GamingBolt's Scores

  • Games
For 1,075 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 20 Greyhill Incident
Score distribution:
1112 game reviews
    • 63 Metascore
    • 60 Critic Score
    Far Cry 6: Lost Between Worlds feels more like an experiment rather than a full-fledged release. The roguelite mode doesn’t really add any new compelling element to the game, and the core shooting in Far Cry 6 certainly isn’t strong enough to carry an expansion like this on its own.
    • 63 Metascore
    • 60 Critic Score
    EvilVEvil might be a competent shooter in some aspects, but its shallow progression and bland graphics hold it back from truly shining.
    • 63 Metascore
    • 60 Critic Score
    Bungie's live-service wonder isn't dead yet, but Renegades is more of a stabilizing addition rather than an infusion of fresh ideas.
    • 62 Metascore
    • 70 Critic Score
    Destruction AllStars delivers delightful carnage and non-stop mayhem, but issues with progression, monetization, and some poorly designed modes hold it back. Hopefully, Lucid Games and Sony will continue to build on this excellent foundation, because Destruction AllStars has the potential to be a special game with a little bit of work.
    • 62 Metascore
    • 40 Critic Score
    Vampire: The Masquerade – Bloodlines 2 is probably going to be among the year's most notable failures.
    • 62 Metascore
    • 70 Critic Score
    While it has its fair share of flaws, a compelling world that is rich with secrets and lore, alongside beautiful graphics and engaging flight controls, help The Falconeer stand out and stake its claim to your attention.
    • 62 Metascore
    • 60 Critic Score
    While Enhanced can't hide Terminator: Resistance's budget origins, this is a solid licensed game that honors the franchise that spawned it. If you can overlook its budget-related flaws, this is a fairly enjoyable take on the Terminator license.
    • 62 Metascore
    • 60 Critic Score
    Even without everything against it, Firewalk Studios' entry in the live-service hero shooter genre fundamentally underwhelms.
    • 62 Metascore
    • 70 Critic Score
    Lost Soul Aside has the foundations of a great action game with strong combat, but those strengths are buried beneath an inconsequential story and noticeable polish issues.
    • 62 Metascore
    • 60 Critic Score
    Torchlight III is an imperfect but endearing action RPG whose great boss fights and enjoyable special skills clash with the noticeable relics of a freemium experience.
    • 62 Metascore
    • 70 Critic Score
    There's a lot to love about Wreckreation but its issues, both major and minor, hold it back from being a brilliant sandbox that has you spending hours of unadulterated fun on its streets.
    • 62 Metascore
    • 70 Critic Score
    Slitterhead is weird and rough around the edges, but boy am I glad it exists.
    • 61 Metascore
    • 80 Critic Score
    The Saints Row reboot doesn't rewrite the franchise's playbook, but that doesn't detract from the fact that it is a fun-filled playground of carnage and destruction.
    • 61 Metascore
    • 50 Critic Score
    Still Wakes the Deep presented an intriguing tale to build off of, but Siren's Rest isn't it, wasting its lead's impressive performance and failing to provide any real - or interesting - answers.
    • 61 Metascore
    • 50 Critic Score
    Offworld's chaotic co-op shooter collapses under the weight of its ambition while fumbling in the gameplay department.
    • 61 Metascore
    • 70 Critic Score
    An expansion clearly made for fans of the base game - and basically nobody else.
    • 61 Metascore
    • 70 Critic Score
    Monster Jam: Steel Titans 2 is at its best when it embraces the arcadeyness, depth, and lightheartedness that define its most exciting moments, though it sometimes punishes the very ambition behind those aspects.
    • 61 Metascore
    • 70 Critic Score
    What Battlefield 2042 does well, it does really well, but it sometimes can’t help but be held down under the weight of its own scale.
    • 61 Metascore
    • 80 Critic Score
    Despite its rather simple combat system, Broken Roads is a fantastic new entry in the RPG genre.
    • 61 Metascore
    • 40 Critic Score
    A dull reboot of a legendary franchise, Double Dragon Revive mixes tedium with wonky movement, boring stages and annoying bosses for an ultimately unfulfilling experience.
    • 61 Metascore
    • 60 Critic Score
    Scathe falls short on every single count, making it feel more like a chore to play than an actual game.
    • 61 Metascore
    • 80 Critic Score
    Wanted: Dead has a charm and sense of humor that is rarely found in modern games, and it backs that up with an amazing combat system that only gets better the more you play.
    • 60 Metascore
    • 70 Critic Score
    WWE 2K Battlegrounds is a welcome spin-off for the franchise, giving it the extravagant, over-the-top, enjoyable gameplay that captures and magnifies the WWE’s best aspects.
    • 60 Metascore
    • 40 Critic Score
    Ikai's interesting setting and unsettling atmosphere are let down by its clunky gameplay, mundane and repetitive structure, and several technical issues.
    • 60 Metascore
    • 50 Critic Score
    Drag X Drive offers clever wheelchair basketball motion controls on Switch 2, but bland style and thin content keep it from being a true classic.
    • 60 Metascore
    • 60 Critic Score
    The amount of content, some presentation elements, performances and raid may provide enough sustenance for some, but for others, it only just edges above average.
    • 60 Metascore
    • 70 Critic Score
    Mortal Kombat 1: Khaos Reigns is not without its flaws but it will appeal to most hardcore fans thanks to strong performance by the actors behind Havik and Noob Saibot, excellently directed cutscenes and the brutal animalities.
    • 60 Metascore
    • 60 Critic Score
    Synduality: Echoes of Ada is an extraction shooter that, while really easy to get into, might be difficult to stick with considering its bland art style and simplistic gameplay that ends up not having enough depth.
    • 60 Metascore
    • 80 Critic Score
    Though light on engaging gameplay mechanics (and gameplay in general), Fort Solis is an accomplished narrative experience. Boasting a compelling story, an atmospheric setting, and excellent acting performances, it's an accomplished first outing for indie studio Fallen Leaf.
    • 60 Metascore
    • 40 Critic Score
    Overpass 2 attempts to bring racing fans a complete package at a seemingly discounted price. What players will find with this experience is that this is one case where the old “you get what you pay for” adage rings true.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad: Kill the Justice League isn't the worst live-service title ever made, but its mediocrity is hard to deny, especially from a developer capable of so much more.
    • 60 Metascore
    • 50 Critic Score
    Stray Blade has promise and could be improved with more polish and balance changes. However, the flawed combat, story-telling, progression and lead character often bring down the experience.
    • 60 Metascore
    • 70 Critic Score
    Twin Mirror’s inconsistent presentation and short length contaminate its otherwise excellent story-telling and solid detective gameplay to a degree, but thankfully, it still manages to land on its feet as a respectable narrative-focused adventure.
    • 59 Metascore
    • 50 Critic Score
    When it's not annoying with the lackluster story and mission structure, Skull and Bones is tedious with its end game grind and activities. Bland and repetitive, it's simply a drag to enjoy.
    • 59 Metascore
    • 50 Critic Score
    Despite a strong premise and decent progression, this survival sandbox title falls flat in the gameplay department.
    • 59 Metascore
    • 70 Critic Score
    Unknown 9: Awakening is generally solid action-adventure mystery let down by irritatingly repetitive combat encounters in the game's later half. The character dialogue and environmental exploration are a highlight, keeping me playing even when other aspects annoyed me.
    • 59 Metascore
    • 60 Critic Score
    The combat feels good, but that doesn't stop it from being an aggressively mediocre game that lifted most of its gameplay ideas from better titles. Play those instead.
    • 59 Metascore
    • 80 Critic Score
    Yars Rising delivers a fine platforming experience mixed with some retro Atari elements.
    • 59 Metascore
    • 40 Critic Score
    Even if The Spirit of the Samurai does little to endear you to its story, the animation provides a decent jumping on point. Unfortunately, it's squandered by the terrible quality of everything else.
    • 59 Metascore
    • 60 Critic Score
    There’s nothing in the Bloody Ties expansion that warrants returning to the game, especially if you’ve been playing it since release. Its story is rather boring, and its new combat encounters are dull.
    • 59 Metascore
    • 60 Critic Score
    Crown Wars: The Black Prince is a decent game that is let down by a variety of reasons. While the story, visuals and audio are all, at best, mediocre, the strong gameplay loop where combat directly feeds into the management mechanics is an excellent way to flex your tactical prowess.
    • 59 Metascore
    • 60 Critic Score
    A fun but flawed management sim with a compelling roguelike loop. Lack of customization and content prevent Undead Inc. from reaching its potential.
    • 59 Metascore
    • 50 Critic Score
    The Last of Us Part 1’s PC debut has been hampered by an incredibly bad job done on the port. Aside from low frame rates, the game also suffers from random crashes, and the initial shader caching takes long enough to be an active mark against the game.
    • 59 Metascore
    • 30 Critic Score
    Whether a fan of free-to-play action RPGs or not, Diablo Immortal is little more than an exhausting experience that drains your cash and soul.
    • 58 Metascore
    • 60 Critic Score
    Shattered Space is a fun and meaty addendum for those who enjoyed what Starfield's base experience had to offer, but those hoping for any significant improvements will be left disappointed.
    • 58 Metascore
    • 60 Critic Score
    Override 2: Super Mech League has many of the pieces that would make it work as a full package, but when the oversized mechs actually go to battle, it becomes a shallow, unrewarding shell of its potential.
    • 58 Metascore
    • 60 Critic Score
    Matchpoint Tennis Championships is a game of two halves. While the actual moment-to-moment gameplay feels great thanks to well-implemented mechanics and challenging AI, everything supporting that structure is half-baked.
    • 58 Metascore
    • 50 Critic Score
    Better-than-expected Zombies, decent Multiplayer with flaws and one of the worst campaigns in the series mar this year's Call of Duty, making it difficult to recommend, even to the hardcore.
    • 58 Metascore
    • 80 Critic Score
    Tennis World Tour 2 has some good ideas on paper, but never gels into a cohesive whole.
    • 58 Metascore
    • 60 Critic Score
    PAC-MAN Mega Tunnel Battle: Chomp Champs isn't quite as endearing as Pac-Man 99 and has its share of shortcomings. Its core gameplay will keep you busy for a time but lacks real staying power.
    • 58 Metascore
    • 70 Critic Score
    Black Legend might not be an unmissable game, but it's still one that fans of strategy RPGs should definitely have on their radar.
    • 58 Metascore
    • 60 Critic Score
    As a spiritual successor to Project CARS, Project Motor Racing takes a major step forward in car handling and environmental feel, but at full price, its limited content and lack of guidance make it an underwhelming experience.
    • 58 Metascore
    • 80 Critic Score
    Star Wars: Battlefront Classic Collection showcases how a streamlined yet content-packed shooter can still stand out today.
    • 58 Metascore
    • 80 Critic Score
    While fans of Tolkien’s works might find the gameplay to be interesting, there isn’t much to chew on when it comes to the story.
    • 58 Metascore
    • 40 Critic Score
    Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
    • 57 Metascore
    • 60 Critic Score
    Foamstars definitely has some charm to it, but the general lack of polish in the gameplay department and shoddy single player can bring the experience from initially impressive to ultimately underwhelming.
    • 57 Metascore
    • 50 Critic Score
    The House of the Dead: Remake will appeal to fans of the original for obvious reasons, but several significant issues hold the disappointingly threadbare experience back in several ways.
    • 57 Metascore
    • 60 Critic Score
    A charming jankiness welcomes those who enjoyed cult classics like Gothic, but this open-world fantasy action RPG offers little else.
    • 57 Metascore
    • 40 Critic Score
    Game of Thrones Kingsroad feels like it was made with smartphones in mind in the most obvious ways, from its monetisation to its UI and even its button mashing gameplay. Aside from getting to see some landmarks from the HBO show, there is little to enjoy here.
    • 57 Metascore
    • 60 Critic Score
    G.I. Joe Wrath of Cobra delivers a neat nostalgia trip for beat em' up lovers, but fails to provide anything worthwhile for the mainstream audience. It falls behind other old-school competitors in the genre due to its poor enemy and stage variety, but is solid fun for a popcorn game with some friends.
    • 57 Metascore
    • 50 Critic Score
    What works about Winter Ember is almost entirely overshadowed by the frustrating moment-to-moment experience that never settles into a true, precise stealth game.
    • 57 Metascore
    • 60 Critic Score
    Contrary to expectations, Cyberpunk 2077 is not going to set the world on fire. It's not the gaming revolution that was promised to us, but it's still a fun RPG- with plenty of room for improvement.
    • 57 Metascore
    • 50 Critic Score
    Killsquad can be passingly fun in short doses, but it has too many significant issues to be an easy recommendation for even the genre's biggest fans.
    • 57 Metascore
    • 50 Critic Score
    Cricket 24 builds on its predecessor with better visuals and presentation but could have used more fine-tuning. If you're happy with Cricket 22, there's little reason to play the sequel.
    • 56 Metascore
    • 50 Critic Score
    There's some fun to be had in Gungrave G.O.R.E, but it's buried beneath piles of significant issues.
    • 56 Metascore
    • 60 Critic Score
    The inherent strengths of GTA 3, Vice City, and San Andreas allow GTA: The Trilogy to be an enjoyable experience on a very fundamental level, but as a remaster – especially as a remaster of three of the greatest games ever made – it falls short of expectations. These games deserve much better, and it’s disappointing that Rockstar doesn’t understand that.
    • 56 Metascore
    • 70 Critic Score
    Star Wars Hunters is a surprisingly fun hero shooter wrapped around a somewhat aggressive live-service model.
    • 56 Metascore
    • 50 Critic Score
    Redfall is Arkane's most underwhelming game to date. A fascinating setting and some remnants of the developer's beloved gameplay formula aren't enough to overcome the game's numerous issues, from stiff controls and disappointingly rote design choices to lackluster storytelling and technical deficiencies.
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, despite the flashiness of it all, combat ultimately gets repetitive, and the lack of interesting enemies only exacerbates the issue.
    • 55 Metascore
    • 50 Critic Score
    Plagued with a plethora of issues, but still occasionally fun, Bright Memory is one of the most confusing games I've played in some time.
    • 55 Metascore
    • 60 Critic Score
    Dolmen relies too much on the Soulslike playbook to be much of anything other than a middling iteration of the formula.
    • 55 Metascore
    • 40 Critic Score
    Despite its laughable plot, Outpost: Infinity Siege starts with some potential. Unfortunately, the tedious rogue-like elements, extraction shooter resource gathering and other questionable design choices dilute the experience.
    • 55 Metascore
    • 50 Critic Score
    MX vs ATV Legends could have been a decent arcade-style, sim-lite racer. Whatever appeal could be found in mastering jumps and customizing vehicles is beset by numerous issues. It's not grossly offensive but you're better off investing time in just about any other racer.
    • 54 Metascore
    • 50 Critic Score
    Systemic Reaction's rogue-lite starts out promising but fumbles due to technical issues, repetitive combat, and much more.
    • 54 Metascore
    • 50 Critic Score
    The Last Oricru gains momentum about as often as it trips over itself, resulting in a very mediocre game overall.
    • 53 Metascore
    • 60 Critic Score
    NASCAR 21 Ignition provides a sufficient, no-frills NASCAR-themed racing game with little else going for it.
    • 53 Metascore
    • 60 Critic Score
    Irritating gameplay issues aside, this is a decently fun nostalgia romp through Episode I's setting.
    • 53 Metascore
    • 70 Critic Score
    Rennsport is a pro-focused racer that shows promise but falls short of Gran Turismo’s heights, remaining enjoyable yet held back by notable caveats.
    • 53 Metascore
    • 70 Critic Score
    Test Drive Unlimited Solar Crown doesn't scale the heights of other virtual tourism open world racers in recent years, but it's an enjoyable driving game in its own right, even with its rough edges.
    • 53 Metascore
    • 40 Critic Score
    Maybe there's some superficial, fleeting fun to be had here, but TMNT Arcade: Wrath of the Mutants is far too simplistic, straightforward, and shallow to ultimately be anything more than an utterly forgettable disappointment.
    • 53 Metascore
    • 50 Critic Score
    A straightforward 1v1 samurai fighting game with very little content on its bones. Fine if you just want some quick and fun matches against friends, but there's not enough here to hold interest for long.
    • 53 Metascore
    • 30 Critic Score
    Dungeons and Dragons: Dark Alliance has good ideas, but poor enemy variety, samey levels, bad puzzles, a shockingly poor story, the lack of local co-op, several quality-of-life issues, and numerous bugs that affect every aspect of the game make it hard to recommend to anyone, no matter how much they like the source material.
    • 53 Metascore
    • 50 Critic Score
    Custom Mech Wars is an underwhelming mech game that's plagued by issues like repetitive mission design, a boring story, and an underwhelming visual presentation.
    • 52 Metascore
    • 70 Critic Score
    Silent Hill: The Short Message isn't going to set the horror genre ablaze, but it doesn't have to. As a free offering, it's a solid showcase with a heavy atmosphere and heavier subjects, even if its narrative could have been more subtle.
    • 52 Metascore
    • 50 Critic Score
    All the glitz and dopamine-inducing loot drops can't stop The First Descendant from feeling generic, repetitive and just plain soulless.
    • 52 Metascore
    • 50 Critic Score
    Crime Boss: Rockay City’s heist gameplay is squandered by a myriad of bugs, mindless, boring gameplay, and a severe lack of fun despite its best attempts to have the presence of GTA and the mechanics of Payday, both of which are much better games.
    • 51 Metascore
    • 40 Critic Score
    The Lord of the Rings: Return to Moria is an unremarkable experience that feels like a faint shadow of the games that clearly inspired it.
    • 51 Metascore
    • 50 Critic Score
    Outside of nostalgia, G.I. Joe: Operation Blackout does not stand apart from the generic third-person shooter, and its inconsistent gameplay and repetitive missions further mute its impact.
    • 51 Metascore
    • 40 Critic Score
    Baldo: The Guardian Owls looks great, but major issues with everything from combat to puzzles to exploration and more ensure that it's consistently a chore to play.
    • 49 Metascore
    • 70 Critic Score
    Industria 2 has a great premise and fun gameplay, but it’s in dire need of better optimization.
    • 49 Metascore
    • 60 Critic Score
    Necromunda: Hired Gun wisely aims high but ultimately flubs the execution on too many fronts to warrant a universal recommendation, but for the most hardcore Warhammer or first-person shooter fans it may be worth a look for the amusing marriage of its ideas.
    • 48 Metascore
    • 40 Critic Score
    A game that gets more frustrating the longer it trudges on.
    • 46 Metascore
    • 50 Critic Score
    Sacred 2: Remastered doesn’t do enough to make revisiting the original on current-gen consoles worthwhile.
    • 46 Metascore
    • 50 Critic Score
    Simply put, LEGO Brawls is a disappointing game.
    • 44 Metascore
    • 40 Critic Score
    The unwavering cheerfulness that permeates every ounce of Balan Wonderworld can’t overcome the shallow gameplay and questionable design choices that come every step of the way.
    • 43 Metascore
    • 60 Critic Score
    La Quimera feels like an ambitious game that was let down by time constraints during development. While there are bones of a good game in there, the general lack of quality in most of its aspects make it difficult to recommend.
    • 43 Metascore
    • 30 Critic Score
    You can finish Evil Inside in one sitting, in less than an hour, and that combined with the fact that none of what it does is worth a lot of praise means that spending money on the game isn't something that anyone should do.
    • 40 Metascore
    • 50 Critic Score
    Despite having an interesting story concept, Quantum Error's underwhelming gameplay, terrible cinematics and horrendous voice acting drag down what could have potentially been a great horror experience.
    • 39 Metascore
    • 50 Critic Score
    MindsEye is an excellent example of style over substance, a game that falls apart the moment you start playing.
    • 39 Metascore
    • 30 Critic Score
    Remothered: Broken Porcelain fails at most things it sets out to do. Its story is a convoluted and incomprehensible mess, its gameplay is bland and boring and let down by poor AI, and all of its technical issues only make things worse. If there are any redeeming qualities here, they’re not good enough to make up for all the ways the game keeps finding to frustrate its players. Investing time in it makes about as much sense as its name.

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