Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • tbd Metascore
    • 42 Critic Score
    What’s especially annoying about that is that I know for a fact that these games can be better, since the first two SAO games on Vita were decent. You wouldn’t think that such rapid regression would be possible, but Accel World VS Sword Art Online is proof that it absolutely is.
    • 70 Metascore
    • 42 Critic Score
    This just feels like the developers came up with a rough outline for for a concept for a game that they could play with their young children, and then called it a day. Unless you have a thing for wasting a lot of time and not having much to show for it, you'll just want to stay far, far away.
    • 69 Metascore
    • 42 Critic Score
    What I find most surprising about the game is the distinct lack of replay value.
    • 59 Metascore
    • 42 Critic Score
    Not the title to bring soccer to the greater masses; it only insults those who enjoy the sport.
    • tbd Metascore
    • 42 Critic Score
    Obviously, given it’s only about $5 at the time of this writing, it’s not like Loopindex costs you a whole lot in terms of money. But there are much, much better ways to spend those $5 — not to mention much better ways to spend the time it would take you to earn this quick-ish Platinum — and you’d be well-advised to look into any of those, and forget about this one.
    • 50 Metascore
    • 42 Critic Score
    I saw it quickly deteriorate into yet another cash cow trying to capitalize on a Hollywood hit.
    • 71 Metascore
    • 42 Critic Score
    Dr. Mario is too little too late and definitely isn’t what the doctor ordered.
    • 61 Metascore
    • 42 Critic Score
    It's fun to run around the galaxy as a saber-flinging Jedi, cutting down droids by the score. But after a few minutes there's no point. It's too easy and extremely shallow when compared to other adventure games.
    • 65 Metascore
    • 42 Critic Score
    It's far from the best or most innovative action RPG, but as PSP owners seeking their action RPG fix don't have a lot to choose from, it’s certainly better than nothing.
    • 61 Metascore
    • 42 Critic Score
    The story is silly and inconsequential, the action has the potential to be amazing, but cobbling together game concepts from the most popular titles on the market and releasing it with an amazing lack of polish just doesn't cut it in this day and age.
    • tbd Metascore
    • 42 Critic Score
    War Theatre is undeniably an improvement over Mecho Tales and Plague Road. I wouldn’t call it good, by any stretch of the imagination — no game that looks this bad could ever be described in such a positive light — but it is, at least, better. Baby steps, I guess.
    • 64 Metascore
    • 42 Critic Score
    What I find most surprising about the game is the distinct lack of replay value.
    • 65 Metascore
    • 42 Critic Score
    The game does scare with quick zombies and limited lighting, but there's not much play to put this on target.
    • 42 Metascore
    • 42 Critic Score
    Spray comes off as a pretty big disappointment, since I'm generally a big fan of platformers. The mechanic of using different liquids to overcome obstacles and puzzles isn't necessarily a bad one, but it doesn't feel all that fresh considering what Super Mario Sunshine had done previously (and awhile ago).
    • 77 Metascore
    • 42 Critic Score
    In the end, the humorous aspect of the game and the unique story are not enough for me to continue playing. With boring retro type games, which RGC is centered on, and the need for me to unlock the games by playing challenges of which some are very difficult; I feel this game really isn't worth my time and I suggest you take a pass even if you are really into retro games.
    • 73 Metascore
    • 42 Critic Score
    Playing Sherlock Holmes: Crimes and Punishments, it becomes clear the series has continued to find new ways to be mediocre, even as they’ve evolved in some ways. It’s a so-so game from nearly ten years ago that now feels positively ancient, and you’re better off just ignoring its existence.
    • 68 Metascore
    • 42 Critic Score
    The controls are a bit sluggish and sometimes unresponsive.
    • 80 Metascore
    • 42 Critic Score
    Acknowledging its major flaws and noteworthy highlights, the whole of The Division is an average shooting game with online elements, loot progression, and some bugs.
    • 50 Metascore
    • 42 Critic Score
    So once again, this fledgling series fails to impress, and while I get the idea behind the game and the mechanics that it's going for, it just feels like a lot of the elements are unnecessary and a bit too archaic for my tastes.
    • 51 Metascore
    • 42 Critic Score
    Really, though, there’s no reason why you should put up with a kart-racer that’s merely fine when you have so many other better options out there, most of which are just as suitable for the demographic Race with Ryan is aiming for.
    • 44 Metascore
    • 42 Critic Score
    There’s a gulf between competent and enjoyable, and Jumanji: The Curse Returns comes nowhere close to crossing it. It may work, but before you’ve finished your first time playing it, you’ll be wishing there was something more than that to it.
    • 54 Metascore
    • 42 Critic Score
    Admittedly it's not inherently bad or broken, but your mileage will depend almost entirely on how much you like bowling, mini-golf and/or if you have either of the other two systems' bowling games.
    • 69 Metascore
    • 42 Critic Score
    Oni
    The combat in the game can be a blast at times, but the awkward control and super precision of the enemies often makes it more difficult than it needs to be.
    • tbd Metascore
    • 42 Critic Score
    Promesa is a slow-moving, boring game that never really explains why it exists, which makes it hard to care about any of it.
    • 71 Metascore
    • 42 Critic Score
    In the end, it’s worth playing through if you got it free from a pre-order deal when DmC was purchased. But I honestly don’t think it’s worth the $10 asking price.
    • 58 Metascore
    • 42 Critic Score
    In fact, I'd say that if that pop idol simulation thing appeals to you, you're better off just grabbing Hyperdimension Neptunia: Producing Perfection for the Vita, indulging your inner J-Pop mogul's every whim there, and forgetting this game even exists. And if it doesn't? Then you may as well have a nap, because that would basically replicate the Omega Quintet experience.
    • 74 Metascore
    • 42 Critic Score
    Comic Jumper is a game that's better watched than actually played. The humor is there, the concept is there, but the execution is sorely lacking.
    • 60 Metascore
    • 42 Critic Score
    Overall, Dark Void was a definite disappointment, but at the same time it's completely playable.
    • 61 Metascore
    • 42 Critic Score
    In other words, most of these games have been forgotten for a reason. Whereas the first Namco Museum volume was a solid mixture of all-time classics with one must-play new game added in for good measure (and let me reiterate: go play the Pac-Man Championship Edition demake!), Namco Museum Archives Vol. 2 is a collection of oddities that you probably don’t need to play.
    • 54 Metascore
    • 42 Critic Score
    The update is decent enough fun, but spending a good chunk of my day playing it has certainly beat down my enjoyment of Elevator Action overall.

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