choices which will oftentimes influence specific events in the story.
    • 74 Metascore
    • 80 Critic Score
    Alone With You is a truly unique animal, the strength of its writing and characters is a testament to the artistic merit within the growing ‘interactive novel’ scene. Instead of simply using science fiction as a backdrop for laser guns, space battles and alien babes, Alone With You engages its audience as adults. It examines what it is to be human through the genres of science fiction and romance, genres often man-handled or abused by the medium. It kept me guessing, with it avoiding the clichéd plot twists and contrivances that I expected.
    • 74 Metascore
    • 85 Critic Score
    That relatively minor negative aside, Unknown Number was a lot of fun and is easy to recommend for those looking to play a short, novel game that brings its ideas together well. Actual decision points are relatively limited, so replay value isn't particularly high, but the experience is fun enough the first time through that that isn't a big drawback. I appreciated how Unknown Number became a bit more personal and expanded some of its concepts towards the end, and I'll definitely be in line to check out a sequel, spiritual or otherwise, if godolphin games ever makes one.
    • 74 Metascore
    • 90 Critic Score
    Neversong is an absolute gem. It's apparent that a lot of love and time went into making this game brilliant. The story, gameplay, characters, and soundtrack all come together masterfully to create a dark, unsettling, yet whimsically fun experience. For a game roughly 3-4 hours long, the journey through this atmospheric world was nothing short of impressive. I would strongly recommend this title to everyone.
    • 74 Metascore
    • 85 Critic Score
    Even though Kingdom can be very frustrating at times - especially in the beginning when you have no clue what to do or what to expect - it’s also one of those “sucks, I died AGAIN. Let’s just try ONE more time!” games.
    • 74 Metascore
    • 88 Critic Score
    Blackguards 2 is an immensely satisfying turn based strategy game that brings an enticing story and high-quality balanced combat to the table.
    • 74 Metascore
    • 90 Critic Score
    Insurgency is a breath of fresh air and I can easily see myself playing it every chance I get.
    • 74 Metascore
    • 80 Critic Score
    Dawn of War Definitive Edition is a faithful transfer of the original game, warts and all. More of a simple modernization effort to get the game to run on more recent systems than anything else. That said, the game has a few glaring issues that really should have been resolved before this rework hit the shelves.
    • 74 Metascore
    • 80 Critic Score
    The action is engaging and challenging, largely due to massive mobs and a versatile list of enemy types. If you can live with its admittedly minor flaws, this run-and-gun game is worth your time and money.
    • 74 Metascore
    • 88 Critic Score
    As golf games go, PGA Tour 2K21 matches any other that I have played recently. And although Wii Sports Golf will still get a run with the younger members of my family, the ease of which rookies can get into PGA Tour 2K21 makes it a game for everyone. Whether you want to play on Beginner and have all the visual aids, or you want to play on Legend where you’ll have to do everything for yourself, PGA Tour 2K21 provides you with that option. With some lovely courses, simple controls, a range of game styles and a slick TV broadcast style presentation, PGA Tour 2K21 will enable golfers the chance to keep hitting the links, even when they’re stuck at home in lockdown or due to bad weather.
    • 74 Metascore
    • 70 Critic Score
    It's clear there is a lot of love and passion put into it. The good, for the most part, outweighs the bad as it is quite charming and fun when you're not fighting against the wonky camera or frustrating glitches. I would recommend Penny's Big Breakaway only to fans who love the genre. If Evening Star can take what they've learned here and iron out the kinks, then I think they could make something truly spectacular.
    • 74 Metascore
    • 77 Critic Score
    Although I loved the absurdism and the art, it did lose its charm after a while because EVERYTHING was absurd, and so I found my absurdist baseline shifted while playing.
    • 74 Metascore
    • 90 Critic Score
    The Raven: Legacy of the Master Thief is an easy experience to recommend. The mystery is well-written and expertly delivered. At times, it feels as if gameplay is a support to narrative instead of the other way around, but it remains cleverly crafted and fun.
    • 74 Metascore
    • 70 Critic Score
    Where the Water Tastes Like Wine is a game that is difficult to recommend for those who prefer their games to unfold at a pace faster than plodding. While much of the game excels in drawing you in, the deliberately slow pace works against it more often than not. But for those who are looking for a truly interesting adventure game that, for better or worse, takes its time to share its stories, Where the Water Tastes Like Wine makes for a captivating experience.
    • 74 Metascore
    • 90 Critic Score
    As far as detective games go, Agatha Christie's Murder on the Orient Express is one of the best modern offerings on the market. The game's handful of obvious flaws are outweighed tenfold by the many other areas where it goes above and beyond. Agatha Christie's Murder on the Orient Express is not just one of the best detective games of this year. It's a game other similar investigation games should compare themselves against in years to come.
    • 74 Metascore
    • 80 Critic Score
    As you’d hope it would in a fast-paced game like this, combat is fluid and fun. As you play you’ll unlock access to new characters that come with unique perks, new upgrades, and new weapons that will become available for selection/purchase in subsequent playthroughs. You’ll also be able to pick up equipment and resources that drop from enemies and bosses, but you can only take two weapons with you at a time.
    • 74 Metascore
    • 90 Critic Score
    Expeditions: Viking spins an absolutely wonderful tale of exploration and conquest. The setting, the story, the ambiance –my imagination ran wild in ways you’d expect to experience reading a good fantasy novel. Betrayal angered me, new friendships elated me, and changing the balance of power in Britain made me feel equal parts devious and mischievous. Reconstructing my home, making it safe, strong and prosperous made me feel proud of my achievements. Every battle, every camp site and map scrubbed clean of its hidden treasures felt like it played a part in the grand scheme of things. There aren’t a lot of games that can pull something like this off even adequately. Expeditions: Vikings does it masterfully.
    • 74 Metascore
    • 65 Critic Score
    If they had put another year of development toward it, maybe then we would've seen what we were hoping it would be.
    • 74 Metascore
    • 70 Critic Score
    This is a game that is crying out for either a more sparsely populated map with more deliberate encounters al la Breath of the Wild, or a more fast-paced hack-and-slash combat system.
    • 74 Metascore
    • 87 Critic Score
    In all, Mail Time is a fun, if short, experience that can remind people what it is they love about 3D platforming without requiring a lot of investment to learn controls or plot related subjects. The only real issue from my perspective being the lack of a map. That being said that lack isn't too much of a problem compared to the tranquil and enjoyable atmosphere of this easy-going game, making Mail Time a charming delight of a game that has left this reviewer wanting quite a bit more.
    • 74 Metascore
    • 70 Critic Score
    Crookz: The Big Heist is a game with a lot of options, but not enough of a sandbox to use them all in. A bit of the unknown would be nice to liven up the action a bit.
    • 74 Metascore
    • 36 Critic Score
    There’s truly a decent game here with its foundational systems that could be developed into a more well-rounded title. But as it stands this is a £45 game, it is neither fair nor warranted that this game is just okay. Codemaster’s had already promised ahead of its release that Grid (2019) would be receiving a bevy of further racetracks, cars and modes for its player base. Yet with a dwindling interest, this seems too little too late.
    • 74 Metascore
    • 79 Critic Score
    So should you buy Street Fighter V? It depends how invested you are in the series; if you’re a rabid fan, by all means get this now and master the characters while waiting for the updates. If not, or if you’re a casual player, wait until after March for the additional features to be implemented.
    • 74 Metascore
    • 65 Critic Score
    Vandals is the type of game that offers an enjoyable challenge on mobile platforms, for which the game is also available. I could spend hours with it if I could pull it out of my pocket at the dentist office. With Vandals being on my PC, I still find it fun, but I feel I am required to sacrifice time for another game that I probably want to play more.
    • 74 Metascore
    • 81 Critic Score
    In all, Neon Abyss is a beautifully made game that does their chosen genre justice, demonstrating a beautiful atmosphere and a challenging yet rewarding experience, when either the dice rolls in your favor or you manage to do well even despite a bad hand being given to you. If luck is on your side, Neon Abyss is chaotic fun as a run ‘n gun and bullet hell, and if luck took a sick day, well, you can still manage to accomplish a surprising amount. Now if you’ll excuse me, I’m gonna try another run...
    • 74 Metascore
    • 78 Critic Score
    In all Pac-Man World: Re-Pac is a quality coat of paint that allows for gamers to experience an era of Pac-Man's history that was previously only available on the fifth console generation. It's a fun platformer with appealing visuals, smooth gameplay, and a simple but nevertheless charming story.
    • 74 Metascore
    • 50 Critic Score
    Mordheim: City of the Damned had the potential to be an interesting and challenging game. The progression system is deep and filled with interesting choices and options, and the Warhammer Fantasy Universe provides sturdy groundwork to create your own tale on top of. But the gameplay is monotonous, the technical issues are annoying and the game is among the most frustrating I’ve played in some time.
    • 74 Metascore
    • 55 Critic Score
    Maybe Cris Tales has an audience among very small children but in almost every case you’d be better off digging up an old copy of Chrono Trigger. That said, this is Dreams Uncorporated’s first game, and while I'd hardly call Cris Tales a good game, it shows considerable promise in visual flair if nothing else. I’ll be curious to see where they go from here.
    • 74 Metascore
    • 89 Critic Score
    There’s no way of skirting the issue – this game is a Zelda clone, through-and-through. From the bombs and arrows to the comically oversized chests you find them in, Oceanhorn is a mere re-skin mod away from being the Zelda release for PC we all so desperately long for. In fact, this may well be the closest we will ever get.
    • 74 Metascore
    • 85 Critic Score
    Warhammer 40k Darktide is an excellent sci-fi co-op FPS experience that will likely be enjoyed for years to come. While not quite reaching the same quality level of their initial Warhammer 40k End Times: Vermintide title back in 2015, Darktide is something that both diehard Warhammer fans, and co-op FPS fans in general, can mutually appreciate.
    • 74 Metascore
    • 74 Critic Score
    Although Assassin's Creed Rogue has many similarities to both Assassin's Creed III and Blag Flag, it does combine the main gameplay features of sailing, exploration and combat rather well.
    • 74 Metascore
    • 77 Critic Score
    Romeo is a Dead Man has so much to offer and introducing some of those genre-splicing mechanics had me grinning ear to ear. Unfortunately, I think the one area where Romeo is a Dead Man stumbles is in the core combat gameplay loop, which you'll be engaging with every mission. I feel if it forwent the hack and slash elements and took on a more strategic style it would've been a lot more enjoyable, and there were several boss fights that I found quite obnoxious and mechanically frustrating. However, do not let the combat dull this blade too much, I am still so impressed with this level of creativity and ingenuity, and I found everything else to be such a joy. The world would be a boring place without Suda51 and Grasshopper Manufacture.
    • 74 Metascore
    • 60 Critic Score
    TRI
    The mechanics of the TRI work well, allowing a unique puzzle experience, but the frustrations of finding my way around the later levels ultimately diminished what could have been a much more enjoyable experience.
    • 74 Metascore
    • 90 Critic Score
    The game reminds me vaguely of a kind of Mount and Blade in space, which should be good news for those of you looking for a sci-fi game with those elements, because in my eyes they are hard to really find. But I know that Ceres is not going to be for everyone and I highly suggest you see if you can get your hands on a demo before you go ahead and purchase it.
    • 74 Metascore
    • 60 Critic Score
    I do still recommend this game to anyone who has had their curiosity piqued by this title’s setting and enrapturing environment. From what I can see online, I’m in a minority of those who have encountered this game-ending bug. As such, I encourage your own exploration of In Other Waters into the depths that I just couldn’t reach.
    • 74 Metascore
    • 70 Critic Score
    As a love letter to the nostalgia of the ‘80s cartoon, despite its high points the game feels fleeting and leaves you wishing for the full potential of the licence to be realised.
    • 74 Metascore
    • 70 Critic Score
    Forgive Me Father is a perfectly competent first-person shooter that successfully manages to integrate a lot of elaborate elements, such as a fairly unique art style, as well as creating an engaging progression system, and has more than enough content to keep even a speedy player engaged for a decent length of time. However, where it falls short is in its implementation of the most basic details, such as sound design, hit registration, and level design. For someone who’s not looking for anything exceptional, but just a solid, relatively fast-paced shooter to pass a couple of hours playing, Forgive Me Father will be right up your alley. But if you’re aiming your sights higher, then maybe you’re better off letting this particular title sink back to the crushing depths of your nearest ocean.
    • 74 Metascore
    • 70 Critic Score
    If you do have the patience to spend five minutes setting up your turns, and dig the idea of taking a team of mercenaries into battle, then the game’s concept, aesthetics and complexity will give you a challenge that you have a right to brag about for years to come.
    • 74 Metascore
    • 85 Critic Score
    In all Relicta is a challenging puzzle game with a lot of beauty to it, whether it's the music, the visuals, the “Ah-Ha!” moments that any good puzzle can give you when it's solved, or even in Patel’s entertaining interactions with the other characters. As a lover of puzzles, I can say for sure the ‘just one more puzzle’ vibe is strong with this one, so I recommend Relicta to any fan of the genre, it’s got literal magnetic attraction.
    • 74 Metascore
    • 85 Critic Score
    The decision to make Hex a strategy game was a smart choice, translating John’s famous precision and actions in a way that an FPS game simply couldn’t achieve. Whilst it’s a shame that Bithell Games couldn’t get Keanu Reeves on board with his co-stars, Hex proves to be a fun experience, one which challenges players but is never unfair in its difficulty. It’s a solid adaptation of the franchise and will leave fans satisfied.
    • 74 Metascore
    • 80 Critic Score
    Headlander occupies a space of being a game which is a great deal of fun to play to completion over a weekend. While some of the game mechanics are fairly unique, it’s not trying to do anything complex. Anyone who’s played this type of game before will feel right at home from the early going, and although some sections are difficult, they shouldn’t have any trouble progressing through the game at a good pace. It’s a shame some of the story sections and dialogue aren’t funnier, but that doesn’t stop Headlander being a game well worth your time.
    • 74 Metascore
    • 84 Critic Score
    And although some further variation in the side missions and challenges would have been appreciated, in the end, Mirror’s Edge Catalyst is simply one of those games that is better than the sum of its parts.
    • 74 Metascore
    • 90 Critic Score
    Virginia is a really, really cool little piece of media as long as you know what you’re getting yourself into.
    • 74 Metascore
    • 85 Critic Score
    Dead in Vinland eclipses its predecessor in almost every way. If you felt Dead in Bermuda was catering too much to a more casual experience, you’ll find plenty to love here. There’s a ton more depth and the additional combat sequences really add flavour. The game would benefit from being a bit better balanced at its default difficulty settings though.
    • 74 Metascore
    • 75 Critic Score
    Shadow Warrior is the reboot nobody seemed to ask for but are lucky to have gotten anyway. The game is good, bloody fun and a bloody good time.
    • 74 Metascore
    • 72 Critic Score
    Arma III is the best representation of realistic warfare I've seen to date, and I for one can't wait to see what the community cooks up for it. For now, however, it is a bit too skinny for its breeches.
    • 74 Metascore
    • 61 Critic Score
    Drox Operative is an absolutely unique game. There is nothing quite like it out there and if you are looking for that new experience, you are guaranteed to find it here.
    • 74 Metascore
    • 85 Critic Score
    The story itself feels very much like filler content, but the missions in the single player and survival do have their hooks in me.
    • 74 Metascore
    • 78 Critic Score
    Lego 2K Drive provides an entertaining setting that will have older players reminiscing about playing with Lego in their backyards, whilst giving younger gamers a chance to experience the same thing in a virtual world. The almost fully destructible Lego environments allow players to drive unimpeded for the most part, cruising around Bricklandia at their own leisure, completing whichever quest they want. The ability to customise your rides in the garage adds to the fun aspect with gamers able to create their own outlandish vehicles. And with the ability to play in split screen co-op, Lego 2K Drive is the perfect opportunity for families to sit on the couch together smashing through Lego towns on their way to winning the Sky Trophy.
    • 74 Metascore
    • 65 Critic Score
    A mobile-game-depth “me too” game that is beautiful and serviceable but ultimately uninteresting...There are games out there that are more Master of Orion than this Master of Orion.
    • 74 Metascore
    • 69 Critic Score
    Forts has been well designed and implemented. The controls and gameplay are simple and the levels are generally quite engaging. Having the three difficulty settings will no doubt allow gamers of all ages and skill levels to enjoy themselves as they watch the enemy fort explode into countless pieces. The Campaign mode can get a little familiar by the time you hit the middle levels, but the variation in visual settings and secondary goals does make it more interesting. And the developers have been patching and adding new features to the game, and it is great to see that they are quick to fix any issues that the community is having whilst adding their own improvements to the game. With the fun visuals and dialogue, Forts is a great game for everyone in the family.
    • 74 Metascore
    • 85 Critic Score
    Oriental Empires is a confusing game. There’s a lot to enjoy about it: the interface, the campaign map and the general style of the game are very appealing and perfectly on point with its theme. As a historical game, it’s great, but as a strategy game, it’s not sure entirely what it is. To put it plainly, the battle system isn’t good, and that would be fine if it felt like it wasn’t a necessary component of the game. There isn’t enough settlement management to cut battles out completely and go for victory via an alternate route. Without the Civilisation-esque buildable tile improvements and without the trade, there isn’t actually much to do other than to settle, accrue income, queue buildings and diplomatize. I’m sure like most 4Xes, time and technology bring greater depth, but I can’t see them improving the battle system. So if you’re a Civilization player and combat feels secondary to you, then I would recommend maybe looking this up, as it is a beautiful game and feels historically accurate. If you’re a Total War player, however, and battles are a must to you (like me) I would say stay away, or at least wait for a rainy day and a Steam sale.
    • 74 Metascore
    • 60 Critic Score
    Overall, I can see the game appealing to puzzle-loving gamers of about equal level or experience and ability - perhaps even romantically involved couples, as the developers suggest. For gamers looking for a bit more casual fun, some other game might be a better choice.
    • 73 Metascore
    • 92 Critic Score
    Mafia: the Old Country is definitely a return to the series' roots - and it pays off big time. It is a game that focuses on story-telling, one that places gamers firmly in Enzo's shoes with his character developing throughout the course of the story. And although the tight story is linear, I did find myself wandering about the towns from time to time in search of the various collectibles. I particularly enjoyed the nods to previous Mafia titles scattered throughout the game. The gameplay itself works extremely well, with the range of missions ensuring that players don't get continually bogged down in missions of the same type. By focusing on a compelling story, a detailed protagonist, and a gorgeous, immersive world, the game delivers an unforgettable experience that will satisfy longtime fans and newcomers alike. It's a tale of family, betrayal, and ambition, and it stands as a triumphant new chapter in the Mafia legacy.
    • 73 Metascore
    • 83 Critic Score
    Coromon is clearly a passion project - one that is attempting to revitalize this subgenre of RPGs with knowledge gleaned from being fans of the genre and seeing what other fans have done. From self-imposed challenges to requests for additional quality of life updates, it is done remarkably well. This reviewer recommends Coromon to anyone that is even marginally interested in the monster tamer genre, since it breathes new life and offers a clear showing of passion from the developers. It’s a game made by fans, for fans.
    • 73 Metascore
    • 70 Critic Score
    For the short few hours Talent Not Included lasts, I was entertained. You can easily finish it in an evening and the price tag might be a little steep for its length, but perhaps if you share it with a friend it will become worth it.
    • 73 Metascore
    • 87 Critic Score
    All in all development team Massive Miniteam have a massive co-op winner on their minimally spit covered hands! It's also a pretty handy little party game that lets you spit with your friends and not get in to trouble for it. Just don't tell mom.
    • 73 Metascore
    • 68 Critic Score
    Procedurally generated and varied maps do wonders in keeping what is, at its core, a simple and unchanging gameplay loop feeling fresh, albeit samey. Taking down bosses feels like an achievement, and the difficulty is well balanced. The few online contracts I took showed that the classes complement each other well.
    • 73 Metascore
    • 81 Critic Score
    MechWarrior 5: Mercenaries is a big, brash, bulky return to the spotlight for the mainline MechWarrior franchise that delivers on its promise of a more sim-like experience than many of its contemporaries. While it can be frustrating to get caught up in economic repair micromanagement, most of your enmity will be blown away when the robots start to rumble.
    • 73 Metascore
    • 65 Critic Score
    If you are willing to spend countless hours to get into this game, I truly think you will enjoy it. Partially because you are probably the type of person the game is aimed at, but also because Amazing Cultivation Simulator offers a unique perspective on simulators as a whole. But tread carefully. The leap of faith you have to take to get into Amazing Cultivation Simulator is a big one, and it was one I couldn’t muster.
    • 73 Metascore
    • 85 Critic Score
    Regalia is a game of surprises, giving me much more than I expected from a small, first time publisher. There’s certainly a bit of room for improvement, but most of that melts away to a game that’s funny, challenging, and full of backstory and lore. A very diverse cast of characters and dialogue that’s delivered with the timing and heart it deserves elevate this stereotypical-on-paper experience from another dime-a-dozen indie fantasy game to something well worth exploring.
    • 73 Metascore
    • 86 Critic Score
    I do think Helebron’s campaign is far stronger than Alarielle’s, but, on the whole, the lord pack is great: with new units and interesting lore specific mechanics.
    • 73 Metascore
    • 75 Critic Score
    All in all, King’s Bounty is starting to feel a little old. You explore the campaign map’s islands, fight chess-like battles with stacks of fantastical armies, cast spells to buff your units or hurl pain at those of the enemies and that’s pretty much it.
    • 73 Metascore
    • 79 Critic Score
    Despite a few flaws, The Bridge is a very good puzzle game.
    • 73 Metascore
    • 85 Critic Score
    Whether you’re new to Hard Reset or have played the previous versions, there’s plenty to be enjoyed in Redux.
    • 73 Metascore
    • 75 Critic Score
    Children of Zodiarcs sits you down, makes you feel at home, and presents you with bite-size mechanics that anyone could understand. However, behind the cutesy graphics, and the diorama board-game aesthetic, it is a surprisingly merciless tactical RPG.
    • 73 Metascore
    • 78 Critic Score
    It is the quirky puzzles, the fun mini-puzzles and the humorous dialogue and references that make The Book of Unwritten Tales: The Creature Chronicles so enjoyable to play.
    • 73 Metascore
    • 78 Critic Score
    The Greymoor storyline, as well as many of the other quest lines have immersed me into the deep lore of the ESO world. The gorgeous vistas of snow-capped mountains of the Skyrim region are beautifully presented, scattered with a plethora of inhabitants (both man and beast) that can be interacted with. So much so, that I discovered myself traipsing all over Western Skyrim, enjoying the scenery, and occasionally walking into danger because I wasn’t looking ahead of me. Combined with the ease in which ESO guides you through the initial phase, questing is an enjoyable experience – one that I found I had to keep continuing. Dipping my toes back into the MMO water with the Greymoor expansion of The Elder Scrolls Online was probably a mistake, as now I am up to my neck in it - luckily, I can swim.
    • 73 Metascore
    • 64 Critic Score
    While it's nice to have this story accessible for newcomers, the reality is that the original Yakuza 3 was never the series' high point. Kiwami 3 fails to elevate the source material, instead hampering the experience with unfinished-looking cutscenes and a bizarre "chrome" aesthetic. With the original Yakuza 3 delisted from many digital storefronts, your only alternative is the Yakuza Remastered Collection. Given the high price point of that bundle and the lacklustre quality of this remake, there is very little reason to recommend Kiwami 3 as a standalone purchase.
    • 73 Metascore
    • 83 Critic Score
    The team at Double Fine have succeeded in creating a truly unique game, and I can guarantee you haven’t played anything like this before, but it’s tempered by the ever-present sense that it could’ve done with just a little more time in the oven.
    • 73 Metascore
    • 65 Critic Score
    Train Simulator 2015 was an interesting experience. It reignited a childhood spark for a brief amount of time, as well as brought into context that while the life on the rails is simple in movement it is not simply pushing the throttle forward and waiting.
    • 73 Metascore
    • 67 Critic Score
    If you’re looking for a fun co-op game for your kids or looking to get someone you know into gaming through a non-violent, cute, easy-to-learn spy game, Hacktag is definitely a good choice. Don’t expect it to hold the interest of experienced players looking for a challenge though. If you’re a grammarian who can’t overlook terrible typos and Google Translated text, and have a problem with the morality of corporate espionage however, you might cringe quite a lot when booting this game up. The aforementioned players who will like this game, though, surely won’t care about that sort of thing.
    • 73 Metascore
    • 72 Critic Score
    Monark is full of dark themes, contemplations of Ego and Desire and what they mean, what makes someone truly human, and if or when they should set aside their Desires. Accompanied by a soundtrack filled with catchy J-Pop/Rap music from the V-Tuber group Kamitsubaki, and a team of developers fresh off the Shin Megami Tensei and Persona series, Monark is a game that I had high hopes for. From a story perspective it succeeds and then some, but from a gameplay perspective I find it lacking in both combat and exploration.
    • 73 Metascore
    • 65 Critic Score
    This is a game for people who want to climb leaderboards, a game for hardcore gamers who relish a challenge and don't mind taking time to get skilled at a unique control scheme.
    • 73 Metascore
    • 72 Critic Score
    Screamer is a compelling purchase for any racing fan looking to trade technical simulations for pure, stylish speed. Its unique twin-stick drifting mechanics offer a refreshing challenge for those tired of standard controls, while the sheer variety provided by the 32 tracks and character-specific abilities keeps the gameplay from feeling repetitive. With its vibrant cyberpunk aesthetic, a pulse-pounding electronic rock soundtrack, and a wealth of game modes that cater to both solo and social players, it delivers a high-value package that captures the best of the arcade racing spirit.
    • 73 Metascore
    • 85 Critic Score
    Banished challenges you to give your best and if you provide, it will reward. Perhaps you need to be a bit of a masochist to enjoy the game, but it is easily the most fun I have had in a sandbox city builder in a long time.
    • 73 Metascore
    • 80 Critic Score
    Destiny 2: Beyond Light is a new foundation for the game. Bungie is looking to build on that foundation in a way that is more future-proofed than Destiny 2 ever was. I think this was a great start. Not only does it allow for easier access to new players, but it provides for a cleaner experience for everybody. Sure, this is nowhere near the fantastic content brought to Destiny in the Forsaken expansion, but Beyond Light still has a lot to offer.
    • 73 Metascore
    • 50 Critic Score
    The combination of the visual design and the story setup make Metal Eden an enticing experience before even booting it up. And while it tries to blend that sci-fi world with fast-paced combat centered around parkour and hot-swapping weapons, the pieces don't fit together tight enough to be enjoyable for a long enough percentage of its short runtime. When the credits roll it feels unfinished, and at times throughout it feels misguided. When you've got significant upgrades, inside of the later levels, it approaches a satisfying shooter experience, it's just a shame that it isn't at least a few levels longer, which would make the package feel more complete. A few issues can be softened with some polish, by tweaking values and cooldowns or fixing the way you sometimes jarringly mantle a ledge to the side that you can't see when you jump, but the largest ones would require an adjustment to the design philosophy overall.
    • 73 Metascore
    • 65 Critic Score
    If you're a gamer who likes action, then you'll probably want to skip the game, but if you want a game with a story that explores the human psyche, then Always Sometimes Monsters may be right up your alley.
    • 73 Metascore
    • 85 Critic Score
    CastleStorm isn't a perfect game but it's definitely a good one. It may not have been the successor to Zen Pinball 2 that we expected, but it is definitely one worth our time.
    • 73 Metascore
    • 75 Critic Score
    Regardless of how you prefer to play Worms, the potential of this drive for e-sports recognition is sure to add months, if not years, to the longevity of the game's popularity. I, for one, will definitely be adding my roster of worms to the virtual soup of manic mayhem that is Worms: Clan Wars.
    • 73 Metascore
    • 78 Critic Score
    This game is a welcome addition to the combat racing genre and although it adds nothing new to it, it holds up well against games like Twisted Metal. This genre is severely under-served on the PC and I encourage anyone who enjoyed the likes of Interstate ‘76 to pick this game up. It doesn’t have the story of that classic piece of gaming history, but the action and mayhem are definitely there.
    • 73 Metascore
    • 75 Critic Score
    Steel Division 2 didn't blow me away, even though I did enjoy myself watching my army blow away the enemy. It's a very well put together game, a beautifully detailed game, but it feels a bit basic. There's a lot of potential in there that I'd like to see elaborated on more. I'd like to see more done with the General's Map table, I'd love to see an encouragement of deeper tactics in the actual battles. I think Steel Division 2 is a great way to kill some time in the annual summer gaming drought, but beyond that I'm not sure I'll be picking it up again any time soon.
    • 73 Metascore
    • 70 Critic Score
    There’s a lot to love here, and if you’re a fan of the farm-sim RPG you’ll feel right at home in Portia. Sadly, the overall presentation leaves a little to be desired - by easing back on scope and placing a greater focus on polishing what has already been achieved, there could be something great here, but as it stands, it’s a very solid concept built on unsteady ground.
    • 73 Metascore
    • 85 Critic Score
    Spellforce 3 is one of the best blends between RTS and RPG in gaming. Staying true to its roots, the game is - first and foremost - made for its fans but it is welcoming to those who are new to the series. A well fleshed out campaign, excellent writing, and satisfying combat are the hallmark of any great RPG. Spellforce 3 adds conquest, base building and RTS battles - what’s not to love.
    • 73 Metascore
    • 80 Critic Score
    Session: Skate is not a game I recommend anyone pick up that is looking for a casual experience to jump into once in a while. Instead, it's a project that needs (and rewards) a substantial investment of time to internalize and commit to muscle memory the unconventional controls and game "feel". While it has its flaws and frustrations, the simple fact is that there really isn't anything else filling this niche in the market right now, and, fortunately, fans of the genre will likely find a lot here to like.
    • 73 Metascore
    • 90 Critic Score
    The Crush House does a great job of taking a relatively simple premise and expanding it with game mechanics that are fun to engage with. I was a little let down by two completely unique pairs of characters having the same argument in back-to-back seasons, and other repeated moments, but the goals on the periphery really drove me forward. I found characters I wanted to help, and some I wanted to outright reject, until the story behind the scenes forced my hand in my quest for answers. It strikes an outstanding balance between cheeky humour, vibrant scenery, challenging puzzles, and a seedy underbelly. Whether you hold reverence for the genre they're parodying or not, The Crush House delivers a well-crafted and fully realized gamification of America's least favorite TV shows, silliness and all.
    • 73 Metascore
    • 80 Critic Score
    Isonzo may find itself somewhat hampered by its many technical shortcomings and modest amount of in-game content, such as the limited size of its current map pool, but with a bit of post-launch patching, and a commitment to continued content updates, Isonzo’s greatest days may hopefully lay ahead.
    • 73 Metascore
    • 80 Critic Score
    I have to say that RAGE 2 is absolutely an improvement over its predecessor but there is still room for improvement. From a gameplay perspective, the combat is on point for both the in and out of car experiences. Specific landmarks within the world are a joy to experience, but it seems like a good portion of the open world suffers from being too lifeless and the plot suffers from being too inconsequential to the overall context of the game. RAGE 2 is nearly there, but the environments could have benefited from a bit of condensing to breathe a bit more variety and a little less wasteland into them. Oh and as a parting note, crank the difficulty up when you start the game to get the most out of the combat experiences.
    • 73 Metascore
    • 85 Critic Score
    If you don’t mind discovering a game under your own steam, Hard West is a truly unique title that you can really sink your teeth into. With some 10 hours of gameplay, it’s perhaps a little short but what is there is interesting enough to give another try on a higher difficulty level after you see the credits scroll by.
    • 73 Metascore
    • 50 Critic Score
    The game is just too complex for its own good which is a shame as there is fun lurking just around the corner. Fix combat, explain things a little better and chip away some of the needless aspects and Thea: The Awakening would be a much better game.
    • 73 Metascore
    • 85 Critic Score
    Tandem: A Tale of Shadows isn’t the first game to utilize dual-protagonist puzzle-solving, and it isn’t the first to use light and shadow as a puzzle mechanic, but it does do a great job of carving out its own niche in the genre with its presentation and puzzle creativity. The spooky atmosphere and charming presentation make this a perfect game to play in the midst of the Halloween season.
    • 73 Metascore
    • 68 Critic Score
    I wanted to get behind Draugen so much, as someone who loves walking simulators, and loves Norway. But I just didn’t find it gripping — while the setting is unique and captures the beauty of Norway, what I experienced of the central mystery felt cliched, and the two central characters, especially Lissie, felt like 1920s caricatures. I think perhaps an opportunity was missed in giving the game Norwegian characters. If you like walking simulators, and mysteries, you may get a kick out of Draugen, worth a look-up in either case.
    • 73 Metascore
    • 90 Critic Score
    Poly Bridge is a game beautiful in its simplicity, doing everything a good physics-based puzzle game should do.

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