Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • 73 Metascore
    • 42 Critic Score
    It's not a horrible game by any means, but it's certainly not a fully realized idea based on what's been shown in this first of three titles.
    • 53 Metascore
    • 42 Critic Score
    Make no mistake, Tetris Splash retains the magic that makes Tetris fun... we're just at a point now where most gamers probably have multiple copies of this game.
    • 56 Metascore
    • 42 Critic Score
    Overall I don't think it's a game that's really worth your time, unless you've literally nothing better to play within this particular genre. Worth a rental, maybe, but certainly not a purchase.
    • 50 Metascore
    • 42 Critic Score
    If you’ve ever wondered who would win in a fight between Luffy and Goku, this game will satisfy that itch…but if you’re someone for whom the first half of this sentence is meaningless gibberish, then there’s really nothing here that you’ll find appealing. And honestly, despite the number of Japanese games I play (which is entirely due to my Vita addiction, rather than because of some fondness for anime), I can’t say that I fall into that camp. Which means that all that’s left in Jump Force is an ugly-looking game with extremely repetitive action — and honestly, why waste time or money on that?
    • 66 Metascore
    • 42 Critic Score
    On the Dreamcast, Shaba Games has sadly done little to differentiate the game from its PlayStation predecessor.
    • 54 Metascore
    • 42 Critic Score
    But the other aspects – animation, dialogue, acting, environments, and fighting – are too poorly produced and out of place to ignore.
    • 73 Metascore
    • 42 Critic Score
    Lacks a lot of polish, and I mean a lot. The interface feels really slapped together, and could have used a lot more work.
    • 69 Metascore
    • 42 Critic Score
    All the wacky weapons and wormitude are present in Worms 3D, but it offers far more frustrating moments than fun ones.
    • 59 Metascore
    • 42 Critic Score
    Because the game is such a chore from beginning to end and all points in between, it feels more like you’re trapped in a world that should be a whole lot more fun than it is. Summer in Mara will try to suck you in with promises of being all charming and delightful, but all it takes is a few minutes (and a few hours after that) to reveal just how empty those promises are.
    • 55 Metascore
    • 42 Critic Score
    The load times literally suck all the fun out of the game.
    • 69 Metascore
    • 42 Critic Score
    What sets it apart from the rest, though, is the much more lighthearted and more adventurous feel it holds.
    • 70 Metascore
    • 42 Critic Score
    Lost Ember has a neat idea behind it, and I feel like it could have been done fairly well with a few tweaks. Absent those tweaks, however, there’s really not a lot to recommend here.
    • tbd Metascore
    • 42 Critic Score
    It feels as if the developers wanted to make a different, more interesting game, but couldn’t figure out what they wanted to do with it, so instead they turned it into a sequel for a game that wasn’t particularly good or memorable in the first place. You’re left with the feeling that they didn’t really care about Freddy Spaghetti 2 – and really, neither should you.
    • 60 Metascore
    • 42 Critic Score
    Bottom line for Pokemon fans is: try before you buy. You'll either love it or hate it.
    • 59 Metascore
    • 42 Critic Score
    While the graphics have come along as expected, there just isn't any substance to make ESPN NBA 2 Night 2002 worth your time.
    • 56 Metascore
    • 42 Critic Score
    However, if you do consider the social implications of games, then it practically goes without saying that Run Like Hell! is a game that will probably offend you to your very core, and you'll want to stay far, far away. But take heart: all that you're missing out on is a thoroughly mediocre endless runner.
    • 47 Metascore
    • 42 Critic Score
    While Crime Boss: Rockay City isn’t particularly fun, as I said up top, I’ve also played far, far worse games. For all its faults (and it certainly has many), nothing here is egregiously terrible – which means, ultimately, that Crime Boss’ biggest sin isn’t that it’s a bad game, but rather a very boring one.
    • 64 Metascore
    • 42 Critic Score
    This port of Most Wanted that was a port of Carbon, which in itself wasn't good in the first place, is unforgivable from a team as financially stable as EA. Heck, Burnout Paradise, while not a great "Burnout-style" game, was a fantastic racing game, so how about counting your losses and just releasing one racing title and put all your money and focus on it.
    • 72 Metascore
    • 42 Critic Score
    With time and with patches, it’s easy to imagine it becoming a game worth playing, but it’s definitely not at that stage yet.
    • 65 Metascore
    • 42 Critic Score
    Unfortunately, due to the boring missions and the slow moving character and pace, I would pass on Barnyard.
    • 61 Metascore
    • 42 Critic Score
    WRC 8 is an ugly game with lousy controls, and there’s not much you can say in its favour. Unless you like turning kamikaze driving into an art form, of course — but even then, putting up with a bad racing game just to mess with its internal logic seems like a bridge too far.
    • tbd Metascore
    • 42 Critic Score
    Just about the only good things that can be said about Bucket Knight are that it’s short, it generally works (though the jumping physics occasionally seem a little wonky), and it has an easy Platinum. It’s far from the worst game I’ve ever played, but there’s really nothing here that makes it worth recommending.
    • 57 Metascore
    • 42 Critic Score
    It’s like, “Here’s all the mech parts and a bunch of random mechs we’ve created to fight in an arena, have fun.” Uh, I don’t see how that makes for much of a game.
    • 64 Metascore
    • 42 Critic Score
    It's a bargain bin game, for what it's worth plus a monthly fee. Not to mention, you can garner a thorough experience out of it within a couple weeks as a rental.
    • 58 Metascore
    • 42 Critic Score
    There aren’t many games that look as cared for as Trüberbrook, and it would be so nice if you could embrace the game in a way that feels like it justifies the incredible amount of hours that must have gone into it. The unfortunate fact, however, is that this game may have been better served if even a little of the innovation that went into making it had shown up on the gameplay side.
    • tbd Metascore
    • 42 Critic Score
    You may only play a couple of minutes (after you pick it up, realize it’s not for you, and quit) or you may play a few more minutes after that (after you get the Platinum, realize you’ve done everything there is to do, and set the game aside), but either way, your time with InkSplosion is going to be quick and forgettable.
    • 58 Metascore
    • 42 Critic Score
    The area where the gameplay lacks is the variety on moves, combos, and just providing ways to keep gamers interested after the smoke and mirrors of the visuals wear off.
    • 72 Metascore
    • 42 Critic Score
    A poor camera system slipped though the cracks that keep it from being a remembered classic.
    • 61 Metascore
    • 42 Critic Score
    It’s hard to figure out why THQ wanted to bring this game back more than 15 years after it was originally released, because there’s nothing to be found here that suggests the game deserved to be resurrected from obscurity.
    • 52 Metascore
    • 42 Critic Score
    As far as truly providing the sights, sounds and (most importantly) the feel of college basketball, this game just doesn't get it done. Brick!

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