GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 45 Metascore
    • 70 Critic Score
    Mr. Driller on Live Arcade also marks the first time players can go online and compete or cooperate in a couple of different gaming modes. Unfortunately, as of this writing, the online play is spotty at best, suffering from lag and other issues to the point that it’s unplayable most of the time.
    • 54 Metascore
    • 70 Critic Score
    Devil’s Cartel seems to accomplish exactly what it set out to do, offering an intense, impressive two-player co-op experience that’s heavily customizable and replayable. While it won’t likely scratch the itch of those looking for a more traditional shooter game--namely, competitive online multiplayer--it’s an original concept set inside familiar trappings.
    • 75 Metascore
    • 70 Critic Score
    Repetition and control issues aside, Elebits still manages to entertain in a very primal way. There's something so visceral about completely demolishing an entire house and then not having to clean it up.
    • 73 Metascore
    • 70 Critic Score
    In short, it's pretty much everything you’d expect from Dragon Ball Z, only good.
    • 83 Metascore
    • 70 Critic Score
    Mortal Kombat X has tons of polish, unique mechanics, and the genre's best story mode, but it doesn't do enough to keep players invested if they weren't already planning on it.
    • 68 Metascore
    • 70 Critic Score
    Joint Task Force delivers a distinctive and modern interpretation of real-time strategy, enjoyable in its own quirky way. It ain't perfect, but it proves fulfilling once you've taken a few learning curve lumps.
    • 60 Metascore
    • 70 Critic Score
    For those willing to command a room, the little nudges offered towards group interaction are a welcome addition--optional as they may be--and the interplay between the GamePad and the TV makes a faded genre feel just a bit more vibrant.
    • 56 Metascore
    • 70 Critic Score
    Audio and visuals are a bit below the Wii's already unimpressive average, but judging a party game by such standards is like watching R-rated skin flicks on late-night Cinemax for the acting. If you're a fan of Nintendo's familiar mini-game fare, or just want something simple for the whole family to enjoy, Carnival Games should keep your Wii-mote moving more than an out-of-control Tilt-A-Whirl.
    • 80 Metascore
    • 70 Critic Score
    There's a lot to love in Gears Tactics. The ebb and flow of the action is strong enough that it can be easy enough to overlook its flaws, but they are still there – present and accounted for. It's a game desperately in need of a little variety; perhaps the same can be said of the core franchise games too, but it's particularly noticeable when there's a degree of separation between a command and the resulting action.
    • 70 Metascore
    • 70 Critic Score
    Homefront's campaign tells a good story, but that's about the only thing it does exceptionally well. The action is fun, but nothing special, and it sometimes feels so rigidly scripted that it's almost stifling. Meanwhile, the radically different multiplayer stands out as a much better game, with chaotic, drone-and-vehicle-filled action that's just fun an involving enough to make Homefront worth picking up.
    • 73 Metascore
    • 70 Critic Score
    Its quick learning curve and devilish AI seem designed to appeal to the hardest of hardcore RTS fans. But it's just these sorts of fans who may be most weary of this somewhat derivative - though surprisingly solid title.
    • 72 Metascore
    • 70 Critic Score
    It's really too bad we had to give this version a lower score, but the game just doesn't live up to the potential of being a superior version of a beloved game. Instead, it's an inferior version due to the controls, and the graphical improvements are nearly nonexistent.
    • 77 Metascore
    • 70 Critic Score
    The Gunstringer has a few hang ups, but it's fun nonetheless.The presentation, narration, and humorous world coupled with the simple, intuitive controls make it a game to consider for your Kinect collection. However, the shortness and laggy controls could be a deal breaker for the hardcore audience.
    • 70 Metascore
    • 70 Critic Score
    Easily one of the best fighting games on PSP, and one of this fall’s strongest portable titles.
    • 44 Metascore
    • 70 Critic Score
    I know I sound mad when I say the lack of content doesn't kill it, but it truly doesn't. I can tell I'm going to be coming back to this for months, even without the extra tracks. This is a surprisingly fun game and I'm glad it exists. Good ol' Ridge Racer.
    • 70 Metascore
    • 70 Critic Score
    If it had been released in 2004, TimeShift probably would've been the bee's knees. In 2007, though, it's merely a one-hit wonder in a sea of timeless gaming anthems.
    • 39 Metascore
    • 70 Critic Score
    Quite fittingly, Onechanbara: Bikini Samurai Squad is gaming's equivalent of a cheesy B-movie. Sure, the production values stink, but for anyone with a fetish for zombies and/or samurai bikini cowgirls covered in blood, it's worth a few bucks. Rest assured, though, we won't judge as we had a bit of guilty fun ourselves.
    • 77 Metascore
    • 70 Critic Score
    If it seems like this has been one long bitch session about the game, it is. That's the deal with these types of RPGs - tons of uphill struggles and unaccommodating features that make the experience borderline miserable at times. But for some of us, the Fantasy followers and old-style gamers, it's nice to sneak in such a guilty pleasure in between all the over-produced RPGs that hold your hand every step of the way.
    • 70 Metascore
    • 70 Critic Score
    Homefront's campaign tells a good story, but that's about the only thing it does exceptionally well. The action is fun, but nothing special, and it sometimes feels so rigidly scripted that it's almost stifling. Meanwhile, the radically different multiplayer stands out as a much better game, with chaotic, drone-and-vehicle-filled action that's just fun an involving enough to make Homefront worth picking up.
    • 75 Metascore
    • 70 Critic Score
    Quite formidable among other PSP offerings. Unless you hated First Departure, this one is definitely worth a try.
    • 73 Metascore
    • 70 Critic Score
    Even if it's not quite everything we hoped, we're pumped that 2K football is back in action. Let the competition begin - again.
    • 65 Metascore
    • 70 Critic Score
    Rango isn't a revolutionary action-platform release, but it is a legitimately well-made title built in the mold of the some of the genre's best, and it genuinely engaged us throughout much of the adventure. Sadly, it doesn't last for long.
    • 70 Metascore
    • 70 Critic Score
    A solid follow-up to an already engaging franchise. Players with a lot of time invested in Heroes of Might and Magic V are going to appreciate the engine tweaks and thoroughly enjoy giving it a go with the Orcs.
    • 74 Metascore
    • 70 Critic Score
    Moving Out is a fun and chaotic co-op experience. While some levels will leave you in a fit of rage, others will have you in fits of laughter.
    • 75 Metascore
    • 70 Critic Score
    Despite the various quibbles with the port quality, Tales of the Abyss is still a superb RPG. It's got excellent combat, a secret-packed world to explore, and a wonderful cast of characters you'll come to love adventuring with.
    • 68 Metascore
    • 70 Critic Score
    Rango isn't a revolutionary action-platform release, but it is a legitimately well-made title built in the mold of the some of the genre's best, and it genuinely engaged us throughout much of the adventure. Sadly, it doesn't last for long.
    • 76 Metascore
    • 70 Critic Score
    It sacrifices a lot of its character to focus on creating a solid core experience, but it's good dumb fun that will easily keep you entertained all the way up to its anti-climactic end.
    • 70 Metascore
    • 70 Critic Score
    It's still a great game in its own right, and while the developers missed a lot of potential uses for the controls - it might have been cool to snap the controllers like reins during chariot sequences, for example - they're still a fun way to play. Not quite fun enough to justify the price difference with the near-identical GameCube version, but fun nonetheless.
    • 67 Metascore
    • 70 Critic Score
    Code of Princess is still a solid game for the 3DS. Its marriage of role-playing and fighting elements with the traditional beat-'em-up framework adds a satisfying layer of depth to the genre, and the ability to play co-operatively or competitively with your friends helps stave off some of the repetition of its missions. It may not be the biggest release of the year, but that doesn't mean it's any less worthy of your attention.
    • 79 Metascore
    • 70 Critic Score
    Once you get to grips with its demands, Rollerdrome’s core concept is realised immaculately. With glorious backup from its retro stylings, each run is peppered with audacious stunts that would grace any action movie. It flags towards the end, however, thanks to an inelegant pile-on of difficulty, a lack of new twists, and disregard for its character’s story and narrative themes.
    • 77 Metascore
    • 70 Critic Score
    It never takes any chances but delivers an overall solid beat 'em up. Inconsistent difficulty, nonexistent story and a lack of gameplay variety hold Shank 2 back, but those looking for a better playing experience from Shank's last outing might want to give the sequel a try.
    • 80 Metascore
    • 70 Critic Score
    Veteran Magic players will enjoy the new decks and challenging puzzles here, and the game is a great way for potential planeswalkers to learn the ropes of this classic geek gaming staple.
    • 70 Metascore
    • 70 Critic Score
    Legion royally shakes up Watch Dogs' open-world template with a Play as Anyone mechanic that just about outweighs any headaches left by its rough edges.
    • 73 Metascore
    • 70 Critic Score
    While not perfect, it's immensely playable and plenty of fun.
    • 55 Metascore
    • 70 Critic Score
    While annoying, the lock-ups don't really do much to dampen how outlandishly fun the game is. If you like the Hulk and you enjoying destroying things, you'll enjoy your time with The Incredible Hulk, even if you have to reset the system from time to time.
    • 69 Metascore
    • 70 Critic Score
    At around $10 real dollars (800 Microsoft Points), Boom Boom Rocket does offer a somewhat satisfying pick-up-and-play experience that some folks will be happy to have on hand, and that can be quite theraputic. But many others will get all the enjoyment they need out of BBR by simply downloading the free demo.
    • 76 Metascore
    • 70 Critic Score
    While it's not Pokemon-killer, Yo-kai Watch delivers a delightfully simple and engaging experience that'll keep you coming back time and again.
    • 70 Metascore
    • 70 Critic Score
    Madden 22 goes for broke on improving Franchise mode after years on the backburner, and it mostly works, even as it comes at the expense of most other modes in a pandemic-struck year.
    • 65 Metascore
    • 70 Critic Score
    Its well-crafted point-and-click adventure format is a perfect fit for Wii, and shows that casual games can be respectable too. The presentation is lovely too.
    • 78 Metascore
    • 70 Critic Score
    It is surprisingly fun, challenging and addictive despite its near terminally cute premise.
    • 63 Metascore
    • 70 Critic Score
    Despite its unattractive exterior, Puzzle Kingdoms shines where it counts – fun, addicting puzzles with tons of meaningful customization options, and no BS filler (like, ahem, PQ Galactrix’s tedious leap gate hacking).
    • 65 Metascore
    • 70 Critic Score
    It's not like M.A.C.H. is going to set the world on fire. We're not saying that. But for a game that's pretty much gonna fly right into bargain bins due to zip awareness, it's a shockingly tight package.
    • 76 Metascore
    • 70 Critic Score
    Garden Warfare is a fun, polished shooter, and what it lacks in gameplay depth it more than makes up for with fun cosmetic gear you'll actually want to unlock.
    • 68 Metascore
    • 70 Critic Score
    Basically, a hectic, good time. But is a simple puzzle game worth the same amount of cash as, say, New Super Mario Bros.? We have to say no, though if you're not interested in regular games, or just really need a puzzle fix, Magnetica should fit the bill.
    • 72 Metascore
    • 70 Critic Score
    Blood Bowl’s soul lies in its tactics. It’s built for its existing fan-base, though anyone with a passing interest in strategy games can pick it up and get a lot of enjoyment from it.
    • 56 Metascore
    • 70 Critic Score
    The only major downside we can think of is that the game simply brings absolutely everything over from the original for better or for worse and then just slaps an HD paint job onto it.
    • 80 Metascore
    • 70 Critic Score
    With its smooth and charming anime visuals, solid story, and deep monster battling and raising, Digimon Story: Time Stranger feels like an excellent evolution that stands alongside greats like Pokemon, Persona, and Final Fantasy. If the Digimon games keep going in this direction, the series may finally get its rightful recognition and a firm place on the monster-collecting genre map.
    • 68 Metascore
    • 70 Critic Score
    Sure, the story isn't high-concept, but this gameplay is really all about fighting and collecting increasingly mean and exotic critters. And on that level, Digimon World Dusk/Dawn delivers in spades.
    • 77 Metascore
    • 70 Critic Score
    Cronos: The New Dawn is an unabashed mash-up of survival horror's greatest hits, from Dead Space to Silent Hill, and its references make it a thrillingly familiar experience for fans of the horror genre. The only problem – which is, at times, significant – is a frustrating inventory system that can make combat feel more irritating than tense. Still, this is an atmospheric and uniquely introspective adventure for those who value a game's story as much as its action.
    • 73 Metascore
    • 70 Critic Score
    Not as drastic a change up as its WW1 predecessor, nor as wild or wondrous, Battlefield 5’s deliberative design sidelines its strengths as a simulative sandbox.
    • 64 Metascore
    • 70 Critic Score
    A fun little game that will probably do a better job in stirring nostalgia in those who were playing it 16 years ago rather than drawing in any new players.
    • 69 Metascore
    • 70 Critic Score
    When all's said and done, Shinobi is a solid, old-fashioned 2D action game on a platform that has been surprisingly devoid of them so far.
    • 76 Metascore
    • 70 Critic Score
    A gratifying shooter experience. Even though the campaign is on the shorter side, there are a few visual hiccups, and some of the enemy AI is unbalanced, those small gripes get overshadowed by Crysis 3's tactical gameplay, beautiful environments, and superb online multiplayer. While not treading new ground for the FPS genre, Crysis 3 is a solid shooter.
    • 80 Metascore
    • 70 Critic Score
    Complemented with a solid plot and gameplay that finds a steady medium between strategy and action, Anomaly is a clever game that is sure to draw in tower defense fans. It's a very interesting twist and breathes new life into what was quickly becoming a tired genre.
    • GamesRadar+
    • 75 Metascore
    • 70 Critic Score
    If you like the idea of QWOP and Getting Over It but bounced off the difficulty, Baby Steps is perfect for you – most of the time. But, if you relished the frustration of those games, then this is absolutely the game for you. With a similar hiking allure to Death Stranding, Baby Steps is all about putting your best foot forward which, more often than not, the game does just as well.
    • 78 Metascore
    • 70 Critic Score
    Epic multiplayer warfare at the starting price of absolutely nothing. Though battles often feel a little too big, there’s nothing quite like it on PS4.
    • 71 Metascore
    • 70 Critic Score
    The game may be short, but it ends before it outstays its welcome. There's some unfortunate repetition of a few moments as a result of its emulation of TV episodes, and the combat itself isn't too deep, but there are few dull moments and the screen will be constantly filled with action.
    • 73 Metascore
    • 70 Critic Score
    It's truly everybody's game - if you can swing a stick, you can play this (even if you're a lefty). It's perfect for parties, or for players willing to trade next-gen graphics and fancy options for the chance to swing a club instead of button mashing.
    • 75 Metascore
    • 70 Critic Score
    Homeworld's operatic space combat is as engrossing as ever in its third outing, although a weaker story and a slightly odd cover system dim the shine of its star.
    • 70 Metascore
    • 70 Critic Score
    A competitive mode would have been nice, but the big weakness in this package is that it ends too quickly (especially for a $30 game) and leaves you aching for more. Which, considering we’re dealing with a gameplay style first introduced more than three decades ago, is a pretty amazing accomplishment.
    • 68 Metascore
    • 70 Critic Score
    Blackgate doesn't overstay its welcome, clocking in around a lean 6 hours; completionists can expect to take closer to 8 hours tracking down every last object. And while much of Blackgate feels like an attempt to emulate bigger and better Batman games, it's still quite enjoyable in its own right.
    • 73 Metascore
    • 70 Critic Score
    It’s all good, but it’s still a simple premise that wears out sooner rather than later for most folks – a free game that lasts this long is great, but when we’re shelling out actual money, we have higher expectations.
    • 65 Metascore
    • 70 Critic Score
    This is a game that benefits from simple design. Supported by well-executed mechanics and a very cheap price tag, Hoard is the perfect game for anyone seeking a quick fix.
    • 66 Metascore
    • 70 Critic Score
    The absolute best part of the game is all of the stuff you can do besides the main plot. Not that the main plot isn’t fun – it’s just that the minigames are limited to chases, jumping puzzles and the occasional weirdness like ballroom dancing.
    • 75 Metascore
    • 70 Critic Score
    A game of two halves: one gripping, strategic and beautifully balanced, the other dull and grinding. Unfortunately, you have to be able to to deal with both.
    • 70 Metascore
    • 70 Critic Score
    We were so ready to fall in love with 2K’s take on major league baseball again this year, but we just can’t get past the depressing drop in visual fidelity.
    • 71 Metascore
    • 70 Critic Score
    This game is predominantly about next generation tank combat, which may strike some people as terribly boring, but for those just itching to join the new era of steel-clad, explosive-hurling champions, Chromehounds delivers the most satisfyingly complete experience available to date.
    • 67 Metascore
    • 70 Critic Score
    It may not blow your mind, but you'll be too busy blasting everything that moves to care.
    • 78 Metascore
    • 70 Critic Score
    URU has promised an evolving story line that will unfold as you venture deeper into the Ages. We didn't really see it yet, though, and we have our avatar's fingers crossed that Cyan adds more features and evolves the storyline, and that more players will flock to this new breed of MMO.
    • 66 Metascore
    • 70 Critic Score
    Octomania is definitely less accessible than say, Dr. Mario or Tetris, but its infectious charm won us over and assuaged a lot of our initial control-related frustrations. From its upbeat theme song, to its offbeat characters, everything about Octomania’s presentation had us wanting to play more.
    • 58 Metascore
    • 70 Critic Score
    It's not a perfect game, but it has a definite charm, and fans of the SNES era RPGs will probably find a lot to like.
    • 65 Metascore
    • 70 Critic Score
    It may not blow your mind, but you'll be too busy blasting everything that moves to care.
    • 65 Metascore
    • 70 Critic Score
    Obsess over all the game’s hidden trinkets if you want, but the main course of Shop & Chop is for people that value good cooking. For us folk that cannot cook but appreciate the craft, this is a treat.
    • 68 Metascore
    • 70 Critic Score
    Fast, frenetic, and frequently spectacular in scale, Lost Planet 2 will do the job if you have an itchy destruction finger, and provides some fun and well thought-out times in co-op. But ultimately, it's just all about the carnage, and frequently seems to have no care for the needs of the solo player.
    • 65 Metascore
    • 70 Critic Score
    A slightly slow, single-player only arcade shooter. It has ten levels (plus ten bonus missions), above average graphics for a DS game, and a decent auto-aim that can't quite compensate for the fact that you can't strafe, and thus spend a lot of time running directly into enemy fire.
    • 70 Metascore
    • 70 Critic Score
    The best decision the development team made was scrapping last year’s (too?) complicated control scheme for a streamlined series of options, including one that apes EA’s superb right stick/hockey stick mechanic.
    • 66 Metascore
    • 70 Critic Score
    We're particularly fond of the fantastic art direction. As if the eye candy wasn't enough, Monster Kingdom has a great soundtrack, devised by top-caliber composers.
    • 66 Metascore
    • 70 Critic Score
    Even though the game is a bit rough around the edges, Sword of the New World: Granado Espada oozes with quirky personality that will appeal to fans of Asian-born titles, presenting a visual mash-up of anime and Baroque influences.
    • 69 Metascore
    • 70 Critic Score
    It's hardly the pinnacle of stealth games - the enemies are dumb, and there's not much to do aside from sneaking and killing - but if you're in the mood for something creepy and horrific that'll leave you feeling a little dirty, Manhunt 2's still-shocking murders and eerie, is-it-real-or-am-I-just-insane storyline won't disappoint.
    • 88 Metascore
    • 70 Critic Score
    For the first time since it went from being a good basketball game to a cultural touchstone, it's taken a step backwards. The controls have become far too complex for much of its audience, and there's no one mode that captures your attention as much as the now-absent Jordan and Greatest challenges.
    • 70 Metascore
    • 70 Critic Score
    Even though this game is rife with innovation, the narrative is still heavy-handed, and that ultimately means that you need to suspend disbelief and fully invest in the story to get the most out of the game. Forgive its flaws and Beyond offers a truly special story-telling experience that you’ll be hard pressed to find anywhere else.
    • 57 Metascore
    • 70 Critic Score
    The game isn't especially long but it's reasonably entertaining, even when you can hear the misfires going on behind the monitor. It's good - it just isn't as good as it should be.
    • 66 Metascore
    • 70 Critic Score
    Chances are that NFL Head Coach won’t cure your football jones unless heavy-duty statistical simulators are up your alley.
    • 75 Metascore
    • 70 Critic Score
    It's a game destined to find an audience among that rare action junkie with extensive patience, or Elder Scrolls fans who are tired of swinging swords in the first-person. If you're someone who falls in that category, jump in.
    • 69 Metascore
    • 70 Critic Score
    It's a surprisingly entertaining, well-designed game that stays interesting from start to finish, and if nothing else it'll give you a whole new perspective on those rat bastards who keep tagging your house.
    • 81 Metascore
    • 70 Critic Score
    Does it live up to the original? Heck no – we said it was impossible, remember? It is a damn fine, "serious" shooter on the Wii, and that's saying something.
    • 68 Metascore
    • 70 Critic Score
    Consider Legend of Heroes a satisfying snack that will tide you over until a must-have PSP RPG main course is served.
    • 77 Metascore
    • 70 Critic Score
    Tiger Woods PGA Tour 13 improves on numerous areas from last year's game, but they're small, almost inconsequential-feeling areas. Honestly, if you don't play online, don't own and love Kinect, and don't care about reliving Tiger Wood's first hole in one, it's hard to emphatically recommend PGA Tour 13 more than last year's version, which had far better presentation thanks to the fanfare over the debut of The Masters in-game.
    • 79 Metascore
    • 70 Critic Score
    A solid shooter, and comes complete with three different difficulty levels and both single-system and online co-op play. It's definitely worth the $10 price of admission.
    • 67 Metascore
    • 70 Critic Score
    Sure, the story isn't high-concept, but this gameplay is really all about fighting and collecting increasingly mean and exotic critters. And on that level, Digimon World Dusk/Dawn delivers in spades.
    • GamesRadar+
    • 52 Metascore
    • 70 Critic Score
    Hardcore hoopsters will likely scoff at the lack of full-body control that awaits, but there's no doubt that EA has done a pretty decent job making a square peg fit in a round hole; heck, getting any basketball game to work with the Wii controls is an accomplishment.
    • 71 Metascore
    • 70 Critic Score
    Andromeda provides an interesting premise and story, but is let down by poor combat, excessive padding, and over-complication.
    • 73 Metascore
    • 70 Critic Score
    A great benchmark for future footie games to beat. The full commentary, slick graphics and deep Master League make this a console quality game and by far the best handheld footie experience you can buy.
    • 64 Metascore
    • 70 Critic Score
    It's hard to recommend NBA Live 06 for purchase just yet. It's almost certain to be a must-buy monster in future years when the exploit is fixed and the feature set is restored, but you'll have to decide if a drop-dead gorgeous game with only a season mode is worth your 60 bones in the meantime.
    • 84 Metascore
    • 70 Critic Score
    At its best, Half Minute Hero is equal parts love letter and roast to the beloved RPG genre with a sprinkling of pop-culture references and self deprecation. It's definitely one of the most original games we've played on the PSP even if it is a short trip.
    • 75 Metascore
    • 70 Critic Score
    While those negatives seem significant on paper, the reality is that when you're actually playing, you'll find that the game's intensity has a way of luring you back for more.
    • 76 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet is a large, ambitious adventure with great visuals, varied gameplay, and split-screen co-op to boot that's a great sequel to an underrated sci-fi platformer. However, the crude humour and corporate satire can be grating and the whole game feels like a collection of shallow busywork – though the design of the final few hours is exemplary.
    • 77 Metascore
    • 70 Critic Score
    This is a loud, often spectacular dash through countless set-pieces and ragdoll pedestrians. However, 'trying not to crash' isn't as fun as racing or combat, but that's what you'll be doing for 95% of the time. It's just not as fun as it should be.
    • 63 Metascore
    • 70 Critic Score
    Stacked could benefit from more polish and deeper player customization (no, we don't want to look fat and balding, even if we are), but its actual gameplay is solid, and the creepy I'm-watching-you-so-I-can-destroy-you vibe can only help your real-world strategy.
    • 77 Metascore
    • 70 Critic Score
    It hurts a bit to have to pay $60 for what is basically a slight upgrade to an old game.

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