GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 64 Metascore
    • 70 Critic Score
    Lego Harry Potter: Years 5-7 is fun and varied, but suffers from some minor setbacks on the Vita.
    • 77 Metascore
    • 70 Critic Score
    This explosive puzzle game is sometimes too chaotic for its own good, but it's difficult to put down once you get sucked in.
    • 70 Metascore
    • 70 Critic Score
    The biggest draw of this skateboard simulation is the unique controls, which are intuitive but disappointing.
    • 74 Metascore
    • 70 Critic Score
    It's a shame, then that Moonlighter's also a bit on the short end, as some of these ideas would do well with simply more--but then the combat would like thin out even more. Still, what's here is refreshing, and the balance struck between crawling through dungeons and working with the economics of the town are a good combo while it lasts.
    • 64 Metascore
    • 70 Critic Score
    This $20 game does one thing well: it has a competitive multiplayer mode that blends tactics and action in a way that allows for some exciting and unpredictable battles.
    • 70 Metascore
    • 70 Critic Score
    Though the improvements are minimal, Super Swing Golf Season 2 is more enjoyable than its predecessor.
    • 80 Metascore
    • 70 Critic Score
    Grimoire of the Rift offers a surprising amount of depth, as highlighted by its impressive number of quests and skills, real-time area auctions, clan management, and unlockables, but many a Tactics fan might be put off by its cheapened quest-based plot progression and battle rules.
    • 81 Metascore
    • 70 Critic Score
    It's a shame, then that Moonlighter's also a bit on the short end, as some of these ideas would do well with simply more--but then the combat would like thin out even more. Still, what's here is refreshing, and the balance struck between crawling through dungeons and working with the economics of the town are a good combo while it lasts.
    • 68 Metascore
    • 70 Critic Score
    Though it's extremely short, Link's Crossbow Training is a fun shooting game that's good enough to overshadow the faults of the main part of the package, the Wii Zapper.
    • 81 Metascore
    • 70 Critic Score
    Stories Untold’s first three episodes are very effective as retro horror vignettes, though, and the fourth can’t undo that. This is a unique package with a strong sense of identity, one that finds a new, exciting way to weaponize nostalgia. Just know that you might not look at the old Spectrum or Commodore 64 you’ve got packed away in the attic quite the same way again after playing.
    • 77 Metascore
    • 70 Critic Score
    Considering the overall quality of Virtua Fighter 5 Ultimate Showdown's combat it's easy to recommend giving it a shot if you're curious. If you can handle some iffy random connections and a dearth of single-player content, you will find an immensely satisfying fighting game experience that only gets better the more time you invest in it. However, I can't help but feel like a little more time to cook would have benefitted this release. Sega wants this game to be an ongoing thing, so updates are likely to add features, customization items, game adjustments, and gameplay modes. For right now, though, Virtua Fighter 5 Ultimate Showdown remains a good--if flawed--return to the spotlight for one of gaming's greatest fighters.
    • 72 Metascore
    • 70 Critic Score
    Friendly controls and a wealth of customization options make Worms: Battle Islands one the most accessible Worms games to date. But it doesn't really offer anything new.
    • 69 Metascore
    • 70 Critic Score
    While I don't like the new control scheme, it's a small price to pay to hop into the seat of an Arwing. Though I feel like I've seen most of this adventure before, Zero is a good-looking homage with some new locations to find and challenges to overcome. It doesn't supplant Star Fox 64, but it does its legacy justice.
    • 82 Metascore
    • 70 Critic Score
    It's more of the same for the latest entry in the Hot Shots Golf series.
    • 79 Metascore
    • 70 Critic Score
    Mostly, though, I'm deeply attached to the Tacoma crew, who I only got to know through projections and the things they left behind. Out of everything, that's Tacoma's greatest accomplishment: getting you to care about people who aren't even there.
    • 81 Metascore
    • 70 Critic Score
    It also seems like the developers have painted themselves into a corner, having loaded the first three episodes with so much tragedy and death that we're left stranded with a bunch of strangers in episode four. With that said, it is still impossible to put this game down, and the stage has been set for the story of Lee and Clementine to come to a fitting, tragic conclusion.
    • 69 Metascore
    • 70 Critic Score
    Under Siege provides quick real-time strategy battles, but overly tough difficulty and a lack of depth prevent the game from being a complete success.
    • 70 Metascore
    • 70 Critic Score
    This charming rhythm game is especially good for first-timers, but it's a little light on content.
    • 49 Metascore
    • 70 Critic Score
    Its minigame format is a well-worn one, but the inclusion of online play in Fuzion Frenzy 2 gives the game an edge.
    • 61 Metascore
    • 70 Critic Score
    This downloadable prologue is a bit barren, but it still packs a delightfully destructive punch.
    • 70 Metascore
    • 70 Critic Score
    Lead and Gold's straight-shooting multiplayer action is good fun, despite a few drawbacks that tarnish its appeal.
    • 77 Metascore
    • 70 Critic Score
    It's a short ride, but an amusing one while it lasts.
    • 60 Metascore
    • 70 Critic Score
    Storm: Frontline Nation is loaded with strategic and tactical depth.
    • 64 Metascore
    • 70 Critic Score
    Ratatouille for the DS serves up a lively mix of 3D levels and touch-screen cooking tasks, but it's over too soon.
    • 80 Metascore
    • 70 Critic Score
    Snipperclips works best as a shared experience. When you're working with friends and you do finally complete a tough level together, the sense of accomplishment and camaraderie is palpable. Unfortunately, there's no real reason to replay levels--once you've figured out a solution, there's no incentive to try again, since there's no tangible benefit to finding out more efficient solutions. Snipperclips is indeed engaging, but it's likely something you'll only ever play through once. It isn't a Switch showstopper, but when a game is this inventive and appealing, it doesn't need to be.
    • 75 Metascore
    • 70 Critic Score
    Actually manages to provide just the right balance between sim-style play and arcade-style antics.
    • 55 Metascore
    • 70 Critic Score
    Whatever mad genius decided to smash the two series together should be commended: the mix is mostly a successful one, and where it fails, it’s at least failure in favor of trying something new.
    • 75 Metascore
    • 70 Critic Score
    But the Friendships, new stages, and new finishers are freely available for owners of Mortal Kombat 11, and the only content exclusive to Aftermath are the additional story chapters and three new characters. Though that's a very welcome decision--free is good--it makes Aftermath less compelling when considered specifically on its own terms. Mortal Kombat 11 remains one of the best fighting games of this console generation, and the recent free update makes it better. Aftermath introduces a couple of great characters, and the expanded story definitely has its highs, but it's not essential to your enjoyment of an already superb game.
    • 78 Metascore
    • 70 Critic Score
    Sony's latest SingStar doesn't add any frills to the package, but it does have a delightful mix of '80s pop and rock classics.
    • 69 Metascore
    • 70 Critic Score
    All these things have been admirably translated, in a way far less intimidating to newcomers and logistically fascinating to veterans.
    • 75 Metascore
    • 70 Critic Score
    NCAA Basketball 10 closely mimics the real sport, but a number of small glitches and a lack of modes limit the fun.
    • 65 Metascore
    • 70 Critic Score
    Eiyuden Chronicle: Rising is short, clocking in at about 15 hours for 100% completion--though it probably could have cut a few hours of side-questing out and still wound up being a fine little adventure. Despite enduring a fair bit of filler, I don't regret the time I spent playing the game, and am interested to see how the characters and setting play into the bigger Eiyuden Chronicle world being created. It might be flawed, but Rising accomplishes what it sets out to do: whetting players' appetites for a grand adventure down the line.
    • 80 Metascore
    • 70 Critic Score
    A very inventive, unique game that has a ton of charm and is a blast the first time you play it. But don't blink, because the bad news is that this is also a game that you'll probably finish in three or four hours.
    • 82 Metascore
    • 70 Critic Score
    Despite my gripes and the number of ways NEO TWEWY almost stunts my enthusiasm for it, I'm glad it exists. I can live with the lulls along the way for the memorable moments the journey gave me. And I can still wish it did more with its storytelling while loving its personalities, extraordinary sense of style, and connections to the original. I can also find value in the age-old question it posits: What good is a place you love without the people who matter most? Many stories have asked and answered this--and maybe the game puts too neat of a bow on it--but I find the way NEO TWEWY answers the question the most satisfying part of the experience.
    • 71 Metascore
    • 70 Critic Score
    Bound is digital art installation. It's only in the game's final moments, when you're able to view the full breadth of the work, that it's clear this is a work of art that could not be accomplished in any other medium but this one.
    • 72 Metascore
    • 70 Critic Score
    Steep is a game that's never really sure what it is, and its vagueness and lack of meaningful rewards causes it to suffer in any comparisons to the likes of SSX. But there's a quiet thrill to exploring the Matterhorn and Mont Blanc, and snowed-in Alpine villages. It's a strangely attractive approach for all its qualifications, and there's a constant sense that Ubisoft is channeling George Mallory's famous response when asked why he wanted to scramble up Mount Everest: "Because it's there."
    • 65 Metascore
    • 70 Critic Score
    The Sims 2: Pets offers good AI and challenging pet gameplay, but the Wii control scheme isn't ideal.
    • 71 Metascore
    • 70 Critic Score
    Eiyuden Chronicle: Rising is short, clocking in at about 15 hours for 100% completion--though it probably could have cut a few hours of side-questing out and still wound up being a fine little adventure. Despite enduring a fair bit of filler, I don't regret the time I spent playing the game, and am interested to see how the characters and setting play into the bigger Eiyuden Chronicle world being created. It might be flawed, but Rising accomplishes what it sets out to do: whetting players' appetites for a grand adventure down the line.
    • 69 Metascore
    • 70 Critic Score
    Robust customization and full multiplayer support make this interstellar adventure worthwhile.
    • 72 Metascore
    • 70 Critic Score
    Mushroom Men's rich world is muted by bland gameplay.
    • 58 Metascore
    • 70 Critic Score
    TRON: Evolution mixes free-running platforming with simple but engaging combat and is a fun if slightly repetitive trip back into the digital world of the Grid.
    • 81 Metascore
    • 70 Critic Score
    Those who've already played "Tetris Attack" may want to take a pass on this as well, as the addition of the 3D mode and the Pokémon license aren't enough to justify this purchase.
    • 70 Metascore
    • 70 Critic Score
    The spooky sights of Silent Hill 2 and Silent Hill 3 look better than ever in Silent Hill HD Collection.
    • 75 Metascore
    • 70 Critic Score
    Fable III lands on the PC with graphical enhancements and tougher combat, but simplified gameplay and a lack of moral choices still distract from the fun.
    • 81 Metascore
    • 70 Critic Score
    The game's insistence on mixing things up makes it joyful throughout. Siesta Fiesta may not keep you coming back when it's over, but it's a lot of fun while it lasts.
    • 55 Metascore
    • 70 Critic Score
    If you have enough friends to fill up a lobby, there’s plenty of fun to be had with Defenders of Time. Otherwise, you’ll be left angrily waiting around for someone, anyone, to jump online.
    • 62 Metascore
    • 70 Critic Score
    PixelJunk Racers' virtual slot cars are fun in groups of people, but without online multiplayer, you'll get tired quickly if you're playing alone.
    • 79 Metascore
    • 70 Critic Score
    It makes sense that, in a year where Formula 1 has changed so much, most of the focus for F1 22 has gone into replicating the slew of regulation changes in order to provide the expected authentic racing experience the series has come to be known for. In that regard, F1 22 delivers, offering up a satisfyingly challenging way to wrestle these extreme racing machines around every track on the Formula 1 calendar. It's in the omissions and lackluster additions where F1 22 falters somewhat, with less content than last year's entry and a paid battle pass-like system that locks away many cosmetic items behind a paywall.. It's a few rare missteps for a series that has been consistently great for so long, but thankfully it delivers in the high-octane action on track, where it matters most.
    • 70 Metascore
    • 70 Critic Score
    This year's Madden is a lot like the past decade of Madden in that it suffers a number of self-inflicted wounds and returns features that were unpopular in years prior. However, it's crucial to reiterate, on the field, Madden genuinely feels great for the first time in a long time. The changes to Franchise are helpful but not revolutionary, the MUT Field Pass system is promising but janky at launch, and other modes are largely forgettable. This would all present quite a lackluster view of the game if not for the impressive on-field leap it performs. The improvements on gameday make Madden 23 a flawed game, but clearly an improvement in the series' most important way: the actual playing of football.
    • 52 Metascore
    • 70 Critic Score
    The First Templar draws you in with interesting characters and rhythmic combat, but technical foibles can lessen your fun.
    • 71 Metascore
    • 70 Critic Score
    After the inventiveness of Lego Dimensions, it's tough to go back to a game that follows the old Lego formula. But Marvel's Avengers mostly staves off franchise fatigue thanks to its fast-paced, cheery nature. If you've played a Lego game in recent years then you'll know what to expect: another familiar and fun adventure that you can enjoy with your kids.
    • 75 Metascore
    • 70 Critic Score
    Average gameplay and an unforgettable main character merge in this short but endearing adventure.
    • 73 Metascore
    • 70 Critic Score
    The game's biggest drawback is that it doesn't take much time to complete--perhaps two hours total for both characters.
    • 67 Metascore
    • 70 Critic Score
    NFL Head Coach 09 delivers a deep and immersive coaching experience, provided you can overlook the outdated gameplay engine and lackluster presentation.
    • 75 Metascore
    • 70 Critic Score
    It's derivative and occasionally buggy, but solid action and over-the-top gore make X-Men Origins: Wolverine a cut above other movie tie-ins.
    • 56 Metascore
    • 70 Critic Score
    The combat is certainly fun, but not to the extent that you can overlook some of New Legends' other problems, like its camera issues and its short length. The game lasts only a little longer than five hours and lacks any extra features.
    • 72 Metascore
    • 70 Critic Score
    ProStreet is a solid racing game, but it's missing most of what made the previous games in the series interesting.
    • 80 Metascore
    • 70 Critic Score
    Levels are linear and predictable, focused on ushering you from one straightforward encounter to another so that you can go crazy with those deranged arms of yours. If you are a fan of the original game, bear this in mind: The Darkness II is a fun, very short FPS without the authentic atmosphere and subtle touches that made its predecessor so intriguing. Still, if you've got a lust for virtual blood, The Darkness II leaks enough of it to satiate you.
    • 71 Metascore
    • 70 Critic Score
    The latest Guitar Hero is an Aerosmith fan's dream come true, but the game's narrow focus and lack of content will prove unappealing to many others.
    • 80 Metascore
    • 70 Critic Score
    PixelJunk Eden is beautiful and serene, until an impatient clock mixes far too much stress into this otherwise leisurely game.
    • 68 Metascore
    • 70 Critic Score
    Fast-paced multiplayer with a dash of strategic depth gets Madballs rolling, but stuttering visuals and lag issues may bring your fun to a screeching halt.
    • 72 Metascore
    • 70 Critic Score
    Pid
    Kurt's trials partly arise from the traditional platforming challenge, of course, but trimming the more repetitive sequences and draining the bosses' health would have edged this effort toward the greatness enjoyed by some of its contemporary cousins.
    • 79 Metascore
    • 70 Critic Score
    The push for creativity is limited in the way you play the campaign, but it’s an overwhelming presence within creation mode, offering boundless ways to leave your own mark on Craftworld.
    • 81 Metascore
    • 70 Critic Score
    Mirror's Edge is many things: invigorating, infuriating, fulfilling, and confusing. It isn't for everybody, and it stumbles often for a game that holds velocity in such high esteem. But even with all of its foibles and frustrations, it makes some impressive leaps; it just doesn't nail the landing.
    • 70 Metascore
    • 70 Critic Score
    Retrovirus is a nod to the classic Descent series that makes battling virtual viruses a mostly pleasant pursuit.
    • 79 Metascore
    • 70 Critic Score
    Levels are linear and predictable, focused on ushering you from one straightforward encounter to another so that you can go crazy with those deranged arms of yours. If you are a fan of the original game, bear this in mind: The Darkness II is a fun, very short FPS without the authentic atmosphere and subtle touches that made its predecessor so intriguing. Still, if you've got a lust for virtual blood, The Darkness II leaks enough of it to satiate you.
    • 72 Metascore
    • 70 Critic Score
    Simplistic combat and tedious backtracking don't fully diminish the pleasures of this attractive and festive fable.
    • 77 Metascore
    • 70 Critic Score
    Arms is a strong, substantial fighting game that takes a while to really hit its stride. Its barrier to entry is unlike anything else in the genre, but it's one worth tackling in order to get at the game's fascinating take on fighting. It may not have the same skill requirement as other fighting games, but the flexibility and fast thinking it requires secures it as one that works on its own terms and opens the genre up to a wider audience.
    • 70 Metascore
    • 70 Critic Score
    Sanctum is a fun first-person take on traditional tower defense; it just lacks enough content to round it out.
    • 69 Metascore
    • 70 Critic Score
    A great mix of characters and ample personality give Poker Night 2 some strong pull in its early stretches. The poker play works well enough to keep you trucking along to hear all of the funny tales and to experience the dialogue vignettes.
    • 63 Metascore
    • 70 Critic Score
    Pid
    Kurt's trials partly arise from the traditional platforming challenge, of course, but trimming the more repetitive sequences and draining the bosses' health would have edged this effort toward the greatness enjoyed by some of its contemporary cousins.
    • 77 Metascore
    • 70 Critic Score
    Levels are linear and predictable, focused on ushering you from one straightforward encounter to another so that you can go crazy with those deranged arms of yours. If you are a fan of the original game, bear this in mind: The Darkness II is a fun, very short FPS without the authentic atmosphere and subtle touches that made its predecessor so intriguing. Still, if you've got a lust for virtual blood, The Darkness II leaks enough of it to satiate you.
    • 73 Metascore
    • 70 Critic Score
    Cloudpunk is a game with a single core strength so powerful it alone is sufficient to make it an easy game to recommend. Thanks to the rare beauty and rich atmosphere of its voxel-driven cityscape, Cloudpunk is a constant joy to explore. Whether soaring through the neon-plastered clouds or darting across vertiginous walkways dangling a hundred storeys in the air, the desire remains to keep pushing forward because the next view might be even better. And it usually is. It's not a straightforward case of style over substance, because in Rania and in much of the story there's no lack of substance, but it can feel that way when the style is so disproportionately stellar.
    • 69 Metascore
    • 70 Critic Score
    If you're in the mood for a game where each event is reasonably well designed and integrated into a greater, meatier whole, then Infogrames' Xtreme Sports should prove satisfying.
    • 64 Metascore
    • 70 Critic Score
    Has some decidedly interesting qualities, and even though it's a relatively short game, it's still worth a look.
    • 68 Metascore
    • 70 Critic Score
    Gundam Versus is dedicated to the Gundam universe, and the treatment of the source material is easy to appreciate, even for someone unfamiliar with the series. That said, some loose mechanics, the paltry localization, and multiplayer's inability to deal with less-than-perfect network connections aren't easy to ignore.
    • 70 Metascore
    • 70 Critic Score
    Spooky atmosphere and a great story save Dracula: Origin from being a formulaic pixel hunt.
    • 81 Metascore
    • 70 Critic Score
    While Bye-Bye BoxBoy! remains the pinnacle of the series, BoxBoy! + BoxGirl! is a more than worthy entry.
    • 82 Metascore
    • 70 Critic Score
    So much care is apparent in its construction, but in its attempt to merge multiple genres and styles together, Enter the Gungeon’s most important elements--namely its roguelike flavors and massive offering of distinct weapons--don’t gel. It’s a game at odds with itself.
    • 73 Metascore
    • 70 Critic Score
    The greatest compliment to be paid to a game like Runner 3 is that after feeling the urge to toss a controller, it's hard to think of anything else except trying again. Runner 3’s greatest strength is in rewarding that perseverance.
    • 77 Metascore
    • 70 Critic Score
    Unbalanced difficulty and other issues cast a shadow on Tales of Graces f, but deep combat and endearing characters still shine through.
    • 74 Metascore
    • 70 Critic Score
    Starlink is an interesting and enjoyable open-world game, one that fully understands the appeal of exploring new planets and dogfighting in the cold depths of space. With a small fleet of ships at your disposal, it can be a lot of fun to progressively assault and weaken the Forgotten Legion's hold on the galaxy. It's just a shame that if you're interested in the physical models, you'll have to spend more to get the same experience as the digital version.
    • 78 Metascore
    • 70 Critic Score
    Runner 3, over time, reveals itself to be a veritable buffet of weird and whimsical environments, and thrilling, precision-based gameplay, but make no mistake: you will have to work for your meal.
    • 76 Metascore
    • 70 Critic Score
    Although you may feel at odds with Obduction's late-game complexity, it still feeds into an incredibly alluring world that earns intimate engagement. Its puzzles require keen observation and perseverance, and while player-made missteps can lead to mental fatigue, Obduction's commitment to keeping the onus of discovery on you means that deciphering the game’s intricate puzzles is often gratifying despite occasional frustrations along the way. Just make sure to take breaks and clear your head once in a while.
    • 70 Metascore
    • 70 Critic Score
    Flintlock is not the kind of game where you're going to see a ton of build variety. It's a stripped-back action RPG, sprinkling in a few souls-like elements to a broth whose dominant flavor is hyper-mobile combat and traversal that's never too punishing. It has its faults, from failing to expand on a setting that's only interesting on paper to featuring a prohibitive weapon upgrade system and some imprecision in its combat. It might not sit at the forefront of your mind for long after the credits have rolled, but in the moment, Flintlock: The Siege of Dawn is a rip-roaring good time that's likely to appeal to both newcomers and hardened Souls' fans alike. Hopefully more games take some cues from its uncommon approach.
    • 78 Metascore
    • 70 Critic Score
    Starlink is an interesting and enjoyable open-world game, one that fully understands the appeal of exploring new planets and dogfighting in the cold depths of space. With a small fleet of ships at your disposal, it can be a lot of fun to progressively assault and weaken the Forgotten Legion's hold on the galaxy. It's just a shame that if you're interested in the physical models, you'll have to spend more to get the same experience as the digital version.
    • 72 Metascore
    • 70 Critic Score
    The Switch version of Imaginators has no physical portal, and instead you'll use the Switch controllers' built-in NFC reader to scan in your toys/characters. The characters will then be added to your roster, and can be accessed at any point during the game without having to rescan them in. The advantage, of course, is that it plays to the mobile nature of the Switch, allowing you to take Imaginators on the road without having to lug all your Skylander toys with you. The downside is the loss of that important, tactile feel of swapping your toys as your mood takes you.
    • 61 Metascore
    • 70 Critic Score
    A great concept executed poorly. But if Deep Shadows puts some serious work into the upcoming patches (according to the company's Web site, version 2.0 is already in the works), this work-in-progress could evolve into one of the best shooters of 2005 and could become a real inspiration for shooter designers in the future.
    • 76 Metascore
    • 70 Critic Score
    Some issues drag everything down, particularly the lack of intuitive feedback, and the barebones tutorials, and a dry career mode, but EA Sports UFC 2 is a welcome improvement on its predecessor that shows this series is going in the right direction. It’s just not a number one contender quite yet.
    • 70 Metascore
    • 70 Critic Score
    If you’re looking for a solid take on solitaire with an interesting injection of hero-based action, The Solitaire Conspiracy is exciting, well-paced and genuinely unique. You just need to decide if you really need to play another take on solitaire. Especially given the fact that multiple variations of the game likely came pre-installed on your computer, anyway. But, then again, do any of those have hero characters?
    • 71 Metascore
    • 70 Critic Score
    Killer Klowns feels like it should have a steeper hill to climb than some of its counterparts. While other asymmetrical horror games benefit from iconic killers at their centers, this cult-classic '80s movie-turned-game doesn't have the same brand recognition--did anyone think we'd get a game based on Killer Klowns before A Nightmare on Elm Street? But what it lacks in starring sadists, it makes up for with a tense but silly core of intricate maps, diverse weapons, and a more lax PvP atmosphere than the genre is known for. Issues with the metagame exist, and, like some of the team's past horror games, it's all a bit rough around the edges. But it's the game's fluorescent, squeaky heart that makes this a circus worth joining.
    • 80 Metascore
    • 70 Critic Score
    The constant threat of the night and the engaging balance of risk and rewards is ultimately what makes each of the hours spent with Dredge so rewarding. The manifestations of your stressed psyche are intelligently represented by varying degrees of oddities at sea, which instill an appropriate sense of unease that is supported by the uneasiness of all the other characters you meet sprawled across each of the game's wonderfully varied islands. There are instances where its eldritch themes could've been expanded on more, especially when taking into account how the otherworldly powers you're bestowed are the least interesting part of your repertoire. But Dredge does a lot with many small, simple mechanics, all of which coalesce into a satisfying system that makes the horrors of this maritime adventure a thrill to tackle bow-on.
    • 70 Metascore
    • 70 Critic Score
    Starlink is an interesting and enjoyable open-world game, one that fully understands the appeal of exploring new planets and dogfighting in the cold depths of space. With a small fleet of ships at your disposal, it can be a lot of fun to progressively assault and weaken the Forgotten Legion's hold on the galaxy. It's just a shame that if you're interested in the physical models, you'll have to spend more to get the same experience as the digital version.
    • 72 Metascore
    • 70 Critic Score
    Derrick the Deathfin's stylish adventure through the ocean is packed full of charm, if not a lot of content.
    • 62 Metascore
    • 70 Critic Score
    When Disintegration works, it really works. You're shooting guns, you're calling advances and retreats, ordering missile strikes. You really get the sense that you're in the thick of it, the heart of a battle. Both the excitement and stress it induces are testaments to how thoroughly the gameplay draws you in. There are elements around the periphery of the experience that could have been better tuned, but they do not detract from what makes it work.
    • 63 Metascore
    • 70 Critic Score
    This moody alternate-history shooter can be a ton of fun--it just doesn't put its best foot forward.
    • 76 Metascore
    • 70 Critic Score
    It's too easy to be exciting, but Phineas and Ferb: Across the 2nd Dimension is a varied and entertaining game for young players.
    • 78 Metascore
    • 70 Critic Score
    Ibb and Obb is a satisfying cooperative puzzler whose inventive situations are occasionally overshadowed by design misstep.
    • 77 Metascore
    • 70 Critic Score
    This somewhat scary sequel is a solid shooter, but it can't keep pace with its lauded predecessor.
    • 66 Metascore
    • 70 Critic Score
    F.E.A.R. Files serves up two stand-alone expansions for F.E.A.R., though one is definitely stronger than the other.

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