GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3974 game reviews
    • 75 Metascore
    • 80 Critic Score
    A case of evolution rather than revolution, Sniper Elite: Resistance uses what came before to create something that's familiar, but consistently fun and occasionally tense. Plentiful collectibles and unlocks throughout the campaign, and a fantastic invasion mode, ensure this will last long past the final mission.
    • 75 Metascore
    • 90 Critic Score
    Concrete Genie takes you on a uniquely heartwarming journey teeming with creativity and charm that will capture your imagination.
    • 75 Metascore
    • 50 Critic Score
    Visions of Mana would be forgettable if it weren't janky in ways few modern AAA games are, making for an action RPG with little desire to be unique. But its series of bewildering design choices and faulty execution does technically make it stand out.
    • 75 Metascore
    • 80 Critic Score
    LEGO Rock Band does a great job of tailoring the core rhythm gameplay to its intended audience. And if you've ever been a fan of LEGOs and have even a passing interest in music games, you'll have some fun with these blocky rockers.
    • 75 Metascore
    • 80 Critic Score
    So while it doesn't break new ground, Scarface: The World Is Yours is one of the best sandbox crime games for the current generation consoles. It's a slick, well-executed and gritty title that'll keep you busy for over 20 hours.
    • 75 Metascore
    • 70 Critic Score
    You're left with an enjoyable and highly playable racing game with loads to do and, just occasionally, some of the most exhilarating action in any racing game, ever. If only Codies had ramped up the damage and placed a bit more emphasis on racing events, this would be essential.
    • 75 Metascore
    • 60 Critic Score
    If you can overlook the control issues and often totally uneven difficulty (the second boss should under no circumstances be way easier than the first, in any game, ever), and turn a blind eye to the asinine plot and characters, Shank does have its moments.
    • 75 Metascore
    • 70 Critic Score
    It's got all the heart, some of the soul and a lot of missing plot pieces from the rest of the series, plus a unique gameplay concept. Too bad the control scheme and the camera suck.
    • 75 Metascore
    • 80 Critic Score
    The beauty of Exit is that it's perfect to play in little, bite-sized chunks (no doubt a side effect of originally being programmed for a portable system). There are loads of levels to challenge, but each one only takes minutes to complete.
    • 75 Metascore
    • 80 Critic Score
    Its two teams of complementary characters make this a fantastic cooperative experience, whether you're playing through the story or the ever-engrossing Raid Mode.
    • 75 Metascore
    • 90 Critic Score
    If you’re a fan of the classic PS2 platformers, consider the budget-priced Thieves in Time a steal.
    • 75 Metascore
    • 70 Critic Score
    The gaming equivalent of cotton candy: it’s not very substantial or filling, but it is sweet, fluffy, and enjoyable.
    • 75 Metascore
    • 80 Critic Score
    It paints so beautifully on its canvas that we feel anyone could enjoy that, though we wish the gameplay could always be as grand as the visual design. The combat never falters, but doesn't do enough new, and at times the platforming drags, though that shouldn't deter you from the overall experience.
    • 75 Metascore
    • 70 Critic Score
    If you missed it on the PSP (or just hated the controls), then it's absolutely worth grabbing, but don't expect anything revolutionary.
    • 75 Metascore
    • 80 Critic Score
    Cubetractor was apparently developed by only two people, and it's a prime example of less being more--the audiovisual presentation is delightful in ways that transcend technology, and its uncomplicated control scheme masks unprecedented depth and often alarming intensity.
    • 75 Metascore
    • 80 Critic Score
    Fun as any Rock Band game could be, but only if you're already invested in both brands.
    • 75 Metascore
    • 80 Critic Score
    This blood-drenched blast-fest is still one of the most intense games ever made, and twitch gamers looking for a serious challenge won't be disappointed.
    • 75 Metascore
    • 70 Critic Score
    Afterparty is one of the funniest games I’ve ever played, and its plot bends to player choices in subtle, important ways. But Night School Studio needs to clean up the bugs before I can fully recommend players go to Hell.
    • 75 Metascore
    • 70 Critic Score
    This one's for kids or those looking for a cheery, laid-back adventure.
    • 75 Metascore
    • 80 Critic Score
    An enticing (if sometimes uneven) action-adventure that will surprise you with an intriguing mystery and surprisingly deep characters.
    • 75 Metascore
    • 70 Critic Score
    One of the series’ better outings as of late. The fighting engine, while not the deepest or the most technical out there, is solid, and the whole presentation drips with style. On top of that, you can get the game in exchange for a mere likeness of Andrew Jackson.
    • 75 Metascore
    • 90 Critic Score
    Though DuckTales Remastered might not live up to its esteemed precursor in every single regard, it surpasses it in others, and ends up incredibly fun on the whole.
    • 75 Metascore
    • 60 Critic Score
    And the world is huge. If it was more packed with opportunities for us to use those tools and stunts, this could have been a GTA-killer.
    • 75 Metascore
    • 80 Critic Score
    It looks like racing junk food, but is in fact totally hardcore. We're betting many players will give it a whirl and dismiss it as shallow before ever getting to the serious, beautifully crafted design underneath.
    • 75 Metascore
    • 70 Critic Score
    Pass defense is more realistic, and the balance smooths out at higher difficulty settings, but pounding the run is still unrealistically easy.
    • 75 Metascore
    • 80 Critic Score
    Gun
    If there's a nit to pick with Gun, it's that it's short. Depending on how much you poke around, you can beat it in anywhere from six to ten hours. To us, that's no problem; we'll take a short amazing game over a long lackluster one any day.
    • 75 Metascore
    • 80 Critic Score
    Flock is a warm, wooly hug of a game, mixing vibrant views with moreish creature collection action to create an adventure that's as light as the clouds you glide over. While its structure can end up feeling repetitive, this doesn't dull its charm.
    • 74 Metascore
    • 90 Critic Score
    It's deserving of your time and your money despite its length. But more importantly, it's deserving of the name 'Sonic The Hedgehog 4'. That was always going to be this game's biggest challenge, but it's succeeded with aplomb.
    • 74 Metascore
    • 70 Critic Score
    The crazy, flashy fights are still as addictive as ever, and all of the little changes and improvements do ultimately render the previous installment obsolete by comparison.
    • 74 Metascore
    • 70 Critic Score
    Though unequivocally fun, this release doesn't have "Lumines'" more cerebral underpinnings to fall back on, so the lack of truly differentiated game modes hurts its longevity - especially because most players will need considerable practice before getting more than a level or two in.
    • 74 Metascore
    • 70 Critic Score
    That's not to say that this game isn't a good choice to play with a friend – we'd actually highly recommend playing the main single player game and just take turns handing the controller back and forth.
    • 74 Metascore
    • 80 Critic Score
    Some sort of multiplayer effort would've been appreciated, but even without it, Droplitz strikes us as one of the better original puzzlers of this generation, and is well worth the effort for genre aficionados seeking a definite challenge.
    • 74 Metascore
    • 80 Critic Score
    A brilliant slice of Bat action that lets you make the most of being the World’s Greatest Detective. Don the cowl. It’s worth every penny.
    • 74 Metascore
    • 80 Critic Score
    Back to the Future: The Game is at its best when it's fast-paced and doesn't bog you down with too many choices to make or inventory items to keep tabs on - the episode ends on a high note because its puzzles generate and maintain a sense of momentum that the middle section lacks.
    • 74 Metascore
    • 70 Critic Score
    The online four-player is badass, with support for USB headsets and a split-screen option to enable two players to go online using the same PS3. But Calling All Cars! really shines as a party game, and if you can get four friends in the same room all screaming and cursing each other out, then that's worth the price of the download right there.
    • 74 Metascore
    • 80 Critic Score
    If Costume Quest was a full-retail game, we'd recommend it with a few caveats. But seeing as its fifteen bucks, fans of RPGs/Halloween/Neglecting their children should pick it up without hesitation.
    • 74 Metascore
    • 80 Critic Score
    If you're looking for an epic, hugely varied adventure, look elsewhere, but if you want a game that lets you run amok in creative, bloody ways, Prototype 2 is pretty incredible.
    • 74 Metascore
    • 70 Critic Score
    An average sandbox title with a charismatic anti-hero and hilarious B-movie presentation as its saving grace. And we'll take that.
    • 74 Metascore
    • 80 Critic Score
    There's a kind of freedom here that "Zoo Keeper" simply can't offer. No, Pokemon Teozei isn't as simple, and maybe, as a result, it's not quite as addictive. However, it certainly feels like a much more rounded game, putting it just behind "Polarium" and "Meteos" as the best puzzlers that you can get for your handheld.
    • 74 Metascore
    • 80 Critic Score
    Medal of Honor's campaign is well-scripted and well-acted, and parts of it are superbly nerve-racking, but its uninventive missions and premature ending left us wanting. The multiplayer, however, is a different game. No, it's actually a different game, and it's what DICE does best.
    • 74 Metascore
    • 70 Critic Score
    If you're willing to spend a few hours to teach yourself how the game works, you might just enjoy how the game plays.
    • 74 Metascore
    • 70 Critic Score
    We were pleasantly surprised with how it drew us in and kept us going.
    • 74 Metascore
    • 80 Critic Score
    The beautiful settings, excellent puzzles and killer boss battles easily make up for the game's few shortcomings. If you can get past the cover, you'll find an adventure worth taking – one that might just be the sleeper hit of the year.
    • 74 Metascore
    • 70 Critic Score
    If you want more modes, and a whole bunch of extras, Tetris Party Deluxe is available as a retail release, and offers a much more diverse Tetris for $30, but if you just want simply Tetris with some worthy extras, you can't go wrong for $5.
    • 74 Metascore
    • 80 Critic Score
    2K10 doesn’t match The Show’s amazing visuals and hyper-smooth gameplay, but it does offer a slightly more fan-friendly approach and a lot of charm. We can see the day when it can match The Show pitch for pitch.
    • 74 Metascore
    • 70 Critic Score
    Filled with enough fan service to make it an undeniable treat for Spider-maniacs, Shattered Dimensions is a fine game that's a little too uneven and repetitive to be more that the sum of its parts.
    • 74 Metascore
    • 70 Critic Score
    Axis might not be the best Tetris of all time, but it's filled with so many features that its $29.99 price tag is be easily justified, no matter how many times you've bought this game already.
    • 74 Metascore
    • 80 Critic Score
    We had a great time with Valkyrie Profile, and it has great replay value with multiple endings and branching stories. However, the difficulty spikes randomly during the battles, and that’s hard to look past.
    • 74 Metascore
    • 70 Critic Score
    CCC Vol. 2 is only 20 bucks, which comes to $1 a game. Considering all of the classic arcade gameplay on this disc, it's an excellent value. We're not sure Capcom has enough material for yet another arcade collection, but if this is the last, then they'll have gone out on a high note.
    • 74 Metascore
    • 80 Critic Score
    At its core, Starlink: Battle for Atlas is a fantastic space exploration game, with solid flights, fights and enemies, but can be a complicated toys-to-life proposition to recommend, and understand.
    • 74 Metascore
    • 60 Critic Score
    A chaotic action romp, tragically let down by repetition and padding. There's fun to be had, but all too little variety in its huge open world.
    • 74 Metascore
    • 90 Critic Score
    Minor gripes aside, though, Reflex is the most fun you'll have being caked in mud.
    • 74 Metascore
    • 80 Critic Score
    The visuals are clean and smooth, the music's right on target and the motion controls generally function well (we had a few hiccups with slowing and stopping the ball).
    • 74 Metascore
    • 70 Critic Score
    A compulsive SRPG fan’s dream come true, perhaps to a greater extent than ever before. If you can accept lackluster narrative in exchange for a fresh excuse to lose hundreds of hours wandering the Netherworld, you won’t do better.
    • 74 Metascore
    • 90 Critic Score
    Aside from the downgrade in players per match, nearly everything about Fat Princess: Fistful of Cake is as good, if not better than the PS3 version.
    • 74 Metascore
    • 50 Critic Score
    I Am Setsuna aims to invoke the spirit of classic 16-Bit JRPGs like Chrono Trigger, but its obtuse combat and monotonous pacing keep it from reaching those lofty heights.
    • 74 Metascore
    • 70 Critic Score
    Adding good new ideas to the formula, but unable to implement them without diluting the overall experience, Hotline Miami 2 isn’t a disaster, but certainly lacks the original’s fiery vitality.
    • 74 Metascore
    • 60 Critic Score
    A beautiful-looking game, which is perfect for those with a lot of patience and a natural desire to uncover the truth. I just wish it was more interactive and allowed to do more than just ask questions.
    • 74 Metascore
    • 70 Critic Score
    This aimed for Vanquish and missed – but in doing so it at least made a decent Terminator game that's better than any actual licensed Terminator game.
    • 74 Metascore
    • 80 Critic Score
    When Yakuza Kiwami 3 & Dark Ties has me gunning for max daddy rank or using over-the-top brawling moves to smash gangster skulls on behalf of my orphan children it's a sunny adventure like little else. Many great remake choices shine, but a few hold them back, like an edgy and dull bonus campaign that adds very little to the narrative or the series in general.
    • 74 Metascore
    • 70 Critic Score
    Its "Se7en" -inspired serial killer lunacy is good for a genuine chill or two. It ain't perfect, but it's different and interesting enough to be worth a good look.
    • 74 Metascore
    • 80 Critic Score
    Tell Me Why - Chapter One is brilliant if you think of it as the opening entry of a mini series, but only pretty good as a game. This is very much an exercise in sowing, but hopefully Chapters Two and Three can be more about reaping.
    • 74 Metascore
    • 80 Critic Score
    The cream of the action RPG crop on the PSP. There's just enough of a plot to keep you interested enough to venture into more caverns and battle more beasts. An RPG by nature, it's an action game by trade, and most of all it's a satisfying romp.
    • 74 Metascore
    • 50 Critic Score
    It's tough to complain about a free game. But the real rub is that grinding through Dungeon Runners feels like a chore without a membership. So in the end, the real question is whether or not this game is worth five bucks a month. We don't think so.
    • 74 Metascore
    • 70 Critic Score
    But it’s short on new ideas, with a fundamental template that hasn’t changed in the last five years. And in this brave, new, post-Arkham Asylum world, we need a little more than that to be really awed.
    • 74 Metascore
    • 80 Critic Score
    With lovely gaming references hidden throughout, never better than the Prince of Persia spoofs, it's witty, charming, and forgivably broken.
    • 74 Metascore
    • 80 Critic Score
    Ultimately, you don’t need to be well-schooled in the sport to get a kick out of Rugby 08 - and if you’re not, the rollicking good time you’ll have will pique your interest. Sporting all the best players in the world, plenty of depth, and the chance to smash some helmet-less faces into the mud, it’s a title that we can really sink our teeth into.
    • 74 Metascore
    • Critic Score
    Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]
    • 74 Metascore
    • 60 Critic Score
    Meteos: Disney Magic will only sell because of the Disney name. Yes, it’s still Meteos, but the experience is shallow because of the diluted gameplay. Instead of being simplified, the difficulty is spiked and like most crack that's peddled, the Disney high wears off quickly.
    • 74 Metascore
    • 80 Critic Score
    But while Brain Age has you holding the DS like a book, nurturing your every gaming step, Academy more or less throws you into the mix, expecting a degree of familiarity with how these minigames work.
    • 74 Metascore
    • 70 Critic Score
    We would have liked to see more inventive uses of the clingy-liquid properties of the element, but the game manages to fling a decent number of twists at the player throughout its generous helping of levels. This mercury may not heal your wounds, but it certainly won't poison you either.
    • 74 Metascore
    • 80 Critic Score
    A great introduction to the realm of Hip Hop based karaoke gaming. As a party game, both viewers and participants will be entertained with the song selection and visuals and most, if not all, of the songs are familiar enough with today's Hip Hop fans to yield entertaining results. The technology incorporated makes the game much more challenging than it looks.
    • 74 Metascore
    • 70 Critic Score
    All in all, this might not be the most revolutionary Galaga to date (that credit of course belongs to the original), but it's a mighty fine diversion worth sinking your teeth into.
    • 74 Metascore
    • 80 Critic Score
    Although it's marred by a host of glitches, Prince of Persia: Rival Swords is still a mostly stellar port of the console original...Add in a ton of extras and new content, and Rival Swords is worth playing even if you've finished "The Two Thrones."
    • 74 Metascore
    • 80 Critic Score
    While it might have its share of annoyances, the positives outweigh the negatives in The Sims 3: Supernatural. It's one of the strongest expansions for the core game yet, and might even give lapsed players a reason to return to the game.
    • 74 Metascore
    • 50 Critic Score
    But once you start to play, and once you stumble over the technical issues, and once you find that there are barriers around every turn, you’re bound to find that you’re in love with what you think Disney Infinity could be, and not what it actually is.
    • 74 Metascore
    • 60 Critic Score
    Capsized isn’t without its fair share of problems, nor does it provide something you haven’t seen before. Still, it does a great job telling a story of survival and creates an eerie ambience worth experiencing. Not everyone will appreciate its perplexing soundtrack, nor tolerate its iffy controls, but if you don’t mind putting up with some irritating moments and would rather play the game on your console, this little astronaut tale is for you.
    • 74 Metascore
    • 70 Critic Score
    So what if Carbon isn't redefining the street racing genre - really, at this point, what could? It hits a sweet spot of intensity, danger, and style.
    • 74 Metascore
    • 70 Critic Score
    A solid RPG, but it's far from an excellent one. It's like the party you'll attend because you don't have much else going on.
    • 74 Metascore
    • 60 Critic Score
    As great as it was when the series first launched on the PlayStation 3 - but that's mainly because, other than a couple of new modes, it's practically the same game.
    • 74 Metascore
    • 90 Critic Score
    This ain't Baseball for Dummies - mastering your skills takes practice, but we like that. If it were easy, there'd likely be little reason to play for long. As it is, we're addicted to both our franchise and online play; 2K Sports' famously robust internet leagues and websites return to embarrass all other comers' usually feeble online offerings.
    • 74 Metascore
    • 70 Critic Score
    Moving Out is a fun and chaotic co-op experience. While some levels will leave you in a fit of rage, others will have you in fits of laughter.
    • 74 Metascore
    • 70 Critic Score
    Even with its lumps, Steambot Chronicles is still full of lovable personality.
    • 74 Metascore
    • 80 Critic Score
    SteamWorld Build is proof that the SteamWorld formula can be applied to almost any genre with its mix of city building and dungeon mining combining for quite the treat.
    • 74 Metascore
    • 100 Critic Score
    One of the best horror games ever made, this will scare you in incredibly clever ways and make you question everything you see.
    • 74 Metascore
    • 80 Critic Score
    Despite lacking some gameplay depth of its predecessor, Gatling Gears dishes out the kind of frenetic action any good dual-stick shooter should, and it does so with great flair.
    • 74 Metascore
    • 70 Critic Score
    While many gamers will be turned off by the daunting gameplay, the true superbike diehard can be sure they'll get their money's worth — though Namco's "MotoGP" series does the genre better on whole.
    • 74 Metascore
    • 80 Critic Score
    One thing about that online mode: it features a nasty bug that can completely ruin the experience, but is incredibly easy to fix.
    • 74 Metascore
    • 70 Critic Score
    The Guided Fate Paradox is tons of fun, especially when it comes to wish fulfillment, but it could have benefited from less hand-holding and more powerful angel companions.
    • 74 Metascore
    • 80 Critic Score
    Kinectimals certainly isn't for everyone, but it's pretty spot-on for its target audience. The intuitive Kinect controls take the pet sim experience to a new immersion-amping level, the lush jungle visuals are an eye-pleasing treat, and the fun narrative and sandbox-like environments add some welcome depth to the feed-pet-brush-play genre.
    • 74 Metascore
    • 70 Critic Score
    Clash of Ninja Revolution 3 is a different yet enjoyable fighting game. Your friends might hassle you, but it’s their loss.
    • 74 Metascore
    • 70 Critic Score
    If you're not too old to play pretend and mean it, Stormreach proves fun for the whole family. Just be aware that if you don't bring your whole family, you won't have much fun.
    • 74 Metascore
    • 80 Critic Score
    To put those complaints into perspective, it'll take you 40-plus hours to finish the story mode. Longer if you try to complete all of the optional badlands missions. That's 40-plus hours worth of awesome battles and addictive customizing.
    • 74 Metascore
    • 60 Critic Score
    Including the famous CBGB venue feels like a desperate grab for legitimacy. Problem is, it doesn't fit with the Simmons-narrated rock 'n' roll fantasy theme at all and therefore comes off as little more than a cynical ploy for street cred.
    • 74 Metascore
    • 70 Critic Score
    Some of Where Winds Meet's many minigames and stealth systems could use a polish, but it doesn't Suck-iro – this martial arts action-RPG is well worth your time. If future updates focus on its strengths and reign in the gimmicks, this joyous open world will be a pleasure to fight your way through.
    • 74 Metascore
    • 60 Critic Score
    The lack of online support severely hinders the chance you’ll be seeing a lot of multiplayer action – and even if there were online support, there’s nothing like sitting down in front of the TV with three friends and bashing each other’s brains out.
    • 74 Metascore
    • 80 Critic Score
    Nailing its low-poly aesthetic, smart visual and audio choices combine to create luxurious moments of tension. While a lack of friction makes action a bit straightforward, the well-crafted vibes make for an experience you won’t forget anytime soon.
    • 74 Metascore
    • 70 Critic Score
    A mixed package: a competent but bland single-player campaign, plus a considerably better co-op campaign, along with some creatively fantastic multiplayer modes. If you're easily scared by horror movie clichés you might get scared by the attempts at creepiness, but we didn't find it scary at all.
    • 74 Metascore
    • 80 Critic Score
    Spot-on Wolfenstein atmosphere combines with gleefully vicious weaponry to serve up a tasty smoothie of good old-fashioned Nazi-frying. It lacks in the new idea department, but it has fun aplenty.
    • 74 Metascore
    • 90 Critic Score
    Improved lane-hopping controls and fun multiplayer make this a blast to play, but it's as an interactive music album where new Amplitude really shines. You need to experience it.

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