GameSpot's Scores

  • Games
For 12,658 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 85 Metascore
    • 95 Critic Score
    The best [PS2 football game] of the bunch. With its responsive control, completely realistic graphics, and the best AI around, NFL 2K2 is the game football fans should own.
    • 97 Metascore
    • 95 Critic Score
    The stellar presentation and fantastic level designs combine to make Super Mario Galaxy the Wii's game to beat and one of Mario's greatest adventures yet.
    • 85 Metascore
    • 95 Critic Score
    Brave New World taps into some of the darkest chapters of the long and storied history of our species, but presents them with respect, reverence, and a distinct sense of optimism for our uncertain future. This expansion is a fantastic accomplishment, and one that finally fulfills all of the potential of this chapter of the series.
    • 90 Metascore
    • 95 Critic Score
    The PSP version of this fantastic GTA game is even better than the DS original.
    • 93 Metascore
    • 95 Critic Score
    A moving story, serene visuals, and brilliant puzzles make Braid an adventure that you absolutely should experience.
    • 84 Metascore
    • 95 Critic Score
    While it may not be the most graphically impressive version of the game, it is faithful to the series and manages to be the best skateboarding game for the N64.
    • 93 Metascore
    • 95 Critic Score
    This isn't just a DS version of GTA; this is a fantastic game that advances the series by introducing a number of great new features.
    • 91 Metascore
    • 95 Critic Score
    Not only the best in the series, but it also manages to be the best car combat game ever created and one of the best PlayStation 2 games currently available.
    • 92 Metascore
    • 95 Critic Score
    Turn 10 Studios' latest racer is bigger and better than its superb predecessor in every way.
    • 96 Metascore
    • 95 Critic Score
    With three amazing new games and two classics all in one package, it's impossible to go wrong with The Orange Box.
    • 91 Metascore
    • 95 Critic Score
    Though its deep roots may not win over those who haven't enjoyed previous games in the series, Halo: Reach is a towering achievement that delivers an enormous amount of engaging content that players will no doubt be enjoying for years to come.
    • 95 Metascore
    • 95 Critic Score
    This is an outstanding game that tells a great story with memorable and occasionally laugh-out-loud-funny characters. Think about great moments that you remember from spaghetti Western movies, put them all into one 20- to 40-hour epic feature, and picture yourself in the starring role. Now you have some idea of what's waiting for you in Red Dead Redemption.
    • 96 Metascore
    • 95 Critic Score
    With an exhilarating campaign, intense cooperative mode, and addictive multiplayer competition, Uncharted 2 is a complete game that is completely awesome.
    • 92 Metascore
    • 95 Critic Score
    Graphically, Banjo-Kazooie takes it to another level. The game maintains the look and feel of Mario 64, but instead of flat, shaded polygons, BK uses a lot of textures.
    • 91 Metascore
    • 95 Critic Score
    Incredible storytelling, great characters, and exciting battles are just a few of the things that make this fantasy role-playing game so extraordinary.
    • 90 Metascore
    • 95 Critic Score
    This sublime platformer provides tons of challenge, precise controls, and incredible level design that will keep you glued to the screen.
    • 94 Metascore
    • 95 Critic Score
    Even if driving games aren't normally your thing, Burnout 3 is still right for you. It's <I>that</I> good. It ranks among the best racing games ever made...An amazing achievement that anyone with a pulse will probably love.
    • 86 Metascore
    • 95 Critic Score
    With excellent writing and remarkable attention to period detail, Gone Home turns the process of exploring a house into a captivating and deeply poignant journey of discovery.
    • 93 Metascore
    • 95 Critic Score
    Part of what makes this game so remarkable is it doesn't assume that all you have to do in your busy life is play this one game, and so it delivers a high-quality experience regardless of how much or how little time you're able to invest...A stunning achievement that will make you feel privileged to be a game player.
    • 92 Metascore
    • 94 Critic Score
    More than just an upgrade of the original, SSX Tricky is the best snowboarding game ever made.
    • 93 Metascore
    • 94 Critic Score
    Like the great looking textures, the game's 3D models and special effects are very impressive.
    • 94 Metascore
    • 94 Critic Score
    A game that rewards the curious, the original, and in some cases the bludgeoningly stubborn and tenacious.
    • 90 Metascore
    • 94 Critic Score
    "Quake III Arena" on the Dreamcast may offer more visceral gameplay, but Unreal Tournament is the most complete package yet.
    • 90 Metascore
    • 94 Critic Score
    Making use of nearly every bell and whistle that the GameCube hardware has to offer, Rogue Leader is a jaw-droppingly gorgeous game.
    • 93 Metascore
    • 94 Critic Score
    This is the multiplayer action game that offers something for everyone--even those who prefer playing offline, since the UT bots are better than ever and are still the best in the business...No other multiplayer-focused action game has this much to offer.
    • 91 Metascore
    • 94 Critic Score
    One of the best space sims ever made and is a solid candidate for game of the year.
    • 91 Metascore
    • 94 Critic Score
    One of the best, most challenging action adventure games ever made. Not only does Ninja Gaiden feature bleeding-edge graphics and sound, it boasts simply the best pure action ever seen in such a game.
    • 88 Metascore
    • 94 Critic Score
    In Exoddus, you have an incredibly welcomed quick-save option that allows you to quickly save your progress, anywhere in the game as many times as you want.
    • 93 Metascore
    • 94 Critic Score
    SSX
    The graphics will make you shake your head in disbelief even after a month of playing it, the sound effects can actually convey a sense of texture, and the music will have you figuring out the best way to hook your PS2 up to your computer to record the soundtrack.
    • 96 Metascore
    • 94 Critic Score
    The closest thing to a revolutionary step the genre has ever taken. Through a series of subtle and artistic design decisions, Half-Life creates a reality that is self-contained, believable, and thoroughly engaging.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 75 Metascore
    • Critic Score
    Modern Warfare 2's gameplay really feels like a refreshing return to old times again for Call of Duty, but unfortunately, the package as a whole feels lacking and gun customization is overly complex. [Multiplayer Review Score = 70; Campaign Score = 80]
    • 78 Metascore
    • Critic Score
    While the additional content is certainly welcomed, there's so much already here that you'd be forgiven assuming the game wasn't in Early Access. The core pillars that prop up its distinct premise are sound enough that playing through Fights in Tight Spaces tickles all the right strategy parts of the brain, providing satisfying victories when you've thought out your options just right. The additional development time afforded by Early Access could help smooth out some of the rough edges, making the future of this tactical deck-builder one to look out for. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    Because of its stronger starting point, Grounded 2 should wind up the bigger, better, buggier-in-a-good-way survival game. Its best new toys make survival gameplay much smoother and more enjoyable; the adolescent spirit that truly makes Grounded stand out in a sea of survival games is still on full display here, too. It will take some time for Creative mode to catch up and eventually surpass what the first game did for those who like to play this game more like an interior decorator than a hunter-gatherer. All of that means Grounded 2 is a good early-access game that improves on its previous version in some big ways, while still earning the label of being an in-progress experience. [Early Access Score = 70]
    • 62 Metascore
    • Critic Score
    Despite being in early access, Ooblets has a well-established identity. It's a charming-looking game with characters and items with names that are all cheeky puns, and its relaxing gameplay loops leave you feeling good because you're bettering the living conditions of both yourself and the townsfolk. It's a very positive game, and I'll no doubt lose a lot more time to it once it leaves early access. In its current form, it's got some annoying bugs, and since it's not finished, there's not much reason to stick around once you've accomplished the initial set of tasks that the mayor sets out for you. But what's there is already a pretty substantial game. The card-based dance battles are adorable, it's fun to build new decks and try out different strategies, and there's such a deep satisfaction in transforming your modest beginnings into a beautiful farm. I want there to be more, but what's already here is pretty good. [Early Access score = 70]
    • tbd Metascore
    • Critic Score
    Despite being in early access, Ooblets has a well-established identity. It's a charming-looking game with characters and items with names that are all cheeky puns, and its relaxing gameplay loops leave you feeling good because you're bettering the living conditions of both yourself and the townsfolk. It's a very positive game, and I'll no doubt lose a lot more time to it once it leaves early access. In its current form, it's got some annoying bugs, and since it's not finished, there's not much reason to stick around once you've accomplished the initial set of tasks that the mayor sets out for you. But what's there is already a pretty substantial game. The card-based dance battles are adorable, it's fun to build new decks and try out different strategies, and there's such a deep satisfaction in transforming your modest beginnings into a beautiful farm. I want there to be more, but what's already here is pretty good. [Early Access score = 70]
    • 90 Metascore
    • Critic Score
    Overwatch's strongest aspect is how it manages to constantly teach you something new. Each match reveals another detail you might have previously ignored--the audio cue that signals McCree's lethal Deadeye attack; the sound a stalwart Bastion makes when entering its dangerous turret form. Playing Overwatch is a digging process, and finding new layers is part of what makes it special. It's not impressive that Overwatch tries so many different things--it's outstanding that it succeeds in every attempt.
    • 91 Metascore
    • Critic Score
    What's amazing is that, despite how different each hero is, they clash, interact, and cooperate in compelling matches.
    • 81 Metascore
    • Critic Score
    Almost 50 hours in, I finally feel like I'm playing Dragon Quest 7 proper; I have access to job classes, the main story is kicking into gear, and I've located a casino where I can try my luck at a few mini games while I continue my adventure. I'm wary after so many hours of repetitive questing and simple combat, but it's motivating to see signs of good things to come.
    • 65 Metascore
    • Critic Score
    Nailing down my feelings on Pokemon Scarlet and Violet this past year has been difficult. In my review of the base game, I said it was one of "the best mainline Pokemon games in years," and 350 hours later, I still stand by that. Terastallization is the best battle gimmick the series has introduced to date, the open-world design fits nicely into the series' themes of exploration and discovery, and the competitive scene has been a thrill to follow and participate in. However, Scarlet and Violet's triumphant highs are still obscured by technical issues, and the same can be said for The Teal Mask. Scarlet and Violet's core issues still persist, but there's a lot to chew on here, both for hardcore competitive players and fans who want to see more of the Pokemon world. [Provisional Score = 70]
    • tbd Metascore
    • Critic Score
    Minecraft is a forever-game for many people. Hypixel Studios has ambitions to get there, too, and the foundational gameplay here is solid enough--albeit partly due to the strict blueprint it followed--that success is at least possible, if not guaranteed. But Hytale will only find lasting success once it first finds its own path forward and does more than just rebuild experiences its players already had years ago. [Early Access Score = 60]
    • 63 Metascore
    • Critic Score
    I am optimistic about the swings that Bungie is taking with the expansion, especially those that overhaul the core game. You're likely to find me spending too much time fiddling with weapon mods at the shooting range when The Edge of Fate launches on July 19. [8-Hour Hands-On Impressions]
    • tbd Metascore
    • Critic Score
    Grounded has the foundation needed to turn into a great survival game, but it has a long way to go yet. The titular term comes from aviation--when a pilot finds themselves, for whatever reason, unable to fly, they are Grounded. It's a pretty apt name for the current state of Obsidian's foray into the co-op survival genre. But like a balsa wood airplane, Grounded sits at the outstretched tension point of a strong rubber band. It is pure, unadulterated potential energy, and all we can do is sit back and wait to see if that rubber band snaps or if the game achieves take off. I think it's gonna fly. [Early Access Score = 60]
    • tbd Metascore
    • Critic Score
    I spent a lot of time just exploring Forza Horizon 6's world without a waypoint on the horizon or events to be distracted by, and I was surprised by how therapeutic and engaging the experience was. It goes to show just how much attention you can draw through a setting alone, letting the backdrop do most of the work when there's little more than weaving through traffic to focus on. There's going to be a lot more to the final product, with many, many more races, new car meets, and even more ways to enjoy Japanese racing culture at its best. But even with all of that stripped away, Forza Horizon 6 is delivering on its setting alone. And after waiting all this time, I'm so excited to see what other surprises it has in store. [Hands-On Impressions]
    • 82 Metascore
    • Critic Score
    Bearing in mind what's still to come, 30XX is nonetheless off to an excellent start. It's already a thoroughly enjoyable homage to the likes of Mega Man or Turrican, with tight controls and polished character design securing the foundation and a roadmap to version 1.0 promising a steady supply of new content. I wouldn't hesitate to start your run now, no matter what the Bureau of Encouragement might say to the contrary. [Early Access Provisional Score = 70]
    • 87 Metascore
    • Critic Score
    All in all, I'm enjoying playing Mass Effect 1 again, something I never thought I'd say (I find the original game's combat too frustrating). I'm eager to get back to it, and see how the Legendary Edition may have changed Mass Effect 2 and Mass Effect 3 as well. [Review in Progress]
    • 56 Metascore
    • Critic Score
    Although its narrative setup is enjoyable, Modern Warfare 3 can't get out of its own way, with nearly half of the missions being the underwhelming Open Combat style. The bumpy pacing and abrupt ending make Makarov's big return a disappointment, dragging Modern Warfare 3 down as the weakest entry of an otherwise strong reboot series. [Campaign Review Score = 50]
    • tbd Metascore
    • Critic Score
    As a whole, my time with InZoi was underwhelming. Though I know more items and cosmetics are headed to the game and that there's plenty of time and potential for its developers to focus more on the game's social aspects, as it stands right now gameplay isn't enjoyable and I worry that InZoi won't place as much importance on its social-simulation aspects as I'd prefer. Though I'm opting to remain hopeful, after spending a few dozen hours with InZoi--and despite my absolute delight at getting the opportunity to review a game I have been eagerly waiting to play since its announcement--I've come to the conclusion that I most likely won't pick it up again until it's spent far more time in development. [Early Access Provisional Score = 60]
    • tbd Metascore
    • Critic Score
    It's got a bit of challenge without ever feeling overwhelming, and the frequent checkpoints keep the frustration to a minimum. It's all the fun of being Batman without any of the anxiety. [2-Hour Hands-On Impressions]
    • 83 Metascore
    • Critic Score
    As it stands, Splatoon 3 is a wildly inventive story campaign paired with a massive amount of multiplayer modes and options, making it the most robust Splatoon game so far. I need more time to put the multiplayer modes through their paces, but the foundation appears strong. [Review in Progress; Provisional Score = 70]
    • 90 Metascore
    • Critic Score
    If you've never experienced God of War Ragnarok, then there's a strong chance this port will satisfy you after the extended wait. It's just a pity it's not flawless as the extra time might have you expecting. [Unscored PC Version update]
    • 67 Metascore
    • Critic Score
    My overall impression after 25 hours is that Marvel's Avengers is a fun but flawed game with a lot of good ideas. It still feels as though the story campaign and the live-game missions are pretty divorced from one another, and I miss the moments when it was just me using my skills to take down a tough boss, rather than just watching as Taskmaster or Abomination get absolutely mobbed by me and three other superheroes. But there's a lot of depth in the combat Marvel's Avengers offers as you unlock more and more of a character's skill tree, and especially when you get a decent team that works together, there are quite a few opportunities to feel super.
    • tbd Metascore
    • Critic Score
    Menace is off to more than a running start already. The turn-based tactical action is some of the best I've played lately, and I love the distinct, voiced squad leaders, as well as both the variety of missions and enemy factions. The biggest missing piece is really story and context. It's hard to get too invested in what's going on in the Wayback when I'm not even really sure why we're here yet. But for Early Access, this is a truly impressive effort, and there's plenty of fun to be had already. [Early Access Provisional Score = 80]
    • tbd Metascore
    • Critic Score
    Based on what I played, 007 First Light is shaping up to be a phenomenal IO Interactive game through and through. It takes everything the developer has learned from many years of creating, refining, iterating, and evolving Hitman games, and puts the pieces that make the most sense together to create a James Bond game that could end up being one of the best games of the year, and also the best James Bond game ever created. 007 First Light could be the culmination of IO Interactive's vision for modern sandbox action games, as well as a spectacular payoff for a 16-year audition to make a James Bond game. [Hands-On Impressions]
    • 78 Metascore
    • Critic Score
    As the MK3 arcade cabinet once said, there is no knowledge that is not power. With everything Digital Eclipse packed into the collection, there's a lot of power to be had. [Review in Progress; Provisional Score = 90]

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