High-Def Digest's Scores
- Games
For 200 reviews, this publication has graded:
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43% higher than the average critic
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5% same as the average critic
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52% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | INSIDE | |
|---|---|---|
| Lowest review score: | Ace Banana |
Score distribution:
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Positive: 99 out of 200
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Mixed: 87 out of 200
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Negative: 14 out of 200
200
game
reviews
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- Critic Score
A lovely little low-key JRPG that feels like the work of a small, passionate indie developer that just wants to pay homage to the classics it looks up to. 'I Am Setsuna' isn't a revolutionary game or a rebirth of the genre, as the marketing seems to imply. What 'I Am Setsuna' ultimately ends up being is a remarkably well-made, charming game that's endlessly endearing and entirely devoid of cynicism.- High-Def Digest
- Posted Jul 18, 2016
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- Critic Score
Despite largely being a repackaging of last year's game, Nobunaga's Ambition: Sphere of Influence - Ascension makes smart changes to the formula that immediately pay off. The new game still controls a bit wonky using a controller, but the revamped user interface does make the strategy title more accessible.- High-Def Digest
- Posted Oct 31, 2016
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'Attack on Titan' focuses on a single idea and nails it absolutely perfectly. The game runs the risk of feeling repetitive at times, but it smartly mitigates that by injecting enough variety into each mission and playable character.- High-Def Digest
- Posted Aug 26, 2016
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- Critic Score
Hits the nail on the head with its crafty survival gameplay and inspired visual and audio design. At times, especially early on, nothing seems more dangerous than the river, but overall this might be game to get players into the roguelike genre. The technical side lags a bit behind the creative side, but not enough to capsize it.- High-Def Digest
- Posted Apr 10, 2016
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The quick and somewhat forgettable mission material is buoyed by strong crafting elements and a more player-oriented approach to companions.- High-Def Digest
- Posted Apr 10, 2016
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While it makes a few missteps in some critical areas, for fans of life sims or boxing movies, this is definitely worth checking out.- High-Def Digest
- Posted Apr 10, 2016
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New World Order doesn't completely torpedo 'Batman' but it's by far the weakest we've seen yet. Sometimes I feel like I'm less Bruce Wayne and more of a boring CEO with a soap opera love life. There are still two episodes remaining and I hope the best is yet to come.- High-Def Digest
- Posted Oct 29, 2016
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Action game fans will wish for a greater challenge, and everything that the game does well will make players wish that there was more of it.- High-Def Digest
- Posted Apr 12, 2016
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Impossible Creatures was a decent strategy game upon first release, but time has not been kind. It’s not a bad experience, but there are far better RTSs available on the market.- High-Def Digest
- Posted Apr 10, 2016
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It has some fresh ideas and enjoyable missions within the framework of the successful 'Starcraft II' recipe. It’s a bit lighter on story than I would like, and stingy with Nova’s upgrades, but I’m quite happy to try the next one as soon as it’s here - especially considering that this is probably as close to 'Starcraft: Ghost' as we’ll ever get.- High-Def Digest
- Posted Apr 10, 2016
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Not a standout expansion but nor is it disappointing the way that 'The Dark Below' and 'House of Wolves' were. The production values remain high with the superb score, attractive Temple of Iron, new Crucible maps and so forth. On the other hand, the PvE content has mileage issues. It is still worth playing and even worth coming back to 'Destiny' for, if only for a short while.- High-Def Digest
- Posted Sep 24, 2016
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The LEGO Harry Potter Collection is a fancy-free, funny and robust brickified version of the eight Harry Potter movies. The current asking price of $50 may be a little steep, considering these are 5 year old games without additional content. One to watch once it hits a more comfortable price point. Worth a look, but only if you don't already own the games.- High-Def Digest
- Posted Nov 9, 2016
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It was thoughtfully constructed even if it comes up a bit short in some places (and another bonus tomb would not have been remiss), but should not be missed by those who enjoyed the base game.- High-Def Digest
- Posted Apr 10, 2016
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Dead Rising 4 has deviated too much from its own traditions for me to give it a wholehearted recommendation. It now resembles a typical modern day third-person sandbox game, for what that's worth. To be fair, I have a lot of fun with games like that, and I've been having a lot of fun with this game. But Dead Rising has come and gone, and has been replaced with something a little tamer and more accessible.- High-Def Digest
- Posted Dec 11, 2016
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An imaginative and exquisite horror gem, wrapped up in Victorian madness and medieval art. Traits that might normally be denounced in other games, like the length and low interactivity, only serve to accentuate its dread. Bloober has crafted a delightful nightmare.- High-Def Digest
- Posted Apr 10, 2016
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The first Mirror’s Edge was a surprising risk with interesting gameplay that developed a niche audience, and its follow-up tries, mostly successfully, to recapture that same effect. There are stumbles with its open world, combat, and narrative, but Faith's freerunning world persists. Chasing after every red zipline, railing, and air duct is still fun eight years on.- High-Def Digest
- Posted Jun 12, 2016
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Boasting some of the most compelling mechanics in a Grasshopper game to date and a terrific sense of style, Let it Die is often a great time, and easily one of my favorite F2P games on consoles. The game is held back somewhat by occasionally wonky difficulty that feels particularly punishing given the game's death system, and it often feels padded with systems that drag things down in the name of length, but overall, I've been having a wonderful time with Let it Die, and I look forward to diving into it for weeks to come.- High-Def Digest
- Posted Dec 24, 2016
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The best game based upon Akira Toryiama's legendary series in quite some time. The combat feels more fluid and responsive than its predecessor, and it's packed with enough content to keep players busy for dozens of hours. A fun, if cliché, story mode acts as the cherry on top of what is an enjoyable action game with legs.- High-Def Digest
- Posted Oct 25, 2016
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Dragon Ball Fusions delivers a fresh take on one of the most heavily adapted franchises. Not only is the role-playing game unique in that it tells an all-new story, it has a fantastic battle system that has plenty of depth hidden under an easy-to-learn exterior. This is a must-own 3DS title for fans of Dragon Ball, and a good RPG that doesn't have to rely upon nostalgia as a core selling point.- High-Def Digest
- Posted Nov 23, 2016
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The 'Lego' games have always been a known quantity, but perhaps familiarity is beginning to breed contempt. 'Lego Marvel’s Avengers' wasn’t able to hold my attention as well as its forebears, even though it’s not a markedly different experience. Perhaps it’s time for the series to get a shot in the arm.- High-Def Digest
- Posted Apr 10, 2016
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Represents a strong step forward in a franchise that seemed all too content to stand in place. While I wish it went further with its parody than it ever really does, a sequel that doubles down on the good ideas introduced here could potentially lead to something great.- High-Def Digest
- Posted Apr 10, 2016
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On the surface Battleborn is a lot like other competitive shooters we have seen in this generation: solid mechanics that provide a sweet honeymoon period, but are only held up by a stringy framework that brings down their replay value. I can see myself playing it a month from now, but six months, or a year? Anyone’s guess.- High-Def Digest
- Posted May 6, 2016
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While it's a bit of a comedown in some respects, 'Hitman' remains an excellent game in its fourth episode, and I have no qualms with recommending the overall package at this point. Bangkok really shines on replay though, so the first run through ends up feeling like more of a warmup than anything else. The hotel does feel a bit too similar to the first mission in some respects, but IO still crams the episode with enough charm and fun that it ends up feeling worthwhile in spite of its faults.- High-Def Digest
- Posted Aug 17, 2016
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Aragami is an ambitious stealth game that occasionally brushes shoulders with greatness. A poor frame rate and sub-par enemy AI really hampers the experience, but stalking from the shadows remains fun throughout.- High-Def Digest
- Posted Oct 4, 2016
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It's unwelcoming and occasionally too difficult for its own good, but overall, 'Stranger of Sword City' is an accomplished dungeon crawler made by a team who clearly understands what makes the genre special.- High-Def Digest
- Posted Apr 12, 2016
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After last episode's streamer spectacle, I was hoping 'Minecraft: Story Mode' could shake off the cobwebs and head for the finish line with grace and aplomb. Instead, we have a tiny little episode with almost zero interactivity and a predictable plot. It's better than 'A Portal to Mystery', but that's a rather dubious honor.- High-Def Digest
- Posted Aug 22, 2016
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Both a great action game and a really fun strategy game, 'Empires' might not appeal to most 'Warriors' fans, as the new elements can seem intimidating and almost jarring when put next to the combat, but for those who put the time in, there's a lot of complexity and fantastic ideas to be found here, making this one of the best 'Warriors' games to date.- High-Def Digest
- Posted Apr 10, 2016
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The first game published by USC features a fantastic concept that is executed well, but one that really feels like it could've used some more time to be fleshed out. Chambara is a fun local multiplayer diversion, but the lack of online play and variety really stifles the overall experience. Hopefully a sequel will be able to take the game to the next level, but as of now I'm left with a rad proof of concept that is best played in short bursts.- High-Def Digest
- Posted Aug 5, 2016
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In short bursts, 'No Man's Sky' is amazing, but going deeper, I found only a void. There's a great framework, and an arresting visual style to go with an ease of mobility, but in a short amount of time, I despaired of finding any more interactivity or progression in the all-too-similar horizons and star systems.- High-Def Digest
- Posted Aug 12, 2016
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Story Mode has been Telltale’s most consistently unpredictable series in recent memory in terms of its quality. The stronger episodes, full of great jokes, interesting locales, and the occasional heartwarming moment, have been undermined by duds like 'Assembly Required' and now this streamer tribute. It’s best to wash our hands of it and hope for greater adventures the next time the New Order of the Stone meets.- High-Def Digest
- Posted Jun 10, 2016
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