GAMINGbible's Scores

  • Games
For 584 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 584
600 game reviews
    • 80 Metascore
    • 80 Critic Score
    Wo Long is a game that I suspect is going to be truly adored by the usual crowd of people who get very excited about games that secretly hate them and want to see them die. If you love Nioh, Sekiro, or indeed Ninja Gaiden, you’ll eat this adventure up. As for everyone else? Well, it’s very much a hardcore action game in the old school mould, and that simply means it’s not for everyone.
    • 75 Metascore
    • 80 Critic Score
    The whole game offers up an innocent thrill with the kind of naive charm you get from a well-crafted kids movie, like The Goonies. The characters all have a delightful appeal, the world of Denska is enchanting, and the story is well delivered. It is on the short side, and doesn't feel like a challenge even when the story suggests you're in a difficult moment, but it's definitely worth replaying again and again. In short, Concrete Genie is a beautiful game all about emotions and doing what's right, and it's truly very special.
    • 84 Metascore
    • 80 Critic Score
    Vaguely stale combat and an open world with little to offer beyond the castle grounds aside, it’s hard to consider Hogwarts Legacy as anything other than a success for the Harry Potter fans who have waited this long for their letter. This is a strong adventure with more than enough magic to ensure players will be attending classes long after the credits roll.
    • 83 Metascore
    • 80 Critic Score
    The Last Campfire might not be big, but it's clever in all the ways that matter, using its puzzles to represent relatable concerns and obstacles that, sometimes, need a little helping hand to overcome. It's a succinct, complete, so-called 'small' game that's actually got more substance to it than many narrative titles billed as brief experiences, and greater emotional depth than its artwork might suggest. It's a memorable adventure that will appeal to anyone who prefers a mental challenge to a physical one, and who cherishes the small things that make us all who we are, for better and worse.
    • 82 Metascore
    • 80 Critic Score
    While backtracking can get a little much towards the end, and the lack of any real new ideas is a bit of a drag, Crypt Custodian is a thoroughly enjoyable adventure that’s bound to appeal to metroidvania veterans and newcomers alike. Don’t let this one slip through the cracks.
    • 77 Metascore
    • 80 Critic Score
    Although the constant need to be connected to the internet feels at odds with the Switch 2’s nature, when you manage to stay connected to Hitman: World of Assassination, it can be just as enjoyable here as it was before. With it now in its fifth year of regular content roadmaps and monthly updates, it’s got me excited for IO Interactive’s upcoming 007: First Light, which will be a perfect fit for the studio.
    • 80 Metascore
    • 80 Critic Score
    While Gears Tactics could serve as a great introduction to the more traditional and brutal turn-based tactical games that inspired it, it shouldn't be seen as just a stepping stone. It's a brilliant adaptation of the Gears universe into a new genre, and the freedom of movement and action that comes in its late-game is hard to find elsewhere. Developer Splash Damage has found a wonderful sweet spot of thoughtfulness and violent reward, where the battlefield becomes a challenging puzzle which once cracked unravels with bayonet charges, chainsaw dismemberments, and exploding heads.
    • 78 Metascore
    • 80 Critic Score
    Revealed back in 2018 and with pre-production stretching back to 2017, it does feel like Windjammers 2 has been a long time coming. But despite its delays, and the fact it’s a sequel to a game approaching its 30th anniversary, it’s a fresh-feeling arcade affair that sizzles with vibrant colour and plenty of on-court drama. It’s a quite old-school sequel, really, like games used to be: add to what’s already great, without breaking anything. Like NBA Jam and Street Fighter II, and more recently the Super Smash Bros. and Overcooked series, it’s a game that’s best suited to social play, to getting together with friends around the same telly. But even enjoyed solo, Windjammers 2 is a fine remedy indeed for banishing any lingering winter blues.
    • 74 Metascore
    • 80 Critic Score
    Nintendo should, by all means, take what it’s learnt from Princess Peach: Showtime! and expand upon it, but it shouldn't fall into the trap of keeping her, or indeed any of its other female characters, confined to dress changing antics only. Peach deserves more backstory – more freedom from Mario – so that she can become as lauded as the likes of Lara Croft, albeit in her own, unique way. Pretty in pink is Princess Peach’s opening number, but for the show to truly go on, she needs to be allowed to broaden her horizons. Princess Peach: Showtime! is a fantastic first step, now all Nintendo needs to do is embrace the era that’s on the cusp of dawning.
    • 77 Metascore
    • 80 Critic Score
    Cronos: The New Dawn is no walk in the park, and it will not hold your hand, and that’s exactly how survival horror games should be. This is the best original IP from Bloober Team to date, and if this is a sign of things to come, aside from the upcoming Silent Hill remake, I can’t wait to see what new terrifying delights the studio has in store for us next. Despite some occasional stuttering framerates, this is Bloober Team’s best original work yet, and Cronos: The New Dawn may go down as the best horror game this year.
    • 81 Metascore
    • 80 Critic Score
    Ultimately, LEGO Party has a lot going for it. It was never going to be the superior party game, Nintendo and its red plumber have thrown far too many epic shindigs to be overtaken in that regard, but what LEGO Party offers is an alternative with a different aesthetic and overall vibe, as well as one playable on all platforms, not just Nintendo ones.
    • 82 Metascore
    • 80 Critic Score
    If you’re after a cosy evening’s entertainment, I can’t imagine you’ll be disappointed by Undusted: Letters From The Past. Its gameplay is incredibly moreish, pulling you right through to the credits in a single sitting. It’s a brief journey but one that packs an emotional punch and teaches you a couple of important lessons along the way.
    • 76 Metascore
    • 80 Critic Score
    As I watched the credits roll, a series of scenes began to play. Some acted as epilogues, informing me of the latest goings-on of my surviving comrades. Others acted as eulogies for those I’d lost, recounting their final moments. While I don’t claim to understand every decision that Team NINJA made, with Rise of the Ronin in need of some refinement, I’d be lying if I said I wasn’t moved by the overall experience, perfectly epitomised in those final few moments.
    • 86 Metascore
    • 80 Critic Score
    Just like any top-tier strategy game, it’s easy to get lost in Total War: Warhammer III, losing hours, days and weekends to waging war on settlements in The Old World.
    • 83 Metascore
    • 80 Critic Score
    I’ve not played every game here to its end, so I can’t say with absolutely, unfaltering, bet-the-farm-on-it certainty that the emulation is flawless throughout, but everything I have witnessed in The Cowabunga Collection has played smoothly, responded promptly, and been free of bugs or crashes. If you’re planning to pick this up after Shredder’s Revenge expecting more of the same, please, allow me to pause your purchase for a second - these are bare bones indeed after that moreish delight, so buy knowing that you’re getting improved-feature-set versions of much older games, with save-anytime (one slot per game) functionality a real plus, but they are still much older games. Then again, if you’ve the truest Turtle power in your veins, you already know what this is all about and you pre-ordered it ages ago.
    • 83 Metascore
    • 80 Critic Score
    A terrific port of a terrific game, then, finished off with background options, screen size and scan line adjustments, and the option to play the Japanese version (it changes Tails' name to Miles, that's about it). But do you need another version of Sonic 2 in your life? For me, given I've already got this on at least four other platforms - not least of all the Mega Drive itself - I probably wouldn't have grabbed it had SEGA not provided a copy, even with the added Knuckles. But if you've never taken this sensational platformer for a spin before, and the Switch is your console of choice right now? To echo a previous sentiment: it's truly a no-brainer.
    • 75 Metascore
    • 80 Critic Score
    With a RRP of £11.99, All Hands on Deck is an easy recommendation. It’s far from the strongest co-op title released within 2025 but with a respectable runtime, well-considered platforming and puzzler action, and a charming premise, you won’t be left feeling disappointed by what this indie gem has to offer.
    • 75 Metascore
    • 80 Critic Score
    Visions Of Mana is ultimately further proof, as if any more were needed, that when it comes to making quality RPGs, Square Enix remains best in class. This is an epic, heartfelt adventure with a memorable cast of characters set in a stunning world with consistently engaging combat and lots of fun ideas. Yet another must-play 2024 release.
    • 58 Metascore
    • 80 Critic Score
    Shattered Space offers up a good time, and shows off just what a great state Starfield is in after the various post-launch updates. It draws players into a thrilling new tale, ending in yet another enormous moral dilemma. Va’ruun’kai is an interesting locale to explore, although the atmosphere is far more ghost town than bustling metropolis. The expansion excels in its cosmic horror fuelled opening that sadly fades out into something that’s far less intense. This expansion, while hardly ground-breaking, reminded me of just why I enjoyed the base game so much in the first place. I only wish this DLC had been a tad bolder in the realisation of its vision.
    • 82 Metascore
    • 80 Critic Score
    LEGO Star Wars: The Skywalker Saga is the complete Star Wars video game experience, in a way only a LEGO game can be. If there was ever to be a Skywalker Saga: The Video Game ‘proper’, it wouldn’t have a chance to let players experience all the wild wonders of the universe like this. A movie-faithful adaptation wouldn’t let you run around Hoth as General Grievous alongside Yaddle and, in all honestly, that's all I’ve ever wanted.
    • 84 Metascore
    • 80 Critic Score
    Those very minor issues aside, Keep Driving is one of the most impressively original and utterly charming games you’ll play this year. Regardless of where you’re headed, I promise you the journey will be worth it.
    • 87 Metascore
    • 80 Critic Score
    Beautiful of presentation with loads of detail packed into those pixels, and sporting a winningly ‘90s-feeling dance beats soundtrack, Jack Move is a treat from start to finish that anyone with a taste for anything cyberpunk-y should be making an effort to experience.
    • 73 Metascore
    • 80 Critic Score
    This is an incredibly hostile game that would rather break your fingers than hold your hand, and your mileage with it invariably comes down to how patient you are. But sick with it, and there is so much waiting for you out in the depths. Just try not to eat your crew, eh?
    • 72 Metascore
    • 80 Critic Score
    When it's all said and done, all laughed and cried, Wattam really is a game apart from the pack - a clear continuation of the creative mindset of its maker, given what he's done before now, but also quite, quite different. It follows its own playful logic, offering clear instructions and never giving into surrealness for the sake of it, and is absolutely a more meaningful experience than meets the eye.
    • 73 Metascore
    • 80 Critic Score
    After many hours playing Screamer
    • 77 Metascore
    • 80 Critic Score
    If you’re looking to be whisked away on a charming platforming adventure, I can say with certainty that The Smurfs: Dreams has you covered. It’s easy to tell when a game is good, because upon putting it down for a break, you’re left immediately thinking about picking it back up again. While this experience is maybe a tad brief, it’s clear that Ocellus Games has a bright future in the platforming space should the studio continue down this route. The Smurfs: Dreams is inventive, joyous, and a welcomed surprise of a game that I’m oh so very happy to have stumbled across.
    • 82 Metascore
    • 80 Critic Score
    Despite the elevator pitch for this one being all sorts of I’m Sorry What, Arcade Paradise is hugely compelling.
    • 79 Metascore
    • 80 Critic Score
    It won't change the way you think about Resident Evil, but Resident Evil 3 is a faithful and thoroughly entertaining retelling of one of the most fondly remembered zombie games ever made. Throw in the replayability and an entirely new game in Resident Evil Resistance, and you've got yourself a title fans will be pining over for some time to come.
    • 85 Metascore
    • 80 Critic Score
    As one of the Wii U's best games, Pikmin 3's arrival on Switch is welcome indeed. Already beautiful, its visuals didn't need much attention; and the controls, while initially a little fiddly, will click after a couple of days' exploration. It's great that more people will now play this compelling, oddly affecting strategic-puzzler (with a hefty splash of terror stirred in, no matter the low expense of the expendables).
    • 68 Metascore
    • 80 Critic Score
    By the time I rolled credits, which I did so across two sessions in around three hours, I was left wondering where I could re-add colour into my own life. I can’t transform into an object like Henry can, but it’s quite illuminating to look at the objects in my home like I could. I felt compelled to pick up my guitar, to finally use that pretty notebook to journal some ideas. Henry Halfhead is unlike any game I’ve played, and it’s not one that’ll appeal to all. But for the sentimental amongst us, those with a penchant for the poetic, it’s a cathartic experience I’d heartily recommend.
    • 93 Metascore
    • 80 Critic Score
    After a 16-hour initial playthrough on Standard difficulty, and a New Game+ run on Hardcore, I can happily say that Resident Evil 4 has benefited hugely from the remake treatment. The visuals are superb. The sound design is exquisite. The character redesigns are fresh yet retain the charms of the classic models. Most impressively, though, the 2023 game plays on your knowledge of the previous iteration, punishing and pleasing you in equal measure.
    • 80 Metascore
    • 80 Critic Score
    Nikoderiko: The Magical World may not reinvent the wheel, but it certainly does enough to stand on its own two feet. Whether the developer’s were counting on the visual similarities between Niko and Crash Bandicoot to generate chatter, I do not know but if that’s the case, I only wish they’d believed in their own vision as this is a lovely, well-rounded game that needn’t rely on imitation. With its inventive mount system and challenging boss fights, Nikoderiko: The Magical World has enough unique gimmicks to hold its own against competitors. If it’s a solid little platforming adventure you’re after, you won’t feel disappointed picking Nikoderiko: The Magical World up.
    • 85 Metascore
    • 80 Critic Score
    Thirty-one years on from LeChuck’s Revenge, and Return to Monkey Island is confident about what it is, why it is, and who it’s for. This is swashbuckling point-and-click shenanigans of a most splendiferously convivial complexion that everyone who ever stuck a cue-tip in a stone monkey’s lughole or took a ride around Big Whoop, delighted in asking about Loom or half-inched a hairpiece to fashion a voodoo doll, will adore. It’s fan service that doesn’t forget to make itself half-approachable to beginners, and while its 20th century roots are showing there won’t be many rookies who’ll fail to step in time with its distinctive rhythms. While its puns might sometimes elicit a groan, so cordial is this game’s atmosphere, so genial its eccentric cast, that Return to Monkey Island can’t be received as anything less than a wholesome triumph for wannabe me-hearties everywhere.
    • 79 Metascore
    • 80 Critic Score
    Playing Bugsnax feels like you're clutching the giant pull switch in Dr Frankenstein's lab, the creation before you twitching beneath the white cloth, while the sunlight streams through the windows: it's a lovely day outside.
    • 82 Metascore
    • 80 Critic Score
    I cherish the memory of playing Command & Conquer 25 years ago, and yet was surprised to find myself getting frustrated at the slog of completing some of the missions in the first game's campaign. But, given the choice, I still wouldn't change a thing about this remaster.
    • 76 Metascore
    • 80 Critic Score
    In multiplayer, Treyarch have gone back to their roots rather than trying to innovate, and clearly learned from previous titles, with signature maps and a simplified create-a-class system. The Zombies experience is definitely a lot more accessible, and maybe Treyarch are appealing to newer audiences more with the addition of the mini-map and indicators. But under the surface, the Dark Aether storyline is waiting for die-hard Zombie fans to unravel it, upon launch. Call of Duty: Black Ops Cold War is an all-round excellent sequel to 2010's Black Ops. Although a little light on launch content in places, it definitely is a must-play title in the Black Ops universe.
    • 64 Metascore
    • 80 Critic Score
    While it’s not without some mild downsides, Gotham Knights is an outstanding title that deserves a space in any Batman fan’s game collection, especially if you want to see his protogés get some deserved spotlight for a change.
    • 71 Metascore
    • 80 Critic Score
    Ultimately, Button City is an excellent game. There are plenty of lovable characters to interact with. The minigames are delightful, especially Gobabots. The main story will fill you with a range of emotions, and I've no doubt you'll want to play through it multiple times. Lastly, it's a game about games, and that's something to be cherished.
    • 77 Metascore
    • 80 Critic Score
    Donkey Kong Country Returns HD is a sweet little upgrade, and it pairs nicely with Donkey Kong Returns: Tropical Freeze also on the Nintendo Switch. For those who’ve never played the game before it’s well-worth picking up, and for those who have I think it’s a good enough remaster to return to, especially if it’s been a while. Hopefully this means we’ll be getting more Donkey Kong Country games in the future, and I’d love to see other Donkey Kong games like Donkey Konga make a comeback as well.
    • 73 Metascore
    • 80 Critic Score
    My time with Ashley has been complicated, her family’s history filled with twists and turns, yet I’m sad to see it come to an end. As wonderful as it is to have answers to the questions that dogged me when the adventure first started, to see the credits roll is bittersweet. I don’t know if I’ll ever board a boat back to Another Code: Recollection now the shroud of mystery has lifted, but I’ll always be glad I took a chance and set out for Blood Edward Island.
    • 86 Metascore
    • 80 Critic Score
    Mario Kart World might not be quite as easy to recommend as Mario Kart 8 Deluxe yet, but it’s still an absolutely fantastic kart racer that’s just as chaotic, imaginative, and vibrant as its predecessors. Knockout Tour alone has ensured I’ll be playing for a long-old time yet, even if it does have me swearing like a sailor who just stubbed his toe. Savour the rage of second place, it’s how you know you’re alive.
    • 75 Metascore
    • 80 Critic Score
    Baladins is yet another indie experience destined to become beloved, and continues the long-held tradition of indies delivering more heartwarming, satisfying adventures than their AAA counterparts. If you can look past the initial onslaught of information that boarders on overwhelming, you’ll find what I loathe to refer to as a hidden gem. That turn of phrase has become so overused, yet there’s few other ways to aptly describe what Baladins is in such a concise manner.
    • 79 Metascore
    • 80 Critic Score
    Pepper Grinder is a great example as to why I love indie games as much as I do. They’re odd, and daring, and seem to create these wacky concepts that wouldn’t be found elsewhere. This makes them memorable and I know that come year’s end, I will still be talking about and recommending this game.
    • 74 Metascore
    • 80 Critic Score
    Lysfanga is quite a special game. With combat that feels solid and impactful, time-hopping abilities that create a very unique set of puzzles; it’s the type of game that doesn’t come along too often - one that feels wholly original and intensely rewarding. A game that, when everything falls into place, can bring impressive levels of delight.
    • 78 Metascore
    • 80 Critic Score
    A lot of families hide pasts that, well, those living in the present day would rather not talk about. The Ronan twins' past is one touched by darkness, by actions and individuals who they have, understandably, pushed to one side. Going through this journey of rediscovery with them is a sometimes shocking but often joyous experience, and if you're someone who loves a tender yet twisted narrative adventure, Tell Me Why absolutely deserves your attention.
    • 89 Metascore
    • 80 Critic Score
    Thank Goodness You’re Here! is light on traditional gameplay and criminally brief, but if Coal Supper’s goal was to make me laugh until my sides hurt for nearly two hours, I’d say mission very much accomplished.
    • 73 Metascore
    • 80 Critic Score
    LEGO 2K Drive is, to use a LEGO classic, awesome. The automatic morphing between vehicles is a stroke of genius - keeping races varied and entertaining. Each track offers a new challenge, and the various hubs of Bricklandia are certain to keep you busy for hours on end, all whilst honing your skills at the same time. LEGO 2K Drive is a classic in the making. Visual Concepts have cruised along the track to victory.
    • 88 Metascore
    • 80 Critic Score
    Dave The Diver has obviously had to make a few concessions to make it onto the Switch, but for the most part it swims along beautifully. Loading screens are a little longer, and there’s the occasional framerate dip, but this is a fantastic way to play one of the year’s very best games. The game’s central loop of exploration and fishing in the day followed by an evening of restauranteering makes it perfectly suited to Nintendo’s handheld as a cosy pick-up-and-play game. A definite must-play, which is really saying something given how many must-plays we’ve already had this year.
    • 86 Metascore
    • 80 Critic Score
    I was already a big fan of the series when I started playing Desperados 3, but I've been so taken with how well this old series lives up. The real-time tactics genre was big in the '90s and '00s, with games like Commandos and Syndicate being well-known names on PC, but they largely disappeared in the last 15 years. It's a real joy to dive into a wholly new game that shows how engaging a style of play it can be. Hopefully this won't be the last of its kind.
    • 81 Metascore
    • 80 Critic Score
    Marvel’s Midnight Suns proves that when the right developer is given the keys to the Marvel toy box, something very special can happen. Like Insomniac Games and Eidos-Montréal before them, Firaxis have been unafraid to put their own stamp on a beloved universe, taking gameplay elements it’s already known and loved for and giving it a Marvel makeover that just works. What could have been a simple XCOM reskin is genuinely the best superhero game of 2022, and an adventure that no fan of costumed do-gooders should miss.
    • 84 Metascore
    • 80 Critic Score
    Yakuza: Like a Dragon is a game of universal appeal. A modern RPG with retro callbacks, it celebrates its past enough for veterans without excluding newcomers. With world class voice acting, and generation-defining visuals, it's a must-play game that easily earns its place on next-gen consoles. Characters are fascinating, the map is stunning, and the way the story incorporates real-world themes to deliver a first-rate dramatic experience means Yakuza: Like a Dragon deserves a spot on everyone's 2020 top 10 games lists.
    • 75 Metascore
    • 80 Critic Score
    Fae Farm is incredibly inclusive, offering a very comprehensive character creator full of aesthetic options that reflect a variety of backgrounds and cultures. It’s a game that I can see a very bright future for - one that is full of undeniable longevity and promise. In fact, I’m already curious to see what adventure my character might be taken on next. Despite having already sunk many hours into Fae Farm, I know with certainty that I’m not going to stop improving my new little home anytime soon. Fae Farm is the gaming equivalent of cosying up with a blanket and a warm cup of tea - albeit a cup of tea that, on occasion, may leave a mildly unpleasant taste. There are improvements to be made but it’s a game that’s comforting, entertaining, and oh so very easy to get lost in.
    • 77 Metascore
    • 80 Critic Score
    South of Midnight is, for me, an unmissable experience despite playing it safe in a couple of key areas. This is an exceptional adventure that I simply couldn’t put down and I truly hope it’s not the last journey I’ll venture on with Hazel. While the combat and traversal is both entertaining and proficient, it does lack development as the game progresses creating somewhat of a repetitive feeling. But I couldn’t help but find myself partially overlooking that as South of Midnight offers such a remarkable story and what could be the year’s best soundtrack. Just like Hazel, South of Midnight occasionally stumbles, but it’s most definitely still a journey worth venturing on.
    • tbd Metascore
    • 80 Critic Score
    Leila is a game I fear not enough people will hear about, so I’m taking it upon myself to share the good word. It’s not as long as I’d like and its slice-of-life storytelling isn’t going to suit everybody but that aside, it offers such an incredible examination of not just the female experience, but the human experience. Leila deals with life’s messy emotions and feelings, ones that very few people actually discuss. It brings an emotional truth to video gaming that you simply won’t find in the AAA space. It’s challenging but through confrontation, Leila unearths liberation and happiness; I sense players will do the same.
    • 82 Metascore
    • 80 Critic Score
    It’s immersive, delightful fun and it’s packed with little moments that should see it resonate with a big audience. Whatever Obsidian decides to do next, they should look back on this release as one where they really got all the big calls right.
    • 74 Metascore
    • 80 Critic Score
    Yakuza Kiwami 3 is a worthwhile remake that follows on from the great work achieved in the original Kiwami and Kiwami 2. The game feels fresh in all areas that it needs to be, without losing the identity of what made this game popular in 2009. The combat is fluid and fun, the graphics are sharp, the camera is not restrictive, and there are some new elements, such as cut-scenes, modes, and mini-games that help make the game feel somewhat fresh. Simply put, if you’re already in love with the Yakuza series, then you’re gonna love Yakuza Kiwami 3 & Dark Ties.
    • 68 Metascore
    • 80 Critic Score
    Frank Stone has embedded his unforgiving Wraith-like weapon into my mind. I cannot escape his legacy, nor do I necessarily want to. Ever since I stepped foot into this Cedar Hills mystery, I’ve thought about the lore of this game and the endless ways it opens up the Dead by Daylight franchise. Whatever the next story is about from this clever pairing between publisher and developer, I’ll be there, anxious but ready to give it my all until the bitter end.
    • 71 Metascore
    • 80 Critic Score
    Blades of Fire isn’t for everyone, and that’s fine. Losing your best weapon only to be transported right back to the beginning of a segment with only degraded and broken remaining weapons can be a truly painful experience, but if you persevere and push on, you’ll soon discover that Blades of Fire is a real gem. Its original focus on weapon building is refreshing, and there’s something about it that feels modern and yet so distinctly old-school. Blades of Fire is challenging and punishing, it’s true, but as Taylor Swift once said, “Nothing safe is worth the drive.” Prevail through the peril, and Blades of Fire will reward you.
    • 77 Metascore
    • 80 Critic Score
    Your journey through this evocative world is steeped in history, memories, love and loss, but you're simply walking through it to add yet another puzzle piece to the board. There’s no action, at least not in a traditional sense, and therefore its appeal can start to wane towards the end. Personally, I felt the story overstayed its welcome. Although, I will concede and say I was most impatient to learn the truth of the events that befell the crew, so maybe that played a part in my longing to see the finish line.
    • 91 Metascore
    • 80 Critic Score
    The bumps in my playthrough (for a final time, so far) have been minimal, and breaking to write these words to meet an embargo is keeping me from more quality Raz time. Psychonauts 2 is an intoxicating rollercoaster ride of invention and passion allowed the space and time to blossom that so few big-studio productions receive without substantial boardroom meddling, so credit where it's due to Xbox Game Studios for letting Double Fine loose with the creative juice. Now, if you'll excuse me, I've some more brains to bump around inside of, and some more retina-spinning sights to drink in.
    • 75 Metascore
    • 80 Critic Score
    I think Plants vs. Zombies: Replanted is an excellent remaster that respects what makes the original game fun without adding anything too contrary to that experience. The new content is excellent and doesn’t feel too out of place with the rest of the game. Meanwhile, the conversion to HD and new controller support is excellent for PC players, and it’s also great that this will be available on platforms such as Nintendo Switch. Having played most of my hours on Steam Deck, I see this as being a great on-the-go game.
    • 84 Metascore
    • 80 Critic Score
    That most of the game takes place in a virtual world constructed from a dying man's fading memories, accessed via high-tech headsets and computer programs, is purely a background element in a fulfilling, affecting experience that will leave most players solemn and silent at its end, but happy, too. Because while To the Moon is definitely a sad game, warm and generous humour runs through it, especially in the interactions between the two doctors.
    • 73 Metascore
    • 80 Critic Score
    The game was made by a modest team over the course of four years, grappling with the thousands of miles between the two lead developers in the UK and in Japan. There are a small number of quibbles I have, like the fact that it is sometimes difficult to know who is speaking out of the expanded cast of characters and that it'd be great to have a switch that lets the dialogue flow between the two so I can focus on the shifting settings. However, I recognise that it's a deeply personal project and one that has been shared with the world. For those in need of hunkering down while a silent storm rages on every side, I recommend No Longer Home.
    • 82 Metascore
    • 80 Critic Score
    All I can really say about Tiny Terry’s Turbo Trip is that for the few hours I spent with it nothing else mattered. I wandered around sometimes focusing on exploration, sometimes switching up and concentrating on furthering the upgrade of the taxi. I chuckled a lot, I explored because I wanted to see and collect as much as possible, and it felt like a nice detour. It was a pleasant diversion in my gaming this week, where I didn’t have to fight big monsters or sit through extended cutscenes. All I had to do was live in the moment, mooching around this bright, colourful and wonky town that constantly delivered humour. I can’t recommend it enough.
    • 79 Metascore
    • 80 Critic Score
    The main gripe I see some people having with New Pokémon Snap is that it's a full-priced game. If you're the type of person expecting a deep narrative that will last for over 10 hours, and have no interest in sticking around after the credits roll to pump up your PhotoDex, then you're going to have a bad time. But if you're like me, you're gonna stick around, max out the research levels on each course, complete all the research requests to unlock stickers, and discover all the cool secrets, fun interactions and hard-to-uncover Pokémon. And you're going to love it.
    • 71 Metascore
    • 70 Critic Score
    Strategy games often take themselves way too seriously whereas Minecraft Legends does the exact opposite. It’s an enjoyable, lighthearted hybrid that prioritises exploration as much as tactical battle gameplay. It’s accessible for younger audiences and RTS newbies while still being challenging at later stages in the campaign. The Minecraft Midas touch has turned another genre to gold but a few hiccups mean Legends isn’t quite a diamond.
    • 73 Metascore
    • 70 Critic Score
    Sure, at times To a T feels like a kid's game, and that could put off some players, but for me, while dipping in and out of it over a few days, it felt like a welcome distraction. The visuals have that bold innocence so typical of cartoons of our youth, and playing simple mini-games allowed me to revel in the silliness while also respecting the story of acceptance. To a T is not a Takahashi classic, however, it’s a welcome distraction from a unique mind that can’t help but make you smile.
    • 71 Metascore
    • 70 Critic Score
    Little Hope is a genuinely good time horror game, that isn't quite at the apex of what the team behind it can achieve. It's good fun alone but really comes alive when shared with another person, or group. I have no doubt that when the full Dark Pictures Anthology is complete and sold as a package, that history will remember it quite fondly. Despite the well worn path this entry treads at times, it whittles out enough of a memorable story for those who dig these kinds of games to really find enjoyment in.
    • 74 Metascore
    • 70 Critic Score
    If you loved the first Jurassic World Evolution, and have been chomping at the bit to play more new experiences, Jurassic World Evolution 2 will go down a treat. It’s the perfect follow up in a way that expands on what was good with the first game and offers new styles of play and narrative scenarios that really help it feel fresh. The comparisons to the original bring all the good and the bad from that first game, so anyone who’s played it knows exactly what they’re getting themselves into. I just wish the visuals were as polished as its predecessor.
    • 69 Metascore
    • 70 Critic Score
    Perhaps Thief VR: Legacy of Shadow isn’t the triumphant return the series needed, even if the game itself is somewhat fine. In essence, virtual reality fans may enjoy it, while long-time fans hoping for a comeback in the vein of the original series may be disappointed. I hope whoever at Eidos is in charge of the Thief brand doesn’t shelve it for another decade, because I’m still holding out hope that the franchise will have a decent revival worthy of the Looking Glass Studios titles.
    • 53 Metascore
    • 70 Critic Score
    Dungeons & Dragons: Dark Alliance is a wonderful counter to games like Baldur's Gate 3, thanks to its focus on action, co-op and replayability. It's straight to the point with its arcade action, endlessly fun combat, and well-crafted levels that beg to be explored. Although it's good when playing solo, it really comes alive when playing with friends, and brings back memories of playing games like The Lord of the Rings: The Return of the King on the Nintendo GameCube. Seriously, don't sleep on this one.
    • 76 Metascore
    • 70 Critic Score
    For all its promises about an expansive world that players shape with their choices, Dying Light 2 is essentially a by-the-numbers sequel that doesn’t offer much that’s new. But that’s no bad thing when the reality is that I haven’t had quite this much fun with a AAA video game in years. Techland’s long-awaited zombie RPG mostly delivers the goods in style, providing an expansive - if not entirely original - open-world playground that’s filled with epic action, pleasingly brutal combat, and some difficult choices. The end of the world has never been so entertaining. Just try not to rush through the main story, okay?
    • 80 Metascore
    • 70 Critic Score
    Granblue Fantasy: Relink is a fine action-RPG and one that takes full advantage of new-gen hardware. While it treads a path we’ve all been down before, the way it sets itself apart is through its world building, characters, a great blend of action and strategy gameplay, and some gorgeous visual detail.
    • 82 Metascore
    • 70 Critic Score
    As a revisit to a game that has solid foundations in the RTS genre, Age of Mythology: Retold does enough to warrant a new release. It gives players spectacular powers and so many ways to play that it’s dizzying. And yet, it’s held back slightly by a lifeless set of campaigns and the minor frustrations of controller play. Of course, if this is your only way to play, you’re going to have fun, but you might find yourself pining for more precision and a bit more polish.
    • tbd Metascore
    • 70 Critic Score
    That’s what this game is: something special. All its potential doesn’t feel like it’s been given enough room to breathe, alas that’s the burden that all indie devs contend with. Still, despite its niggling flaws, it makes for an impressive, interactive illustration of how far your dedication can take your dreams. Uniqueness isn’t black and white. It doesn’t always make sense, nor can you always put your finger on the "x factor" that has you so taken in, yet you’re invested all the same.
    • 70 Metascore
    • 70 Critic Score
    I’m fairly confident Scorn is aimed specifically at fans of body horror and the darker sides of humanity, because suffering is a key theme here. But fans of dread-filled atmospheres and H. R. Giger-inspired aesthetics will not want to miss it, so long as you have the emotional resolve required.
    • 70 Metascore
    • 70 Critic Score
    What Black Forest Games and THQ Nordic have achieved with the Destroy All Humans! remake is impressive. It certainly doesn't feel worlds away from the original, which is always a concern when there's a classic of this calibre being remade. Although some of the enhancements are a bit hit and miss, most do work really well, and can make you wonder how you coped without them in the original. It's clear that a great deal of effort has been put into enhancing what already was a stellar title, whilst also introducing it to a new audience. Players who have been dying to play as Crypto-137 once again will feel right at home when they're tasked, once more, to Destroy All Humans!
    • tbd Metascore
    • 70 Critic Score
    This title so steeped in local folklore makes for an unforgettable experience, though not always for the right reasons. My time with Cat and Ghostly Road wasn’t always pleasant, nor did I feel the satisfaction I’d have liked to upon its completion. Still, seeing a cat reunited with its master after such an onerous journey is worth overcoming such inaccessibility. In this instance, it’s the unique destination we eventually arrive at, not the journey, that makes Cat and Ghostly Road such a memorable game.
    • tbd Metascore
    • 70 Critic Score
    At this stage, it feels like I should be certain of my feelings towards Sunset Hills, yet all I feel is conflicted. As much as certain aspects of its gameplay make my cosy loving heart sing, there are too many issues that can’t merely be overlooked or forgiven. As curious as I am to see how the story properly ends, I’m not certain I’m passionate enough to push past the cons of the experience I’ve detailed above. Improvements need to be made for Sunset Hills to come into its own, and I fear that those improvements will come too late, if they even come at all.
    • 72 Metascore
    • 70 Critic Score
    Overall Nintendo Switch Sports brings forward a fun, first-rate, much-loved Wii series to the Switch console. Classics such as bowling and chambara can now be enjoyed by newcomers, while long-time fans of the series can relish new additions to said classics - for example, special bowling - as well as new mini games. Time will tell if the update brings another level to the game, and whether DLC additions will make the roster of events more attractive (golf is due, post-release); but right now, Nintendo Switch Sports is a lively reinvention of a Wii-era essential.
    • 69 Metascore
    • 70 Critic Score
    Captain Tsubasa: Rise of New Champions may be a game about students playing football, but it feels more like a tactical battle experience. You wear teams down by crushing their players. You smash through defenders and score ludicrous goals. It's not realistic but that's a good thing. It's about something more fanciful, more spectacular, more theatrical.
    • 74 Metascore
    • 70 Critic Score
    It might obviously borrow from the likes of Tron and Another World, Superbrothers and even Ready Player One (the old-school pop-culture nods become comparatively exhausting), but there's just enough here that feels forged anew, born of fresh imagination rather than successful precedents, to give Narita Boy an edge over a lot of other titles in its genre. Digital stores across computer and console formats aren't exactly lacking in side-scrolling, pixel-art action-platformers - but this is one worth finding time for, pulsating as it does with promise that actually, largely, delivers.
    • 74 Metascore
    • 70 Critic Score
    Cutting right to the chase, Frogun is primarily a game for players who want to go back to the 1990s. From its visual style to its gameplay mechanics, everything about it screams retro, and that’s both a good thing and a bad thing from where I’m standing. Yes, it succeeds in channelling the past but the downside to that is some awkward controls and punishing levels.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, Alba: A Wildlife Adventure is a game that is accessible for all ages, with its gentle pacing, undemanding mechanics, and cheerful premise. What struck me the most in its story is that there is not one adult character in Pinar del Mar that brushes off Alba and Inez, or speaks to them as though they're ill-informed (well, barring one, but that's a spoiler). A pride flag waves in the sea breeze from one of the balconies along the beach, and there are a range of identities and personalities represented in Alba: A Wildlife Adventure. It's a short and sweet adventure that will really resonate with young gamers with an interest in conservation... and older gamers who miss the Spanish sun.
    • 86 Metascore
    • 70 Critic Score
    The game has appeal and can easily pull in players from various demographics. Kids will love the chaos, older players can find a place to blow off steam. Whether Bang-On Balls has a long life depends on your attention span; it was fine to play in ten-minute bursts (perfect for Steam Deck) in between other games, but it contains so many ‘moments’ of carnage that get lost among the pinballing back and forth. For all the carnage, the collectibles, and the skirmishes, it’s not a memorable game, but it is incredibly enjoyable for those few-minute bursts.
    • 78 Metascore
    • 70 Critic Score
    It's less of a binge-watch kind of game, and more one you may want to pace yourself with; but that takes nothing away from it ultimately being a successful fusion of punchy interrogations, well-written narrative twists, and brain-itching puzzling.
    • 69 Metascore
    • 70 Critic Score
    My hope is that The Wild Gentlemen return to the game after seeing all of its success, either through DLC or simply creating it into a full, feature-length title. What started out as a simple prequel has grown into something bigger, something that can hold its own away from the eccentric personalities of the Chicken Police’s Marty and Sonny.
    • 61 Metascore
    • 70 Critic Score
    Still Wakes The Deep: Siren’s Rest won’t convince anyone who found flaws in the original—as the same issues persist here, but it’s a good recommendation to anyone who enjoyed the original game’s twisted body horror extravaganza.
    • 76 Metascore
    • 70 Critic Score
    On the whole, Spirittea is a sweet game with just enough charm and whimsy to make up for its flaws. While I certainly don’t see myself sinking anywhere close to as many hours as I’ve put into games like Stardew Valley or Animal Crossing, I’m enjoying the chance to take a deep breath and settle into a slower way of life, if only for a few hours a night.
    • 80 Metascore
    • 70 Critic Score
    While Keeper won’t offer you a fully fledged sense of closure, it’s most definitely an experience I’d recommend to anyone looking to unwind. It’s a slow, meditative game that’ll take you out of your own world and into one that is equal parts intoxicatingly beautiful and utterly baffling. The simple yet compelling gameplay is surprisingly engrossing. I may have rolled credits feeling baffled, but Keeper isn’t a game I’ll forget any time soon.
    • tbd Metascore
    • 70 Critic Score
    Despite the hurdles Lawrence and I had to overcome during our time together, I would recommend Little Lighthouse of Horror to anyone, even those who don’t usually play horror. It’s not a hair-raising experience but rather an eerie escapade that erodes at you like waves lashing the shoreline. Similar to a pebble on the beach, it’s imperfect but worthy of admiration all the same.
    • 77 Metascore
    • 70 Critic Score
    My time with Read Only Memories: Neurodiver will remain a memorable one. Although I had some issues with the puzzles and the story not being extensive enough, the game’s characters, setting, premise and soundtrack were enough to make up for it.
    • 81 Metascore
    • 70 Critic Score
    Rusty’s Retirement is simplicity done well. Not only does it take a basic concept and make it enjoyable and entertaining, but without being imposing, it also highlights what makes indie devs so invaluable to the games industry. Big name publishers wouldn’t recognise the appeal of such a low participation activity, yet for cosy gamers and dreamers who want their farms only a click away, it delivers everything.
    • 70 Metascore
    • 70 Critic Score
    LEGO Horizon Adventures gets so much right, and Guerrilla Games and Studio Gobo have created a truly wonderful experience that I’m sure will be enjoyed by fans both old and new … if they can justify that price tag. It’s a shame because LEGO Horizon Adventures is well worth picking up if you overlook that but when, for many, money is tighter than ever, that’s not possible. This is a steep price for the amount of content on offer - even if the game does boast dazzling visuals and stellar combat. If Horizon Forbidden West is also to be adapted, LEGO Horizon Adventures establishes some solid foundations, but I’d want to see a greater level of ambition next time around.
    • 79 Metascore
    • 70 Critic Score
    Neo Geo Pocket Color Selection Vol 1 is a welcome history lesson for anyone who thought portable play at the turn of the millennium was all about Nintendo. SNK had a good thing going with the Pocket Color - and given half a chance, with better backing and more third-party support (a fantastic Sonic game aside, which sadly isn't on this set, non-SNK games were thin on the ground), you wonder if it might've given the Game Boy a decent run for its money.
    • 83 Metascore
    • 70 Critic Score
    My advice before I leave you to mull over whether you’ve got enough moxie for this job, is to pause time as often as you need to. Just make sure you unpause it to fulfil some of the actions you’ve requested, e.g. returning an animal to its habitat. From there, just pray to the conservation gods that you have the fortitude to see this through.
    • 79 Metascore
    • 70 Critic Score
    This is a game that’ll make you smile. It’s impossible to play through one of the jolly stages or even simply wander around Merry Magoland without feeling a warmth in your heart, and that’s not something that every game can do.
    • 78 Metascore
    • 70 Critic Score
    For those who need their games to be about something more tangible, to have a story told in audio logs and written lore, FAR: Changing Tides isn’t for you. Nothing convincingly clicks, plot wise, until its final hours, before which it’s enigmatic, melancholic and abstract - again, so much in the same vein as the game that came before it, albeit with a longer play time. Whether the freshness the new vehicle brings is enough for you to take a second trip, only you know - but even those who never experienced the barren flats of Lone Sails could well find the beauty in the compelling cataclysm of Changing Tides.
    • 80 Metascore
    • 70 Critic Score
    Valorant is a lot of fun to try and master though a little tricky to pick up at first. The gunplay feels as precise as any shooter on the market and the cast of agents add to the erratic nature of unique gameplay situations. The game has only just come out of beta, so improvements and additions are likely to be made in the future. Valorant is very good right now, but it has the potential to be truly great.
    • 75 Metascore
    • 70 Critic Score
    The Outlast Trials is an example of a beloved series trying something new, and for the most part it works. The trials themselves are enjoyable, with huge maps to explore, memorable psychos to avoid and enough spooks and jumpscares to keep you entertained for a long time. The game is made, and works best, with multiple players in mind, and while that does take away from the overall horror, what replaces it is a barrel full of laughs as you watch your friend get ripped out of a locker and smacked with a big stick, and that’s good enough for me.

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