Giant Bomb's Scores

  • Games
For 1,044 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1079 game reviews
    • 84 Metascore
    • 80 Critic Score
    My time with Gears of War 4 left me with a feeling that the game could have been a little more ambitious in spots. It feels a little too safe and too unwilling to ditch some of the traditions of the initial trilogy. But the ways it plays around with and reintroduces the characters from those Gears of War games is expertly handled, making for some great moments along the way.
    • 76 Metascore
    • 40 Critic Score
    A dreadful combat system brings down an otherwise beautiful and funny Mario adventure.
    • 91 Metascore
    • 80 Critic Score
    It's a fantastic-looking game that takes some of the best simulation-style driving to be found on a console and plops it into a great open world.
    • 86 Metascore
    • 80 Critic Score
    Parts of it could be less repetitive and the PC version seems like it probably needs a patch or two to help smooth things out a bit, but those end up being minor complaints peppered into an otherwise delightful experience. Just do yourself a favor and try to cruise around from time to time instead of just banging through one event after another.
    • 58 Metascore
    • 40 Critic Score
    The combat, platforming, crafting and customization, even the parts of the story that work were clearly built with care and seem like they'll amount to a really engaging game with a lovable cast of characters and an intriguing world, but the game's rampant problems are just impossible to look past. This game deserved to be so much more.
    • 63 Metascore
    • 40 Critic Score
    ReCore offers a lighthearted, fun first few hours, but all that promise is quickly buried in a torrent of bugs and oversights, poor storytelling, and disjointed pacing that all make the game a pale shadow of what it could have been.
    • 71 Metascore
    • 60 Critic Score
    Drifting over the polygonal landscape looking for crystals is still a peaceful good time, if you can overlook a few flaws.
    • 70 Metascore
    • 60 Critic Score
    Drifting over the polygonal landscape looking for crystals is still a peaceful good time, if you can overlook a few flaws.
    • 71 Metascore
    • 60 Critic Score
    It's light years from being a great game, but there's still something at the heart of No Man's Sky that speaks to the would-be explorer in all of us.
    • 83 Metascore
    • 80 Critic Score
    Adam Jensen's return is largely successful, even if the conspiracy surrounding him could've been a little more engaging.
    • 84 Metascore
    • 80 Critic Score
    I'm left with the feeling that a sequel to Human Revolution could've told a more engaging story, but at the same time I had a really great time crouch-walking through Prague. It might not be an especially surprising sequel, but it all comes together quite nicely, with solid side missions and a mix of action and stealth that lets you mess around and find your own way of doing things.
    • 83 Metascore
    • 80 Critic Score
    Adam Jensen's return is largely successful, even if the conspiracy surrounding him could've been a little more engaging.
    • 93 Metascore
    • 100 Critic Score
    Inside expands on the concepts and scope of its predecessor in wildly creative ways, and it's so immaculately designed and constructed from top to bottom that it almost feels suitable for display in an art museum. This is one hell of a followup.
    • 54 Metascore
    • 40 Critic Score
    Homefront may look pretty, but it's a monotonous and confused slog.
    • 48 Metascore
    • 40 Critic Score
    It is a dull game that fails to offer more than passing enjoyment, hitching and glitching all along the way. It offers a middling co-operative mode in a field filled with games trying to innovate in that space. It struggles to say anything--even something bombastic and cartoonish--about crisis, nationality, or revolution. It tries to roar America, but instead coughs out a few, unintelligible grunts.
    • 49 Metascore
    • 40 Critic Score
    It is a dull game that fails to offer more than passing enjoyment, hitching and glitching all along the way. It offers a middling co-operative mode in a field filled with games trying to innovate in that space. It struggles to say anything--even something bombastic and cartoonish--about crisis, nationality, or revolution. It tries to roar America, but instead coughs out a few, unintelligible grunts.
    • 85 Metascore
    • 100 Critic Score
    It ticks off every item on a list of things a modern Doom should have, including several items you didn't even know were on the list in the first place. They may not make shooters like this anymore, but the runaway success of this game serves as long overdue proof that they really should.
    • 85 Metascore
    • 100 Critic Score
    It's hard to imagine a better Doom game in 2016 than this exhilarating, darkly witty new take on id's classic.
    • 93 Metascore
    • 100 Critic Score
    This is one of the most fully-realized action campaigns of all time, and it sets a new bar of quality for what’s possible in the genre.
    • 69 Metascore
    • 40 Critic Score
    All of this would have been welcome in the early 2000s, but the years of disappointing follow-ups and the overall progression of industry standards leads to Star Fox Zero having the impact of an HD rerelease rather than a full sequel. Being able to beat the game in 2-3 hours doesn't help, no matter how many branching paths or lackluster challenge missions are included. Even the moment-to-moment action doesn't have anywhere near the impact that it had almost two decades ago, as this limited style of gameplay feels dated in 2016.
    • 85 Metascore
    • 80 Critic Score
    This reimagining of Ratchet & Clank is successful on every front.
    • 89 Metascore
    • 80 Critic Score
    My recommendation for the PC build has to come with a firmer qualification. Yes, I still really enjoyed my time with Dark Souls 3 on PC. Yes, I’ll probably play through at least one run of NG+. But my enjoyment was seriously impacted by the unpredictable performance and crashing.
    • 87 Metascore
    • 80 Critic Score
    On Xbox One, Dark Souls III runs at a noticeably choppier frame rate and a slightly lower resolution than the PS4 build, but it's still very a playable and stable and solid port of the game.
    • 89 Metascore
    • 80 Critic Score
    On PS4, it runs at least as smooth as Bloodborne did and with much faster load times (with the trade-off of occasionally slow-loading textures.)
    • 77 Metascore
    • 40 Critic Score
    There are a lot of sound ideas in the middle of Quantum Break and, hey, if you're a sucker for goofy time travel hijinks this game has that going for it, too. But those ideas are the only things holding this project together. The moment you look past that heady connective tissue, every single one of Quantum Break's individual elements fall flat.
    • 89 Metascore
    • 100 Critic Score
    Far more than just a farming game, this one-man labor of love is filled with seemingly endless content and heart.
    • 79 Metascore
    • 80 Critic Score
    As a solo game, The Division gets quite boring, and trying to marathon your way through all the side stuff you'll need to do to unlock every upgrade feels more like a chore than a thrilling video game. But enough of the different components work well enough to make for a good start. At times I had my doubts, but I came out of this one wanting to see at least the first couple of planned updates and ready to play more, when it's available.
    • 80 Metascore
    • 80 Critic Score
    It's a shame that more attention wasn't paid to The Division's story. The side missions didn't need to be as repetitive as they are, and that's disappointing. But there's a real foundation here that makes this worth paying some attention to, provided you don't intend to just shoot your way through the missions by yourself.
    • 80 Metascore
    • 80 Critic Score
    The side content is too repetitive, but The Division's main content and exciting multiplayer component stand out and make this thing worth seeing, provided you've got some like-minded friends around.
    • 81 Metascore
    • 80 Critic Score
    With its less-than-full-price and short list of features, the first Garden Warfare felt like EA wasn't willing to risk much on the odd idea of turning a cutesy mobile free-to-play tower defense game into a console online shooter. It feels like a little piece of cosmic justice that while the Medal of Honor reboot failed to make any inroads with that audience, Garden Warfare somehow became a runaway success that warranted a full-priced, fully featured sequel.

Top Trailers