Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 66 Metascore
    • 68 Critic Score
    If you're looking for an action packed game, then this will not be your cup of tea. However, if you are after a game with a wonderfully emotional narrative that players can experience at a gentle pace, then Copycat is worth a look. As you explore your surroundings as Dawn, you will realise that the game has a truer and more meaningful purpose than it seems at first. With simple controls, it is easy to adjust to the flow of the game, roaming the house as a cat whilst listening to the heartwarming score. It is clear that the developers have poured their hearts into Copycat. I now wonder how my cat Sunshine would feel about another cat taking her place.
    • 66 Metascore
    • 50 Critic Score
    Ultimately, it’s clear that the design of American Fugitive has taken great inspiration from the likes of Grand Theft Auto, and this offers a nostalgic recreation, for those who want it, of a sandbox series that has had incredible influence on gaming as a whole. However, by focusing too much on the old-school installments, it misses out on the lessons learned in future iterations, and so comes up a little lacking when compared with what modern experiences have to offer.
    • 66 Metascore
    • 88 Critic Score
    The stealth in general is quite shallow and it could be greatly improved if the people you possessed panicked and caused a scene allowing you to sneak past guards in a new body. As it stands it's just tedious and dull. That said, gripes aside there is more than enough in Slitterhead to warrant a recommendation, even at a (frankly ridiculous) price of $50.
    • 66 Metascore
    • 60 Critic Score
    Payday 3, from a performance perspective, is an unsightly abomination, which veers unpredictably and drastically between visually-impressive beauty, and screen-tearing, game-breaking insensibility. Its small map pool, inconsistent mission design, and low-quality cutscenes consisting merely of a few PNG files accompanied only by VO and the OST, all collide to form something that can best be described an an early access game. Something that, with the benefit of several years' redemption, might one day live up to the high standards it chose to set for itself. But today is not that day.
    • 66 Metascore
    • 69 Critic Score
    Diluvion is at its best when allowing you to pilot your sub wherever you want at your leisure. It’s almost marred by the addition of any combat, as awkward and inaccurate controls often make it more frustrating than exciting.
    • 66 Metascore
    • 85 Critic Score
    I want to be clear that I really enjoyed This Is the Police; the story is very well done, your choices feel as if they have real weight in the game, and the dispatch sections are a great twist on traditional strategy puzzle games. However, This Is the Police’s major problem is its casual use of racism in the story and dialogue.
    • 66 Metascore
    • 68 Critic Score
    It may be short-lived and a little rough around the edges here and there, but Planet of the Eyes is a game that balances just the right level of challenge with story to create a decent experience for players looking for a quick fix.
    • 66 Metascore
    • 68 Critic Score
    Co-op games are generally fun to play with friends and family, and Fueled Up is no different. There is little in the way of a story, but that doesn’t matter so much as you and your friends try and complete their tasks on the spaceship before the evil space octopus catches you. The tasks aren’t overly varied, but the level design and the added mechanics give the game a challenging feel. The fun cartoon style visuals make the game suitable for all ages. Unlocking new characters as you progress through the levels adds a degree of replayability and the fact that you can play with friends online is a bonus. Fueled Up is a worthy addition to the co-op genre.
    • 66 Metascore
    • 72 Critic Score
    I don’t think anyone will consider Viking: Wolves of Midgard’s hack & slash play as anything novel but some of its other innovations are very welcome. The environment forcing you to take some time to recover is a nice little feature but the town building aspect is what I enjoyed the most. It sounds like a simple enough addition but the impact on character progression and the relevance of loot and materials should not be overlooked. What you do during a mission, or rather bring from one, actually matters beyond a few gold coins in your inventory. Fun? Fun.
    • 66 Metascore
    • 50 Critic Score
    In the end, Final Exam is a fun multiplayer game and a mediocre single-player game. It aims low, and hits its target, riding on the simple pleasures of mashing buttons and yelling with friends.
    • 66 Metascore
    • 64 Critic Score
    There is talk of a future patch that will allow players to slow the game down, but it’s the game that is on offer today that I’m being tasked to judge. As it stands, there is enough here to keep it afloat, but it is only a token victory.
    • 66 Metascore
    • 69 Critic Score
    Flockers is a great idea for a puzzle game, but it suffers from a lack of polish and some poor design choices.
    • 66 Metascore
    • 85 Critic Score
    Vampire: The Masquerade - Swansong an intriguing experience that itches a certain scratch, but it's probably not for everyone. Those looking for something faster-paced are likely to feel that the exploration and dialogue are a bit slow for their liking, but players down for a just-hammy-enough supernatural soap opera that mirrors the tabletop game well will find a lot to love.
    • 66 Metascore
    • 75 Critic Score
    As it is, the game still comes recommended...but only for non-epileptic players who have a high tolerance for frustration.
    • 66 Metascore
    • 80 Critic Score
    Company of Crime sets itself apart from other tactical turn-based games with a focus on melee combat. Offering the option to play on both sides of the law is a great feature that also helps this title stand apart. The combat mechanics provide a deep, rewarding strategy that makes each mission feel different and fresh. Facing up against the law is intense and challenging, but if your heat builds up too much early on, it may be tough to reduce, which could be troublesome. Altogether Company of Crime offers just enough to differentiate from similar games but doesn't break ground on anything we haven't seen. Despite that, it's still a fun, intense, and strategic title for turn-based combat fans.
    • 66 Metascore
    • 72 Critic Score
    A solid title, a Kickstarter success story. Unfortunately, owing to a forgettable story, uninspiring missions, some wonky combat mechanics and the infrequent crash, it will not win any GOTY awards.
    • 66 Metascore
    • 60 Critic Score
    As charming as it looks, Bounty Train feels a bit empty and uncomplicated. It’s an arrangement of potentially fun mechanics that just fail to gel together into something that is entertaining for more than a few hours. If you don’t mind the idea of mindlessly going from town to town vending your wares, you may still want to pick this up. If you want more, I’d let this train leave the station without you.
    • 65 Metascore
    • 80 Critic Score
    I would not recommend it as a single-player game. It simply doesn’t have enough flesh on the bones to be played that way for more than a few days. Fortunately, Crusader was never meant to be played alone.
    • 65 Metascore
    • 70 Critic Score
    Hyakki Castle isn’t for everyone, that much is apparent. I’m not even sure if I’d necessarily say it’s a game I’ll get the urge to play often in the ever growing landscape of various dungeon crawlers. But, its setting and its approach to the party system were intriguing enough to keep me hooked for the time being. For Asakusa Studio’s first outing into the gaming world, I think they have a solid product on hand even if it’s a bit flawed in the aspect of keeping players in-the-know. If you’re a fan of The Legend of Grimrock, or Eye of the Beholder, then Hyakki Castle may be worth your time.
    • 65 Metascore
    • 75 Critic Score
    It’s fun to write stories, and this game is a must for those who feel the desire to tell tales, in whatever forms they may be.
    • 65 Metascore
    • 25 Critic Score
    Worse still is the insipid pop music that every venue in 2021 America plays at ear-popping volume. To add insult to injury, the music gets momentarily louder whenever you admit a guest to the club, making it even harder to ignore. The result is a mounting annoyance that drove me to mute the entire game.
    • 65 Metascore
    • 70 Critic Score
    With a little less linearity, some easing of the hand-holding, and more focus to what works in the story, a follow-up could be fantastic. For now, Remember Me is simply a 'Good' way to spend ten hours.
    • 65 Metascore
    • 50 Critic Score
    It's unfortunate, because this game absolutely has the potential to turn itself around, as its core foundation is sound, but there are few redemption stories in the gaming industry, and not many publishers allow developers the time or resources to attempt such. Park Beyond isn't by any means a terrible game, but even post-launch, it's been left in such a terrible state that most players probably won't have the patience to distinguish the latter from the former.
    • 65 Metascore
    • 60 Critic Score
    Heroes of Normandie makes a difficult transition from board game to video game, and because of this it looks and plays a lot like a board game.
    • 65 Metascore
    • 40 Critic Score
    Phantom Fury is, at its core, a very confused game that doesn't seem to know exactly what it wants to do, but what it does do, it doesn't do particularly well. What could have been a superb throwback to the classic FPS games it so obviously is influenced by, ends up coming across instead as a poorly-executed mishmash of mechanics from each of said inspirations, thrown together without any clear underlining rhyme or reason. Adding to that its bizarre technical shortcomings and hiccups, and Phantom Fury becomes a ridiculously difficult sell. Even for players looking for retro-inspired games, there are already so many better alternatives on the market, letting Phantom Fury dissipate like the disturbed lingering spirit it is may be entirely for the best.
    • 65 Metascore
    • 20 Critic Score
    It is a failure, plain and simple. While there is still hope that it can be salvaged, with time, that's no excuse for a launch like this. One can usually forgive a bad launch. However, it is far more difficult to forgive an unplayable launch...
    • 65 Metascore
    • 55 Critic Score
    Immortal Planet is fine in just about every sense of the word. It does most things decently well, but never does anything exceptionally. It has a few interesting ideas, but it’s got enough drawbacks to even them out. I respect the ideas and what I’m sure were the goals of the project by a small development team, but it’s only been a few hours since I stopped playing and I’m already over it. I don’t regret my time with the game, but I don’t feel the need to hop back in and don’t really have any stand-out moments to look back on. The game may be called immortal, but the experience proves to be anything but.
    • 65 Metascore
    • 73 Critic Score
    Players more loving of a slow and contemplative gaming experience are certain to love InnerSpace, finding that it offers them a series of strange and beautiful worlds to explore.
    • 65 Metascore
    • 60 Critic Score
    Maize, despite its problems, is certainly one of the most unique games I’ve played over the past year. I completed it in just under three hours, though players who want to find all the collectibles, each with their own humorous description, will certainly spend longer time on it. The jokes don’t land as often as they should and the gameplay is very straightforward, but for those looking for something weird, Maize is certainly a game worth your attention.
    • 65 Metascore
    • 68 Critic Score
    Zombi is a decent port, and although I had some struggles early on coming to terms with the keyboard and mouse controls (especially in the inventory and during combat), I did enjoy running through (and below) the streets of London.
    • 65 Metascore
    • 70 Critic Score
    Galaxy of Pen and Paper isn't a game that'll change your life, but it's a blast to play and I found myself smiling and laughing the whole way through. It's a great game for anybody looking for something more focused on story rather than gameplay complexity, and especially for those who are interested in sci-fi popular culture. I personally loved the game, and it's likely that I'll check out the game's fantasy-based predecessor, Knights of Pen and Paper.
    • 65 Metascore
    • 75 Critic Score
    Once you've looked under the hood and see that the farm sim is only the surface of the game, you find a surprisingly addicting dark adventure title. If you're a fan of farming sims but need something to spice it up, try the grim substance matter of Gleaner Heights out. You may find exactly what you're looking for.
    • 65 Metascore
    • 75 Critic Score
    Gift of Parthax is a great game to pick up to have some truly difficult battles using different magics and strategies. The pacing is rather slow in the beginning, but I promise that the fights really pick up as the game moves on. Battles are kept fresh with different ways to play, various enemy patterns to learn, and even bosses to battle. Gift of Parthax is a game that's more about strategy and fun gameplay than it is about a plot that'll leave a lasting impression on you for years to come, and that's just fine.
    • 65 Metascore
    • 70 Critic Score
    Did I enjoy The Church in the Darkness? I did the first couple playthroughs. By the third, I was starting to feel like I was just going through the motions. I think it's one of those games where if you do a playthrough once every now and then, it can definitely be worth the time. It has a visually appealing art-style that reminds me of a stylistic early 2000's game, and the audio, though it does eventually become repetitive, really does sell the Walkers as convincing cult leaders. It's a fun game, but it's a short ride for individual playthroughs and if you're farming for multiple endings, it's going to show its imperfections really fast.
    • 65 Metascore
    • 65 Critic Score
    If you're a fan of Supercross, then you'll likely enjoy Monster Energy Supercross 25. However, for casual fans, or those looking at getting into the series, be wary that this is a tough game to master. Slowly improving and gaining followers in the Career Mode is definitely rewarding though. The visuals are great and the soundtrack provides for an atmospheric experience, but the difficulty, even at the lowest level can be tough. The opposition racers are aggressive and competent, even down to the last rider, ensuring that a single mistake can cost you a race. And when some of these errors are no fault of your own, it can be a frustrating experience.
    • 65 Metascore
    • 65 Critic Score
    Moroi has some very rough edges, but despite that it has an extremely unique visual style and artistic design. If you have a dark sense of humour and enjoy the absurd and the macabre, I recommend it, just keep in mind that you may encounter several issues that may hinder your enjoyment of the game as they hindered mine
    • 65 Metascore
    • 50 Critic Score
    Crow’s Eye just doesn’t hold up to the greats. The juxtaposition of horror mystery against puzzle-platformer gameplay is jarring; as if gameplay and storyline were drawn up independently and then forced together during early design meeting. Perhaps the first-person puzzles were the intended focus of the title, but horror-genre theatrics proved more popular during limited focus testing, steering the development team’s world building and scripting down a weirdly counterintuitive path. I will admit that does seem like an oddly sceptical look at the game’s make-up, but it simply doesn’t feel organic. Serviceable gameplay mechanics are clouded by a confusing and unimpressive horror aesthetic that do little to elevate the proceedings above a quaint distraction.
    • 65 Metascore
    • 80 Critic Score
    Despite some minor frustrations with the jump between difficulty levels, and the apparent obsolete nature of injuries within games, AO Tennis 2 is a game that will keep tennis fans happy – not only during the Australian Open, but during the whole tennis season.
    • 65 Metascore
    • 89 Critic Score
    The overarching story itself is fairly generic - the world is in peril and only you can fix it - but the bits and pieces that it is made up of are all colourful and entertaining.
    • 65 Metascore
    • 60 Critic Score
    A good city builder provides a constant balancing act between keeping your people fed, happy and healthy. That should be doubly so for a city builder set on an alien planet with countless unknown dangers lurking in every corner. Aven Colony does little to deliver the struggle of a space colony, or any colony really, and that is a missed opportunity if I ever saw one. Even if you’re not looking for that experience, there is little to recommend it as a regular city builder - it’s just too easy.
    • 65 Metascore
    • 65 Critic Score
    Antigraviator has a few too many issues for me to wholeheartedly recommend, but at the end of the day it’s still a functional racer that benefits from existing in a genre that isn’t terribly populated with great options at the moment. Who knows, maybe the controls will click with you more than the did with me. Maybe the traps are just the kind of mayhem you’re into. If not, you’re in for frustration, but cast those issues aside and you’re still left with a lot of speed, style, and pretty colors.
    • 65 Metascore
    • 70 Critic Score
    If you want an anime souls-like, I think you would be far better served by checking on AI Limit. If you want an open-world souls-like, Elden Ring is far stronger than what's on offer here. I can only recommend Code Vein 2 if you are looking specifically for an open world anime souls-like. Even then, I'd suggest you wait for a sale because $70 is way too much for such an unremarkable game.
    • 65 Metascore
    • 54 Critic Score
    There are plenty of other games out there with more interesting puzzles and a more mature storyline. If your kids have a particular penchant for pests though, this might be a decent game to play with them.
    • 65 Metascore
    • 80 Critic Score
    I first saw a sample of Damsel a couple of years back at PAX Aus, and it looked great back then. But what you see at expos and events are often simply what the developers and/or publishers want you to see. But I can happily say that from what I’ve seen of the game, the PAX Aus display was a great indication of how much fun it is. With smooth controls, fun and varied levels and some lovely, colourful visuals, Damsel is looking like being one of my favourite platformers of recent time. I can’t wait to see how the other chapters evolve, but in the meantime, that top score looks gettable. Just one more turn should do it. Well, that's what I thought five attempts ago...so we'll see.
    • 65 Metascore
    • 88 Critic Score
    Tragically, The Outbound Ghost is not a flawless game. There are notable load times throughout, and frames can drop pretty heavily when entering or exiting areas and battles. Along with the load times, there are occasional difficulty spikes as you explore Outbound where a wandering MOB will do a devastating amount of damage or fight with surprising intellect, causing players to need awareness of their strategies even in field battles that aren't bosses. However, The Outbound Ghost is a game that does its best to capture the charming artistic style of Paper Mario, telling a surprisingly compelling tale of regrets and having very fun combat along the way that lends itself to a lot of replayability to try out new strategies or challenge yourself as a player! This reviewer certainly plans on spending a lot of time in Outbound, and recommends that any RPG lovers give this one a look!
    • 65 Metascore
    • 58 Critic Score
    Marlo Briggs and the Mask of Death is an action packed, brain-dead, budget thriller and if you are looking for a cheap release for all that repressed adrenaline, you will definitely be able to find worse things to do with your money. If, however, you are looking for a challenge to your intellect or a test of your skills, look elsewhere. The only thing Marlo Briggs will challenge is your patience.
    • 65 Metascore
    • 72 Critic Score
    This reviewer cannot deny that despite obvious flaws and frankly boring interludes in Metal Wolf Chaos XD’s gameplay, it is a game that will be remembered fondly.
    • 64 Metascore
    • 70 Critic Score
    Defiance lacks the humor of Borderlands but retains all of the gun-hunting and combat that made that game great but the bugs and interface issues are a problem. Patches will surely address these but that does not take away from the fact that the game suffers for its week-one presentation. Even with the solid core to pick it back up, it may be difficult to convince people to come back. If you can get through its shortcomings, Defiance is well worth a look.
    • 64 Metascore
    • 50 Critic Score
    theHunter: Call of the Wild looks amazing, it doesn't feel clunky in terms of its controls or movement, and it has some very appealing sound of high quality. But it's just not fun. The exploration is entertaining in short bursts, but players didn't buy theHiker; they bought a game about hunting. With the issues I encountered it just seems like it's not there yet. Maybe some patching can fix it, but in its current state I think I'd rather go play a hunting game where I can at least kill something and find it more than once in a blue moon.
    • 64 Metascore
    • 75 Critic Score
    If you're a fan of Fairy Tail, well, you probably already bought the game. If you're not, then I doubt this game will persuade you, but if you're at all curious, and don't mind being thrown in at the tail (see what I did there?) end of the story, then I think theres a lot of fun to be had in the world of Earth-Land.
    • 64 Metascore
    • 45 Critic Score
    If you are a sucker for an interactive trip down memory lane, especially one with pleasing aesthetics and entertaining writing, then Super Rad Raygun might be the game for you. If you’re looking for a quality platformer with good level design, interesting enemies, and solid gameplay on the other hand, look somewhere else. The developers may be able to whip the title into shape with patches in the future, but until then I can only recommend it to those with nerves of steel.
    • 64 Metascore
    • 60 Critic Score
    So the sport hasn’t changed apart from an increased roster, but if you have a previous installment of the series, you may as well stick to it, unless having the latest crop of pro wrestling stars is of utmost importance to you. But, if you’re looking to get into some wrestling for the PC, then the monopoly 2K Sports holds on licensed wrestling games means that even though WWE 2K18 has a heap of issues, it is unfortunately still the best available.
    • 64 Metascore
    • 83 Critic Score
    All's Justice overall is a solid fighting game with a wide cast and combat that feels rewarding to try and figure out. There are some issues like the scale feeling smaller than intended in the original adaptations, or the presentation being a bit inconsistent, but fans of the My Hero Academia franchise will definitely be excited to both reexperience the events of the Final War and make use of the large array of characters, including several that were not in previous My Hero Academia fighting games.
    • 64 Metascore
    • 45 Critic Score
    When it comes down to it, Rise & Shine is unable to create an engaging experience by itself, with mechanics that are not utilized to the best extent. Worse, the game feels like a chore to play, as I felt that I had to rely predominantly on luck in order to advance through much of the game. For all the strength of its graphics and introductory stages, Rise & Shine is unable to create a compelling experience worth playing.
    • 64 Metascore
    • 75 Critic Score
    The gameplay Whispering Willows delivers serves its purpose, but it’s clear the developer’s aspirations were to immerse the player and draw them in. On that point, this freshman effort is a success.
    • 64 Metascore
    • 60 Critic Score
    The constant barrage of random occurrences and the playful ridiculousness that comes as a result is Fire’s best element. Just don’t expect the invention of the wheel.
    • 64 Metascore
    • 68 Critic Score
    There’s a lack of variety in the way you play Serial Cleaner which makes things disappointing. You move around, hide in cupboards, clean up the blood, and carry the bodies back to your car. The only real option you have beyond that is setting up a noise distraction which will cause nearby guards to come running. Cleaning is a dangerous, yet apparently mundane job, but someone has to do it.
    • 64 Metascore
    • 69 Critic Score
    The setting and tone of Phantom Breaker is quite forgettable, particularly for those un-initiated in the way of the Otaku. However, for the most part it’s still hectic and mindless fun.
    • 64 Metascore
    • 70 Critic Score
    Although Dusty Revenge is a fun game to play, it is rather short, has an uncompelling storyline and lacks that touch of polish that would make it more memorable.
    • 64 Metascore
    • 75 Critic Score
    Were it not for the fact that SimCity’s servers have been so broken, the above criticisms would have been all there was to complain about. Unfortunately, the decision to design SimCity to only work with an online connection is adding a truckload of other things.
    • 64 Metascore
    • 40 Critic Score
    The crux of the issue is simply this: Gods Will Be Watching thinks it is smarter than it actually is. It tries to weave commentary into its story but only succeeds in imparting pessimism.
    • 64 Metascore
    • 65 Critic Score
    It’s a fun, often heartwarming journey supported by likable characters and good acting, but the way that personality and choices are handled, along with the lack of a well-structured narrative climax, keeps Five Dates from being as good as it almost is. It doesn’t have enough “game” to sell itself on player challenge or interaction, and its lack of meaningful climaxes or endings means that it doesn’t quite work as a more traditional cinematic experience. Where it thrives are in its individual human moments, and, even with my complaints, those are the things I most remember looking back.
    • 64 Metascore
    • 90 Critic Score
    If you love horror games, Kholat is one game that will give you a delectably terrifying experience.
    • 64 Metascore
    • 50 Critic Score
    Had it been released as a good sized piece of DLC for Beyond Earth, it might have felt completely different, but as it stands I cannot help but feel a bitter aftertaste in my mouth.
    • 64 Metascore
    • 78 Critic Score
    Redeemer is an excellent game coming out of Moscow and Kalingrad, Russia and I recommend it to anyone looking for a fast-paced, action packed gore fest that requires a little more thought than your average beat-em-up. Don’t expect much in terms of a story, though. It’s not bad, it’s just not unique enough to be a selling point either.
    • 64 Metascore
    • 67 Critic Score
    Other than occasional bouts of frustration brought on by poor camera angles, there’s not much wrong with Legend of Kay Anniversary. That said, in 2015, we’ve seen it all before.
    • 64 Metascore
    • 70 Critic Score
    In Lego Marvel’s Avengers, the developers have placed the focus squarely on combat then discovering the hidden special items through smashing bricks and puzzle solving holding up the rear. And although I did enjoy my journey through the Lego-themed scenes from the Avengers movies, I can say I didn't quite enjoy myself as much as I have in the past.
    • 64 Metascore
    • 65 Critic Score
    If you are a casual racing fan or someone who has not played a racing simulation with any regularity, NASCAR 2013 is not the game for you. The lack of a comprehensive tutorial pretty much prevents you from gaining any sort of entertainment out of it past the first hour or two. But, if you are a fan of NASCAR and its simulations, or if you have plenty of experience with racing simulations, I think you will be able to look past the obstacles and find a relatively enjoyable game within.
    • 64 Metascore
    • 75 Critic Score
    All in all, The Incredible Adventures of Van Helsing III is a little too complex for its own good. It’s always nice to have variety, but when you have to trawl through everything and the kitchen sink to find your ideal build, it takes some of the fun out of it.
    • 64 Metascore
    • 83 Critic Score
    In all Totally Reliable Delivery Service is a huge open world that emphasizes teamwork and quick movement, and whilst the world is empty at first, as gamers play it fills up with more vehicles and missions to interact with, encouraging exploration so that players can figure out how they want to spend their resources, and if they even want to attempt the deliveries rather than just explore.
    • 63 Metascore
    • 71 Critic Score
    Dirty Bomb is an addictive game. Even though I was often handed my ass on a platter by gamers with more skill, I was still enjoying myself for much of the time.
    • 63 Metascore
    • 82 Critic Score
    All in all PositronX is a delightful game about destroying killer robots as a killer robot in a constantly shifting labyrinth of high-tech labs, all while growing stronger and acquiring excessive weaponry. And really, what more could a gamer want?
    • 63 Metascore
    • 60 Critic Score
    Project Motor Racing is a visually stunning title with a lot of potential for hardcore simulation fans who love to tweak gear ratios and suspension settings. However, for the more casual racer or controller user, the experience is marred by uneven difficulty, frustrating AI behavior, and a penalty system that feels unjust. It's a beautiful ride, but one that might leave you spinning your wheels.
    • 63 Metascore
    • 70 Critic Score
    As someone who enjoys the high level of frantic chaos that Suicide Squad specializes in, and the ways it encourages you to try different characters and builds, it’s easy for me to look forward to additional content, but for the average player to be able to overcome the same repetitive structure featured in every other game of this ilk, the developers will have to unleash the same creativity they mustered for the movement on the mission design moving forward.
    • 63 Metascore
    • 72 Critic Score
    At The Gates feels a bit like a flawed gem. It’s far from perfect, but full of intricacies, and it offers a wonderful new take on the 4X genre. Having spent almost 50 hours with the game, every minute has been rewarding. In fact, it’s easily the most refreshing strategy game I have played in years.
    • 63 Metascore
    • 86 Critic Score
    Grand Ages: Medieval rewards strategists, people who like to plan ahead and like to take time to sit back and oversee the big picture before deciding what to do next. Micromanagement is not required, just encouraged, and optimizing town wealth, output and growth through trade can be a fun challenge all by itself.
    • 63 Metascore
    • 45 Critic Score
    With 2.5 hours under the belt, I can say the ending was sudden, surprising , and not fulfilling by any means. It did not strike a chord that rang in success or failure. In fact, thanks to the stiff animation of the scene, I actually blurted out a laugh. The setting, the lore behind it, they’re ultimately squandered as far as horror goes, or even as adventure. What Through The Woods ultimately boils down to, is a couple hour walking simulator with an interesting narrative trying to be played out by the most unlikeable character I’ve ever seen in a game.
    • 63 Metascore
    • 65 Critic Score
    There are good games, there are bad games, and there are games that just kind of sit somewhere in the middle, and the latter are perhaps the most forgettable. I don’t regret the time I spent playing Fists of Jesus, but I don’t think it’s an experience that I’m going to remember a few months from now.
    • 63 Metascore
    • 62 Critic Score
    Although there is little story and no dialogue whatsoever, Squirrel With a Gun certainly has a sense of humour. Controlling a small furry rodent that can carry a rocket launcher and then produce bullet-time finishing moves with a variety of weapons is a heap of fun. Collecting each of the golden acorns and other collectibles effectively makes the game a 3D open-world platform puzzle game with a bad-ass, but adorable hero. The enemies are varied enough, the boss battles are reasonably challenging and the puzzles are designed to encourage exploration. And although the main game is on the short side, players can always head back and collect each of the collectibles that they missed along the way.
    • 63 Metascore
    • 50 Critic Score
    The multiplayer focus makes it difficult to form an emotional attachment, detracting from what could have been a uniquely unnerving experience. In the current state this game is worth trying if you’ve got a few friends on board, but I’d love to see a more thorough exploration of the mechanics in a well-crafted, single-player story.
    • 63 Metascore
    • 80 Critic Score
    If you want a punishing but fun experience, you may yet consider booking your suite at Skyhill. If you can push on through all the frustrations, all the randomly generated 'F-You' moments you'll have to endure, and every inevitable death just to get a little further each time, then Skyhill is your game. If you can't, well, then you probably aren't a roguelike fan anyway.
    • 63 Metascore
    • 75 Critic Score
    Sir, You Are Being Hunted is stock-full of superb dark humour that ties the game firmly to the country of its origin.
    • 63 Metascore
    • 70 Critic Score
    Deadpool is a game that suffers in ways that should probably bother me a lot more than they do, but there’s no doubting that I had a good time while playing it. I was entertained. I laughed out loud on more than a few occasions.
    • 63 Metascore
    • 60 Critic Score
    There’s comfort to be found in Cossacks 3. Despite its problems, it manages to replicate what made RTS’ of yore enjoyable with its vast armies and settlement building. Unfortunately, questionable UI choices, a lack of variety and poor AI result in an experience that leaves a lot to be desired.
    • 63 Metascore
    • 49 Critic Score
    It doesn’t look or sound particularly good, there are loads of issues, and there’s barely anything original about it. But when all is said and done, this is still a Tower Defense game.
    • 63 Metascore
    • 65 Critic Score
    There are the makings of a decent game in here. When I wasn’t getting slaughtered, I found myself enjoying roaming the forests and fields.
    • 63 Metascore
    • 60 Critic Score
    All in all, if you are looking for a game to kill some idle minutes at your desk, you should definitely pick up Crush Your Enemies for PC, but if you’re hungering for an in-depth RTS game you should probably look elsewhere.
    • 63 Metascore
    • 70 Critic Score
    The game is a cute little time killer which starts off as an innocent little game for kids but gets more complex pretty fast, demanding a level of tactical thinking I have yet to experience in a simplistic mobile game such as this.
    • 63 Metascore
    • 60 Critic Score
    Conflicks: Revolutionary Space Battles is a strange game with an even stranger gameplay system. It meshes together in weird, uneven ways, yet it fundamentally functions well and has more than enough charm to carry it through its messes. I don’t know if I’ll play it again, but I don’t regret playing it in the time I did.
    • 63 Metascore
    • 40 Critic Score
    With Construction Simulator being the fourth game in the series, I have a very hard time believing that the developers would release a final product with bugs that stopped game play like I experienced. What I was able to play was fun, but these bugs seriously diminished that enjoyment.
    • 62 Metascore
    • 65 Critic Score
    As a joke, Goat Simulator excels in every single way. As a game, it lacks the content that would have turned it into something more. The games own developers even encourage players to wait for the game to go on sale and trust me, that is a recommendation that I wholeheartedly agree with.
    • 62 Metascore
    • 87 Critic Score
    Sixty Four will serve to satisfy the many manufacturing enthusiasts out there. It is an in-depth simulation that provides a mysterious and very complex gaming environment. Developer Oleg Danilov has done an excellent job figuring out all of the intricacies of Sixty Four and when the factory is running automatically it is a wonder to behold! I have made some comments about being able to move things around but in the grand scheme of things that really doesn't matter much. This game is a keeper and it should be on your list of games to play because it requires the game player to think ahead and to plan instead of willy-nilly placing things all over the map like I tend to do!
    • 62 Metascore
    • 70 Critic Score
    Sheltered is a good little game that just becomes bogged down with all the little details.
    • 62 Metascore
    • 73 Critic Score
    Mafia III does most things right, though. It is an enjoyable game, one that has probably the best licensed soundtracks for a game outside of a music-based game. The combat and cover mechanics work really and the cut-scenes allow the story to progress smoothly in the wonderfully presented city of New Bordeaux.
    • 62 Metascore
    • 40 Critic Score
    Kill the Bad Guy is a game that would feel right at home as a budget priced game on a tablet considering the basic mechanics on show. On a PC it looks boring, isn’t particularly fun to play, and there’s not enough content to merit the price tag.
    • 62 Metascore
    • 60 Critic Score
    If you’re really desperate for historical Total War content, then Empire Divided is fairly typical, but it’s certainly nothing new. And if you want a Total War game that better reflects crisis in terms of game design and narrative, then I’d say, just buy Total War: Attila.
    • 62 Metascore
    • 70 Critic Score
    All in all, War of the Vikings does an admirable job on all fronts. Although the combat is fun, battles can often end up as swing fests particularly when the servers are full and the battle is being played out on one of the smaller maps.
    • 62 Metascore
    • 70 Critic Score
    I am confident that the game will stabilize over time but I cannot help feeling Rise of Industry should have stayed in Early Access a month or two longer. As it stands, the game is bursting from the seams with unfulfilled potential.
    • 62 Metascore
    • 60 Critic Score
    In a world where Doom Eternal is regularly on sale for $20, I can’t recommend paying twice that to play an inferior knock-off, even if it is fun with great environmental design. It might be worth picking up right away if you’re a Warhammer 40K fanatic or desperate for more Doom Eternal style action, otherwise wait for a sale, a bundle, or a price cut.
    • 62 Metascore
    • 52 Critic Score
    In the end, it’s just some weird design decisions and the abstract nature of a surrealist game mixed with the obtuse nature of classic adventure games that let Between Me and the Night down. There is certainly some promise here, but it’s just far too frustrating to play, and the lack of a mid-level save is crazy in a modern game.

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