GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • tbd Metascore
    • 32 Critic Score
    It's a shame that Arthur and the Invisibles on the GBA can't just take after its namesake and disappear.
    • 40 Metascore
    • 31 Critic Score
    An ugly collection of poorly conceived minigames, The Polar Express is a failure by the standards of any medium.
    • 34 Metascore
    • 31 Critic Score
    The unfortunates who decide to rent or buy this game will be stuck with nothing more than a filthy, horribly buggy port of an already middling game.
    • tbd Metascore
    • 31 Critic Score
    Previous budget-priced shooters didn't set our expectations for Navy SEALs very high, but the game undercuts even those standards.
    • 42 Metascore
    • 31 Critic Score
    The environments are no fun to get through, fights are infrequent, and the simplistic combat is unfulfilling.
    • 38 Metascore
    • 31 Critic Score
    Shoddy controls, buggy gameplay, and some of the worst character design we've seen this year, resulting in a game that can't even justify its $15 price tag.
    • 32 Metascore
    • 31 Critic Score
    The flaws in the game are topped off with some mediocre graphics, a horrible soundtrack, bad voice acting, and a ridiculous number of loading times.
    • 41 Metascore
    • 31 Critic Score
    Planet of the Apes has no compelling action, no puzzling adventure, and no interesting places to explore. It is gaming stripped of virtually everything that separates games from work.
    • 44 Metascore
    • 31 Critic Score
    Overall, it's an experience that redefines the word "bland."
    • 36 Metascore
    • 31 Critic Score
    This poorly designed shooter, with awkward controls and particularly shoddy sound, comes off as an embarrassing attempt to cash in on a franchise name that wore out its welcome years ago.
    • 56 Metascore
    • 31 Critic Score
    It's buggy, it's ill-conceived, and it's even totally unplayable on some systems in its current state. If you think Bet on Soldier is a recipe for a game worth skipping, you're exactly right.
    • 39 Metascore
    • 31 Critic Score
    An ugly collection of poorly conceived minigames, The Polar Express is a failure by the standards of any medium.
    • 44 Metascore
    • 31 Critic Score
    Anyone who doesn't already have an affinity for Yugi, Kaiba, and the rest of the gang will likely be unable to tolerate the game's shoddy graphics and its dull, shallow gameplay.
    • 41 Metascore
    • 31 Critic Score
    There are so many shortcuts that the handheld version of Smuggler's Run doesn't even come close to evoking the same kind of excitement as the original PS2 game.
    • 44 Metascore
    • 31 Critic Score
    We were able to tear through the game's 15 levels of difficulty without breaking a sweat, thanks to this infinite spinning feature.
    • 34 Metascore
    • 31 Critic Score
    Terrible from top to bottom, suffering from bland, derivative gameplay, simplistic level design, brain-dead AI, and a buggy graphics engine that chugs even at low resolution.
    • 40 Metascore
    • 31 Critic Score
    Underground Pool is a squalid representation of the game of billiards.
    • 70 Metascore
    • 30 Critic Score
    Plot is more of a protracted errand through drab, gray streets that are a chore to navigate.
    • 61 Metascore
    • 30 Critic Score
    Shadowrun Chronicles isn't just a bad Shadowrun game. It's a bad game. That it comes from a series with such an exceptional pedigree and plenty of exceptional recent successes just makes the disappointment that much more bitter.
    • 38 Metascore
    • 30 Critic Score
    Godzilla commits so many game design sins that they become impossible to count, but the greatest horror of them all is that such giant monsters could be so boring.
    • 48 Metascore
    • 30 Critic Score
    This stand-alone expansion to 2004's Universal Combat adds a few new features, but it can't make up for dated production values and some dubious gameplay.
    • 56 Metascore
    • 30 Critic Score
    Summer Athletics captures none of the passion and excitement of summer athletics.
    • tbd Metascore
    • 30 Critic Score
    There's little reason to make the tiresome journey down The Oregon Trail.
    • 38 Metascore
    • 30 Critic Score
    Unleashed is the worst thing to happen to Godzilla since getting killed by Mothra's babies.
    • 51 Metascore
    • 30 Critic Score
    The bland and ugly Duke Nukem Forever turns a famous gaming icon into an embarrassment.
    • 28 Metascore
    • 30 Critic Score
    Bad Day LA has all the subtlety of a hammer, and the occasional commentary on the absurdities of modern life is drowned out by a constant barrage of uninspired vulgarity. Even the game's shock value rings hollow, and it doesn't distract from the fact that this third-person action game is short, ugly, and sloppy.
    • 54 Metascore
    • 30 Critic Score
    The resource gathering is tedious, the crafting is superficial, town management is convoluted, microtransactions are practically inescapable, and the world is unwelcoming and empty. In short: The individual components aren't enjoyable, and they don't contribute to anything bigger. There is no payoff. There is no point.
    • 48 Metascore
    • 30 Critic Score
    Summer Athletics captures none of the passion and excitement of summer athletics.
    • 38 Metascore
    • 30 Critic Score
    The bottom line with Deep Raider is that you should avoid it at all costs.
    • 43 Metascore
    • 30 Critic Score
    Dragons and Titans is a mere shadow of other, richer MOBAs, and while its significantly shorter average game time may give it some initial appeal, that appeal comes at the cost of almost any enjoyment of the time invested.
    • 48 Metascore
    • 30 Critic Score
    If you look up the definition of the word "poor" in a dictionary, there's a good chance you'll see Army Men: Sarge's Heroes 2 staring back at you.
    • 53 Metascore
    • 30 Critic Score
    There's no way to break the curse on this staggeringly bad action game.
    • 52 Metascore
    • 30 Critic Score
    Buggy, broken, and entirely unoriginal, Dawn of Magic is one horrible action-oriented role-playing game.
    • 44 Metascore
    • 30 Critic Score
    Sword of the Stars II is a hot mess, beleaguered by crash bugs, freezes, a poor user interface, and limited tutorials.
    • 29 Metascore
    • 30 Critic Score
    Hoodwink may look pretty, but beneath its lustrous sheen is a short, frustrating, illogical mess that ends before it has a chance to get going.
    • 48 Metascore
    • 30 Critic Score
    Not only is Grotesque Tactics 2: Dungeons & Donuts light in the strategy department, but its misogynist humor is awful and insulting.
    • 60 Metascore
    • 30 Critic Score
    Beijing 2008 proves beyond a doubt that rapidly pushing buttons is not fun.
    • tbd Metascore
    • 30 Critic Score
    Somebody will no doubt someday make a good sci-fi Diablo. But The Harvest is definitely not that game. Use three hours of your life on something else.
    • 27 Metascore
    • 30 Critic Score
    Sure, it's a budget shooter, but that doesn't excuse the fact that it's a very bad game.
    • 56 Metascore
    • 30 Critic Score
    Clever comic-book trappings aren't enough to save Kung-Fu High Impact from frustrating motion controls and boring action.
    • 45 Metascore
    • 30 Critic Score
    The Cursed Crusade is a repetitive hack-and-slash that is marred by clumsy combat, poor dialogue, and some serious technical issues.
    • 39 Metascore
    • 30 Critic Score
    The Cursed Crusade is a repetitive hack-and-slash that is marred by clumsy combat, poor dialogue, and some serious technical issues.
    • 49 Metascore
    • 30 Critic Score
    The later platforming sequences are frustratingly difficult, the load times are excruciatingly protracted, the combat is sloppy, and sometimes the game just breaks. Jumping up walls and across crevices can be fun, but that's not nearly enough when everything else is such a chore to play.
    • tbd Metascore
    • 30 Critic Score
    This one-hour prelude thinks as little of you as it does its characters.
    • 67 Metascore
    • 30 Critic Score
    If you have cherished memories of playing The Simpsons Arcade Game, keep holding on to them and ignore this port.
    • 48 Metascore
    • 30 Critic Score
    It’ll be rare for you to want to save any of the creations Supermash lets you construct, which is indicative of how shallow and unsatisfying they all are at their core. In a bid to try and do so many things right, Supermash forgets the fundamentals of all the genres it tries to encompass, while also overreaching by trying to make them all work in some way together. None of Supermash’s creations feel close to replicating the joy of their inspirations, and instead serve as reminders that there are far more focused and polished attempts at each individual one that will reward your time better. There’s no doubting the imaginative idea at Supermash’s core, but it ends up choking on its ambition.
    • 49 Metascore
    • 30 Critic Score
    The Legend of Korra harks back to the days of branded hogwash, when the most we could hope for was functional gameplay and total disregard for the source material. Korra looks the part on the most superficial level, but possesses not one ounce of the flair and depth that characterize the television series.
    • 49 Metascore
    • 30 Critic Score
    While Toxic Grind has the standard complement of features you'd expect from an action sports game and mixes things up by including a clever back story, the actual gameplay ruins anything else the game has to offer.
    • 27 Metascore
    • 30 Critic Score
    Basement Crawl is buggy at worst and unfinished at best.
    • 22 Metascore
    • 30 Critic Score
    Gettysburg: Armored Warfare is a busted online real-time strategy/third-person shooter hybrid that falters despite its cool premise.
    • 52 Metascore
    • 30 Critic Score
    The Short Message is desperate to be understood and devoid of novelty, leaving no room for interpretation, no sense of lingering mystery, and no strong impression for anyone who may be playing a Silent Hill game for the first time. Its unintended short message ends up feeling unfortunately obvious: Do not download.
    • 38 Metascore
    • 30 Critic Score
    Who knew that samurai swordfighting could ever be so dull and annoying?
    • 38 Metascore
    • 30 Critic Score
    Raven Squad is 90 percent first-person shooter, 10 percent strategy game, and 100 percent bad.
    • 58 Metascore
    • 30 Critic Score
    Beijing 2008 proves beyond a doubt that rapidly pushing buttons is not fun.
    • 38 Metascore
    • 30 Critic Score
    Its systems are either unreliable or illogical, and as a result, it feels almost impossible to get a foothold. The first time an enemy kills you when they should have been dead, you may shrug it off. When it happens the dozenth time, you'll probably wonder why you're playing Umbrella Corps at all. There's ultimately no good excuse.
    • 62 Metascore
    • 30 Critic Score
    All too often, though, the stages are designed in such a way that you're tricked into failing, and any technical issues stand out more than they might elsewhere because precise timing and concentration are so vital to success.
    • 61 Metascore
    • 30 Critic Score
    The opening portions of Winward have you falling asleep at your computer; later areas have you cursing angrily as every small victory you win is erased by the overzealous enemy AI (aided by utterly complacent allies content to watch town after town fall to pirates). The promise of exploring Windward's world as you see fit is a false one, and Windward never earns its sea legs.
    • 25 Metascore
    • 30 Critic Score
    If this haphazard collection of minigames was the best the developer could muster for an Apprentice game, The Donald may be due for a firing spree.
    • 52 Metascore
    • 30 Critic Score
    Beijing 2008 proves beyond a doubt that rapidly pushing buttons is not fun.
    • 39 Metascore
    • 30 Critic Score
    Raven Squad is 90 percent first-person shooter, 10 percent strategy game, and 100 percent bad.
    • 32 Metascore
    • 30 Critic Score
    Rekoil suffers from game-breaking glitches that range from aggravating to completely bewildering.
    • 39 Metascore
    • 30 Critic Score
    Deep Black: Reloaded squanders its potential on broken cover-based shooting sequences.
    • 45 Metascore
    • 30 Critic Score
    This hypersexualized role-playing game degrades the console war with questionable gameplay mechanics, choppy animation, and some truly awful music.
    • 44 Metascore
    • 30 Critic Score
    Ridge Racer offers incredibly poor value, with a lack of compelling content to back up its competent arcade racing credentials.
    • 43 Metascore
    • 30 Critic Score
    Whatever merit Myst had left has been blown away by a sloppy touch interface, poorly implemented new features, and overly compressed visuals.
    • 51 Metascore
    • 30 Critic Score
    Dull, repetitive, and carelessly programmed don't even begin to sum up how crummy this action game based on the Looney Tunes license is.
    • 48 Metascore
    • 30 Critic Score
    Even though Those Who Remain may awash you in good old-fashioned terror and ingenuity for a few brief periods, these are mostly lost in a sea of frustration and generic horror metaphors.
    • 39 Metascore
    • 30 Critic Score
    Short, unremarkable, and overpriced, Battle: Los Angeles is a shooter to be avoided.
    • 31 Metascore
    • 30 Critic Score
    Big Oil is poorly designed all around, with frustrating bugs, a practically unworkable interface, and tiresome gameplay.
    • 61 Metascore
    • 30 Critic Score
    Extreme repetition, poor controls, and a barely there story makes this game a dull proposition from start to finish.
    • 49 Metascore
    • 30 Critic Score
    While much of Duke Nukem Forever is embarrassingly bad--the kind of game you point and laugh at--its biggest problem is that it's so tedious...This game takes an icon and turns him into a laughingstock. Except, no one's laughing.
    • 44 Metascore
    • 30 Critic Score
    Even if the game featured stable controls, the overall package is still mediocre at best. But with the bad controls, compounded by lackadaisical graphics and boring gameplay, Q*bert: Rebooted never had the potential to shine anyway. Q*bert, old friend, you deserve better.
    • 50 Metascore
    • 30 Critic Score
    Star Wars: Battlefront Classic Collection is ultimately just disappointing. It's unclear whether it wants to be a remaster or a collection that preserves two major games from Star Wars' history, but in both instances, it fails. This is neither an accurate representation of what Battlefront and Battlefront 2 were, nor does it make enough adjustments to bring two decades-old games into the modern era. The result is a collection that's not really fun to play, and well worth skipping.
    • 51 Metascore
    • 30 Critic Score
    Daylight makes for an interesting experiment in audience participation, but no crowd of online viewers can make the poor writing any better or the themes any less hackneyed. In creating a game designed for return visits, Zombie Studios ironically forgot to make a game worth playing in the first place.
    • 33 Metascore
    • 30 Critic Score
    AMY
    Decent ideas can't rescue this shoddy survival horror game.
    • 26 Metascore
    • 30 Critic Score
    Awkwardness abounds in this messy Kinect sports collection.
    • 55 Metascore
    • 30 Critic Score
    Onechanbara makes zombie-slaying women boring.
    • 37 Metascore
    • 30 Critic Score
    Lucha Fury is a beat-'em-up that proves that beauty is only screen deep.
    • 46 Metascore
    • 30 Critic Score
    It's a challenge, to be sure, but so is crossing the Sahara. The desert might even give more back.
    • 37 Metascore
    • 30 Critic Score
    Not counting massively multiplayer delivery quests, my top benchmark for delivery-style games is still Choplifter. Fluster Cluck can be found at the opposite end of that spectrum.
    • 34 Metascore
    • 30 Critic Score
    A simplistic, extremely short experience, with abundant flaws that outweigh its few redeeming features.
    • 43 Metascore
    • 30 Critic Score
    Hatred is too repetitive to be exciting, too dumb to be frightening, too basic for you to feel accomplished at its end, too dour to be violently cathartic, too self-serious to engender ironic amusement, and yet still too childish to matter...essentially, it's a nothing of a game.
    • 43 Metascore
    • 30 Critic Score
    Despite the occasional laughs and wonderfully weird multiplayer modes, Devil's Third is near-impossible to recommend. The numerous issues with the controls as well as crucial elements of the game's combat systems soon mount up to provide an experience that frustrates far more often than it entertains, resulting in a missed opportunity for what could've been a cult hit.
    • 44 Metascore
    • 30 Critic Score
    The empty and amateurish Post Apocalyptic Mayhem belongs in the junkyard, not on your PC.
    • 39 Metascore
    • 30 Critic Score
    Stripped-down controls with little punishment for crashing make Wacky Races an extremely boring racer.
    • 54 Metascore
    • 30 Critic Score
    Breached has a spark, but it ultimately fades before catching fire.
    • 68 Metascore
    • 30 Critic Score
    Ultimately, Conan Exiles is one of the most unsatisfying games I’ve ever played. Its crafting and resource systems may be dense enough that the ultra-patient could find something to enjoy here, but anyone else would likely walk away with their hands thrown up in defeat. The mind-numbing tedium of harvesting resources, woefully boring combat, and a slew of bugs left me feeling completely underwhelmed and unimpressed when it was all said and done.
    • 64 Metascore
    • 30 Critic Score
    Ultimately, Conan Exiles is one of the most unsatisfying games I’ve ever played. Its crafting and resource systems may be dense enough that the ultra-patient could find something to enjoy here, but anyone else would likely walk away with their hands thrown up in defeat. The mind-numbing tedium of harvesting resources, woefully boring combat, and a slew of bugs left me feeling completely underwhelmed and unimpressed when it was all said and done.
    • tbd Metascore
    • 30 Critic Score
    Shallow gameplay, technical flaws, and rubbish difficulty make this more of a benchwarmer than a goal.
    • 37 Metascore
    • 30 Critic Score
    There is a nugget of a good idea here, and one that is interesting on paper. Unfortunately, Fire Emblem Shadows' most innovative ideas bump up against its mobile and free-to-play nature, resulting in a game that is both not for Fire Emblem fans and hard to recommend to anyone.
    • 38 Metascore
    • 30 Critic Score
    Hello Neighbor is a game you persevere in due to sheer luck rather than any sort of actual skill, foresight, or cleverness. There's no catharsis, insight, or revelations waiting at the end of the ordeal, just a sort of uneasy malaise over what the images and environments near the end are meant to represent. As such, a simple, appealing concept is rendered inert.
    • 49 Metascore
    • 30 Critic Score
    Castlevania's switch from 2D side-scrolling to 3D fighting is an endless stream of missteps that will frustrate even series devotees.
    • 41 Metascore
    • 30 Critic Score
    Stripped-down controls with little punishment for crashing make Wacky Races an extremely boring racer.
    • 52 Metascore
    • 30 Critic Score
    Bad controls and awful physics destroy any chance this cute platformer had of being fun.
    • 39 Metascore
    • 30 Critic Score
    Even if you manage to achieve a stable experience, MindsEye still commits the cardinal sin of being mind-numbingly boring. More than anything, it feels like a game firmly trapped in the past. It wouldn't have been good 15 years ago, either, but perhaps some of its design choices would have made more sense. As it is, issues like broken AI and uneven car physics simply exacerbate the problems with its archaic and insipid design. Impressive visuals can't compensate for a lack of substance, whether that comes from its pointless world, tedious combat, or any number of other egregious shortcomings. If you're looking for quality, cast your mind's eye elsewhere.
    • 52 Metascore
    • 30 Critic Score
    NBA Live's first appearance on the Wii is a complete disaster.
    • 54 Metascore
    • 30 Critic Score
    Dragon Fantasy Book II is a pale shadow of the Super Nintendo role-playing games that it is inspired by.
    • 42 Metascore
    • 30 Critic Score
    Bloodforge's striking brutality doesn't stand a chance of overcoming its crushingly dull gameplay.
    • 33 Metascore
    • 30 Critic Score
    You'll have more fun laughing at this light-gun shooter than playing it.
    • 38 Metascore
    • 30 Critic Score
    Dull, repetitive, and carelessly programmed don't even begin to sum up how crummy this action game based on the Looney Tunes license is.

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