GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 71 Metascore
    • 50 Critic Score
    Disney Infinity 2.0 tries to do too many things, and ends up not being very good at any of them.
    • 71 Metascore
    • 70 Critic Score
    Despite the addition of women players in HUT and tweaked mechanics like last-chance puck movements, NHL 23 barely feels it's changed from last year's offering. It's a fun but all too familiar hockey experience.
    • 71 Metascore
    • 70 Critic Score
    Battleborn mixes the FPS and MOBA genres to produce a game that oozes character and original ideas. Just don’t expect to love it straightaway.
    • 71 Metascore
    • 60 Critic Score
    The basic mechanics of Pokemon remain largely untouched – it's still catching, battling, and training as you remember it – and while that may be enough for many devotees, Generation 9 is a tougher sell for those who need more of a reason to engage with the series, impacted as it is by technical issues, mechanical oversights, and a lack of vision. Pokemon Scarlet and Violet should have been a bright and bold entry that sets the series up for future expansion, but an attempt to modernize while staying loyal to the past hasn't really succeeded in doing either one – and the headache doesn't help, to boot.
    • 71 Metascore
    • 70 Critic Score
    Sometimes Nintendogs + Cats can feel like homework, and other times it can be a sweet little distraction where you spend time with adorably well-realized puppies and accurately uninterested cats.
    • 71 Metascore
    • 80 Critic Score
    Tomodachi Life finds fun in the most mundane of activities, thanks to quirky style that makes hanging out with digital friends surprisingly engrossing.
    • 71 Metascore
    • 70 Critic Score
    The game's foundation is utterly unique, hypnotically compelling, and seriously scary in weird ways horror games don't normally pull off, and if it had been more polished I would have given it a higher score. It really is an unfinished game, though, and its problems are not minor annoyances. I really, really enjoyed playing the game for most of its humongous play time, but it also brought spectacular bouts of frustration.
    • 71 Metascore
    • 80 Critic Score
    Far Cry New Dawn might be a spinoff game, but it’s sure to have a lasting impact on what we think of when Far Cry comes to mind.
    • 71 Metascore
    • 70 Critic Score
    Days Gone is a keen and engaging open world zombie adventure despite some issues.
    • 71 Metascore
    • 90 Critic Score
    The sophomoric idiocy isn't for everyone, but for what it is and what it costs, PAIN is hands-down one of the best things ever to hit the PS3.
    • 71 Metascore
    • 90 Critic Score
    My Time at Portia is the best wholesome life simulator you can play at the moment on Switch, hands-down.
    • 71 Metascore
    • 70 Critic Score
    We were put off by Legends’ quick-time event-heavy controls. Yet at the same time, we felt driven to replay matches and earn unlockables. Yes, we had fun but we griped a bunch too. Maybe the next Legends game can return to the right-analog stick action we’re so used to. Or maybe it’s we who are blinded by nostalgia.
    • 71 Metascore
    • 70 Critic Score
    It still is, at its heart, a foundation of derivative shooter tropes dressed up with Red Faction's (fantastic) physics and weapons. It's a fun game and a worthwhile purchase if you're not hoping for more of Guerilla and you're not turned off by linearity.
    • 71 Metascore
    • 50 Critic Score
    Sand Land offers great vehicle combat and a strong array of customization options, but sluggish brawler combat and a vehicle imbalance with the tank let it down. It's a crying shame that character development gives way to boring corridor missions in the latter stages of the RPG.
    • 71 Metascore
    • 70 Critic Score
    Toukiden is fast and furious, but it also knows how to play up a complex leveling system to keep things fresh. It isn’t perfect, but you’d be hard-pressed to find a better Monster Hunter replacement in the interim.
    • 71 Metascore
    • 50 Critic Score
    Radio messages from Peggy Carter! Slapstick with Thor and Hulk! Lego Marvel's Avengers should be a delightful romp with beloved heroes, but it’s a clunky chore.
    • 71 Metascore
    • 70 Critic Score
    But ultimately, this expansion will live or die based upon its song selection.
    • 71 Metascore
    • 70 Critic Score
    Whichever version you play, Cars is a likable little racing adventure. The gameplay is nothing outstanding, but it's fun enough while it lasts, and overall it looks pretty slick.
    • 71 Metascore
    • 70 Critic Score
    If what Ontamarama was trying to do was advance the music game genre, it sort of has. But, if a sequel can better integrate the two strands of its gameplay, we could have a real hit.
    • 71 Metascore
    • 50 Critic Score
    Handheld Madden shines brightly this season, just not on the DS. If you're ready for some portable football, the PSP version is by far the best choice.
    • 71 Metascore
    • 80 Critic Score
    There's a real attention to quality and portability that Zipper has put into Unit 13. From gameplay that combines the Vita's new touchscreen tech with the tight controls and solid gameplay of the best games in the SOCOM series to missions time-designed around commuting gamers and airport dwellers alike.
    • 71 Metascore
    • 50 Critic Score
    Life is Strange: Reunion wisely walks back Double Exposure's biggest eyebrow-raisers, and it's nice to see the return of Chloe Price and Max's rewind powers, but they add little to this muddled story. An arson attack mystery initially compels, but Reunion's plot quickly becomes disjointedly paced and bogged down with past drama.
    • 71 Metascore
    • 60 Critic Score
    MotoGP4's licensed bikes and riders, accurately rendered tracks, and extensive single and multiplayer gameplay options are all good selling points but the unpolished graphics, bland audio, and out-of-date licensing are serious misfires.
    • 71 Metascore
    • 50 Critic Score
    With some more care and ambition, Command & Conquer: The First Decade could have been the single greatest compilation of all time, a must-have for vets and newbies alike. Instead, it's actually only appealing to fans of a few of the titles that are still playable, and it's just a buggy nostalgia trip for everyone else.
    • 71 Metascore
    • 70 Critic Score
    Despite its frustrating enemy AI and the limitations of your arsenal, Call of Juarez has plenty of pistol packin’ heat for the average buckaroo, with a decent, profanity-laced storyline and a bevy of unique multiplayer modes.
    • 71 Metascore
    • 70 Critic Score
    Despite its minor issues, Corpse Party should be played by those looking for a unique, chilling experience – there's really nothing out there like it right now.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow is a narrative adventure set in a gorgeous but deadly ocean beset by a plastic apocalypse. Filled with episodic adventures across each island, weighty story decisions are placed within those made by a community of players. At times, this makes it feel like a theme park ride with cast members – but a really good, well-crafted one. Unique, vibrant, and a genuine thrill, this is a stunning journey that'll stay with you.
    • 71 Metascore
    • 70 Critic Score
    One Piece Unlimited World Red offers great combat, even if the battles occur in dull places.
    • 71 Metascore
    • 80 Critic Score
    While too simplified to be a sim and too serious to be an arcade racer, Driveclub's online integration, beautiful environments and accessible handling make for a great new-gen racing package.
    • 71 Metascore
    • 70 Critic Score
    By merging Burnout Paradise and The Legend of Zelda: Breath of the Wild with pedal power, Wheel World arrives somewhere unusual and worth visiting. For fans of the soothing sound of displaced gravel.
    • 71 Metascore
    • 80 Critic Score
    If you've already played Stacking and you're on the fence about getting The Lost Hobo King, all you really need to know is that it's about the size of a Stacking level and the quality is as good as anything in the main game. Whether or not you want to shell out $5 for that is ultimately a personal decision.
    • 71 Metascore
    • 60 Critic Score
    A curiosity to be indulged and then discarded in favor of another round of full-sized guitar heroism.
    • 71 Metascore
    • 80 Critic Score
    It's easy to see how Monolith has made Middle-earth as accessible as it can be for first-time MOBA players without skimping too much on all the trimmings of what makes the genre so much fun on PC. The developers have also created a game that manages to capture the magic of the LotR universe without alienating those unfamiliar to the series. Truly a crowd-pleaser, Middle-earth is a great example of what a console MOBA should feel like and easily sets the bar for more games to come.
    • 71 Metascore
    • 60 Critic Score
    Escape Plan is a fantastic concept, and one that often makes use of the system's greatest features to amazing success, but the final product left a great deal to be desired, and left us more than a little conflicted.
    • 71 Metascore
    • 70 Critic Score
    An unholy level of difficulty squelches the fun, and bullets will frequently find your grunts unless they're behind the most fortress-like of cover.
    • 71 Metascore
    • 70 Critic Score
    If it had been released in 2004, TimeShift probably would've been the bee's knees. In 2007, though, it's merely a one-hit wonder in a sea of timeless gaming anthems.
    • 71 Metascore
    • 80 Critic Score
    NHL 2K8's biggest problem is that it's not "NHL 08," which has put it all together this year like few sports games we've ever seen.
    • 71 Metascore
    • 60 Critic Score
    It’s pretty accessible, with simplistic interfaces and decent eye candy all around. But considering that those arcadey enhancements are what’s supposed to make this game unique, we can’t help but feel casual fans would be better off playing MLB 2K7 on easy difficulty.
    • 71 Metascore
    • 80 Critic Score
    LEGO Rock Band does a great job of tailoring the core rhythm gameplay to its intended audience. And if you've ever been a fan of LEGOs and have even a passing interest in music games, you'll have some fun with these blocky rockers.
    • 71 Metascore
    • 70 Critic Score
    After Us combines stunning vistas of environmental decay with a dreamlike flow to its light platforming challenges. Despite some missteps, such as ill-fitting combat, exploring and affecting its world is a gratifying process that comes with a wave of emotional ups and downs.
    • 71 Metascore
    • 70 Critic Score
    So, maybe this isn't really a Final Fantasy game. It doesn't really matter, because 4 Heroes is supremely challenging and occasionally inventive - and what recent, successful Final Fantasy game can you really say that about?
    • 71 Metascore
    • 60 Critic Score
    A decent game - it just doesn't do enough to differentiate itself from all the other games like it. And while it's true that those games don't blend martial arts with duck-and-cover shooting, Conspiracy's approach to both of those things is just too shallow and repetitive.
    • 71 Metascore
    • 50 Critic Score
    Zombi is hardly a deluxe version of ZombiU, with numerous bugs and few graphical improvements. It's still a good survival game, but feels outdated and misses the Wii U Game Pad.
    • 71 Metascore
    • 70 Critic Score
    Rogue Trooper may not be cutting edge, but as a simple, straightforward shooter, it’s more than capable of delivering a quick action fix.
    • 71 Metascore
    • 70 Critic Score
    Unfortunately, and bafflingly, there is no multiplayer in AHL. It's a huge shame, as the quick-paced, finger-breaking dogfights would have lent themselves well to co-op. Even still, there are plenty of unlockables and challenges to keep gamers in the cockpit. If you're a fan of any Ace Combat entries, you'll find something to love on these horizons.
    • 71 Metascore
    • 60 Critic Score
    By the end of the campaign we were satisfied with the admittedly-average story, but the stale combat and chaotic multiplayer that are supposed to sell this game just aren't built well enough. On the cheap, you could probably do worse than this, but we can say for a fact that you can do a hell of a lot better.
    • 71 Metascore
    • 80 Critic Score
    A mesmerizing, gorgeous achievement in interactive art, and should be experienced by anyone willing to open their minds as to what video games can be.
    • 71 Metascore
    • 60 Critic Score
    Avalon Code's story props up the experience even if the game's combat feels punishing, bordering on unfair, and if you're an old school RPG scholar this one deserves some study.
    • 71 Metascore
    • 60 Critic Score
    The rampant nostalgia is incredibly endearing, and it'll be very appreciated by lovers of that period in American pop culture. But games like Bit.Trip and Meat Boy are better than Retro City Rampage, and it's because they don't just emulate classic games, they move past them. RCR instead submerges itself in an ocean of retro references, but forgets to come up for air often enough to make the game all that fun to play.
    • 71 Metascore
    • 80 Critic Score
    Funny, colorful, and full of personality, The Lego Movie Videogame not only successfully builds from its source material but is also a great example of why Lego games are so much fun to play.
    • 71 Metascore
    • 60 Critic Score
    Digimon World DS excels in being a solid monster collection and training sim. However, the downside is playing through the actual game to collect these monsters. From here it's all Digi-downhill.
    • 71 Metascore
    • 60 Critic Score
    Crayta offers a wide range of tools for players to build their own games, and the collaborative spirit of it all is second to none, but the end results are not nearly as fun as the journey.
    • 71 Metascore
    • 70 Critic Score
    Doki-Doki Universe uses creation instead of destruction to progress through a rewarding, off-beat story. Some sticky challenges, load times, and other issues mess up its open-ended flow, but they can't keep a good robot down.
    • 71 Metascore
    • 60 Critic Score
    Had Joint Assault been released on PS3, 360 or even PS2 with all these features intact, it would have been a good, if derivative game. On PSP, it's a good game marred by control problems and real world visuals that are limited by the hardware.
    • 71 Metascore
    • 70 Critic Score
    Andromeda provides an interesting premise and story, but is let down by poor combat, excessive padding, and over-complication.
    • 71 Metascore
    • 70 Critic Score
    For around five bucks, Paperboy is a worthwhile purchase. It’s still loads of fun. But like the newspapers our paperboy is tasked with delivering, the game has lost some of its appeal.
    • 71 Metascore
    • 60 Critic Score
    A fascinating, fantastical world let down by plodding pacing.
    • 71 Metascore
    • 60 Critic Score
    'Little Nightmares 3 nails the mood and atmosphere series fans are expecting, but in most other respects it's a let down with clunky pacing and awkward puzzles. Co-op, rather than breathe new life into the series, ends up feeling more like a burden than anything. A little nightmare indeed.
    • 71 Metascore
    • 70 Critic Score
    Morsels' gnarly, gross visuals pair well with a dreamy VHS visual style – you'll immediately be hooked or feel a little sick. Collecting different playable creatures you can swap between is a nice idea, and mastering the chaos of this roguelike shooter can be satisfying. Yet, hewing too close to The Binding of Isaac, annoyances stack up to the point where I end up just wanting to play that instead – an ever present danger in a genre where replayability is the appeal.
    • 71 Metascore
    • 70 Critic Score
    It's not without its flaws, but the good definitely outweighs the bad. The action is fast-paced, the combat is smooth, and the new twists on familiar FPS tropes really do make Gotham City Impostors a game worth playing. Even if it is just to pretend to be a backyard Batman for a few nights.
    • 71 Metascore
    • 80 Critic Score
    System seller? Not quite. Fun, simple flight game that handles great and conveys a fantastic sense of speed and height? Absolutely.
    • 71 Metascore
    • 80 Critic Score
    It doesn't tie itself down by abiding to unnecessary console conventions. We hop in for a 60-second challenge, fail a few times and crawl to the kitchen for some water, leaving the game behind until we once again feel the irresistible urge to fuck up some fruit.
    • 71 Metascore
    • 70 Critic Score
    The story may turn off fans of the first two Parasite Eve games, but if you can get past the inane plot and characterizations, there's still a solid action-RPG underneath.
    • 71 Metascore
    • 80 Critic Score
    While we've obviously got reservations about the exhumation of a decade-old game, the fact that Resi can still provide tension and enjoyment in equal measure is testament to its quality.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky is impressive, unusual and staggeringly vast. Despite some moments of tedium, its gravitational pull will keep many players perpetually engaged.
    • 71 Metascore
    • 70 Critic Score
    "Final Fantasy" followers might be looking for more. Even so, at times tonelico conveys more energy and thoughtfulness than most big-budget RPGs even attempt. It's primarily for the hardcore audience, though any gamer looking for another fantasy outlet should take a look.
    • 71 Metascore
    • 70 Critic Score
    It’s solid enough and has depth aplenty, but the lack of spit and polish keeps it on the virtual bench. It’s worth a cup of coffee as a rental, but not quite a spot in the starting rotation.
    • 71 Metascore
    • 80 Critic Score
    MercurySteam follow up the career high point of Metroid Dread with a dark fantasy soulslike full of neat ideas. Blades of Fire dares to make the case for weapon degradation being a good thing and succeeds. The fun characters, secret-stuffed level design, and terrific combat don’t hurt either. A really pleasant surprise.
    • 71 Metascore
    • 70 Critic Score
    This game is predominantly about next generation tank combat, which may strike some people as terribly boring, but for those just itching to join the new era of steel-clad, explosive-hurling champions, Chromehounds delivers the most satisfyingly complete experience available to date.
    • 71 Metascore
    • 60 Critic Score
    All-Star Battle's incredible presentation far outclasses its slower one-on-one gameplay and adequate modes. Diehard JoJo fans will be in heaven, but the uninitiated will lose interest once the invigorating shock of the fabulous visuals wears off.
    • 71 Metascore
    • 70 Critic Score
    Ultimately, the first golf game on 360 is an admirable sign of things to come. But considering its emaciated course selection and the fact that it runs ten bucks more than the current-gen version, we'd think long and hard about which version is best for you.
    • 71 Metascore
    • 70 Critic Score
    The game may be short, but it ends before it outstays its welcome. There's some unfortunate repetition of a few moments as a result of its emulation of TV episodes, and the combat itself isn't too deep, but there are few dull moments and the screen will be constantly filled with action.
    • 71 Metascore
    • 50 Critic Score
    Screamride has a pretty impressive roller coaster building suite and some satisfying destructible environments, but everything else - from the other gameplay modes to its presentation - is a total snore.
    • 71 Metascore
    • 80 Critic Score
    If ParaWorld stumbles at all, it's because despite creative units like sneaky ninjas and wooly mammoths, it doesn't go quite far enough to show off its unique personality, and its multiplayer maps are content to offer balance through symmetry rather than varying strengths and weaknesses. These limits never get in the way of having a blast, though.
    • 71 Metascore
    • 80 Critic Score
    The game's short-burst quests and small-scale exploration are perfectly suited to a handheld game, and while it's easy to get into, it gets more fun and involving the more you play.
    • 71 Metascore
    • 50 Critic Score
    Bugbear clearly knows what it's doing, but seems hampered by the odd, shoehorned-in license and a repetitive single-player campaign. Unbounded's testosterone-drenched theme and crazy destruction might appeal to the mainstream, but its considerable difficulty and lack of extras will send them packing just as quickly.
    • 71 Metascore
    • 50 Critic Score
    Once Human offers a world full of strange creatures that's refreshingly unique in the survival MMO genre, but that world is populated by derivative gameplay and boring combat and never matches the potential of its premise.
    • 70 Metascore
    • 70 Critic Score
    Compared to the jittery Nintendo DS version, this one clips along nicely, with expectedly superior graphics and slightly better sound quality.
    • 70 Metascore
    • 70 Critic Score
    They say that beauty is in the eye of the beholder. Where one gamer will see an ugly, boring, schizophrenic mess of a survival horror game, another will see the splendor of its expansive setting, idiosyncratic cast, and spellbinding mystery. Deadly Premonition: The Director’s Cut is the misfit’s masterpiece, offering an inviting and affordable chance to see which side of the oddball gamer fence you stand on.
    • 70 Metascore
    • 70 Critic Score
    Don't get us wrong: the latest Castlevania isn't a bad game, if you can swallow the endless combat repetition. It just falls well short of this series' legendary heritage, and can't hold a candle to the handheld Castlevania: Dawn of Sorrow for the Nintendo DS.
    • 70 Metascore
    • 70 Critic Score
    The controls and camera do you no favors, and it could really benefit from more complexity in battle - we’d like to hammer buttons other than A once in awhile, please. But if the series continues to improve, it could find itself running down a certain electric yellow chinchilla in a few more years.
    • 70 Metascore
    • 70 Critic Score
    It still is, at its heart, a foundation of derivative shooter tropes dressed up with Red Faction's (fantastic) physics and weapons. It's a fun game and a worthwhile purchase if you're not hoping for more of Guerilla and you're not turned off by linearity.
    • 70 Metascore
    • 80 Critic Score
    While much of the content in Super Swing Golf Season 2 is carried over from the original, it's presented in a way that makes the game fresh and exciting again, and is no longer a chore on the single-player side.
    • 70 Metascore
    • 60 Critic Score
    So while Carbon won't necessarily offend your street racing senses, it's won't knock your socks off either. One thing's for sure - it beats the hell out of last year's Most Wanted DS title, but since that's not saying much at all, we say take another pass this time around.
    • 70 Metascore
    • 70 Critic Score
    What was good is still good, but rarely better. What was bad is still bad, and sometimes worse. Changes have been made, though only the addition of four-person co-op makes much of a noticeable impact on the experience. This is a sequel you've sort of already played.
    • 70 Metascore
    • 40 Critic Score
    Sonic Frontiers features the kind of lightweight yet engaging storytelling that should easily enrapture fans young and old – though I'd hate to be a child forced to play through some of the abysmal platforming featured throughout. Was taking Sonic open world an ambitious endeavor? Yes. Did it pay off? Absolutely not.
    • 70 Metascore
    • 60 Critic Score
    We don't feel that all the pieces are in place just yet.
    • 70 Metascore
    • 70 Critic Score
    Disappointment about the lack of groundbreaking invention aside, Gunpey is a fun and intellectually interesting workout for your brain. If you're sick of falling blocks, or just need some new challenge to wrap the grey matter around, give it a go.
    • 70 Metascore
    • 50 Critic Score
    At its core, Virtua Tennis 4 remains a game that can be casually enjoyed by anyone, but for the more serious tennis crowd, it feels outdated and even unresponsive at times.
    • 70 Metascore
    • 80 Critic Score
    A surprisingly charming Lego-ified version of a PlayStation icon, this action adventure has superb combat and sumptuous, entirely Lego-built environments. Mix in some nice village cosmetic tinkering, great vocal delivery from the returning Ashly Burch, and the fact it's also on Switch and it's a very welcome offering. Sadly it runs out of steam after some 10 hours, so it's short but very sweet.
    • 70 Metascore
    • 70 Critic Score
    While the combat in the game leaves much to be desired, the new perspective on the tower defense genre is a welcome and refreshing change of pace.
    • 70 Metascore
    • 80 Critic Score
    Luxor 2 still sits squarely in the “casual game” space. But it’s every bit as addictive as Zuma, and fans of that game will appreciate a product that feels slightly better produced in just about every way while retaining the same great puzzle action they love.
    • 70 Metascore
    • 70 Critic Score
    But it’s not quite slick enough underneath all those pretty visuals to earn essential status.
    • 70 Metascore
    • 80 Critic Score
    If you're tired of training your brain and want a little alien-infested action, go ahead and pick up Scurge: Hive, because you won't be disappointed by its frenetic blend of creep blasting and puzzle solving.
    • 70 Metascore
    • 70 Critic Score
    A competitive mode would have been nice, but the big weakness in this package is that it ends too quickly (especially for a $30 game) and leaves you aching for more. Which, considering we’re dealing with a gameplay style first introduced more than three decades ago, is a pretty amazing accomplishment.
    • 70 Metascore
    • 60 Critic Score
    A deep dive into an emotionally resonant, thematically intriguing, and visually striking abyss, Under the Waves' waters are choppy at times, but there's pearls to be found amidst the turbulence of its enthralling ocean.
    • 70 Metascore
    • 80 Critic Score
    Regardless of its imperfections, if you're wondering about getting Payday: The Heist, simply ask yourself: did that scene from Heat get my blood pumping? Did those robberies in Point Break make me want to don a president mask and go buckwild on some bank tellers? Your answer will steer you in the right direction.
    • 70 Metascore
    • 80 Critic Score
    We have to give respect to Hi-Rez Studios for taking a very daring, risky move by creating an action MMO unlike anything we've played before. Sure, it's different because it combines familiar tropes into something unusual, but it feels like a wholly new experience.
    • 70 Metascore
    • 80 Critic Score
    The unique gameplay is extremely well conceived, if not perfectly pulled off, and coupling it with some super hot multiplayer action earns The Outfit a medal.
    • 70 Metascore
    • 60 Critic Score
    The gameplay feels right and contains most of the core tenets of what makes us love this series so much, but the whole experience is wrapped around a disjointed frame that's almost as off-putting as it is inviting. Die hard series fans and Vita loyalists will find some enjoyment here, to be sure, but Liberation's all over the place--and only some of those places hit the right notes.

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