Giant Bomb's Scores

  • Games
For 1,044 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1079 game reviews
    • 80 Metascore
    • 60 Critic Score
    This core action and the complex systems that underpin it are fun enough to play around with that it's a real shame that so many issues exist around the edges of this package, because those issues eventually started to diminish my enjoyment of the game's good parts.
    • 81 Metascore
    • 60 Critic Score
    This core action and the complex systems that underpin it are fun enough to play around with that it's a real shame that so many issues exist around the edges of this package, because those issues eventually started to diminish my enjoyment of the game's good parts.
    • 84 Metascore
    • 80 Critic Score
    As the story progressed and the combat grew deeper, however, I realized that this sequel is an improvement on The Stick of Truth in just about every way. That game gave us our first novel experience of playing through a world that’s virtually indistinguishable from the show, but this sequel is longer, deeper, and more surprising throughout. It may feel like a cavalcade of poop jokes and easy callbacks in the early hours, but the South Park humor and charm shines through more and more as the story progresses.
    • 88 Metascore
    • 100 Critic Score
    Come for the beautiful art, stay because you smashed all your controllers.
    • 86 Metascore
    • 100 Critic Score
    If you’re the type of person who derives joy from angrily banging your head into a boss over and over until you can perfectly defeat it in the most glorious 90 seconds you will ever experience, then Cuphead is the total package. The tight gameplay, accompanied by an incredibly well-realized aesthetic, makes for a truly unforgettable gameplay experience.
    • 72 Metascore
    • 60 Critic Score
    Marvel vs. Capcom: Infinite's gameplay lives up to its predecessors, but in most other ways, it takes you for a ride.
    • 80 Metascore
    • 80 Critic Score
    Kingsway goes beyond being just a throwback to the past, and proves itself an entertaining game in its own right.
    • 87 Metascore
    • 80 Critic Score
    It's now good enough that you no longer need to make excuses about why you play so much Destiny. Destiny 2 may misstep in a couple of ways its predecessor didn't, but it also shores up its fundamentals so thoroughly that the future for Destiny fans looks bright indeed.
    • 85 Metascore
    • 80 Critic Score
    It's now good enough that you no longer need to make excuses about why you play so much Destiny. Destiny 2 may misstep in a couple of ways its predecessor didn't, but it also shores up its fundamentals so thoroughly that the future for Destiny fans looks bright indeed.
    • 62 Metascore
    • 40 Critic Score
    It may share a genre and universe with Saints Row, but Agents of Mayhem is a lifeless husk of Volition's prior work.
    • 84 Metascore
    • 80 Critic Score
    I sincerely went into The Lost Legacy feeling like there wasn't much an Uncharted game could do at this point to surprise or impress me, but its tight pacing, likable characters and creative scenarios really won me over and added up to one of my favorite games in the series.
    • 83 Metascore
    • 80 Critic Score
    It's a game whose many elements speak with one voice to address a subject and tell a story that has the potential to deeply touch those who identify firsthand with its themes, and if this game doesn't leave you feeling more civilized and empathetic toward those themes by the end of it, it's hard to imagine the game that can.
    • 81 Metascore
    • 80 Critic Score
    This intense exploration of a young woman's personal anguish is a triumph of interactive storytelling.
    • 89 Metascore
    • 80 Critic Score
    The fights are fun and flashy, with nice depth for players willing to spend the time learning those nuances. But Injustice 2 also sets a very high bar for content variety in a way that opens up the game to people who might just be fans of DC's heroes and villains, too. If you're open to the idea of a fighting game, you're almost certain to find something worth liking.
    • 87 Metascore
    • 80 Critic Score
    The long list of options available in Injustice 2 means that players of all skill levels should be able to find something exciting to do.
    • 77 Metascore
    • 60 Critic Score
    If you play enough Arms, you’re bound to have the occasional thrilling, close-fought bout. These brief moments are fleeting, however, and the game simply doesn’t give you enough reasons to keep coming back.
    • 71 Metascore
    • 40 Critic Score
    It's also an utter mess in a technical sense. There are a few enjoyable moments here and there, and over time you can see the skeletal framework of a better game start to emerge, but given the heights Mass Effect has reached in the past, it's hard to believe this is what we've been waiting five years for.
    • 93 Metascore
    • Critic Score
    So stylish...I am diggin' it. [Quick look]
    • 70 Metascore
    • 60 Critic Score
    There's a pretty decent core to it, but everything from the monotonous mission design to the way the characters are introduced and immediately discarded to the lame audio to the overpowered AI just chips away at different parts of the game until you're left with a game that's probably only enjoyable if you're playing with friends and ignoring large parts of the world building and lore. If "shoot first, ask nothing later" is your style, you'll probably have a pretty good time. It's a dumb game with decent combat and effective co-op. But the game isn't good enough to recommend to anyone in any other situation. If you like playing alone, I'd recommend you look somewhere else.
    • 97 Metascore
    • 100 Critic Score
    This sense of wonder is something that I haven’t felt so strongly since I played A Link to the Past when I was seven years old. Ocarina of Time was able to capture some of that same magic in my teenage years. Now that I’m in my thirties, I don’t think that I expected it to be possible for a game to make me feel like that again.
    • 88 Metascore
    • Critic Score
    Quick Look.
    • 89 Metascore
    • 100 Critic Score
    Horizon: Zero Dawn is familiar but also really refreshing. It's not a short game (I spent around 30 hours with it), but the storytelling still feels concise and efficient. The combat has some nice options that make encounters fun, even when you're just stacking up stealth kills from the relative safety of a bush. And the presentation end of the game holds up its end of things with a solid soundtrack, great voice acting, and a cohesive design that makes all its disparate parts fit together. All in all, it's a great game, it's Guerrilla's strongest release to date.
    • 76 Metascore
    • Critic Score
    Quick look.
    • 86 Metascore
    • 80 Critic Score
    Resident Evil 7 features just the right amount of modern twists mixed into the traditional formula. It may not reach the same heights as an industry-changer like Resident Evil 4, but it certainly ranks among the best entries in the series.
    • 77 Metascore
    • 60 Critic Score
    The IW campaign is great, but not long or replayable enough to warrant a full-priced purchase on its own.
    • 86 Metascore
    • 100 Critic Score
    Titanfall 2 goes for feel above all else, and it feels fantastic.
    • 89 Metascore
    • 100 Critic Score
    Titanfall 2 might not fix every issue you had with the previous game (and depending on your tastes, it might introduce one or two new ones), but it's a bigger, bolder game that takes a few chances and comes out better and more distinctive for it. On top of all that, it simply feels great.
    • 87 Metascore
    • 100 Critic Score
    Titanfall 2 goes for feel above all else, and it feels fantastic.
    • 68 Metascore
    • 80 Critic Score
    Ultimately, technical gaffes and issues of design repetition weren't enough to stop me from appreciating Mafia III. The writers and voice actors turn in the strongest work, crafting and performing a story that manages to rise above the conventional open-world structure it's working within.
    • 86 Metascore
    • 80 Critic Score
    It might not stick the landing, but Gears of War 4 puts the franchise back on the map in a big way, and large parts of it are a great time.

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