- Publisher: Majesco Games , Majesco
- Release Date: Jan 22, 2008
- Summary:
Buy Now
- Developer: Interchannel-Holon
- Genre(s): Miscellaneous, Edutainment, Compilation
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 0 out of 10
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Mixed: 5 out of 10
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Negative: 5 out of 10
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Played for the right reason, a little bit at a time, Mega Brain Boost could be considered great value for the money, production values aside.
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In terms of casual friendly training games, Mega Brain Boost is a good game. The problem is that it lacks the subtle refinements that would have improved the game considerably.
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It may lack some of the refinements (such as development tracking or download play) that would have made it a more attractive choice, but for the price and genre, you could probably do worse.
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It's insulting that the developer and publisher would just throw this game back out without bothering to improve the core mechanics of the title. Dumb move.
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The game claims to score brain development, but there is no baseline testing, so getting a high score at the start seems to invalidate the whole process. What are you being compared to when receiving a 100% score? In the end, this game lacks punch.
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You'll blow through most of Mega Brain Boost's offerings in a single afternoon – a couple of hours even – and never want to return.
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As far as effectiveness in training goes ... I don't know. I wish it had a Brain Age kind of graph in order to see how far I've progressed. I hate to say it, but there is a strong possibility that I might be a little rustier after Mega Brain Boost than before.