GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 69 Metascore
    • 60 Critic Score
    Mario Hoops betrays the tradition of quality inherent in other Mario sports titles, and proves to be a lot more style than substance. The stylus is not, in fact, perfect for every game type.
    • 69 Metascore
    • 70 Critic Score
    Invizimals won't be toppling the house that Pikachu built, but it's at least an innovative competitor.
    • 69 Metascore
    • 70 Critic Score
    There could have been twice as many puzzles and we'd still want more. Kororinpa: Marble Mania is just plain fun.
    • 69 Metascore
    • 60 Critic Score
    Technically sound, and with a few friends, there's definitely some competitive fun to be found. If you're willing to deal with the lack of a true singleplayer experience (beyond competing against AI opponents for cups) you'll likely enjoy yourself, though the omission definitively feels like a tremendous missed opportunity.
    • 69 Metascore
    • 70 Critic Score
    Thief maintains the strengths of its stealth-centric predecessors and offers plenty in the way of actual thievery, but don't expect any fun, new gameplay mechanics or an enchanting story in this reboot.
    • 69 Metascore
    • 60 Critic Score
    Look past the tedious story and Eternal Strands features some brilliant massive monster battles, especially when you unlock some great magic to use on them. The problem comes in getting to those bits, bogged down in plenty of bloat and repetition that results in its best moments being fewer and far between. Flawed but fun behemoth battling makes this an interesting if imperfect mix of its superior influences.
    • 69 Metascore
    • 60 Critic Score
    You’ll also find a few vehicular sections that revert to the standard, over-the-hood follow camera and culminate in a battle with Lockdown.
    • 69 Metascore
    • Critic Score
    Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.
    • 69 Metascore
    • 50 Critic Score
    An undersea adventure that is more about seeing the sights than captivating gameplay.
    • 69 Metascore
    • 60 Critic Score
    Even if the storyline is somewhat intriguing and the battles (eventually) excite, sitting through one lengthy dialogue tree after the other while alchemists-in-training spout empty phrases about homework diminishes the experience.
    • 69 Metascore
    • 70 Critic Score
    Though Badman is insidiously difficult, there’s something about its quirky humor, cutesy retro aesthetic, cool monster ecosystem, and addictive tunnel building gameplay that drew us back repeatedly for round after round of punishment.
    • 69 Metascore
    • 70 Critic Score
    While Parallel Lines is a decent offering, it feels very much like a watered-down Grand Theft Auto, with a more linear storyline and fewer random fun things to do outside of missions.
    • 69 Metascore
    • 60 Critic Score
    It cannot be compared (favorably) to the console versions, but it's the only iteration of Mater-National that improves upon its predecessor, and is not a bad option for race-loving tykes this holiday season.
    • 69 Metascore
    • 50 Critic Score
    If you're really into strategy role-playing games, and if you can tolerate the low budget sights and sounds, you may enjoy Rondo of Swords.
    • 69 Metascore
    • 60 Critic Score
    We're also sure the majority of today's gamers will find it nasty, plodding, and archaic.
    • 69 Metascore
    • 60 Critic Score
    If you have any love for the little rodents left once you’re done, go ahead and buy G-Force for your home console. Otherwise, wait until the game inevitably finds its way into the bargain bin, and then pick it up if you’re curious.
    • 69 Metascore
    • 60 Critic Score
    A throwback to the bygone days of the RPG genre - whether that's a good or a bad thing depends on your tastes. But even players who aren't retro-fans will be hard-pressed to consider Magical Starsign a truly bad game.
    • 69 Metascore
    • 70 Critic Score
    Sherlock Holmes Chapter One is a flawed but nevertheless fascinating look at the angsty years of the great detective.
    • 69 Metascore
    • 70 Critic Score
    It's hardly the pinnacle of stealth games - the enemies are dumb, and there's not much to do aside from sneaking and killing - but if you're in the mood for something creepy and horrific that'll leave you feeling a little dirty, Manhunt 2's still-shocking murders and eerie, is-it-real-or-am-I-just-insane storyline won't disappoint.
    • 69 Metascore
    • 70 Critic Score
    In spite of its flaws, PQ is an extremely addictive, innovative title that gives PSP-owning puzzle fans a welcome break from falling-block games.
    • 69 Metascore
    • 70 Critic Score
    Unquestionably, Section 8 is a rock-solid multiplayer game that deserves to find a strong audience. But it certainly has its faults. The underwhelming campaign, über-generic setting, mediocre graphics, and occasional frame rate loss plague this otherwise excellent experience.
    • 69 Metascore
    • 70 Critic Score
    For the time being, we'd rather play Ballers than EA's "NBA Street," and that's really all you need to know.
    • 69 Metascore
    • 60 Critic Score
    And the biggest question: why, for the love of god (pun intended), didn’t they add multiplayer? It’s a god-sized wasted opportunity.
    • 69 Metascore
    • 80 Critic Score
    Murasaki Baby is a beautiful, dark, and emotionally powerful experience that makes wonderful use of the Vita’s strengths.
    • 69 Metascore
    • 50 Critic Score
    If you absolutely must get your hands on a next-generation RPG now, give it a shot, but don't be surprised if these Arms feel weak.
    • 69 Metascore
    • 80 Critic Score
    In spite of all these shortcomings, this is still Guitar Hero and the formula still works - this remains one of the best games ever for anyone who has ever thought even for one second that it would be cool to be a rock star (i.e.: everyone). Just be sure to check out the song list if you weren't around to hear this stuff the first time.
    • 69 Metascore
    • 80 Critic Score
    A corny, geeky dream come true that's destined to be an underground classic.
    • 69 Metascore
    • 70 Critic Score
    In the end, playing .hack//G.U. Vol. 1//Rebirth is like drinking fine wine from a plastic sippy cup. It has a compelling story and premise, served up with repetitive dungeons and stale battles.
    • 69 Metascore
    • 50 Critic Score
    March Madness 08 is the kind of game you like less the more you play it - and we didn't like it all that much from the beginning. It's not even in the same league as College Hoops 2K8, even though that title isn't perfect. Instead of stepping up like its professional counterpart did this season, March Madness took a giant step backwards.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, SimCity Creator doesn’t offend and isn’t bare bones, but it’s definitely made for those new to the series than for those who were into it way before The Sims.
    • 69 Metascore
    • 70 Critic Score
    The new Miracle Cures add welcome new flourishes to the classic puzzle gameplay, and the sheer wealth of content on offer makes this a bargain. Even once you've ignored the awful Luigi bits.
    • 69 Metascore
    • 60 Critic Score
    A fantastic looking game that builds a great sci-fi world only to trash it with an unenjoyable combat challenge.
    • 69 Metascore
    • 80 Critic Score
    The solid, yet unremarkable single-player won’t win any awards, but The Conduit still features the most finely honed online outings available on the Wii, thus making it supremely worthy of our third highest score.
    • 69 Metascore
    • 70 Critic Score
    The best decision the development team made was scrapping last year’s (too?) complicated control scheme for a streamlined series of options, including one that apes EA’s superb right stick/hockey stick mechanic.
    • 69 Metascore
    • 60 Critic Score
    Catalyst does some interesting stuff but doesn’t add enough to the mix. It’s a game I enjoyed but one that also left me feeling partly frustrated and sad. While it has good ideas and mechanics, they peak early and, in such a sparse and minimalist space, struggle to carry the whole game.
    • 69 Metascore
    • 80 Critic Score
    Tiburon didn’t do any skimping this season; each aspect of the game is tight as a drum. NASCAR 09 easily trumps its predecessors as the best of this generation.
    • 69 Metascore
    • 80 Critic Score
    There's just enough racing mixed with the right amount of Hawk trickery to make it a successful new direction for the series that definitely has room to grow.
    • 69 Metascore
    • 50 Critic Score
    Ninja Gaiden: Razor's Edge still remains the weakest title in the Ninja Gaiden trilogy, but additions like the Ayane missions and balancing tweaks make the game a decent, gloriously gory action title...The weak story, repeat enemies, and frame-rate issues still hold the bloody title back from the greatness of its prestigious pedigree.
    • 69 Metascore
    • 80 Critic Score
    While it may not be the best pure basketball game you’ll ever play, it’s definitely tons of fun on many different levels. It’s also our favorite PSP hoops game of the season, which, considering how good they all are, is really saying something.
    • 69 Metascore
    • 50 Critic Score
    There is a good game somewhere inside Star Fox Zero, but its forced reliance on the Gamepad's screen and motion controls cause it to barrel roll right into mediocrity.
    • 69 Metascore
    • 50 Critic Score
    Duke Nukem 3D: Megaton Edition is a mediocre game that is relying on misty-eyed nostalgia for sales, rather than offering a new spin on 18 years-old content.
    • 69 Metascore
    • 60 Critic Score
    Dynasty Warriors 8: Xtreme Legends Complete Edition has as much content as its name implies, and it’s the most stable the series has ever been. While it provides some mindless, button-mashing fun, it's still incredibly repetitive.
    • 69 Metascore
    • 70 Critic Score
    Aside from having to unlock World Heroes by earning medals (similar to Xbox 360 Achievements), we're pleased with this debut package, which not only sets the stage for future Arcade Classics collections, but also for the more focused sets like Metal Slug Anthology and the upcoming Samurai Shodown Anthology.
    • 69 Metascore
    • 70 Critic Score
    When all's said and done, Shinobi is a solid, old-fashioned 2D action game on a platform that has been surprisingly devoid of them so far.
    • 69 Metascore
    • 80 Critic Score
    NiGHTS really soars when it's in the air, maintaining the essence of the original game. Some of the crappier additions send it into a bit of a nose dive, but overall the game rights itself with its bold originality and a unique charm that's unlike anything else out there.
    • 69 Metascore
    • 60 Critic Score
    Two-on-two mode is hampered by poor AI, but it's good for a quick pickup game if you can get a couple simians with opposable thumbs to join in.
    • 69 Metascore
    • 70 Critic Score
    The single player, three-tiered campaign will keep you busy for awhile, but as always, Blitz shines best when played against someone you know - that's been the best way to make the helmets fly and pile drivers smash since its inception.
    • 69 Metascore
    • 80 Critic Score
    Despite some opaque game mechanics and missing tutorials, turns out running a dinosaur park is brilliant fun and the best time sink you can play.
    • 69 Metascore
    • 80 Critic Score
    Harold Halibut's sunken spaceship adventure on an alien planet is a stop-motion-style delight filled with meticulously crafted models and surprisingly moving writing, but awkward controls and occasionally clunky animations mar an otherwise excellent title.
    • 69 Metascore
    • 60 Critic Score
    Shuten Order is a multi-genre mystery that can feel like a real celebration of its gaming legacy as you unravel a pleasingly head-scratching conspiracy. Switching genres, however, means each can feel like a light touch. Still, with wonderful art and plenty of narrative variety, this is a gripping yarn more often than not, though one that struggles to stick its lengthy landing.
    • 69 Metascore
    • 80 Critic Score
    Even if you only play the massive single player campaign, R-Type Command is a breath of fresh air in an industry filled with “me too” knock-offs and umpteenth sequels.
    • 69 Metascore
    • 80 Critic Score
    The Outlast Trials is a diabolical parade of terrors, riffing off the cult series to provide a chilling online multiplayer PvE experience that doubles as a prequel. With new maps and missions added as it leaves Early Access, Red Barrels makes a strong opening case for its live service horror game – but has yet to prove how this nightmare will keep us coming back for more than a one-off dose of shock therapy.
    • 69 Metascore
    • 70 Critic Score
    It's a surprisingly entertaining, well-designed game that stays interesting from start to finish, and if nothing else it'll give you a whole new perspective on those rat bastards who keep tagging your house.
    • 69 Metascore
    • 60 Critic Score
    It's a surprisingly entertaining, well-designed game that stays interesting from start to finish, and if nothing else it'll give you a whole new perspective on those rat bastards who keep tagging your house.
    • 69 Metascore
    • 60 Critic Score
    An experience that feels thin and repetitive in spite of its length and new additions, Knack 2 feels like a palette cleanser rather than a main course.
    • 69 Metascore
    • 80 Critic Score
    FIFA 13 on the Wii U is an exceptionally strong launch title for Nintendo's new console. Its smart and innovative use of the controls, silky smooth gameplay, and exquisite array of real-world football make it a winner.
    • 69 Metascore
    • 60 Critic Score
    The Dark Spire certainly attained its goal of creating an homage to classic dungeon-crawling RPGs. But its confusing design choices and unforgiving gameplay may turn off anyone born after 1990.
    • 69 Metascore
    • 70 Critic Score
    Sea of Thieves is bursting with potential for storytelling in a watery paradise, but doesn’t have enough to keep players coming back.
    • 69 Metascore
    • 70 Critic Score
    High on Life is a confident and capable Metroidvania that takes real pleasure in being as weird and outlandish as is reasonably possible. In presenting combat underpinned by chatting weapons and worlds wrought with endless distraction, Squanch Games has created something that is well worth your time, even if some of its elements lack refinement.
    • 69 Metascore
    • 60 Critic Score
    We loved the game's self referential tone at times, but calling itself out on its own tired shortcomings can't really save the gameplay.
    • 69 Metascore
    • 70 Critic Score
    It's always refreshing to have a good game like this sneak up on you. Controlling the Swarm is solid and the platforming requires a deft precision.
    • 69 Metascore
    • 60 Critic Score
    When it comes to puzzle games on Xbox Live, Hexic HD feels fresher and Astropop proves more exciting.
    • 69 Metascore
    • 70 Critic Score
    While a few of credits shy of an A, it's a good value at $20 even without the bonus content. Unless you've already got NBA 2K7 and an empty wallet, College Hoops NCAA 2K7 deserves a spot in your rotation.
    • 69 Metascore
    • 80 Critic Score
    Mad Max might be formed from familiar parts of other games, but the car-wrecking, skull-cracking chaos it creates is a rewarding and expansive adventure.
    • 69 Metascore
    • 40 Critic Score
    Gallop Racer 2006 would be more fun if its presentation weren't so overwhelmingly confusing and its races so surprisingly difficult: it's a nasty combo.
    • 69 Metascore
    • 70 Critic Score
    Big kudos to Ivy the Kiwi for not killing the joy of discovery by overexplaining.
    • 69 Metascore
    • 60 Critic Score
    Offers a metric ton of activities for you to engage in. The sheer variety is unheard of for this genre (on a console anyway), and it all works. That said, little of it is outstanding, and while all the pieces are in place, there isn't a single aspect of this game that will blow you away.
    • 69 Metascore
    • 70 Critic Score
    The last of the 'classic' Resident Evil games, Zero is now clunky and often infuriating. But the HD conversion looks and sounds superb, and once you get used to its quirks, it's still a class act.
    • 69 Metascore
    • 60 Critic Score
    Yes, you may tire of I Am Alive before you reach the credits, but the overall experience is still an intense and worthwhile one - the game not only forces you to take risks, it takes some great risks itself. If you've already tired of every other shooter's and climber's formulas, this hybrid will surprise you, test you, and remind you why experimentation in games is always a good thing, even when it doesn't fully work out.
    • 69 Metascore
    • 70 Critic Score
    All the trudging, mundane puzzles, and hours spent on air vents are worth it at the end when secrets are revealed and the scattered memories all start to make sense.
    • 69 Metascore
    • 80 Critic Score
    The game features a nice array of fun and challenging mental exercises that will push your working memory to its limits, and its improved presentation makes the whole experience much more personal.
    • 69 Metascore
    • 70 Critic Score
    A wonderful game is available here, but no one cares. Unfortunately, they might not ever care.
    • 69 Metascore
    • 70 Critic Score
    But if this was a test of the shooter on Nintendo's new box, it definitely passes. Revisions and experimentation will no doubt improve the experience, but for now those looking to migrate into Nintendo's new way to play won't be fully out of their element.
    • 69 Metascore
    • 70 Critic Score
    It might be brief, but Octodad is definitely worth checking out for anyone interested in a charming, hilarious experience. Also, you get to play as an octopus, which... you know, is pretty awesome.
    • 69 Metascore
    • 50 Critic Score
    Heroes of Ruin is ultimately just another run-of-the-mill experience, which is truly unfortunate considering it's pretty much the only title in the genre on Nintendo's hardware over a year after launch. Its potential is totally squandered on a highly forgettable experience.
    • 69 Metascore
    • 70 Critic Score
    Despite being light on levels, the replayability and charm of Touch My Katamari is likely enough to keep gamers interested for months to come. The changes shrinking and expanding add to the formula shouldn't be downplayed, as they really are the most significant additions since we first laid eyes on the wide-faced Prince, and we're happy to see the developers experiment with great success to create one of the most charming entries in the series yet.
    • 69 Metascore
    • 60 Critic Score
    Though it sheds many of the series' best elements, Assassin's Creed Chronicles: China has its own charm, and is worth a play for those in search of a simple stealth experience.
    • 69 Metascore
    • 70 Critic Score
    This is the simplest Tony Hawk to date.
    • 69 Metascore
    • 70 Critic Score
    If you dig that sort of thing, Heroes 2 offers plenty of challenge, level variety and enough Nazi shooting to satisfy anyone who can deal with the controls of an FPS on a PSP. And if you don't like them, this isn't going to be the game that converts you.
    • 69 Metascore
    • 60 Critic Score
    Some fun improvements make this playable – yet Madden still features too much carryover. Not just from last year, but the last decade.
    • 69 Metascore
    • 70 Critic Score
    We could do without the mode in which you use your arms and the camera to control the game, but the four-player online version that finds you racing friends to attain a certain score is an interesting option that is simply not possible on real-world tables.
    • 69 Metascore
    • 50 Critic Score
    At its core, Virtua Tennis 4 remains a game that can be casually enjoyed by anyone, but for the more serious tennis crowd, it feels outdated and even unresponsive at times.
    • 69 Metascore
    • 70 Critic Score
    Sound good? Then you’ll be in heaven with this new pack, especially if you bought Guitar Hero Metallica and have the dual bass pedals going. If these seem a little tired to you or you don’t want to pay for the whole collection, maybe just hold off and see if these make their way into the online shop eventually.
    • 69 Metascore
    • 80 Critic Score
    Even on outdated hardware, it's impossible not to have a blast with SingStar Rocks.
    • 69 Metascore
    • 70 Critic Score
    It would be nice to see a season mode as robust as the most recent PS2 version of MotoGP, but as portable games go, what's offered here is sufficient for decent racing action on the go.
    • 69 Metascore
    • 70 Critic Score
    While we're having some fun with MLB 2K11, we can envision a scenario where the "new baseball game" sheen wears off and we lose steam quickly. It takes a special game to keep our interest over the long haul, and 2K11 may not have enough to grip us tightly and never let go.
    • 69 Metascore
    • 60 Critic Score
    A gorgeous and charming game that unfortunately doesn't improve on enough of the original gameplay aspects to keep fans engrossed.
    • 69 Metascore
    • 60 Critic Score
    Yet another game that's careful to not rock the boat. Nothing is broken or painful to play, and there's still an intrinsic fun to being a video game Spider-Man – but this is too much like what we've played before, only with less going for it than games like Web of Shadows or Ultimate Spider-Man.
    • 69 Metascore
    • 70 Critic Score
    At around $10 real dollars (800 Microsoft Points), Boom Boom Rocket does offer a somewhat satisfying pick-up-and-play experience that some folks will be happy to have on hand, and that can be quite theraputic. But many others will get all the enjoyment they need out of BBR by simply downloading the free demo.
    • 69 Metascore
    • 70 Critic Score
    Offers a rather refreshing take on war-status games. It's nowhere near the excellence of other established stealth games, but it does offer enough innovation and open-endedness to get enough entertainment out of.
    • 69 Metascore
    • 80 Critic Score
    A varied and fulfilling selection of pretend-o-fights, bolstered by new features which don’t all work exactly as intended – but show tantalising promise for the future.
    • 69 Metascore
    • 80 Critic Score
    Simultaneously both full of heart and unapologetically in-your-face, it takes everything you loved about its predecessor whilst gently – almost invisibly – buffing the things you didn't like so much, too. What a treat.
    • 69 Metascore
    • 60 Critic Score
    Longtime addicts that have kept up with the series and crave more of its rare gameplay will eat it up. Gamers that have never cared about or have never heard of the series don't have any reasons to give it a whirl. There's really no getting around it. Either you like this style of game or you never will.
    • 69 Metascore
    • 70 Critic Score
    We wish it had gone farther with its extracurricular activities, as its core enterprise requires nearly the same patience and stamina as does real fishing – but of course those who don't like the idea of fishing won't be barking up this tree anyway, right?
    • 68 Metascore
    • 80 Critic Score
    This is no worthy exploration of man's cruelty to the natural world, and I suspect marine biologists would have something to say about much of the science, but it's the perfect distraction from a world gone mad, and weirdly therapeutic. When you're not filling the water with blood or launching an innocent human into the air with a flick of your tail, the waters are a pretty playground, and there's always mischief to be made in the resorts, water parks, and marinas. Just don't dob me into the killer whale I sponsored when I was 12.
    • 68 Metascore
    • 70 Critic Score
    Things also get tough.
    • 68 Metascore
    • 70 Critic Score
    Joint Task Force delivers a distinctive and modern interpretation of real-time strategy, enjoyable in its own quirky way. It ain't perfect, but it proves fulfilling once you've taken a few learning curve lumps.
    • 68 Metascore
    • 60 Critic Score
    The bottom line though is that Guardian Signs is a great game for small children, but is too simplistic for the rest of us.
    • 68 Metascore
    • 80 Critic Score
    You’ll find all the standard deathmatch and team options available alongside a few unique modes.
    • 68 Metascore
    • 70 Critic Score
    Madden and PSP have gone together beautifully for years now, and for better or worse this season is no different.

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