Hardcore Gamer's Scores

  • Games
For 4,325 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4328 game reviews
    • 68 Metascore
    • 90 Critic Score
    The gameplay is still far from perfect, and I’d be interested to see how FIFA develops its machine-learning AI and if that would be accessible for Madden in the future. Hits can be brutally nasty using the Hit Stick and seeing different tackles, catches or sack-evading animations will leave you impressed.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes features a compelling time loop story with strong performances that will keep players hooked, even when the lack of guidance brings that momentum to a halt. The mysteries of both the plot and gameplay will reward players who are willing to think outside the box, while the intuitive controls ensure that anyone can attempt to help the husband and wife escape their destinies. Fans of adventure games or anyone looking for a memorable story will find plenty to appreciate in the repeating world of Twelve Minutes, and the clock has already begun ticking on the wait for the follow-up to Luis Antonio’s impressive debut title.
    • 87 Metascore
    • 90 Critic Score
    Ghost of Tsushima is one of the best samurai games of all time and the Director’s Cut only excels it further. Sucker Punch Productions’ work on reimagining thirteen century Japan is a grand achievement, creating a captivating world filled with an exceeding amount of things to do, while implementing an engaging, memorable combat system.
    • 77 Metascore
    • 80 Critic Score
    The Space Invaders Invincible Collection features a lot of fun packed into a single package — albeit with a lot of similarity between them. Thankfully, the inclusion of some non-Space Invaders games helps to mix up the gameplay variety offered up, with things like Space Invaders Extreme making things feel more modern than a lot of current-day arcade-style shooters. There isn’t a bad game in the bunch here and being exposed to games like Lunar Escape in this kind of form can help make new die-hard fans of games that have been forgotten over time. It’s a must-buy for anyone who has wanted to play more of the series or even if you just have a missing entry or two in the series. Space Invaders Invincible Collection plays great, looks fantastic and showcases just how strong the franchise’s sound design has always been.
    • 79 Metascore
    • 90 Critic Score
    It might be a stretch to call it a piece of work on par with that of some of the most-acclaimed film directors of the modern age, but Road 96 is an incredible adventure game that succeeds thanks to a strong narrative, a superb cast of characters, one of the year’s best soundtracks and its unique procedurally-generated approach that might see you coming back after the initial eight hours or so, just to see what could possibly be on any other routes. Everyone will walk out of Petria (if lucky) with their own unique stories to tell, and they’re certain to be entertaining ones.
    • 68 Metascore
    • 60 Critic Score
    The cyberpunk world of The Ascent seems dazzling on the surface, but much like your standard cyberpunk world, the grime underneath all of the neon and futuristic landscapes ends up revealing a hefty mess once you go exploring it. The top-down shooter gameplay is fun on a basic level, but quickly becomes monotonous as it drags on in order to keep up with the RPG-styled length and ambitions, while the RPG side of things has a good story and some nifty gameplay tweaks, but its desire to keep the gameplay focus on being a top-down shooter means that any potential when it comes to depth and variety is never fully realized. If you’re a die-hard cyberpunk fan, don’t mind a lot of repetition or have friends to join along, there can be fun here as you ascend, but the rest might be better skipping the trip up.
    • 70 Metascore
    • 70 Critic Score
    Fire Tonight is short, sweet and unforgettable. Both main characters and their varying gameplay styles enable the player to go on a journey that sticks with you long after the game ends. Blending logic puzzles with a point and click adventure seems odd in theory, but in execution works out well. Each style of gameplay is fun and aside from some technical hiccups that can spring up from time to time, it’s a smooth experience. Its visuals and music work together to form something beautiful and it acts as a nice time capsule for the early ’90s while also highlighting how fortunate we are to have technology we do. Fire Tonight is a fantastic pickup for anyone in the mood for a light, breezy logic puzzle game — but also anyone who just wants to enjoy an uplifting narrative.
    • 80 Metascore
    • 80 Critic Score
    Some gameplay elements admittedly don’t fit as well into the mold — the game, like any JRPG, occasionally getting too indulgent in its seemingly-obligatory padding out of time. Likewise, those who may have been quick to pick out the repetitiveness of mission structure prior may be disappointed to learn the sequel does little to shake up that formulaic progression. Even so, minor grievances aside, NEO: The World Ends With You — for all its flash, its flair and many a sing-a-long moment — does a wonderful job at encapsulating the original’s true strengths where and when it matters most.
    • tbd Metascore
    • 80 Critic Score
    Assassins Creed Valhalla: The Siege of Paris is an enjoyable expansion to an already massive game. The story and characters are interesting enough to make the playthrough worthwhile. The Infiltration missions offer the biggest level of variety from the base game and should be pleasing to fans who missed the Black Box missions. But while these new additions offer more variety to the gameplay, The Siege of Paris doesn’t break a whole lot of new ground for Valhalla. As fun as this expansion can be, the new additions don’t do a ton to help prevent the “more of the same” feeling which may not be enough to convince players who have already had their fill to resume Eivor’s saga.
    • 80 Metascore
    • 80 Critic Score
    Mayhem Brawler is a top-notch beat-em-up that delivers far more variety and fun than most entries in the genre. Even compared to heavy hitters like Streets of Rage 4, Mayhem delivers faster-paced action alongside a degree of stage variety that’s rarely seen. The diversity in the playable cast’s styles helps them each feel different, while the slick animation and comic-inspired art look sharp in-game and in cutscenes. The soundtrack is rock-heavy and good, but not on-par with the titans of the genre. The sound design, however, is strong and better than most other brawlers. Mayhem Brawler is a must-buy for anyone craving something that combines the look of Streets of Rage 4 with the faster feel of a Final Fight game.
    • 78 Metascore
    • 80 Critic Score
    Axiom Verge 2 is exactly what a sequel should be in that it’s more of the same but different. Indra isn’t Trace so her skills and abilities don’t try to mirror his too closely, and the world she’s been dropped into frequently has wide open vistas in its background instead of more types of caverns. The level design is every bit as good if not better, featuring varied biomes that stand on their own but eventually all interconnect as new skills open up more passages. The switch back and forth between Indra and the drone provides a nice change of pace, with each earning different abilities that complement the other. And of course the soundtrack is fantastic, with its non-US-traditional instruments and vocalizing. If you loved the first Axiom Verge then odds are good the second one is everything you hoped for, and if you’ve never played the original then the standalone nature of the sequel means you don’t have to worry about having missed out. Either way, Axiom Verge 2 is an excellent Metroidvania, and a rare perfect example of a series that can balance quality and change to deliver something new.
    • 81 Metascore
    • 80 Critic Score
    The depths and caverns of Grime are home to terrible creatures, weird residents, gorgeous scenery and a huge amount of secrets to chase after, and once you get a hang of it, it’s almost impossible to stop until you’ve fought and explored through every inch of its twisted world.
    • 93 Metascore
    • 90 Critic Score
    Hades already looked great, but experiencing it in 4k on current-gen consoles is a sight to behold. Hades received numerous accolades and critical acclaim during the previous year, all of which it remains worthy of here. Supergiant has a built a name for themselves with a small but consistent library of games and Hades may be their crowing achievement (so far). The story is relatable and well written, the graphics are gorgeous and the soundtrack is worthy of live performance. While those elements are important, what matters with a game is how fun it is to play, and with the simple-but-addictive gameplay, there’s no excuse not to play Hades now that it’s available on every platform.
    • 76 Metascore
    • 80 Critic Score
    That Trigger Witch does nothing new is something that cannot be hidden. It’s a well worn genre piece mixing in elements that have been used over and over for generations, but that doesn’t mean it isn’t fun, which is where Rainbite pulls the rabbit from the hat. Exploring the world is fun, gunning down the enemies is fun, and finding and using new and varied weapons is, well, fun. At a bargain price and clocking in at around eight or so hours, there isn’t much reason to leave Trigger Witch in the holster. It’s not the best game ever, but it accomplishes what it sets out to do. That’s reason enough to turn on a personal playlist and get trigger happy.
    • 77 Metascore
    • 80 Critic Score
    While Dodgeball Academia isn’t a perfect RPG, the intense and amazing dodgeball combat combined with a cast of terrific and charming characters and an eye-pleasing blend of visuals to back them up still make for one quick and enjoyable burst of fun in the end. It might end up only getting second place when it comes to this year’s dodgeball games, but it’s a close race, and it still deserves a trophy regardless.
    • 76 Metascore
    • 90 Critic Score
    It’s one thing to craft a game with such an entertaining yet punishing series of fights. It’s another to do so with the kind of design philosophy that’s so quick to convince it more than deserves its rightful place. But that’s exactly what Fallen Flag have achieved with seemingly impeccable ease here. Bold, brilliant and consistently surprising throughout, Eldest Souls’ fresh approach to combat marks one of 2021’s real gems.
    • 86 Metascore
    • 90 Critic Score
    With so much to love about BUSTAFELLOWS, it’s an easy recommendation for all otome visual novel fans. It’s not perfect; the inability to save at dialogue choices is annoying for completionists, but that’s a small complaint in the grand scheme of things. Excellent characters, storytelling, localization, voice acting, art and more make this one of the best releases this year. Here’s hoping BUSTAFELLOWS is just the start of PQube’s otome localization career. Give it a look if you want a taste of the criminal underworld alongside delectable romance.
    • 79 Metascore
    • 80 Critic Score
    The improved approach to storytelling and world building that gave the world a personality in Final Fantasy II continues with this entry as well. Final Fantasy III is where the series seems to have become established in its identity. One of the most notable recurring observations while playing Final Fantasy III Pixel Remaster is the early signs of what we would see after Final Fantasy transitions to the 16-bit generations, but comparisons to its successors aside, Final Fantasy III exemplifies what a great RPG looked like thirty years ago.
    • 77 Metascore
    • 70 Critic Score
    Final Fantasy II Pixel Remaster is a great way to experience one of the less talked about Final Fantasy games, even if it is one of the weaker titles in the franchise. Final Fantasy II seems to suffer from a bit of middle child syndrome. In some ways it does improve on its predecessor, but while it’s clearly the more advanced game, part of the original’s charm was in its simplicity. Final Fantasy II’s advancements seem to hint at how great the series will become instead of simply being great itself. Playing Final Fantasy II Pixel Remaster for the review was a great time and it’s recommended as a must-play for any Final Fantasy fan, but part of that is based on getting a historical perspective on how Final Fantasy has evolved. The innovative approaches to the game mechanics have resulted in a experience that’s oftentimes a tedious grind despite everything else positive that can be said.
    • 80 Metascore
    • 80 Critic Score
    The bottom line is Final Fantasy is simply a fun game, and Final Fantasy Pixel Remaster is a remake worthy of the title’s legacy.
    • tbd Metascore
    • 70 Critic Score
    Super Sami Roll is a great game that holds itself back by being too beholden on paying homage to other franchises instead of blazing its own trail. As a ball-rolling game, it’s good and as a platformer, it’s pretty good — but not as good as the titans of the industry. It needs fine-tuning to make the platforming side more cohesive, but winds up being greater than the sum of its parts due to how fun everything is. There’s a layer of jankiness to some things — like the tongue-moving mechanic, but it still enables the game to be a lot of fun despite that. It’s a good-looking and better-sounding game, and a solid pickup for anyone who loves ball-rollers and wants something that integrates more platforming into that genre.
    • 75 Metascore
    • 80 Critic Score
    Chernobylite offers a deep survival game experience that offers elements of sci-fi, horror and RPG. It’s hard to call this a survival horror title, but all the management aspects and the branching storylines will provide fans of the survival genre plenty to enjoy. There are only a handful of areas to go to and while they’re decent sized, enemies tend to respawn in the same location upon returning to the location. The atmosphere could have gone a different direction, but the visuals and environments are undeniably effective. The visual design in the portals in particular are something to marvel at. With a structured base of a game with varying options to keep players coming back, Chernobylite is worth checking out.
    • 85 Metascore
    • 70 Critic Score
    For all its occasional grievances — that don’t add up to too much — it’s the intriguing mystery as much the appeal of its investigative leads across many a conversation where the strengths of The Forgotten City end up standing out most of all.
    • 75 Metascore
    • 80 Critic Score
    Samurai Warriors 5 had an ambitious goal: give the franchise a reboot so it feels revitalized and fresh but also maintains the essence of what fans enjoy about the franchise. Aside from a few tweaks and updates, the gameplay of Samurai Warriors 5 adheres to the format that musou games are expected to follow.
    • 86 Metascore
    • 90 Critic Score
    There are many titles like The Great Ace Attorney Chronicles which never get localized for more fans to enjoy, and although it took six years, it’s safe to say it was worth waiting for. Perhaps the best part is regardless of one’s history with the series, anyone can give this entry a try as it’s a proper prequel that requires no prior knowledge in order to dive into right off the bat.
    • 70 Metascore
    • 70 Critic Score
    Last Stop may succeed when it comes to delivering a (mostly) engrossing set of stories, but it suffers from a notable lack of substance when it comes to gameplay, with several moments of interactivity feeling like they were included solely only to draw things out. It can still be a fun ride with a lot of enjoyable twists and turns, and could be recommended for fans of narrative-focused games, but it could have benefited from more depth. Last Stop is a good, straight shot of a subway ride that gets you to your destination, but don’t expect much beyond that.
    • 81 Metascore
    • 90 Critic Score
    For those who didn’t enjoy Skyward Sword because of the motion controls, it’s worth picking up to experience the title in a much more enjoyable control scheme. This isn’t even to mention the overall fantastic gameplay, characters and story that make it well worth getting for those reasons along. The Legend of Zelda: Skyward Sword HD is not only the best way to enjoy this title, but hopefully will be remembered more fondly thanks to welcome adjustments and improvements that make an already wonderful entry in the long-running series even more wonderful.
    • 81 Metascore
    • 80 Critic Score
    It may be a game whose focus is entirely singular, but what Boomerang X may lack in density, it makes up for with a fast-but-tactile style of gameplay that rarely gets old.
    • 85 Metascore
    • 90 Critic Score
    Death’s Door is a gem of a soulslike game with a nice and meaty level of challenge and a world filled with lovable characters and loads of secrets to uncover. It may seem minor compared to most in the genre when it comes to length, clocking in at around ten to twelve hours, but it will be one memorable journey. Come for the charming little crow and the colorful cast that they meet after slicing and dicing a few dozen monsters, stay for the excellent writing and the superb tale about death. It’s all to die for.
    • 52 Metascore
    • 40 Critic Score
    Before beginning to play Akiba’s Trip: Hellbound & Debriefed, plans to write a screed defending the game while poking fun at the pure stupidity of the gameplay were already in motion. The assumption was that I would adore it the same way I did other games in the series. Instead, Akiba’s Trip: Hellbound & Debriefed is a buggy port of a PSP game with uprezzed geometry, character models and CG cutscenes. Everything else screams of a barebones or incomplete effort. For completionists, it’s cool to have the missing piece finally available in English. Actually playing the game, though, is simply not recommended. If the idea of killing vampires by ruining their outfits sounds intriguing, and it should, check out Akiba’s Trip: Undead & Undressed. It’s simply a superior experience.
    • 86 Metascore
    • 90 Critic Score
    Ender Lilies: Quietus of the Knights is a fantastic metroidvania. It doesn’t do anything to revolutionize the genre, but it does excel at creating at creating a memorable experience that follows the familiar metroidvania template while still being unique. The visual style and amazing soundtrack complement each other well, creating a sense of tranquility in a desolate and horrific world. The challenge hits that sweet spot where the difficulty is high but victory is never out of reach, learning the enemy behaviors and getting an understanding of the collected abilities will allows players who persist to see the story to its end. Ender Lilies: Quietus of the Knights is a must play for fans of the genre as it’s simply one of the best metroidvanias ever developed.
    • 81 Metascore
    • 80 Critic Score
    Cotton Reboot! is a fantastic re-imagining of a classic side-scrolling shooter. It looks and sounds better than ever and thanks to being able to switch between soundtracks, players can enjoy whichever audio experience they prefer. Including the original game’s X6800 port is a nice move and makes this a fantastic value for anyone looking to see what made the series so beloved in its heyday and still enjoy a redone experience too. There are a couple of issues with blind spots that haven’t been fully addressed, but the overall forgiving game design makes Cotton Reboot! a fantastic pickup for those who either already love side-scrolling shooters or for those who want to get into them, but just need something that’s more forgiving to fully enjoy the genre.
    • 73 Metascore
    • 80 Critic Score
    Indigo 7: Quest for Love’s puzzle formula is engaging and manages to be a mix of easy to learn, but tricky to master. It’s not an all-time great game, but it’s well-crafted and has a lot of heart. The comedy hits far more than it misses and the story mode is a riot to see unfold and use as a learning tool. Given how great the experience is with multiplayer, it’s a shame online play isn’t featured — but hopefully that’s something that can be added in later on. As it stands, Indigo 7 a great game and a fantastic value for the money.
    • 76 Metascore
    • 70 Critic Score
    Ys IX: Monstrum Nox is a great game that maintains enough elements of previous Ys games so that longtime fans will feel at home while the Monstrum gifts breathe new life into the gameplay. This is a must-play for fans of the series or action JRPGs in general, but while the hardware limitations of the Switch do not ruin the game or make it unplayable, they have been sources of frustration that take some of the fun away from the experience. Handheld mode suffers from muddier graphics, tiny text and the occasional massive framerate plummet during a boss battle. If playing Ys IX: Monstrum Nox on the go is essential, the Switch version is serviceable enough where the headaches from the performance issues don’t outweigh the positive aspects, but if it’s an option, the PlayStation 4 version is the superior way to experience Ys IX.
    • 84 Metascore
    • 70 Critic Score
    There either isn’t enough focus on the story to engage you or the racing focus is held back by the unattainable challenges and grind that comes with progressing. My Team is largely the same and if you paid more for the legendary drivers, you’ll be selecting one of those seven as a teammate at a time and won’t be using them in any other mode. The removal of Classic Mode and the ability to race as a current F1 driver in any mode outside of Grand Prix is disheartening and the fact that this information wasn’t made readily available to potential buyers isn’t good. Hopefully the issues with the AI can be patched as the actual racing and car physics are still excellent. There was a lot of opportunity for F1 2021, and on top of three circuits on this year’s calendar not being readily available for launch, there’s a lot left on the table for the current generation premiere of the series.
    • 81 Metascore
    • 90 Critic Score
    For fans of the first title this one is a must-have to dive into so much more, while those interested for the very first time need not worry as nothing will be missed by picking up this sequel as the first entry. Monster Hunter Stories 2: Wings of Ruin is an absolute joy with near endless amounts of fun to sink many hours into.
    • 73 Metascore
    • 60 Critic Score
    While not the most substantial of releases, even in the context of this sub-genre of theme-injected side-scrolling platformers, one can’t help but hope to have discovered more in an experience like this. The origin of some parts and the reasons for others; strong and as impactful its opening remains, the game’s eventual unraveling sadly falls short of delivering on that early, promising, cleverly-distorted appearance. Pleasant that visual style and detail with its imagery remains throughout — a couple of instances where that combining of color and complexity does strike one or two favorable moments — Minute of Islands‘ unaltered, more-of-the-same approach to everything other than its imagery feels fated to be easily forgotten the moment the credits roll.
    • 86 Metascore
    • 90 Critic Score
    Overboard! is one of the year’s most delightful surprises so far, a terrific reverse murder mystery with several twists and turns around every corner, and one that can still put up a notable challenge as you try to figure out every possible step towards getting Veronica off the hook and on the path to a life of luxury instead. A mix of sharp writing, clever puzzles and simple yet effective gameplay results in a killer experience that will leave you coming back for more.
    • 70 Metascore
    • 70 Critic Score
    Mario Golf: Super Rush strengthens the core gameplay with its faster pace and strong fundamentals, but the barebones package will likely leave players wanting more. Even with the additions of Speed and Battle Golf that offer fun alternatives to the traditional mode, the lack of a reliable online multiplayer experience and a mediocre story campaign leaves little for a solo player to get invested in without some local friends to play with. Super Rush has clearly put a focus on quality over quantity, with its stellar presentation and refined mechanics making it another excellent entry in the series that diehards are sure to enjoy. But until the technical issues get ironed out and more DLC characters and courses get added on down the line, Super Rush will have a hard time standing alongside some of the Switch’s other multiplayer juggernauts.
    • 73 Metascore
    • 60 Critic Score
    Unbalanced, chaotic and a mess, Disgaea 6: Defiance of Destiny pushes the franchise in the wrong direction. There are glimmers of excellence, but it all comes together in such a disheartening package.
    • 78 Metascore
    • 50 Critic Score
    Who’s to say what the real, developer-side cause is for Scarlet Nexus’ failings. What was already a mammoth undertaking in crafting a competent-enough hack-and-slash action game that could muscle its way into the spotlight, Bandai Namco’s latest in-house creation is not just inadequate in appeasing long-time fans of the genre, but worse, comes across ignorant of its own player’s time.
    • 71 Metascore
    • 80 Critic Score
    Legend of Mana was already a fantastic experience when it first released, and this brand new HD release has helped make it all the more endearing. While the unique story structure can make it confusing to approach at first, the brilliant, funny and charming writing cannot be denied.
    • 89 Metascore
    • 80 Critic Score
    Final Fantasy VII Remake Intergrade won’t make the wait for Final Fantasy VII Remake Part II any easier, but it does at least make its best moments look and play better than before.
    • 81 Metascore
    • 80 Critic Score
    While INTERmission doesn’t push the overarching VII Remake narrative forward, it’s a fun slice of content that delves deeper into VII Remake’s world.
    • 82 Metascore
    • 70 Critic Score
    While the content is short sighted with Chivalry 2, the improvements over its predecessor make it a much better experience. As of today, developer Torn Banner Studios has promised that the content in the game will double. The combat is fun and the draw to keep playing is to level up each subclass, while the archer provides a good change of pace. This is an excellent title to play a couple of rounds and come back to at another date. Those that want to grind and get skilled have the chance to do this. For PC players, the keyboard and mouse combo works well with the combat mechanics. As more and more content comes to the game including gameplay improvements, the experience should only improve. Either way, it’s hard to put the game down.
    • tbd Metascore
    • 90 Critic Score
    Musicus! might not be the best game from Overdrive, but it’s high on the list. The sad thing about this release is it’s the last game that Overdrive will release. The company has always worked toward creating games they want to make, rather than focusing on popular trends that will sell the best. Their commitment to their own ideals allowed them to produce yet another excellent visual novel. Fans owe it to themselves to pick this one up. Those who have yet to play an Overdrive game should also look into this title. Musicus! is a wonderful visual novel with flamboyant characters, awesome music and an enjoyable and emotional story that you won’t soon forget.
    • 67 Metascore
    • 70 Critic Score
    Edge of Eternity is a love letter to classic Final Fantasy and Xenoblade games. It doesn’t live up to the level of its influences, but given the small team and limited resources, it’s an impressive attempt. The story does rely on tropes and the characters aren’t all that likeable, and while the game comes close to reaching its ambitious goals, it never reaches its full potential. It does scratch the JRPG itch and fans of the games that influenced it will likely get a lot of enjoyment from Edge of Eternity, but ultimately it’s a good but not great JRPG.
    • 73 Metascore
    • 60 Critic Score
    Ninja Gaiden: Master Collection comes off more like a series of up-ressed ports than a definitive collection of classic titles. It’s a good thing that the three included games are fun because Ninja Gaiden: Master Collection isn’t that masterful.
    • 88 Metascore
    • 90 Critic Score
    Those holding out for a showpiece title for their PS5 now have it. Ratchet & Clank: Rift Apart utilizes the power and functionalities of the PS5 to deliver a must-own experience while also standing as an excellent game on its own. Rift Apart follows Insomniac Games’ tried and true Ratchet & Clank formula, providing excellent gameplay, plenty of content and the signature humor that’s made the characters so endearing.
    • 72 Metascore
    • 80 Critic Score
    Even if it’s brief and falters during the third act, there’s no denying that Backbone is a truly gorgeous and captivating adventure, with an engrossing world that you’ll want to see even more of. It’s a unique mystery with a cast of amazing anthropomorphic animals that ends up going places players won’t expect, and it’s also one that’s likely worth revisiting after you’ve finished. There’s just a lot in here that truly excels in creating a unique twist on noir classics, and EggNut should pat themselves on the back for giving us another detective game that proves why many of them prefer to take the offbeat routes these days.
    • 84 Metascore
    • 80 Critic Score
    Guilty Gear Strive proves there’s still some fight left in 2D gaming. Between the gorgeous visuals, rocking soundtrack and highly-polished gameplay, Guilty Gear Strive delivers the total package when it comes to making a great fighting game and is one of the best modern 2D fighters. A lot of care went into making this a contender for gaining a strong online presence, but the developers also didn’t skimp on single player content. The cinematic approach to the story mode was an unusual choice, but something longtime Guilty Gear fans will likely appreciate the opportunity to sit back and watch the story unfold in a visually-stunning cinematic experience. Guilty Gear Strive makes subtle tweaks, but for the most part follows the formula that made previous entries great.
    • 84 Metascore
    • 80 Critic Score
    Astalon: Tears of the Earth is a tough, but fair NES-inspired Metroidvania that tests your mettle and makes it worthwhile. Each of the three playable characters is fun to use and the gradual difficulty curve makes it easy to learn from trial and error and succeed more with each new run. It controls wonderfully, looks great, and has impressive sound design too. Beyond just a killer chiptune soundtrack, there are subtle touches to the sound design that help put this above a lot of NES-inspired games on the market over the past decade. Astalon: Tears of the Earth is a must-play for anyone with a love for 8-bit gaming, or Metroidvanias.
    • 77 Metascore
    • 70 Critic Score
    Virtua Fighter 5 Ultimate Showdown seems lacking for a game having the word “ultimate” in its title. On one hand the fighting system is every bit as great as fans of the series remember and with regular online matches and the Room Matches players who love taking the fight online can have countless hours of fun. Unfortunately, players looking for some solo time with it are left out in the cold. Restoring the Quest mode from the original Virtua Fighter 5 would have helped make this feel like the definitive Virtua Fighter 5 experience. Instead we have a budget game that feels like a budget game which is a shame because what’s included is fantastic, but still seems incomplete. Unfortunately, the Arcade mode is only enjoyable for so long and without other offline options the amount of time someone wants to fight online is the main determining factor on how much mileage a player will get from Virtua Fighter 5 Ultimate Showdown.
    • 64 Metascore
    • 60 Critic Score
    Stonefly had all of the right parts to create an impressive and cool-looking machine, but unlike its heroine, it wasn’t able to fully assemble them properly. The end result is an ambitious journey that has a lot of moments worth checking out, but quickly begins to grow tiresome thanks to overly-repetitive combat, backtracking and grinding. Stonefly is a game with a lot of terrific concepts, but unfortunately undermines them by stretching things out in various ways. Come for the journeys across breathtaking bits of nature, leave when it comes to the combat.
    • 62 Metascore
    • 60 Critic Score
    There’s still a lot to do — so far as amendments to the overall flow, as much base content to warrant the grind to get there — but Hood: Outlaws & Legends has at least found a way to fit sufficiently, if not entirely successfully, into the PvPvE mold.
    • 66 Metascore
    • 80 Critic Score
    Wonder Boy: Asha in Monster World improves upon Monster World IV in every way. The gameplay flow is more organic and modern, and the remake feels like a full-on modern game instead of a modern-looking game over the top of an older game’s shell. It’s impressive to see how much more fun this version of the game is to play than the original — and the original release is no slouch — but the developers have taken great care to keep everything that made it work and improve upon it. It plays better, looks better, sounds better and is a more cohesive experience now than it ever was before. Wonder Boy: Asha in Monster World is one of the finest 2D side-scrolling platformers on the market and the best remake of a classic game in quite some time.
    • 74 Metascore
    • 60 Critic Score
    It’s both an astonishing and exciting time in gaming to see Nintendo willing to dig into their archives and bring back a retro adventure title. It’s even more exciting that they took the time to release a full-on remake. With that said, there are still elements of the game such as the menu control that feel antiquated today. So much so that it will likely turn off players who weren’t expecting it or have no familiarity with this era of gameplay. Those interested in playing an older style adventure game will be pleased with Famicom Detective Club’s twists and turns.
    • 74 Metascore
    • 60 Critic Score
    It’s both an astonishing and exciting time in gaming to see Nintendo willing to dig into their archives and bring back a retro adventure title. It’s even more exciting that they took the time to release a full-on remake. With that said, there are still elements of the game such as the menu control that feel antiquated today. So much so that it will likely turn off players who weren’t expecting it or have no familiarity with this era of gameplay. Those interested in playing an older style adventure game will be pleased with Famicom Detective Club’s twists and turns.
    • 82 Metascore
    • 80 Critic Score
    Knockout City is easily one of the most pleasant surprises so far this year, managing to turn a game of dodgeball into an addictive and high-octane multiplayer brawl with a unique Zeerust twist in its aesthetics and silky smooth gameplay that anyone can get into. Hopefully it still ends up being a success after the current trial period, because it would be amazing to see just how massive and fun of a city Velan Studios can eventually make.
    • 71 Metascore
    • 80 Critic Score
    Miitopia on Switch is a fantastic conversion from the 3DS and does an admirable job at enhancing the experience. The jump up in graphics is welcome, but the biggest improvement to the experience as a whole lies in its Mii integration. Having so much customization for the cast thanks to a robust online selection of fan creations allows the story to be goofier and funnier than it could be on its own, and the various absurd situations the cast is placed in help provide a lot of comedy. It’s basic as an RPG, but the execution of the basic combat system is good and it features modern quality-of-life improvements like auto-battle and fast-forward to keep the pacing high. If you’ve been craving a silly, fun RPG that isn’t too difficult and offers a lot of variety, Miitopia is a must-buy.
    • 65 Metascore
    • 70 Critic Score
    Maneater is a ridiculous, fun title that should be applauded for its ambition of making a viable action RPG starring a shark. The snarky narration provided by Chris Parnell helps cement the tongue-in-cheek nature while the gameplay reminds us why a shark is a good choice for a game that focuses on a violent force of nature. The repetitive nature, lack of variety and sometimes wonky camera hold Maneater back from being a true Apex RPG, but even with its limitations Maneater is a fun and unique game that should be experienced by action RPG fans who want something unconventional on Switch.
    • 66 Metascore
    • 80 Critic Score
    Biomutant’s highs owe a lot to just how stacked against the odds it appears. And how over the span of an average twenty-or-so hour single-run it comes out not just unscathed, but victorious. Experiment 101 finding a way to incorporate the surreal and the strange, yet maintaining a consistent thread wherein the gameplay loop is both satisfying and intriguing to engage with. All of this, despite such continued reveling in its own eccentricity. But it’s that very eccentric attitude that marks Biomutant down as an unmistakably curious, but more importantly, entertaining open-world adventure to lose one’s self in.
    • 76 Metascore
    • 70 Critic Score
    The Wild at Heart is a fun, whimsical and challenging little action adventure game, largely thanks to its nicely-crafted puzzles, but it could have been a better adventure if it wasn’t trying to cram in so much. Clear your mind of the excessive mechanics, though, and it’s still a cute and enjoyable ode to the likes of Pikmin that still might be worth your time. It’s not as traumatizing a journey as the truly classic childhood adventures are, but its spectacular world and impressive graphics make it quite the charming adventure instead.
    • 87 Metascore
    • 90 Critic Score
    The original game has been reworked visually and mechanically to be far more playable in 2021, even though it’s still less than ideal when it comes to combat, especially moving onto the sequels. The second and third Mass Effects don’t receive as major an enhancement to their quality of life, but what they do receive is visual clarity. The game runs magnificently on current and last-generation consoles, not to mention load times are insignificant now and the graphical touches that have been instituted only help to enhance the experience. There’s nothing quite like Mass Effect out there, and having upwards of 300 hours worth of content readily available is an immense value that goes unmatched. It may have taken longer than we had expected to come out, but we finally got a remaster that’s does the franchise proud.
    • 76 Metascore
    • 80 Critic Score
    Shin Megami Tensei III Nocturne HD Remaster is an apocalyptic blast from the past that goes beyond what we could have hoped for in celebration of the cult classic. This isn’t your typical HD remaster, as Atlus has went back and recorded an astonishing amount of voice work, something that wasn’t even in the game to begin with. They also cleaned up some of the visuals, even though it still looks like something that’s nearly twenty years old. That’s on top of redoing the translation and ensuring we have both Dante and Radiou to choose from recruiting. There are aspects that don’t necessarily hold up today in its combat and exploration, especially considering the maps are linear, but if you’re in it for just the story, you’ll be in for a treat with the new Merciful difficulty. Whether you’re a hardcore fan or a curious observer, Shin Megami Tensei III Nocturne HD Remaster is a classic worthy of being in any RPG player’s collection.
    • 76 Metascore
    • 90 Critic Score
    It’s hard to describe just how enjoyable Save Me Mr Tako is. It seems so simple and quaint from the outside, but contains a meaningful adventure that won’t soon be forgotten. The original release left many little things to be desired, but the Definitive Edition comes back in full force and ready to give Tako another change in the limelight so he can prove his eight tentacles aren’t just for show. Anyone who likes platforming, good adventures or just that classic Game Boy vibe should not miss out on one of the most enjoyable little indie titles ever made with Save Me Mr Tako: Definitive Edition.
    • tbd Metascore
    • 80 Critic Score
    Assassin’s Creed Valhalla: Wrath of the Druids offers a sizeable amount of new content to an already huge game. The new picturesque environments are a joy to explore. Even though Wrath of the Druids offers an intriguing new story with all the elements fans would expect from an expansion, the gameplay and progression feels like more of the same, which may be a good or bad thing depending on the individual player. Assassin’s Creed Valhalla is a fun game, and this expansion is the same level of quality. Players who couldn’t get enough of that title will find a lot to enjoy in Ireland, but those who have already gotten their fill after sinking over 100 hours into the main game probably won’t find enough here to draw them in.
    • 81 Metascore
    • 80 Critic Score
    Star Wars Pinball VR is a strong collection of tables that all play differently from each other, whether it’s the large dominating loops of Rogue One, the small spiral tower of Classic Collectibles or the dark and light holocrons of Masters of the Force. The tables revamped from standard-screen play were already a good pinball time and the two new ones complement them well, plus the move to VR makes any digital pinball better. Standard flat-screen digital pinball is always a compromise of viewpoints, trying to find the least-unsatisfying angle, but VR pinball is as close as possible to playing the real thing. Being able to track the ball with your eyes and focus on a section of the table, or lean forward or around to get a better view of an otherwise-obstructed shot, just makes it so much more playable than it would be otherwise. Add in the Star Wars theme, complete with the fantastic soundtrack, and Star Wars Pinball VR is easily one of the best VR pinball collections available.
    • 84 Metascore
    • 90 Critic Score
    When Capcom released Resident Evil 7, not only did it reinvent the Resident Evil series, but reinvented mainstream horror games as we know them. Boasting an incredible first half, Resident Evil Village is a fantastic and worthy follow-up, even though it regrettably drags on near the end.
    • 79 Metascore
    • 80 Critic Score
    When it comes to long-awaited sequels, New Pokémon Snap doesn’t disappoint in the least. There’s so much more to do for those looking for a wonderful adventure through the brand new Lental region with camera in hand. The amount of time any player will get out of New Pokémon Snap will vary of course, as it’s a title that relies on people enjoying pure atmosphere and seeing tons of adorable or tough Pokémon in brand new ways. All in all it’s a proper and fantastic sequel to the long-beloved original N64 title. While New Pokémon Snap borrows much from its predecessor, it has plenty of new to stand up on its own two legs that builds an endearing experience. Hopefully it won’t be another 22 years until the next entry, as New Pokémon Snap is so utterly charming that it’s hard to keep from wanting even more.
    • 86 Metascore
    • 80 Critic Score
    Though the ending doesn’t fully deliver on the hours of build-up, it’s still a worthwhile tale to explore. The combination of roguelike design with third-person bullet-hell gameplay mechanics is a true treat, keeping players on their toes and continuously challenging them to get better. Returnal can get repetitive, particularly in the second half due to the repetition of layouts and long bouts between the biomes. Still, the addictive, fast-paced nature of the gameplay helps keep players engaged. Holding it all together is a beautiful presentation filled with next-gen flair and spectacular audio design. Housemarque has done a wonderful job with Returnal and it’s well worth living, dying and repeating to get to the final credits.
    • 61 Metascore
    • 70 Critic Score
    A good, but not great, new IP, Poison Control skillfully harnesses NIS’s abilities to present a visually-striking, musically-engaging world with unique gameplay concepts. The biggest issue is the gameplay itself doesn’t feel as polished as it should be. The third-person shooter gameplay is functional, but the execution leaves something to be desired. Even so, it’s enjoyable enough to make quick work of each stage and uncover the storylines behind each. The unique factor wears off after a while, but as long as you don’t expect a Call of Duty-style shooter, you’ll be able to enjoy what Poison Control has to offer.
    • 77 Metascore
    • 90 Critic Score
    Milestone always seems to put more of an effort into its MotoGP series than the others. MotoGP 21 continues to separate itself from the pack to the point that it’s standing alone in the racing genre. The deep Career Mode gets even deeper this year and continues to be the best one out there. It’s not convoluted or difficult to navigate besides the fact that it still doesn’t notify you if an engineer is working on something else before allocating them to a new R&D. What shines the most this year is the racing itself thanks largely in part to the DualSense. The haptic feedback completely changes how you race and gives more control of the bike. The Neural A.I., A.N.N.A., is also the best version that has been seen since its inception, but it still isn’t perfect. To put a cherry on top, MotoGP 21 retails for only $49.99, including next-generation options. If you’ve ever been on the fence about dipping your toes into this series, this is the year to do it.
    • 83 Metascore
    • 80 Critic Score
    New cutscenes build on the lore and character development, the wonderful soundtrack is improved and the areas that warranted the most criticism such as game mechanics and graphics no longer do so. The story takes surprising twists and hits the emotional depth making this is a truly memorable experience.
    • 78 Metascore
    • 90 Critic Score
    San Diego Studios continue to try and improve an annual product that already has a fantastic core with MLB The Show 21.
    • 76 Metascore
    • 80 Critic Score
    With a slew of new mechanics and strategic forks in the road thrown into the mix, Pac-Man 99 is another resounding success at converting a timeless classic into a stressful-but-exciting multiplayer outing.
    • 68 Metascore
    • 40 Critic Score
    There are plenty of better examples in the field of boss-rush titles — games that go out of their way to make even the spectacle and world around you, as inviting as their nuanced, tension-building encounters so wonderfully carve out. This, however, is not one of them. For all its screen-popping color and promise of literal time as a vital mechanic for success, Godstrike is a shockingly flat and tedious attempt at standing out.
    • 71 Metascore
    • 70 Critic Score
    SaGa Frontier Remastered is the definitive version of the cult classic, but like all cult classics, there are aspects that prevent it from achieving greater success to a wider audience. Those who enjoyed the original SaGa Frontier and were looking forward to this remaster should go out and buy it because the new content makes it worthwhile. For everyone else, however, some of the ambitious ideas in the title sounded intriguing in the abstract, but didn’t quite come to fruition during the execution. The Free Scenario concept is interesting, but ultimately SaGa Frontier suffers from lack of cohesion. The relatively short scenario campaigns by RPG standards do make playing through each character’s scenario more accessible, but with the exception of diehard SaGa fans, most players will want to move on after completing a few characters.
    • 89 Metascore
    • 80 Critic Score
    The writing, world and systems elevates Disco Elysium into one of the most deep RPGs in existence. This is an evergreen title that will be talked about for years to come. The initial release earned a never-ending stream of accolades for good reason. The fact that more people can now play it, and everyone gets more content, is just awesome. It cannot be described as flawless as there are obvious growing pains. Still, with the sheer breadth of the game and the value to be found here, Disco Elysium: The Final Cut deserves its place in the pantheon of the greatest digital role-playing games ever made.
    • 67 Metascore
    • 70 Critic Score
    Say No! More is an odd little game that’s worth checking out, but only for its sharp satire, humorous moments and quirky cast of characters. When it comes to delivering an actual game, though, it falls flat, especially when it tries to create an illusion of any depth. Still, the writing alone, combined with its unique style, make this into a bizarre workplace tale you may want to hear, especially if you’re all too familiar with the awkwardness of the daily grind. Overall, maybe it doesn’t deserve the most enthusiastic “Yes!” but you shouldn’t say “No!” to this game either.
    • 73 Metascore
    • 80 Critic Score
    Outriders is an exciting evolution of the third-person shooter genre, with thrilling sci-fi powers and satisfying gunplay that makes nearly every battle feel fast-paced and gripping until the last enemy drops. The memorable planet of Enoch alongside a steady flow of loot with plenty of promising ways to mod and enhance your weapons and armor are both strong motivators to see the game to its conclusion and beyond, even when the story does little to intrigue and the server issues plague both the solo and co-op experiences. Additional mission variety could have helped keep the game feel fresh for a little while longer, but with such deep and engaging combat that evolves alongside the player thanks to the innovative world tier system, Outriders is sure to please players looking for the next great looter shooter.
    • 79 Metascore
    • 80 Critic Score
    The five episodes of 3 Out of 10: Season Two are smart, funny and entertaining from start to finish, and like any good show ends on a cliffhanger setting up the next set of episodes. It’s an incredibly fun series that fuses its TV sitcom style to gaming like nothing else out there, and a fantastically successful experiment.
    • 72 Metascore
    • 80 Critic Score
    Whether you focus on story, decorating the island, collecting everything that isn’t nailed down, or some combination of the above, there’s a lot to do on the island of Cozy Grove and all the time needed to get it done. The long passage of time is more a concern for the living than the dead, and hanging out with the ghosts of Cozy Grove is a lovely, chill way to unwind for a few minutes as one day flows into another.
    • 70 Metascore
    • 80 Critic Score
    Murder mysteries are a wonderful genre of any medium that have near limitless potential and Root Film is a great entry that fans of other similar visual novels are likely to find enjoyment from. While it may not have a ton in the gameplay department due to focusing much more on the storytelling, it does its job well and the build up to uncovering the criminal in a fun who-done-it moment is worthwhile no matter the case at hand. Titles like these are hard to discuss due to the spoiler nature of murder mysteries, but anyone looking for a new mystery series that’s a mix of wonderful comedy and serious murder drama should check out Root Film.
    • 88 Metascore
    • 90 Critic Score
    Every little detail outside of this is a wonderful addition that helps create a world that feels like people actually live in, with Kamura Village being one of the biggest highlights in the entire franchise. Monster Hunter Rise is a must-have for Switch players looking to dive into the meaty action, delivering on an amazing experience that will last for some time to come.
    • 44 Metascore
    • 40 Critic Score
    Balan Wonderworld presents itself as having a world filled to the brim with imagination, ambition, whimsy, emotion and more. And while the game’s world has a lot of that, the actual game sadly does not. It lacks a solid narrative, satisfying gameplay and a good amount of variety, instead containing uninspired levels, awkward controls and a progression system that feels more like it rewards grinding. Fans of early 2000s platformers may be tempted to try it out, but there are far better alternatives to pick up instead. If this is supposed to be an ode to musical theater, then this is Balan Company’s Turn Off the Dark, and Balan Wonderworld is going to need a massive revamp in order for the franchise to survive.
    • 83 Metascore
    • 90 Critic Score
    Kaze and the Wild Masks is a must-own platformer — especially for anyone craving a new Donkey Kong Country game. The flow of the action is in line with Rare’s classic trilogy, and outshines the Returns games as well as Yooka-Laylee: The Impossible Lair. It features smooth controls and a lot of anti-frustration features to craft something that still offers a fair challenge, but scales the difficulty better than most and finds a healthy balance between collecting things and making doing so a chore. It’s genuinely rewarding to collect everything in a stage, but beating a stage on its own is still a lot of fun. It looks great and has a fantastic soundtrack to boot. No matter what platform you have, you’re in for a fun time with Kaze.
    • 75 Metascore
    • 80 Critic Score
    While the visual aesthetic and tonal backdrop may not look or feel that important to proceedings as a result, it’s Evil Genius 2: World Domination‘s cunningly-emergent approach to base-building where a lot of the hidden little joys are to be savoured. Conjuring all manner of obsession on shape, size and positioning alike. Never stopping, never wavering and all the better because of it.
    • 74 Metascore
    • 60 Critic Score
    At its best, there’s certainly moments of appreciation and respect for the artistic detail Narita Boy lavishes in, with its pixel art and generally-eery vision of cyberspace run amok with corrupted foes. At the very least, the game’s somewhat-warped screen display and drenching in ’80s culture tropes is anything but off-putting. The problem then lies with its simplicity of delivery and the game’s general lack of appeasing those looking for something more than surface-level attraction. A world that too often feels unnecessarily padded on a level design basis; a combat system though not terrible, feels a little too undecided on what it exactly wants to be. And beyond that, a story/narrative the game really could’ve gone without given how little relevance or even impact it holds on a player’s progression. Venturing through the Digital Kingdom does spark some moments of delight. But beyond its art-style and fond execution on aesthetic, Narita Boy‘s unenthusiastic lack of originality and care for its overarching design, winds up carving out a satisfactory yet tepid debut for Studio Koba.
    • 89 Metascore
    • 90 Critic Score
    It Takes Two is thus far one of the year’s best platformers, best overall games, and can likely stake a claim as one of the best co-op games ever created. It merges a grand platforming adventure with sublime co-op play through a blend of perfectly-crafted challenges and jaw-dropping levels and setpieces that you need to share with someone close to you. It’s a triumph in almost every area, with such a wide range of expertly-executed ideas and gameplay concepts that it deserves to be called a true passion project in almost every sense of the word. You need to experience this as soon as you can, so grab a friend and prepare to be wowed.
    • 90 Metascore
    • 80 Critic Score
    Around six months since Tony Hawk’s Pro Skater 1 + 2 first graced our screens, Vicarious Visions’ reimagining of the famed skateboard series is still as fun, giddy and accessible as it always was. And with the game arriving on new consoles, though this may not be some astonishingly absolute improvement in all corners, the PS5 release especially still offers up noticeable improvements to the experience. Avoiding the peril of subtracting from such nostalgic appeasement, instead adding to it in a way that makes levels feel both original yet familiar all at once. But it’s through the added perks of its improved load times as well as the DualSense controller’s haptic feedback alike where Tony Hawk’s Pro Skater 1 + 2 on PS5 results in an even more joyous revisit to one of gaming’s most cherished series.
    • 79 Metascore
    • 80 Critic Score
    Neo Geo Pocket Color Selection Vol. 1 is a must buy for anyone who has wanted to enjoy what the classic portable had to offer and missed out on the individual releases. It offers up a healthy mix of fighters of hand-to-hand, projectiles and weapon-based combat alongside a touch of sports and a bit more shooting between Dark Arms and two Metal Slug games. They all look fantastic and have a crisp look with pixel art that shines either on a TV or on the Switch’s portable screen, and sound great with addictive soundtracks. Like the console it’s inspired by, the compilation is full of high-quality games and is a fine example of “all killer and no filler” with the possible exception of Big Tournament Golf and even that is quite good.
    • 71 Metascore
    • 80 Critic Score
    What it lacks in technical prowess, Story of Seasons: Pioneers of Olive Town more than makes up for in sheer fun. The gameplay loop of farm management alongside more active roles such as mining and gathering materials makes the day-to-day adventure a lot of fun, while building up bonds with the townspeople feels like an accomplishment. Anyone looking for a more action-filled life simulation will feel right at home with Story of Seasons: Pioneers of Olive Town, and it’s also perfect for any lapsed fans of the genre. Players are guided along nicely, but still given tremendous freedom to make their adventure their own.
    • 64 Metascore
    • 80 Critic Score
    Murder on Eridanos is a fine send off to The Outer Worlds, giving players an opportunity to flex all their detective muscles in solving one final murder mystery. The writing and humor are able to maintain the high standard that was set by the core game, and even though the combat has been reduced to simply going through the motions at this point, the storytelling is able to make this a memorable experience. Eriadnos itself is a vibrant world to explore filled with its own culture and interesting inhabitants. Murder on Eridanos is a darkly humorous nod to film noir while staying true to the feel of The Outer Worlds, making it a worthwhile final addition to the game.
    • 72 Metascore
    • 70 Critic Score
    Mundaun succeeds in taking a first-person adventure/horror game in a direction that feels unique. Games inspired by folklore and the blending of the supernatural and natural are nothing new, but Mundaun is able to execute this in an engaging manner through its storytelling and artistic direction. The lack of cluttering up the natural beauty of the game with quest markers and the like enhances the feelings of being alone in a strange land though people accustomed to such things may miss them. Mundaun is a game designed for those who wants to explore an area without their hand being held, and while the objective at hand may not always be clear, eventually finding and solving it does have a greater sense of satisfaction to it. The look and feel of Mundaun’s gameplay is reminiscent of older adventure games while still being relevant to contemporary gaming.
    • 83 Metascore
    • 90 Critic Score
    Do not under any circumstances give this one a miss: Everhood is likely to be one of the most surprising, smart and moving games to surface in 2021.
    • 86 Metascore
    • 80 Critic Score
    Crash Bandicoot fans got what they asked for last year with a proper follow-up that honored the legacy of Naughty Dog’s classic trilogy. Crash Bandicoot 4: It’s About Time embraced the mechanics that made the franchise such a hit while adding its own unique spin. The move to PS5 and Xbox Series X|S maintains the same essence that made the game so enjoyable last year, but it now looks and runs better. The visuals are cleaner and the frame rate runs at a solid 60fps. DualSense support is lackluster compared to other titles, but the smart use of Activity Cards makes up for it. With a free upgrade available for current owners, and the ability to import saves from the cloud, hopping back into Crash Bandicoot 4: It’s About Time is simple, or start a whole new adventure for the first time. Crash Bandicoot 4: It’s About Time was the return to form the franchise needed and it’s looking good on next-gen.
    • 76 Metascore
    • 70 Critic Score
    Looked at through the nitty-gritty of its stat-based party management, Bravely Default II is a commendable third outing that at its best reaffirms just how joyous the IP’s approach to both RPG gameplay and nostalgia remains all these years on. Unfortunately, with its inevitable transition to console comes a bevvy of technical stutters, questionable limitations on visual fidelity and a rather blunt necessity for extended periods of grind, those of which even the fond art-style can not hide for long. Which is a shame, as the beating heart of not just the series, but of JRPG’s storied history, remains as alive and as engaging as it’s always been. Something which fans of the 3DS releases will no doubt latch onto with dogged determination and eventual glee. Bravely Default II does have more than its share of bumps in the road, but it’s a road still worth taking.
    • 70 Metascore
    • 70 Critic Score
    Even with the annoyance of the narrator being so utterly clueless, there’s no question that Maquette is effective at illustrating the pain of a good relationship gone bad. The integration of puzzles and story never gel as it should, with only the setting feeling like it was at all related to the narrated events, but even so the pace of each was strong enough that it never feels like things lag — solve puzzle, get story. Usually just a few lines at a time, hovering over a wall or other piece of environment, but it still felt like a nice way to mark progress as one solution flowed into another. Without the story Maquette would still be a nicely-intriguing puzzler, and the scaling of the environments made for truly enjoyable moments when what seemed like a small irrelevant detail on a prop turned into the solution to a whole area. At this point it should be clear that I’ve got mixed feelings on Maquette, but there’s no question that I’m glad to have played it and won’t be forgetting the game any time soon.
    • 66 Metascore
    • 50 Critic Score
    Milestone delivers on its slate of upgrades introduced in Monster Energy Supercross 4, but the racing remains frustrating and unapproachable for new players. The Career Mode is a welcome addition even though it may not match up to other franchises that are out there, while The Compound gives players a new location to free roam around in, but is ultimately the same thing outside of the location. The PlayStation 5 version allows for better visuals and the inclusion of the DualSense Controller, but the engine that everything is based on is old. Those that are hardcore fans of the series will enjoy these additions if they continue to overlook the legacy issues. The next-generation version is basically an improved version of the previous-gen version by default due to the hardware, and outside of the Career Mode, Monster Energy Supercross 4 is more of the same.

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