GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 79 Metascore
    • 70 Critic Score
    Warzone is a great sophomore attempt at a battle royale from Call of Duty, which finally manages to carve out its own identity with interesting spins on the existing formula. Its subversion of death and the nail-biting Gulag duels give you more ways to stay in a match, while also forcing you to be aware of your surroundings even after wiping a rival squad. Its looting is streamlined enough to make early moments feel fast, but Warzone also loses some of the messy magic from hobbled together loadouts by letting you drop in prebuilt ones far too easily and frequently. Still, if you're comfortable with Call of Duty's latest iteration of multiplayer antics and thrive in the stressful setting of battle royales, Warzone is a strong contender for your attention.
    • 73 Metascore
    • 70 Critic Score
    The word that really sticks in my mind when describing Another Code Recollection is "pleasant." I never felt particularly annoyed at any point while I was playing, but I never felt a particularly strong sense of engagement, either. I just happily rode along with Ashley on her journey of self-discovery and mystery-solving until we both reached the end. I doubt I'll remember much about the game a couple of years from now, but it was a sweet little escape on a cold winter week. And sometimes, that's all a game really needs to be.
    • 64 Metascore
    • 70 Critic Score
    Cool power-ups and a lot of charm make TNT Racers a bunch of shallow fun.
    • 72 Metascore
    • 70 Critic Score
    Call of Juarez takes few risks with its setting or genre, but it does what it does well enough to be enjoyable.
    • 70 Metascore
    • 70 Critic Score
    Though the game can be finished in around six hours, it provides enough intense moments to keep your attention locked through every second.
    • 85 Metascore
    • 70 Critic Score
    Ultimately, my feelings toward Dragon Quest I & II HD Remake boil down to "Would I recommend it over DQIIIHD or Dragon Quest XI? Well… no." Both of those games are far better experiences for both new and old DQ fans. That's not to say DQI&IIHD lack any value--there's good times to be had, especially with DQII. You're not forced to play either of the games before enjoying the other, so if you just want to play one, you're free to do so. But the games don't quite stack up compared to other recent Dragon Quests, even with all the new bells and whistles, and Dragon Quest I's remake in particular feels like a lot of wasted potential. But if you're looking for another source for that distinct Dragon Quest flavor of turn-based charm and whimsy, there's certainly nothing wrong with revisiting these two adventures.
    • 69 Metascore
    • 70 Critic Score
    This simple real-time strategy game isn't original, but it's a lot of fun.
    • 72 Metascore
    • 70 Critic Score
    With only a select few events, no discernible difference between each car's handling, and a simplistic driving model, Need for Speed Heat does stumble into repetition during its final few hours. It's not quite a rip-roaring return to form, then, but this latest entry puts the Need for Speed series back on the right track.
    • 60 Metascore
    • 70 Critic Score
    Through fiction, I've traveled to one space station or another more times than I can count across many years and many forms of media. It's a setting I always enjoy--as an opening at least--and from there, stories may or may not keep me invested depending on what they do with that foundation. Fort Solis places a small but intriguing cast in its off-Earth saga in ways that can be familiar, but it justifies its addition to the subgenre with its own fun twists and philosophical arguments.
    • 74 Metascore
    • 70 Critic Score
    Shadows: Heretic Kingdoms has many unique qualities that both elevate and iterate on the traditional mechanics of the genre. With time and enough developer support, the game could even become an unheralded standout in a space dominated by a few big names.
    • 73 Metascore
    • 70 Critic Score
    Desta: The Memories Between is an interesting follow-up to developer Ustwo's breakout hit, Monument Valley. It swaps the abstract, yet emotional storytelling for something more overt, but still dreamlike. The overall setup, visual aesthetic, and soundtrack is great and the tactical combat is fun, but repeated conversations make some of the runs feel like a chore, and sometimes the dodgeball feels more like a loose cannon. Desta's journey, however, is a relatable one and helping them complete it--even in a dream--was a cathartic experience that made me want to text that friend I had not spoken with in years.
    • 65 Metascore
    • 70 Critic Score
    A focus on intense combat makes this brief return to the Sprawl a satisfying one.
    • 71 Metascore
    • 70 Critic Score
    The bad news is that Blue Shift, the actual game, doesn't amount to much on its own terms. The good news is that the revamped graphics and the inclusion of Opposing Force make the retail package a lot more worthwhile.
    • 73 Metascore
    • 70 Critic Score
    It's disappointing that there isn't more to dig into when it comes down to Kunai's set dressing, especially when it's paired with such a striking visual style and engrossing combat. Kunai's level design pushes you to keep adapting while affording you the space to finish off a group of enemies with a series of pinpoint grappling hook swings, precise double jumps, and intelligently integrated swings of your sword. Kunai loses some of its momentum far too frequently, but when it hits a balance between its engrossing combat and satisfying platforming, it's difficult to put down.
    • 73 Metascore
    • 70 Critic Score
    There's plenty to do, and controlling the enemy is a neat twist, but the adventure is over too soon.
    • 71 Metascore
    • 70 Critic Score
    This rim-rocking arcade classic returns, and though it's pretty shallow, it's still an awful lot of fun.
    • 61 Metascore
    • 70 Critic Score
    Rayman 3D may be yet another port of Rayman 2, but its improved controls and capable 3D implementation breathe new life into the title.
    • 57 Metascore
    • 70 Critic Score
    A focus on intense combat makes this brief return to the Sprawl a satisfying one.
    • 75 Metascore
    • 70 Critic Score
    There's fun to be had in Mario Kart Live: Home Circuit, but you have to invest in it. The more work you put into making your go-kart track craftwork unique, the more enjoyment you'll get out of racing, with or without some frustration and repetition. Mario Kart Live isn't going to have the long-term appeal of Mario Kart 8 Deluxe, but with some imagination and ingenuity, you can make it something special.
    • 73 Metascore
    • 70 Critic Score
    If nothing else, Star Wars Battlefront is an exercise in pure spectacle, laid out in all of its neon glory.
    • 71 Metascore
    • 70 Critic Score
    Flow has adapted well to the PS4 ecosystem and holds up remarkably well, though it is neither as serene as Flower or as touching as Journey.
    • 64 Metascore
    • 70 Critic Score
    This is a satisfying hardcore title to help launch the WiiWare service.
    • 71 Metascore
    • 70 Critic Score
    Costs about half the price of a new game and significantly extends the longevity of the original.
    • 74 Metascore
    • 70 Critic Score
    ArmA is a challenging and immersive game of modern warfare, but one packed with plenty of frustrating moments and flaws, as well.
    • 70 Metascore
    • 70 Critic Score
    This dual-stick shooter gives you a fun new way to listen to your favorite bands.
    • 76 Metascore
    • 70 Critic Score
    World of Demons proves that Platinum Games' trademark action can flourish on small phone screens. The yokai mechanics are smartly implemented, while boss battles are intense and rife with adrenaline. The camera issues can be annoying, but they're not enough to ruin the thrilling experience onscreen. A Platinum Games title working well on iOS sounds like a long shot, but World of Demons is not only a fun mobile action game, but a solid title regardless of what platform it's on.
    • 74 Metascore
    • 70 Critic Score
    Darktide feels like both the natural progression of Vermintide's best parts as well as an exemplar of some growing pains in the live-service world. Things like combat, pacing, and team builds are expertly considered and crafted, but metagame elements such as chasing loot and cosmetics have some issues that are admittedly common when a team tries to create a new game with a long tail. It's both a promising Left 4 Dead-like and a flawed live service, but its issues are fixable, and the growth of Vermintide suggests that Darktide will also enjoy a long shelf life as one of the better games of its kind.
    • 72 Metascore
    • 70 Critic Score
    There are still a few more kinks to iron out, then, but regardless of these issues, F1 24's on-track action remains robust and engaging. The overhauled Driver Career mode is also a net positive, even if some of its ideas don't quite come off, yet an enduring sense of deja vu is present elsewhere. This makes F1 24 difficult to recommend if you've played any of the most recent games in the series. There aren't enough new ideas here, and modes like F1 World continue to disappoint by focusing on cosmetics in a game where your avatar is rarely seen. F1 24 is a terrific game in isolation, and the new Driver Career mode will be enough for some players, but it feels like another game hampered by the demands of its annual release schedule.
    • 71 Metascore
    • 70 Critic Score
    It takes time and actual, honest-to-goodness skill to make anything remotely playable, which makes the new additions to Toy Box in 2.0 extremely welcome ones.
    • 78 Metascore
    • 70 Critic Score
    The flaws in the passing and running game prevent "Madden 2001" from being completely enjoyable or realistic, which will disappoint fans of the series as well as those who are experiencing Madden football for the first time.
    • 58 Metascore
    • 70 Critic Score
    This is one of those friendly games that just about anyone would enjoy picking up for short play sessions every now and again, especially those who like their dungeon crawlers tinged with a sense of humor and a retro flavor.
    • 84 Metascore
    • 70 Critic Score
    It's off the pitch that EA excels. From the variety of game modes on offer and how everything's presented, to the constant updates in FUT's Team of the Week, Daily Objectives, and discussion of real-world happenings in commentary, FIFA 18 captures the world of football and confidently translates it into a video game. On the pitch, however, EA's soccer series is still lagging far behind PES 2018's more fluid, satisfying football.
    • 73 Metascore
    • 70 Critic Score
    It's short and occasionally frustrating, but the fireworks display that is Hard Reset is still a blast.
    • 61 Metascore
    • 70 Critic Score
    Violett is quiet and unassuming, but it steadily weaves a tale about childhood fears and desires with which we are all too familiar. Despite its surreal setting, it has a very personal touch that grounds it.
    • 73 Metascore
    • 70 Critic Score
    Unbound is unlikely to emerge from the shadows of the genre's most popular games.
    • 72 Metascore
    • 70 Critic Score
    Prosaic puzzles take the edge off this point-and-click adventure's absorbing melodrama.
    • 83 Metascore
    • 70 Critic Score
    It's off the pitch that EA excels. From the variety of game modes on offer and how everything's presented, to the constant updates in FUT's Team of the Week, Daily Objectives, and discussion of real-world happenings in commentary, FIFA 18 captures the world of football and confidently translates it into a video game. On the pitch, however, EA's soccer series is still lagging far behind PES 2018's more fluid, satisfying football.
    • 80 Metascore
    • 70 Critic Score
    RoboBlitz may be short, but it's also one great-looking, catchy grab bag of classic 3D platform challenges.
    • 69 Metascore
    • 70 Critic Score
    Well-integrated social features fuel the competitive kinetic chaos of Burnout Crash.
    • 83 Metascore
    • 70 Critic Score
    The new character combinations enhance the gameplay, expanding on what can be created and adding an interesting mechanic to the game. You may wind up shopping for new figures to unlock new content, which isn't a cheap habit to build, but Swap Force taps into the sheer joy of experimenting with new character combinations and building them from there.
    • 73 Metascore
    • 70 Critic Score
    Sonic Superstars is far from the best Sonic, and its flaws are both copious and obvious. Despite this, there's still that base Sonic high-speed platforming joy at its core, and those ultra-cool moments when it really sticks the landing with a funky new idea, unique surprise, or charming throwback to outshine the ways in which it trips over itself. After all, when you reach for the stars, sometimes you'll overextend--but it makes those moments when you do seize glittering glory all the sweeter.
    • 77 Metascore
    • 70 Critic Score
    Arizona Sunshine 2 is not the mythical killer app that will finally get people to believe in VR. But it's certainly the kind of sequel that goes bigger than its predecessor and is better for it. It almost feels like a tall order to ask people to still care about zombies and VR in 2023 when so many seem to have shrugged them both off years ago. But I'm not such a person, and if you're like me, you'll find Arizona Sunshine 2 is an enjoyable, albeit predictable, road trip through the apocalypse.
    • 82 Metascore
    • 70 Critic Score
    Simple controls and a number of newcomer-friendly features make Madden 09 on the Wii a good game for beginners, but there's very little new here for series veterans.
    • 65 Metascore
    • 70 Critic Score
    Mystery Case Files: The Malgrave Incident is a captivating mystery hidden in a sometimes frustrating point-and-click adventure.
    • 81 Metascore
    • 70 Critic Score
    It's off the pitch that EA excels. From the variety of game modes on offer and how everything's presented, to the constant updates in FUT's Team of the Week, Daily Objectives, and discussion of real-world happenings in commentary, FIFA 18 captures the world of football and confidently translates it into a video game. On the pitch, however, EA's soccer series is still lagging far behind PES 2018's more fluid, satisfying football. This year's improvements are welcome, but more needs to be done in the coming years if FIFA is to be a world-beater once again.
    • 66 Metascore
    • 70 Critic Score
    Well-integrated social features fuel the competitive kinetic chaos of Burnout Crash.
    • 72 Metascore
    • 70 Critic Score
    Full Bore's bluesy music is catchy, the animations are equally charming and unsettling, the puzzles are often fun to solve, and there are hints of a good, dark mystery behind the greater plot.
    • 72 Metascore
    • 70 Critic Score
    This enjoyable turn-based strategy game has plenty to offer solo players and online skirmishers alike.
    • 69 Metascore
    • 70 Critic Score
    It lacks any measure of challenge, playing out more like a shooting gallery in spots than a proper action game. And above all else, it simply lacks that spark--that thrilling feeling that wasn't just one key part of "Everything or Nothing," but rather, was the entire essence of what made that game so enjoyable.
    • 70 Metascore
    • 70 Critic Score
    If you can look past the dated presentation you'll find a suprisingly fun, fast-paced game of paintball in Max'd.
    • 65 Metascore
    • 70 Critic Score
    Quantum of Solace will leave you shaken and stirred, but not entirely satisfied.
    • 75 Metascore
    • 70 Critic Score
    This epic role-playing game has great depth, but is hampered by a number of significant design flaws.
    • 66 Metascore
    • 70 Critic Score
    It's true to the arcade original, capitalizes on its platform of choice, and provides a fully-formed experience--which is more than you can say about some VR titles. The draconian solo play, unimpressive AI, and repetitive missions stymie the fun to an extent, but with friends, Battlezone VR successfully scratches a nostalgic itch an exciting new way.
    • tbd Metascore
    • 70 Critic Score
    Its action isn't as sharp as its artfulness, yet Ballpoint Universe Infinite is too exuberant to ignore.
    • 73 Metascore
    • 70 Critic Score
    Playing DMA Design's Body Harvest is like taking the lead role in a BBC sci-fi TV series. The visuals may not be revolutionary, and the story may be a bit cheesy, but there's something unmistakably charming about the whole thing.
    • 73 Metascore
    • 70 Critic Score
    Nothing here works as a replacement for the original material, but this is still a delightful experience whether you remember blowing the dust out of 8-bit cartridges or not.
    • 68 Metascore
    • 70 Critic Score
    Intense boss fights and hot video scenes make up for the doldrums brought about by Spyro's constant struggle against generic enemies.
    • 77 Metascore
    • 70 Critic Score
    RAAM's Shadow delivers good Gears action and a novel way to wreak havoc, but it's hampered by uneven pacing and a lackluster narrative.
    • 72 Metascore
    • 70 Critic Score
    Omega Five may not be brimming with content, but what's there is visually dazzling and packed with challenging action.
    • 73 Metascore
    • 70 Critic Score
    Improved fighting mechanics and mode selection can't overcome some glaring weaknesses.
    • 81 Metascore
    • 70 Critic Score
    There is light that developer Deck Nine just never allows darkness to touch, and there is joy to be had in being able to play some small part in making sure they all do better. But the disconnect between that vibe and the turmoil that brought Alex here to begin with is tangible, and the game would achieve brilliance if those two concerns could connect. Dropping by Haven Springs is still time well-spent--but it's simply a pleasant visit, rather than a powerful, emotionally resonant one.
    • 70 Metascore
    • 70 Critic Score
    Demon Gaze is not a game for those looking for fast, easy rewards; you need a great deal of patience to find success, and sometimes it feels like the game's narrative is actively working against your desire to progress to new places. But when you are narrowly clutching victory from the jaws of defeat, laying waste to a challenging foe through party synergy and clever planning, or finding an incredibly rare piece of loot that completely changes how you use a party member, you feel like your efforts have yielded delicious fruit.
    • 74 Metascore
    • 70 Critic Score
    Snappy aesthetics and a novel hero make Edge a nifty platformer.
    • 82 Metascore
    • 70 Critic Score
    Little Nightmares II is a delightfully spooky foray into a horrifyingly gorgeous world. It's also a bit too long, occasionally frustrating and, in one key moment, inaccessible for players who are deaf or hard-of-hearing. But, overall, it represents a successful follow-up from Tarsier. With inventive puzzle design and some startlingly original levels, it isn't quite a dream come true, but it certainly won't have you waking up, bolt upright, screaming, in a cold sweat.
    • 79 Metascore
    • 70 Critic Score
    The control scheme has its quirks, but this is still an intense and enjoyable shooter.
    • 78 Metascore
    • 70 Critic Score
    War is still hell in The Little Ones, but there’s something deflating about having the ability to tell a depressed survivor, “It’s all going to be OK,” and mean it not because of the human need for hope or self-delusion, but because you can go into a menu and adjust the "intensity" of the war that's supposed to have stripped you of control in the first place.
    • 79 Metascore
    • 70 Critic Score
    A licensed game that feels as nicely made as this one is a rarity indeed, and any fan of Naruto, even the casual ones who don’t wear ninja headbands while shopping for groceries, would do well to give this a look.
    • 81 Metascore
    • 70 Critic Score
    There is light that developer Deck Nine just never allows darkness to touch, and there is joy to be had in being able to play some small part in making sure they all do better. But the disconnect between that vibe and the turmoil that brought Alex here to begin with is tangible, and the game would achieve brilliance if those two concerns could connect. Dropping by Haven Springs is still time well-spent--but it's simply a pleasant visit, rather than a powerful, emotionally resonant one.
    • 65 Metascore
    • 70 Critic Score
    On its own merits, this expansion is a reasonably good deal, but it's best suited for the hard-core Disciples II fan who wishes to play every single official scenario for the game.
    • 82 Metascore
    • 70 Critic Score
    Little Nightmares II is a delightfully spooky foray into a horrifyingly gorgeous world. It's also a bit too long, occasionally frustrating and, in one key moment, inaccessible for players who are deaf or hard-of-hearing. But, overall, it represents a successful follow-up from Tarsier. With inventive puzzle design and some startlingly original levels, it isn't quite a dream come true, but it certainly won't have you waking up, bolt upright, screaming, in a cold sweat.
    • 73 Metascore
    • 70 Critic Score
    Criticizing Stalker 2's technical issues is tough, simply because it's astounding that GSC managed to launch the game in the first place. Admittedly, this made it easier for me to overlook some of its irritating quirks, particularly when they weren't egregiously crashing the game. Yet even this might not have been the case if it also weren't an engrossing game. Stalker 2 is notably flawed in a few areas, yet these shortcomings tend to dissipate when a compelling, non-linear quest goes awry thanks to an unforeseen element forcing you into a frantic shootout. This unpredictability and the way its various systems interact to create anomalous stories sets Stalker 2 apart. Throw in a beguiling world and the fascinating mysteries hidden within, and it's difficult not to fall under its enticing spell.
    • 81 Metascore
    • 70 Critic Score
    The beauty of Kalimba is in its high replay value, even more so than the gratification of solving its platforming puzzles.
    • 80 Metascore
    • 70 Critic Score
    Though I did eventually grow bored of its puzzles, I never tired of Samorost 3's world. Added mechanical depth and variety would have certainly made the game richer, but every subtle visual detail, every lingering musical note, every delightful interaction coalesces into a truly special world that makes Samorost 3 worthwhile nonetheless.
    • 80 Metascore
    • 70 Critic Score
    Brutal Legend's heavy metal take on real-time strategy makes a solid transition to the PC, though playing with a controller is still the way to go.
    • 72 Metascore
    • 70 Critic Score
    I was consistently wowed by the movement and everything that comes with it, so while it's a disappointing action game, it works wonderfully as a platformer, puzzler, and racing game. And for that reason, I can't wait to keep playing.
    • 69 Metascore
    • 70 Critic Score
    High On Life is, in its own weird way, a take on what a modern Metroid Prime game could be, through the lens of Justin Roiland's comedy antics. There's a similar sense of exploration mixed with fast-paced moments of combat, only here it's also swelling with expletive-laden jokes and sometimes incoherent rambling. The story, off-beat as it may be, is told incredibly well, with characters and moments I'll be referencing for a while. Even if you're not a fan of the kind of humor High On Life presents, the game that's here is worth the trip.
    • 72 Metascore
    • 70 Critic Score
    Those with few qualms about duration will find a game made with evident love and affection for both the source material and the moment in time it was released. Its music is excellent--with perhaps the best rendition of the Terminator 2 theme to date--aiding the game's visuals in its mission to transport you back to a time when blowing into cartridges and inserting coins were the norm. Whether it's the T-1000's haunting fluidity of movement, Sarah Connor's one-armed reloading of a pump action shotgun, or the way the T-800 clambers onto the hood of a semi-truck to unload an entire magazine into its windshield, Terminator 2D: No Fate recreates the movie's most memorable moments with pitch-perfect authenticity. It's a shame it ends far too soon, but this is still the definitive Terminator 2 video game.
    • 83 Metascore
    • 70 Critic Score
    Little Nightmares II is a delightfully spooky foray into a horrifyingly gorgeous world. It's also a bit too long, occasionally frustrating and, in one key moment, inaccessible for players who are deaf or hard-of-hearing. But, overall, it represents a successful follow-up from Tarsier. With inventive puzzle design and some startlingly original levels, it isn't quite a dream come true, but it certainly won't have you waking up, bolt upright, screaming, in a cold sweat.
    • 80 Metascore
    • 70 Critic Score
    Ziggurat can be completed in just over an hour, but it's unlikely you will stop there. The game is challenging, engaging, and a whole lot of fun, despite its problems.
    • 82 Metascore
    • 70 Critic Score
    Although those willing to grind for everything will eventually get rewarded, the system of VC still comes off as exploitative. But there's a lot of fun to be had in NBA 2K19 despite its flaws, especially if you have a strong love for the sport.
    • 80 Metascore
    • 70 Critic Score
    Mega Man 11 is a good action game that you can easily identify with, but it's far too uneven and bumpy to hold up against some of the best installments in the venerable franchise.
    • 79 Metascore
    • 70 Critic Score
    Little Nightmares II is a delightfully spooky foray into a horrifyingly gorgeous world. It's also a bit too long, occasionally frustrating and, in one key moment, inaccessible for players who are deaf or hard-of-hearing. But, overall, it represents a successful follow-up from Tarsier. With inventive puzzle design and some startlingly original levels, it isn't quite a dream come true, but it certainly won't have you waking up, bolt upright, screaming, in a cold sweat.
    • 76 Metascore
    • 70 Critic Score
    Metal Slug Tactics does an excellent job of capturing the look and feel of Metal Slug and reimagining it as a turn-based strategy roguelite. The way its strategic elements combine adrenaline-fueled abilities and sync attacks makes for exciting combat that feels smart. It's too bad that a successful run is so reliant on luck, whether it's a favorable mix of missions or the right rewards and upgrades dropping. That, and the uncomfortably outdated enemy designs, are unforced errors that limit the advance of this otherwise capable army.
    • 57 Metascore
    • 70 Critic Score
    It's not a perfect party by any means, but some good design considerations, better-than-average variety, and always-enjoyable Mario thematics put Mario Party: Island Tour a few notches above your average video game bash-in-a-box.
    • 80 Metascore
    • 70 Critic Score
    The Musou games have been on an upward trajectory ever since Omega Force stepped outside of its Dynasty comfort zone. This, along with the recent releases, has shown a stronger willingness to embrace the unique mechanics of the franchises it is borrowing from and Three Hopes is one of the strongest examples yet. The repetitive and sometimes frustrating combat, however, is what makes up the majority of the experience. Even with improvements, the base idea behind the combat still loses its luster quickly. If you squint, though, you arrive at something closer to a Fire Emblem: Three Houses extension as opposed to a licensed spin-off hoping to cash in on recognizable characters and locations, which is a good place to be.
    • 58 Metascore
    • 70 Critic Score
    Despite some flaws, Aragorn's Quest is an engaging adventure across a well-realized version of Middle-earth.
    • 79 Metascore
    • 70 Critic Score
    Guitar Hero III delivers the rock to PC owners, but it does it with the performance capability of a second-rate bar band.
    • 80 Metascore
    • 70 Critic Score
    Pro Evolution Soccer returns for a third PSP outing, and though it still plays a good game of football, it offers relatively few new tricks.
    • 76 Metascore
    • 70 Critic Score
    Despite the weak connective tissue that ties it all together, The Final Station leaves a positive impression. There are numerous dark and dreamy settings to discover--crumbling, dimly lit caverns, old train tunnels, vividly snowy villages, and flooded towns filled with corpses and garbage floating in water--and almost every encounter forces you to develop and execute a viable strategy, lest you shoot from the hip and end up as zombie food when your ammo runs out.
    • 77 Metascore
    • 70 Critic Score
    Even with these issues, it just feels good to see Mega Man back in action, and Mega Man 11 will hopefully be the start of many new robotic adventures to come.
    • 76 Metascore
    • 70 Critic Score
    Most of Super Mario Party's varied assortment of 80 minigames are fun, especially if you've got a full group of four players, as the NPCs aren't smart or skilled enough to pose much of a challenge until you unlock Master difficulty. The new Partner Party, River Survival, and Sound Stage modes add enjoyable alternatives to Mario Party mode--which at least returns to its competitive roots.
    • 76 Metascore
    • 70 Critic Score
    Birth By Sleep: A Fragmentary Passage might be short, but it's a beautiful, entertaining episode that fills in some gaps in the lore. Kingdom Hearts: Dream Drop Distance retains a lot of the fun that made it so popular on the 3DS, even if its Drop system grows tedious. And for all of its comparative drudgery, Kingdom Hearts x Back Cover is at least visually appealing. It might be an overall confusing entry for newcomers to the series, but on the whole, Kingdom Hearts HD 2.8: Final Chapter Prologue indicates that we have much to look forward to in the long-overdue Kingdom Hearts III.
    • 60 Metascore
    • 70 Critic Score
    Does a competent job of letting you sing a bunch of songs and occasionally earn points doing so.
    • 74 Metascore
    • 70 Critic Score
    Despite some drawbacks, this satisfying adventure is just what you'd want from a Ghostbusters game: it's funny and it's fun.
    • 77 Metascore
    • 70 Critic Score
    Even though the plot devolves into a trope-filled sludge pool by the end, I don’t feel like Scarlet Nexus was a waste of time. Yes, the excitement of combat begins to taper off towards the end of Scarlet Nexus’s twenty-odd-hour runtime--and the areas in the final stretch of the game feel overly long--but I had a good deal of fun mixing up my SAS abilities, crushing enemies in my Brain Field, and watching my team have a video game tournament at our base to settle an argument over living space boundaries. It might not be a new pinnacle of action-game storytelling, but Scarlet Nexus is still plenty of fun in the right places.
    • 84 Metascore
    • 70 Critic Score
    A very good example of how to update a classic game. The gameplay has been improved, and multiplayer adds a whole new dynamic to the experience. It's a shame that the PSP version of the game lacks online functionality.
    • 79 Metascore
    • 70 Critic Score
    If you've already played Framed 1 and 2 on mobile there's not much reason to come back, but if you haven't these are the best versions of the unique and enduring puzzle games.
    • 71 Metascore
    • 70 Critic Score
    Like many other character-based shoot-'em-ups, the main problems with CT Special Forces are that it's repetitive and that it's over too quickly.
    • 75 Metascore
    • 70 Critic Score
    You'll have a good time with Folklore, despite some design and storytelling quirks.
    • 79 Metascore
    • 70 Critic Score
    Mirror's Edge is many things: invigorating, infuriating, fulfilling, and confusing. It isn't for everybody, and it stumbles often for a game that holds velocity in such high esteem. But even with all its foibles and frustrations, it makes some impressive leaps; it just doesn't nail the landing.

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