High-Def Digest's Scores
- Games
For 200 reviews, this publication has graded:
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43% higher than the average critic
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5% same as the average critic
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52% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | INSIDE | |
|---|---|---|
| Lowest review score: | Ace Banana |
Score distribution:
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Positive: 99 out of 200
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Mixed: 87 out of 200
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Negative: 14 out of 200
200
game
reviews
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- Critic Score
This has been a worthwhile deviation while we wait for season three of the main series.- High-Def Digest
- Posted Apr 26, 2016
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- Critic Score
Though it more often feels like a Director's Cut than a true remake, Advent Dark Force nonetheless turns a flawed PS3 RPG into a stronger experience overall, making it the absolute best way to play 'Fairy Fencer'.- High-Def Digest
- Posted Jul 25, 2016
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- Critic Score
'Human Fall Flat' is a brilliant, remarkably funny twist on classic platforming and puzzle solving. Its problems are minor: the controls and audio are a bit rough around the edges, and a few of the puzzles are too simple for their own good. Whatever it lacks is easily replaced by simple elegance in both level design and personality.- High-Def Digest
- Posted Jul 22, 2016
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- Critic Score
Despite its low points, the tension that permeates Colorado works tremendously in its favor, leading to a more consistently enjoyable 'Hitman' episode than 'Bangkok', which remains a low point for the game. While there isn't nearly as much personality or humor as there perhaps should have been, there's still plenty of fun and excitement to be found within the militia camp. It's also the biggest leap forward for the story thus far, and builds toward what should be a tremendous climax when the game's final episode hits next month.- High-Def Digest
- Posted Oct 4, 2016
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- Critic Score
The Collider 2 just doesn't have enough substance to make it an enjoyable experience. In fact, it even seems like in several ways to be a step back from its predecessor. There's a solid base, though, and with a few tweaks to the progression system it could be a much more enjoyable title.- High-Def Digest
- Posted Apr 19, 2016
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- Critic Score
There's fun to be had with Nitroplus, it just requires that you play with other people, as the single player is far too limited for its own good.- High-Def Digest
- Posted Apr 10, 2016
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- Critic Score
Armature Studio is really coming into its own as a developer and 'Dead Star' is proof of that. It's one of the most accessible MOBAs to date, and doesn't feature the high barrier of entry that plagues so many of its contemporaries. This is largely circumvented thanks to a wonderfully done tutorial. There's not another game quite like it on the market, which ensures that I'll continue to go back to it frequently.- High-Def Digest
- Posted Apr 11, 2016
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- Critic Score
Explorers won't replace 'Monster Hunter' as king of its genre anytime soon, but what's here is an infinitely more accessible game that does more than enough to set itself apart from others like it. It takes a little while before all of its mechanics are fully revealed, and the repetition will be a turnoff for many, but it's an incredibly fun game overall. An extremely strong start to a promising series.- High-Def Digest
- Posted Apr 10, 2016
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- Critic Score
A return to form for the series, which has been struggling a bit in narrative heft the last few episodes. The witherstorm probably went on longer than it should, but it was a serviceable origin story for the new Order of the Stone.- High-Def Digest
- Posted Apr 10, 2016
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- Critic Score
While 'Sword Art Online: Hollow Realization' is definitely a step up from its predecessors, it's still too rough around the edges to really appeal to anyone other than fans of the anime. It fails to take advantage of the unique premise, and an unpolished localization makes the game overly confusing in spots. Hopefully 'Sword Art Online' will get a great game adaptation, but that still hasn't happened yet.- High-Def Digest
- Posted Nov 17, 2016
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Sure, I was constantly fighting both the controls and the camera while also battling Aragami, but it wasn't enough to ruin the experience. 'God Eater' is begging for an iteration developed for consoles from the ground-up, so hopefully that will happen soon. Until then, fans will have to settle for a serviceable port that sadly isn't optimized for the PlayStation 4.- High-Def Digest
- Posted Sep 28, 2016
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Clustertruck does for jumping what 'SUPERHOT' does for shooting. It boils down the genre into a distilled form, with very few bells and whistles. It doesn't really need the bells and whistles, and manages to more or less avoid the tedium for a long time solely by virtue of its immaculate platforming.- High-Def Digest
- Posted Nov 4, 2016
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Perhaps season passes have jaded me after all these years, but this is exactly the kind of filler DLC that pads out most season passes. It doesn’t change much, doesn’t add much, doesn’t take any risks. There is a familiar fun in the arcade sensibilities of the Directives, but the novelty doesn’t last very long. 'The Underground' is worth trying out if you’ve committed to a pass, but certainly not worth buying on its own.- High-Def Digest
- Posted Jul 1, 2016
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- Critic Score
The high expectations that I developed after playing through the first three episodes of 'République' have been diminished by 'Terminus'. This is not the denouement I had expected, in terms of gameplay or story. Even so, I think the series as a whole is worth playing. The player just needs to keep in mind that, not unlike many great film series or TV shows, the best entries are in the beginning.- High-Def Digest
- Posted Apr 10, 2016
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- Critic Score
At such a low price and with such a capacity for emergent gameplay it is hard to not recommend Hide and Shriek. The fun is situational, though, and is best played with a friend, with comms, and with only a few matches at a time so as to not dilute its magic. Under these circumstances it's a riot.- High-Def Digest
- Posted Oct 30, 2016
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- Critic Score
It doesn’t offer enough freshness or gameplay to justify a separate purchase.- High-Def Digest
- Posted Apr 10, 2016
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- Critic Score
'The Technomancer' is not without its merits, but can’t quite find a place for itself in the RPG/action field. It is clear what Spiders was trying to do and I don’t fault them for it - their creation has the potential to be something special. In this current form that’s all it is though, just potential.- High-Def Digest
- Posted Jul 9, 2016
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- Critic Score
Dear Esther helped spark a trend of narrative-focused indie games, and it's great to see it celebrated in such a nice package. The 'Landmark Edition' is the best way to experience The Chinese Room's gorgeous adventure, and the developer commentary is a fantastic addition. It's well worth the price of admission, whether one has played the original or are just experiencing it for the very first time.- High-Def Digest
- Posted Sep 20, 2016
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- Critic Score
Fans of 'Target Earth' will find a lot to like in 'Assault Suit Leynos.' It's just as rewarding as the Genesis original, and the game has never looked better. Those without a sense of nostalgia won't find as much here to appreciate though, as even on easy difficulty its extremely difficult.- High-Def Digest
- Posted Jul 18, 2016
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While it's complexities edge a tad too close to convolution at times, 'Romance of the Three Kingdoms XIII' was a great time once I wrapped my head around it all. The steps towards accessibility, while far from perfect, definitely make this the most user-friendly entry in the series, and the amount of options available to players is hugely appreciated.- High-Def Digest
- Posted Jul 21, 2016
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Mafia III put a high priority on its backstory, immersion, and presentation. That work shows in the quality of the narrative and the tragic characters, but unfortunately left little to flesh out the city of New Bordeaux. It's worth playing for the campaign, but perhaps there isn't a need to rush.- High-Def Digest
- Posted Oct 21, 2016
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Where 'Lone Survivor' succeeded, Claire, has trouble. It relies too much on being lost, both in terms of interaction and narrative drive. Even if it had a more interesting protagonist, the game's inconsistent ability to remain scary holds it back.- High-Def Digest
- Posted Sep 23, 2016
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Two ho-hum games that are aging quickly despite their youth, and a new retro title that adds very little to the equation.- High-Def Digest
- Posted Jun 22, 2016
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- Critic Score
Playing through The Little Acre will make for an enjoyable afternoon, but not much past that. The impressive production values are the star here, as the gameplay can't match the amazing amount of polish that has been put into the visuals and audio. Narratively, several ideas are left unexplored, and it rarely touches upon both of the unique settings that the game takes place within. Ultimately, it's an average adventure game that has been put in a gorgeous package.- High-Def Digest
- Posted Dec 13, 2016
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Dungeon Souls isn't boring, but it's tough to justify spending time with it over many of the recent dungeon crawler greats. It is a typical roguelike - fun to play for a while, and easily forgotten afterwards.- High-Def Digest
- Posted Dec 8, 2016
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- Critic Score
This homage to the seminal days of RPGs is quite successful at what it set out to do. The strong points include character advancement, the village, and enemy variety, while I was let down by a slow plot and inconvenient save system. The Xbox One isn't exactly a haven for this genre, but in nostalgia value alone it's a welcome treat.- High-Def Digest
- Posted Sep 9, 2016
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- Critic Score
Artifex Mundi has some decent puzzle work in their portfolio, but 'Enigmatis: The Ghosts of Maple Creek' was more of a chore than an engaging adventure experience.- High-Def Digest
- Posted Apr 27, 2016
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It is good fun for its nostalgia value for those players who have enjoyed its influences in years past and appreciate its time-tested mechanics, but it struggles to find its place amongst the many good platformers available.- High-Def Digest
- Posted Apr 10, 2016
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Metrico+ removes all of the gimmicks that made the original a burden to play, and replaces them with fantastic level design. This isn't a port, it's a complete overhaul that demonstrates what Digital Dreams has learned from their Vita exclusive. This update is well worth playing for puzzle platforming fans, regardless of whether or not one has played the 2014 game.- High-Def Digest
- Posted Aug 23, 2016
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- Critic Score
Despite stumbles in its gameplay, I am a sucker for sappy stories, and that is what 'Song of the Deep' should be played for. There are many other games that provide engrossing, replayable platforming and puzzles, but with less warmth or none at all. I enjoyed my time with Merryn and her submarine but we sure did bicker a lot.- High-Def Digest
- Posted Jul 15, 2016
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