Marc Ecko's Getting Up: Contents Under Pressure Image
Metascore
69

Mixed or average reviews - based on 21 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 77 Ratings

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  • Summary: Dedicated to creating a story and environment that is a true representation of graffiti culture, fashion pioneer Marc Ecko has enlisted 50 of the world's most elite graffiti artists to lend their best artwork and personal experiences to the game and consult with The Collective to giveDedicated to creating a story and environment that is a true representation of graffiti culture, fashion pioneer Marc Ecko has enlisted 50 of the world's most elite graffiti artists to lend their best artwork and personal experiences to the game and consult with The Collective to give Getting Up: Contents Under Pressure the authentic look and feel of a real urban environment. The game creates its own genre of gameplay, combining combat, action, adventure and stealth. It uses a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure. He sets out to earn his street cred by getting his graffiti tag up throughout the politically oppressive city of New Radius but as events unfold, Trane becomes the unlikely leader of an urban revolution. The story's "Get In, Get Up and Get Out" gameplay mechanic offers gamers a unique arsenal of swift stealth and street fighting abilities to GET IN restricted areas of New Radius and battle through the city's rough streets; the dexterity and agility to scale any object in order to GET UP and place graffiti tags, spreading the message of rebellion; and the ingenuity to evade, escape and GET OUT. [Atari] Expand
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Marc Ecko's Getting Up: Contents Under Pressure Official Movie 13
Score distribution:
  1. Positive: 7 out of 21
  2. Negative: 1 out of 21
  1. Luckily, the smooth controls guarantee that all you'll have to worry about is dribbling paint and bumbling cops.
  2. The end result is an interesting and often-exciting adventure that should be appealing to most action-game fans, but will probably hold extra appeal if you're at all interested in graffiti and the culture surrounding it.
  3. The metaphors and subtext that lay underneath every step you take resonated volumes with me personally.
  4. 70
    By enlisting graffiti legends such as Futura and Shepard Fairey and hip-hop artists like P. Diddy and Talib Kweli, Getting Up presents itself as an immersive experience for those new to graffiti culture. This is where Getting Up shines: It is a game that can provide what no other game has before (no, we won't compare it to "Jet Set Radio").
  5. 65
    Game play is like "Jet Grind Radio," minus the roller skates. Worse still, the game's camera wheels around like Flava Flav after quaffing too much Dom P.
  6. It's a surprisingly entertaining, well-designed game that stays interesting from start to finish, and if nothing else it'll give you a whole new perspective on those rat bastards who keep tagging your house.
  7. Edge Magazine
    40
    The possibility of this all coming together in a more flexible and engaging manner is still a welcome one. But, for a game based on a culture of reputation, craftsmanship and leaving a mark, Getting Up is one that’ll pass by largely unnoticed. [Mar 2006, p.86]

See all 21 Critic Reviews

Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 4 out of 12
  1. May 27, 2020
    10
    Шедевр, сделанный на века. Единственная и неповторимая
  2. Apr 1, 2021
    10
    !ЛЕГЕНДА! Это была есть и будет лучшая игра про Граффити! Ей до сих пор нет аналогов!

    1.Клонов не имеет 2.Длинный и захватывающий сюжет
    !ЛЕГЕНДА! Это была есть и будет лучшая игра про Граффити! Ей до сих пор нет аналогов!

    1.Клонов не имеет
    2.Длинный и захватывающий сюжет
    3.Хорошие диалоги
    4.Запоминающееся персонажи
    ...."
    Expand
  3. BrianP.
    Mar 14, 2006
    9
    i just bought it. it takes about 30 minutes to learn the controlles but its a good game especially for artist who are thinking of being a i just bought it. it takes about 30 minutes to learn the controlles but its a good game especially for artist who are thinking of being a graffety artist. Expand
  4. Dec 3, 2022
    7
    Редкая игра про графити и чисто уличную жизнь НИГГА, блять только за это 77777
  5. Apr 30, 2023
    7
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты иСуществуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше» Expand
  6. YarrrPirate
    Sep 22, 2007
    4
    Good game but also some flaws: the controls in the PC version are difficult to use. No custom tags.
  7. JimT.
    Mar 7, 2006
    1
    Very disappointing. Jet Set Radio Future was much better!

See all 12 User Reviews

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