High-Def Digest's Scores

  • Games
For 200 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 INSIDE
Lowest review score: 20 Ace Banana
Score distribution:
  1. Positive: 99 out of 200
  2. Negative: 14 out of 200
200 game reviews
    • 78 Metascore
    • 80 Critic Score
    While Mutant Mudds Super Challenge loses some of its charm without the stereoscopic 3D ofthe 3DS predecessor, the fantastic platforming is still fully intact on PlayStation 4. It's a highly difficult affair, sometimes tip-toeing into tedium with how many game over screens I looked at, but its still some of the most rewarding platforming available.
    • 77 Metascore
    • 80 Critic Score
    This is a tough and rewarding puzzle game, and its word/RPG combo is probably one of a kind.
    • 77 Metascore
    • 80 Critic Score
    Livelock is a blast when played with friends. It holds its own in solo, but only for so long. The gameplay is sharp and easy to pick up and play for any level of player - I just wish it had longer legs.
    • 77 Metascore
    • 70 Critic Score
    The roster is impressive, but undercut by the game's insistence that players pre-select a single character before going online. In essence, the fighters are more accessible than what the game modes facilitate, but there's no denying how each human vs human match can be marvelous.
    • 77 Metascore
    • 80 Critic Score
    While it's a shame it's lacking the exclusive bonus chapter from the recently released PC version, this is otherwise the most content rich edition of a great horror game.
    • 77 Metascore
    • 80 Critic Score
    The best way to play the iconic first-person shooter. The new levels are some of the best in the entire game, and show that Nerve Software understands what makes Duke Nukem great.
    • 77 Metascore
    • 80 Critic Score
    It has a few stumbles in its pacing and action, but it combines historic shooter conventions with a set of flashy, delightful superpowers and a live-action component that's easy on the eyes. If you have an Xbox One, this is undoubtedly a game you should play.
    • 77 Metascore
    • 90 Critic Score
    Cosmic Star Heroine does for the 16-bit JRPG what Shovel Knight did for 8-bit platformers. It takes everything that worked about them to remind you of why those games are classics, but builds upon that foundation with a modern-day sensibility by eliminating filler. Everything you do serves a greater purpose, and the game never feels like it’s wasting your time. Combat is a dream, with a brisk pace to battles ensuring that you never have a dull moment. Cosmic Star Heroine is a must-own for anyone who loves or has ever loved JRPGs. Lapsed fans of the genre will be reminded of just how great things can be with that framework, and anyone who never had a chance to experience them will be able to see what made them work.
    • 77 Metascore
    • 90 Critic Score
    Infinite Warfare's campaign is can't-miss for any sci-fi warrior, while 'Zombies in Spaceland' is a sweet surprise like late night cable from yesteryear.
    • 77 Metascore
    • 80 Critic Score
    It’s not every day that a video game surprises me, and that is exactly what’s happened here. Kathy Rain is engrossing for nearly all of its admittedly modest running time, even when it takes quirky trips into left field. It may wear its inspirations on its sleeve, but that makes it no less likeable or entertaining.
    • 77 Metascore
    • 90 Critic Score
    A fantastic reboot that revitalizes an aging series wonderfully, the 'Hitman Intro Pack' is packed with personality, intelligence, and absolutely wonderful gameplay.
    • 77 Metascore
    • 80 Critic Score
    Hue
    While the narrative falls a bit flat, Hue succeeds at being both a puzzle game and a platformer. Most puzzle platformers only test my brain, but my reflexes also received a workout here. It impressively walks a tight line between being difficult, yet never left me feeling frustrated. Fiddlesticks have masterfully designed a game that dangled a carrot in front of me until its story ended.
    • 77 Metascore
    • 70 Critic Score
    This is not your father's Pac-Man. Pac-Man: Championship Edition 2 is faster and busier, and the purity of the original has been sacrificed for variety and a more forgiving difficulty level. That being said, it's still a great score attack game, one that I will be enjoying whenever I'm in need of an hour or so of sparkly, candied arcade goodness.
    • 76 Metascore
    • 70 Critic Score
    Its odd yet enchanting art design and overall presentation make it stand out, not to mention the awesome training. Unfortunately, this port to the Vita has some control and visual issues, and '2nd Encore' is probably best played on the PS4.
    • 76 Metascore
    • 80 Critic Score
    I can't quite go so far as to say City of Light is good enough on its own to make the entire series worth playing. For a devoted Batman or Telltale fan, you're probably way ahead of me. For others, there is a redemptive quality to this finale, enough to make me glad I played all the way through to the end.
    • 76 Metascore
    • 70 Critic Score
    While '10 Second Ninja X' suffers from a lack of difficulty scaling, it's still an enjoyable skill based title that is as much a puzzle game as a platformer.
    • 76 Metascore
    • 70 Critic Score
    If you're looking for a role-playing game that is trying to do something different, and innovative with online play, then this is certainly worth checking out.
    • 76 Metascore
    • 50 Critic Score
    I can see why some people like Hyper Light Drifter. Its combination of nostalgia, pretty pixels, and cruel gameplay are an intoxicating drug to some. I'm not one of those people, unfortunately. As I played I felt like the annoying moviegoing companion, always asking for an explanation of events onscreen from fellow viewers also watching for the first time, equally mystified.
    • 76 Metascore
    • 60 Critic Score
    A fascinating journey that ends a few stops too soon. Its ending ultimately raises more questions than answers, and I was left largely unfulfilled. This disappointment bleeds into the gameplay as well, as each facet of gameplay from the citizen management to the gunplay could've been fleshed out more. Despite these shortcomings, it's still an enjoyable five hour ride — just one that ends before it hits its stride.
    • 76 Metascore
    • 70 Critic Score
    'The Force Awakens' is one of the better 'Lego Star Wars' in recent memory. TT is paying attention to players and throwing in more variety. Even if we’ve seen all of this variety before, it’s very welcome in the 'Lego' world. If you haven’t been a huge fan of the series to date, this might not change your mind, but the returning fans will find a lot of 'Star Wars' to do.
    • 76 Metascore
    • 100 Critic Score
    Very possibly the best action game of this generation thus far, this is a rare example of every facet of a game's design working perfectly to create an amazing whole. This is an outstanding effort from a studio I’m going to follow wholeheartedly from here on out.
    • 75 Metascore
    • 80 Critic Score
    Beholder is a somber, harsh experience in terms of both its theme and its gameplay. The naggy and sometimes baffling routines of the residents can get in the way of a good story at times, and it's too short overall. Still, it's an interesting addition to the growing "authoritarian state" genre, and well worth its small asking price.
    • 75 Metascore
    • 70 Critic Score
    Tripwire Interactive brings the FPS back to its most primal level, creating a ludicrous arcade-style bloodbath in an era of deeper, more thoughtful narrative-driven shooters. That approach ultimately proves to be refreshing; while more variety would have pushed the game over the top into "truly great" territory, what Killing Floor 2 does offer is undeniably visceral entertainment. And while the wave-based action is plenty of fun on its own, the perks system kept me coming back to upgrade my character and face even deadlier threats.
    • 75 Metascore
    • 80 Critic Score
    System Rift made for a happy surprise and happy return to one of my favorite 2016 games. There is story and gameplay worth having here, but nothing radical like a full-powered Jensen or even new weapons or abilities. Somehow though, System Rift does deliver on content that links the main game with 'Breach.' I'd be happy if the other big DLC, 'A Criminal Past,' can deliver as effectively.
    • 75 Metascore
    • 80 Critic Score
    There's enough depth to keep players coming back for more, but not enough content to recommend long play sessions. A completely ridiculous, albeit short, campaign also helps round out an enjoyable package. 'Stikbold' offers up all the fun of dodgeball with the added bonus of not getting smacked in the face with a large rubber ball.
    • 75 Metascore
    • 50 Critic Score
    The writing team is doing a decent job with the direction and script of 'Batman: The Telltale Series', but the severely strained engine rears its ugly head at every opportunity. Telltale's formula and tech both are very familiar by now and have their flaws, which we've been able to overlook for the sake of an otherwise enjoyable story. The lag has nearly reached a critical mass, however.
    • 75 Metascore
    • 70 Critic Score
    A highly enjoyable platformer that doesn't take any risks. It's almost like comfort food in a way. You know what to expect, and it scratches that particular itch, but it's ultimately empty calories. Hopefully WayForward Technologies will take more chances and innovate with the next entry in the series, 'Shantae: Half-Genie Hero.'
    • 75 Metascore
    • 80 Critic Score
    'Prison Architect' has grown from a wonky but promising idea into an awesome strategy experience. Except for some persistent pathfinding bugs, the AI and building elements are spot on, and I highly recommend this game even to people who may not normally enjoy the tycoon genre.
    • 75 Metascore
    • 70 Critic Score
    Nuka-World is not the perfect swan song for 'Fallout 4', but it is a perfectly playable homage to our favorite post-apocalyptic soft drink and, to a lesser extent, the Commonwealth itself. If you have come looking for something new and fresh, you may be disappointed. If you want another reason to return to the wasteland for shooting, looting, and reading through Nuka-Cola corporate emails, 'Nuka-World' will scratch the itch for a time.
    • 75 Metascore
    • 70 Critic Score
    I am happy to experience Event[0] because what it contains is probably a harbinger of things to come in gaming. As a complete gameplay experience, however, it can be limited and flawed. It has evolved from its beginnings as a student project to become more than a mere tech demo, but it could have gone farther in its Turing test.

Top Trailers