GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 73 Metascore
    • 42 Critic Score
    The abysmal AI, the absolutely disastrous PC controls, boss battles that all but throw out the gameplay style that got you there in the first place, and the complete and total illogic of some of the gameplay systems (like the aforementioned “shields”) all serve to derail what should have been as memorable a game as I’ve played this year.
    • 74 Metascore
    • 42 Critic Score
    The onfield action is enjoyable but it’s tough to recommend when the game is not realistic in the least and so many options are removed from other console versions of the game.
    • 66 Metascore
    • 42 Critic Score
    It’s a fairly formulaic plot, but an interesting one nonetheless.
    • 55 Metascore
    • 42 Critic Score
    Folks who have been watching the show from the first episode won’t find any new answers about the island, and those used to a more robust adventure game experience will be put off by the boring, simplistic game play.
    • 60 Metascore
    • 42 Critic Score
    From glitches to repetitive dog-fights and long stretches sans jet-pack, there is always something to ruin your fun as you trudge toward a wholly disappointing boss-battle and an inconclusive, patchwork ending.
    • 49 Metascore
    • 42 Critic Score
    As gamers, we are well accustomed to the fate of movie-related games, which is why Salvation is such a disappointment. It has some solid combat, perhaps the best cover-system to date, and the foundation for a captivating plot, but the game lacks any sort of scope.
    • 57 Metascore
    • 42 Critic Score
    Rocketmen Axis of Evil would have been a stellar hit in the 1980s when I was pumping quarters into arcade machines. In 2008 it’s a mediocre title at best.
    • 70 Metascore
    • 42 Critic Score
    If you really liked the second one, you’ll probably enjoy this one…however if you had your doubts in the past, this one will just make it worse. Wait for the bargain bin on this one.
    • 53 Metascore
    • 42 Critic Score
    Sure, each faction has a special unit but nothing stands out to make this game feel like a game based on Martin's works and that's something that , more than anything else, many fans will have a hard time accepting.
    • 60 Metascore
    • 42 Critic Score
    7 Wonders has an interesting premise, and the tidbits you learn about the seven different wonders are fun to read, however interesting premises and random factoids don’t add up to a great game if the gameplay isn’t there.
    • 62 Metascore
    • 42 Critic Score
    I can certainly understand challenges, but “obtain all of Evil Rose’s costumes” isn’t a must-play reason for me.
    • 65 Metascore
    • 42 Critic Score
    Quantum of Solace was a rush-job. No amount of pretty textures or fiery explosions can hide it.
    • tbd Metascore
    • 42 Critic Score
    Absolute fanatics will undoubtedly get more out of the experience than casual gamers or puzzle game fans but even they will probably end up calling it quits before playing every game. It's a shame because successful game show games means we'll eventually get the Card Sharks game we so richly deserve, but for now, take a pass on this one and remember, to always spay and neuter your pets.
    • 48 Metascore
    • 42 Critic Score
    Gamers should do their best not to contract this syndrome.
    • 71 Metascore
    • 42 Critic Score
    A major disappointment. It’s another game where you can see the potential for the console but instead you’re stuck with a game that was rushed out to stores.
    • 51 Metascore
    • 42 Critic Score
    Matt Hazard’s designers clearly tried to do something interesting here, and the basic concept of a videogame action star as a washed-up Hollywood type is really quite cool. If only the game actually lived up to its premise.
    • 61 Metascore
    • 42 Critic Score
    I’m only recommending this game to the patient—desperate for something they’ve experienced before.
    • 57 Metascore
    • 42 Critic Score
    From glitches to repetitive dog-fights and long stretches sans jet-pack, there is always something to ruin your fun as you trudge toward a wholly disappointing boss-battle and an inconclusive, patchwork ending.
    • 83 Metascore
    • 42 Critic Score
    The single player is a complete waste despite the hefty amount of content put into it. If you're going to enjoy Kid Icarus: Uprising, it's because you can stand the awful controls and really badly want something to play online. If you're considering the game for any other reason than that, I highly recommend catching the next updraft and tossing it into the sun.
    • 66 Metascore
    • 42 Critic Score
    The best video game adaptation to date of the live action Transformers movie. The bad news is that it’s still not saying much.
    • 54 Metascore
    • 42 Critic Score
    Folks who have been watching the show from the first episode won’t find any new answers about the island, and those used to a more robust adventure game experience will be put off by the boring, simplistic game play.
    • 58 Metascore
    • 42 Critic Score
    Drawn to Life: The Next Chapter for the Wii has a lot of good ideas within it, unfortunately most of them aren't executed upon well enough to warrant a recommendation.
    • 61 Metascore
    • 42 Critic Score
    A music game crippled by a so-so adventure game, which leaves both kids and adults looking to High School Musical, or trying to get tickets to the real Hannah Montana Tour.
    • 51 Metascore
    • 42 Critic Score
    Rush'N Attack: Ex-Patriot feels very much like a game that was pulled out of the 'canceled projects pile' of 1997 and touched up with a few layers of Bondo. It's outdated, with features from other games haphazardly bolted on, and other concepts that simply don't work. There are a handful of exciting battles and set, but a few thrilling minutes can't make up for four hours of boredom.
    • 64 Metascore
    • 42 Critic Score
    It is sad that such great superheroes as the Fantastic 4 should catch the double whammy of average movie and game.
    • 71 Metascore
    • 42 Critic Score
    Unfortunately, inspiration and programming prowess aren't enough and in the end, Moon starts off strong, but quickly turns into a boring and repetitive experience.
    • tbd Metascore
    • 42 Critic Score
    I hoped this game would be full of schlocky, 50's style monster movie fun but it ended up being a tedious, strategy-less brawler.
    • 73 Metascore
    • 42 Critic Score
    With such a strong creative vision and almost unlimited access to Disney's archives, not to mention Mr. Spector's innovative and undeniable talent, it's an utter disappointment that the game has reached the public as an unpolished, uninspired effort riddled with slapdash technical qualities, dated gameplay concepts, and a surprising lack of direction.
    • 61 Metascore
    • 42 Critic Score
    Overall, Rayman 3D is a competent platformer but it's sinfully old. Rather than sprucing it up and developing a truly great re-release, Ubisoft was happy to repackage ancient materials and ship them as new content. If you've played the game already there is very little reason to redo it on the Nintendo 3DS. If you haven't played the original, it's likely too old to be worth your time. However, if playing tragically outdated platformers with more back story than you'll know what to do with is what you're after, Rayman 3DS is your game.
    • 66 Metascore
    • 42 Critic Score
    It’s overpriced and undervalued.
    • 61 Metascore
    • 42 Critic Score
    Even zombies can't save it from being judged against its much better ancestor, and that's one fight it will never win.
    • 67 Metascore
    • 42 Critic Score
    The best video game adaptation to date of the live action Transformers movie. The bad news is that it’s still not saying much.
    • 63 Metascore
    • 42 Critic Score
    The mech combat is fast paced and brutal, but once that veneer wears off you find that under the hood is a slap shod mix of broken balance, goofy game mechanics, and an abject lack of the tactical gameplay for which the franchise is known.
    • 62 Metascore
    • 42 Critic Score
    Twitch-based gamers who do have the latest and greatest graphics cards won't have the patience for the punishing puzzles, and those who play games for story will find themselves rolling their eyes until they fall out of their sockets at the clichés and the horrible dialog.
    • 75 Metascore
    • 42 Critic Score
    The combination of its weak story setup and the arduous grind to see it through completely killed the single player portion of this DLC add-on for me; thankfully, the multiplayer additions allow me to cautiously recommend it for those who enjoy playing AC:B online and have ten bucks to burn – everyone else, there's nothing much to see here.
    • 76 Metascore
    • 42 Critic Score
    The combination of its weak story setup and the arduous grind to see it through completely killed the single player portion of this DLC add-on for me; thankfully, the multiplayer additions allow me to cautiously recommend it for those who enjoy playing AC:B online and have ten bucks to burn – everyone else, there's nothing much to see here.
    • 55 Metascore
    • 42 Critic Score
    Insecticide is a schizophrenic game. The adventure parts of the game are decent enough, but the action could easily have been left behind or at least refined.
    • 49 Metascore
    • 42 Critic Score
    As is the case with every title in the franchise, Dynasty Warriors: Gundam 2 doesn't re-invent the wheel. A few minor changes here and there, more than double the playable characters, and a half-hearted attempt at bringing large scale boss fights to the series are the only real changes over the last version.
    • 52 Metascore
    • 42 Critic Score
    Just keep your expectations for it measured and with the understanding that it ultimately peaks with the skiing and loses its luster from there.
    • 54 Metascore
    • 42 Critic Score
    Steambot Chronicles is an extremely fun, non-traditional RPG, while Battle Tournament is a watered down mech fighter with repetitive and time-consuming missions thrown in between fights.
    • 60 Metascore
    • 42 Critic Score
    I’m only recommending this game to the patient—desperate for something they’ve experienced before.
    • 45 Metascore
    • 42 Critic Score
    If you’re looking for a deep text-based football simulation – get "Front Office Football 2007." Mogul just has too many holes right now.
    • 52 Metascore
    • 42 Critic Score
    The shortness of the campaign, coupled with the lack of any incentive to replay missions makes it hard to call this game a good value, even with the 20 dollar price tag. Ironically enough, what Time Ace needs more of…is time.
    • 65 Metascore
    • 42 Critic Score
    However you choose to play, by yourself with the full, messy story unfolding in front of you, or with a friend, bereft of a narrative but beset by twice as many enemies and twice as much potential loot, Too Human provides and uneven and ultimately unsatisfying experience.
    • 65 Metascore
    • 42 Critic Score
    The issue remains that the game as a whole seems unfinished, with combat that can only be described as woeful and a variety of small issues that add up rather quickly against the overall enjoyment of the title.
    • 58 Metascore
    • 42 Critic Score
    The adventure and RPG mode could have been creative and fun. Instead it is very tedious.
    • 63 Metascore
    • 42 Critic Score
    This is a sad day for The King of Fighters. The combat is as taught as ever, but everything else is a comedic misinterpretation of “less is more.”
    • 52 Metascore
    • 42 Critic Score
    It’s not a good practice to ding a game on what’s not included, however in the case of Brunswick Pro Bowling, there’s so much missing that could make the game better that it’s hard to not think of what could have been.
    • 67 Metascore
    • 42 Critic Score
    Only two things really let me down. First off was the combat system. The dated concept puts two players against each other while lacking the fun multiplayer options most of the other games have.
    • 54 Metascore
    • 42 Critic Score
    As is the case with every title in the franchise, Dynasty Warriors: Gundam 2 doesn't re-invent the wheel. A few minor changes here and there, more than double the playable characters, and a half-hearted attempt at bringing large scale boss fights to the series are the only real changes over the last version.
    • 65 Metascore
    • 42 Critic Score
    The Hardy Boys: Treasure on the Tracks is a disappointing title all around, which is shocking considering Her Interactive’s track record with the always-creative Nancy Drew series.
    • 59 Metascore
    • 42 Critic Score
    After War for Cybertron released there was a brief moment of hope that licensed games would no longer be sub-par experiences. High Moon has dashed those hopes against Transformers: Dark of the Moon and erased their earned good will in the process. If the promise of a quality movie tie-in still exists, it'll take a lot more than this incomplete, graceless game to keep that promise alive.
    • 43 Metascore
    • 42 Critic Score
    If the game was a bit cheaper and clocked in at something like 400 points instead, it might be a bit easier to recommend – but for 800 points Word Puzzle will definitely need some more content released to stay afloat.
    • 50 Metascore
    • 42 Critic Score
    Adventure games are about three things: exploration, dialog and puzzle-solving. The Hidden Theft only manages to successfully hit one of these points, and doesn't even soften the blow by giving us pretty things to look at.
    • 62 Metascore
    • 42 Critic Score
    Greater variety in ship types and missions would be nice. A greater sense of threat and better damage modeling (especially rips below the waterline or actual sinking instead of simply stopping) would help a lot.
    • 56 Metascore
    • 42 Critic Score
    There are just too many exasperating issues with controls and lighting that keep me from recommending it.
    • 60 Metascore
    • 42 Critic Score
    3D is used to good effect in some puzzles, but the same effect could be had by staring at a lamp and walking around it, furtively searching for hidden messages before finally quitting and seeing if there's any pie in the house.
    • 64 Metascore
    • 42 Critic Score
    I suppose even a professional escapologist can’t find a way around poorly implemented touch screen controls.
    • 78 Metascore
    • 42 Critic Score
    I wanted it to be a Madden-killer. Unfortunately, it's the same old Blitz with some nice new additions that really don't have a major effect on gameplay.
    • 69 Metascore
    • 42 Critic Score
    Even with a budget price, Earth Defense Force: Insect Armageddon is tough to recommend. The mediocre graphics and monotonous gameplay bring down an otherwise solid premise. This is only worth playing if you have friends to play with, solo players should take a can of Raid to this repetitive mess.
    • 64 Metascore
    • 42 Critic Score
    It truly is the story which carries Time Hollow. The gameplay itself is shallow, overly repetitive, and offers no challenge that a six year old couldn’t overcome.
    • 43 Metascore
    • 42 Critic Score
    Likewise, Quantum Theory is a technical disaster but I don't think it's impossible to have some fun with it- as long as you don't pay full price for it and know what you're in for from the start.
    • 54 Metascore
    • 42 Critic Score
    Maybe with better tech this one could become a box office smash, but for right now, you should leave it on the cutting room floor.
    • 50 Metascore
    • 42 Critic Score
    Maybe with better tech this one could become a box office smash, but for right now, you should leave it on the cutting room floor.
    • 63 Metascore
    • 42 Critic Score
    Everything it tries to do, it fails—from the beginning to the abrupt and anti-climactic ending.
    • 56 Metascore
    • 42 Critic Score
    There are just too many exasperating issues with controls and lighting that keep me from recommending it.
    • 45 Metascore
    • 42 Critic Score
    In fact, the aesthetic and fun weapon building elements save this title from utter mediocrity.
    • 71 Metascore
    • 42 Critic Score
    Unless you’ve never played the first game or just have to have the vocal and drum parts included, there’s almost nothing here you can’t get by looking for a cheap deal buying Guitar Hero II or III separately.
    • 64 Metascore
    • 42 Critic Score
    It's a shame that the game doesn't match the acrobatic thrill of its next generation cousins, but at the same time you do have to give credit for trying something new with the stylus only controls.
    • 52 Metascore
    • 42 Critic Score
    Soul Calibur Legends isn’t a horrible game; it just doesn’t add anything exciting or new to a third person action adventure genre. It’s over relatively fast and it feels more like an unlockable to the original Soul Calibur than a standalone full priced videogame.
    • 77 Metascore
    • 42 Critic Score
    With its strict linear nature there is next to no replay value, unless you want to collect Playboy bunny pictures. The sad part of all of this is that there is a good game lost inside the driving, the save checkpoints, and the silly time wasting missions.
    • 75 Metascore
    • 42 Critic Score
    Some of the game’s flaws can be overlooked but the checkpoint weapon bug is inexcusable and the nearly complete lack of enemy AI is essentially the equivalent of taking Doom’s enemies and making them forget to move forward.
    • 57 Metascore
    • 42 Critic Score
    This is a sad day for The King of Fighters. The combat is as taught as ever, but everything else is a comedic misinterpretation of “less is more.”
    • tbd Metascore
    • 42 Critic Score
    Ultimately My Sim Aquarium is a good diversion for youngsters that want to casually try their hand at taking care of fish. For adults the game may not be so fascinating.
    • 65 Metascore
    • 42 Critic Score
    "Nothing new" is the mantra for Legion Arena. It’s fun, has good strategy, is multi-player enabled, but really nothing new. Just another solid title from Strategy First.
    • 65 Metascore
    • 42 Critic Score
    In the end, if you are looking for a modern day Dungeon Keeper, this isn't it, whether or not Realmforge tried to design that game or not is immaterial.
    • 74 Metascore
    • 42 Critic Score
    Stay away from this game if you’re new to the series, and try to find yourself a copy of "Front Page Sports Baseball" or even "High Heat Baseball." I would recommend High Heat Baseball 2002 for your PC baseball simulation needs. Not only was the simulation aspect remarkable, but you could actually play the game as well.
    • 60 Metascore
    • 42 Critic Score
    While Crash's latest offering retains the same great sense of humor and voice acting the gameplay and technical issues drag down the entire package.
    • 52 Metascore
    • 42 Critic Score
    Folks who have been watching the show from the first episode won’t find any new answers about the island, and those used to a more robust adventure game experience will be put off by the boring, simplistic game play.
    • 47 Metascore
    • 42 Critic Score
    Perhaps the biggest design gaffe in the entire game is that you cannot quickly skip races to get to a race that contains one of your horses. There are weeks when you may not even have a horse running, but you still have to go to the track and manually "skip" each race.
    • 54 Metascore
    • 42 Critic Score
    All of this hammers home the notion that you’re playing a really nice tech demo and not a complete football game—and the $10 discount price of $49.99 isn’t enough to warrant a purchase.
    • 48 Metascore
    • 42 Critic Score
    It's not exactly hard though, and within minutes the fighting action matches the story pace: boring.
    • 53 Metascore
    • 42 Critic Score
    It's not that War Rock doesn't have a good idea for gameplay direction, as the persistent ranking and economy is an idea that the genre has yet to fully explore. At the same time this direction has no momentum behind it and sometimes seems haphazard at best in its implementation.
    • 64 Metascore
    • 42 Critic Score
    That’s how I felt after playing the game: that I didn’t really do anything. I’m a big fan of the books – a bit less so of the films, and the games still fail to remotely live up to either.
    • 56 Metascore
    • 42 Critic Score
    It’s hard to tell whether Tokyo Beat Down is a nostalgic parody of a classic genre, or a hack-job beat-‘em-up with a satirical sheen of machismo to hide the blemishes. Either way, it doesn’t matter when the sloppy fighting mechanics and flavorless style would have been hard-pressed to glean a second quarter back in the arcade heydays.
    • 59 Metascore
    • 42 Critic Score
    It may be fun, but no amount of political (and entertaining) backstabbing can hide the fact that, at the end of the day, this is still Dynasty Warriors 6 with a slight incentive to keep hacking and slashing.
    • 73 Metascore
    • 42 Critic Score
    Unless you’ve never played the first game or just have to have the vocal and drum parts included, there’s almost nothing here you can’t get by looking for a cheap deal buying Guitar Hero II or III separately.
    • 38 Metascore
    • 42 Critic Score
    All these issues combined are ultimately why Seven Kingdoms: Conquest gives off the feeling of a game that was being pulled in too many directions at once during development.
    • 43 Metascore
    • 42 Critic Score
    A slightly below average game with some okay fighting action, a nice arcade mode if you're playing co-op and some adult situations that sometimes cross the line into the land of overkill.
    • 49 Metascore
    • 42 Critic Score
    Fans of Lucha Libre might enjoy seeing their favorite fighters in action, but even the most dedicated aficionado will find the turgid gameplay disappointing.
    • 43 Metascore
    • 42 Critic Score
    Asphalt 3D is nothing more than a checked box on the Nintendo 3DS launch lineup list. Apart from its genre there's nothing that makes it stand out in the launch library, and within its genre there's nothing that makes it unique. This game is entirely skippable unless you're desperate for a 3D arcade racer, but even then it's best to wait to see what else the 3DS has in store down the road.
    • 48 Metascore
    • 42 Critic Score
    The game claims to score brain development, but there is no baseline testing, so getting a high score at the start seems to invalidate the whole process. What are you being compared to when receiving a 100% score? In the end, this game lacks punch.
    • 51 Metascore
    • 42 Critic Score
    If you strip away the license and the voice acting what's left is a short, uninspired, linear action adventure game that has awkward execution.
    • 40 Metascore
    • 42 Critic Score
    The good news for fans of this anime series about futuristic air boarding and mech combat is that there is actually a decent story being told this time around. The bad news for the rest of us is that the gameplay is simply average and not very compelling in the grand scheme of things.
    • 58 Metascore
    • 42 Critic Score
    All of this hammers home the notion that you're playing a really nice tech demo and not a complete football game-and the $10 discount price of $49.99 isn't enough to warrant a purchase.
    • 46 Metascore
    • 42 Critic Score
    Fun can be had with many of the games in Summer Sports Paradise Island, especially when playing head-to-head, but the control issues will keep you from that “just one more game” feeling present in titles like Wii Sports.
    • 61 Metascore
    • 42 Critic Score
    The game is all over the map. The story is interesting and gives a little peek into Japanese society. The graphics are fantastic, but the music is horrible. Finally, the fact you can’t actually do anything to affect any of the game’s outcomes is somewhat ridiculous, and in the end makes it difficult to recommend.
    • 62 Metascore
    • 42 Critic Score
    It may be fun, but no amount of political (and entertaining) backstabbing can hide the fact that, at the end of the day, this is still Dynasty Warriors 6 with a slight incentive to keep hacking and slashing.
    • 65 Metascore
    • 42 Critic Score
    A game that fails to deliver. The visuals and sound are mediocre. The battle system is repetitive and mind-numbing. The level design is linear. The story is confusing and lacks depth.
    • 55 Metascore
    • 40 Critic Score
    Difficult, awkward, poorly-designed horror.

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