GamesBeat's Scores

  • Games
For 782 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Final Fantasy XIV: Endwalker
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 23 out of 782
807 game reviews
    • 78 Metascore
    • 79 Critic Score
    I have issues with Mario Golf: World Tour, but they are completely unimportant when I’m playing the actual golfing parts. It feels great, it looks very nice, and it plays at a fast pace. And while the campaign packaging is a faint echo of Mario Golfs gone by, that didn’t stop me from loving the 20 hours I spent with this entry in the franchise.
    • 80 Metascore
    • 92 Critic Score
    If you ever enjoyed a Kirby game, you really should check this one out.
    • 81 Metascore
    • 85 Critic Score
    Hitman Go is a smart and well-designed puzzle game that proves being an assassin can be fun, even in a meticulous, turn-based way.
    • 73 Metascore
    • 75 Critic Score
    It’s good to see Nintendo flexing the strength of its back catalog. NES Remix was a nice start, and NES Remix 2 is an improvement. Plenty of people, including me, love this era of gaming, and this game does a good job of capitalizing on that.
    • 73 Metascore
    • 82 Critic Score
    Island-hopping in a fantasy world felt new to me, and this builds upon the already engaging strategy that exits in Warlock.
    • 54 Metascore
    • 60 Critic Score
    While you certainly won’t hate your experience, Moebius offers nothing remarkable. You can have better adventures elsewhere.
    • 80 Metascore
    • 90 Critic Score
    If you’re unsure if you’re ready for more Trials — but you loved the previous games — you’ll find plenty to love here. Just make sure to hold a conclave with your friends to agree on a platform.
    • 77 Metascore
    • 90 Critic Score
    After the ever-so-slightly lackluster Smoke and Mirrors, A Crooked Mile brings the series back up to its promising beginnings. The plot is increasingly dire and bleak, but it’s also one of the most sharply written games in recent memory.
    • 71 Metascore
    • 90 Critic Score
    Enough defining design elements of the Elder Scrolls single-player RPGs have been successfully grafted onto the traditional MMO template to make The Elder Scrolls Online feel like what an Elder Scrolls massively multiplayer online game ought to be.
    • 67 Metascore
    • 50 Critic Score
    Besides adding a wealth of content, Tecmo Koei hasn’t done much to bring this series into a new generation, and its difficulty and tedium might alienate anyone but the most hardcore fans. This is one classic that should have stayed where it belongs — in the past.
    • 91 Metascore
    • 95 Critic Score
    Dark Souls II is demonstrative of what all video game sequels should aspire toward. It takes the successful formula of the original, expands it with tons of new content, trims away clunky and confusing gameplay elements, and delivers an experience that is an improvement on all fronts. If this is the kind of trend we can expect from From Software, I truly can’t wait for Dark Souls III.
    • 80 Metascore
    • 94 Critic Score
    A phenomenal game, and a must-play for any PlayStation 4 owner. If you don’t own a PS4, it’s worth buying one just to play Second Son — that’s how good it is. If you’re looking for an open-world game with lots of side quests, a satisfying story told through groundbreaking animation, and an arsenal of one-of-a-kind superpowers, Infamous: Second Son has it all.
    • 80 Metascore
    • 90 Critic Score
    If you strip away the Rauser parts and the catchy soundtrack, Luftrausers would still stand on its own because of its excellent gameplay. But those features add so much depth and excitement that they actually pushed me to become a better player.
    • 75 Metascore
    • 55 Critic Score
    Metal Gear Solid V: Ground Zeroes is a demo being sold as a bargain-priced game. While the Metal Gear franchise is renowned for having exceptional game teasers, the idea of selling one of them at this price is absurd. The unsatisfying, unlockable content is painfully obvious filler. Not enough moments of gameplay or narrative consequence happen in the main mission to justify a price above $10, let alone the $20-$30 range.
    • 88 Metascore
    • 95 Critic Score
    It’s easy to learn, easy to get into matches and play, and it’s fun. It’s led me to check out other digital card games — and I’m again surprised at how much I enjoy these.
    • 65 Metascore
    • 70 Critic Score
    It’s not as good as the original game. It’s merely solid, and it is also evidence that Nintendo should probably stop trying to recapture the 19-year-old magic.
    • 86 Metascore
    • 82 Critic Score
    For a multiplayer-only game, Titanfall should have some amazing options and ways to play. But it doesn’t. It has a very healthy number of maps (15), but the lack of interesting new modes will make you feel shortchanged for not getting a single-player campaign. Hell, even shooters like Halo 2 from two console generations ago offer more in the multiplayer-options department...But what is there is so incredible.
    • 87 Metascore
    • 95 Critic Score
    You’re going to get a lot of play out of TowerFall: Ascension, which is likely going to be the best version of this deep, clever, and wildly fun game. I loved what I got, and I wanted more. If you thought local multiplayer was dead, you might want to give Ascension a try.
    • 85 Metascore
    • 80 Critic Score
    Square Enix has been known to rerelease subpar versions of its Final Fantasy games — just look at the old PlayStation port of Final Fantasy VI. It’s clear that the publisher put plenty of care into this version, giving those of us in the New World the complete package for the first time and no doubt pleasing fans with TV-like episodes that run with the credits.
    • 81 Metascore
    • 90 Critic Score
    While Episode 1 had the unenviable task of reintroducing people to the world of The Walking Dead — Episode 2: A House Divided takes off running with numerous action sequences and tension-filled scenarios that will keep you guessing until the end.
    • 85 Metascore
    • 95 Critic Score
    Not only is it a great South Park game, but it’s a fantastic RPG in its own right. The plot has enough ridiculous twists to keep you engaged, and the battle system offers enough variety to keep encounters from growing stale and tiresome...This is one of the greatest licensed games ever made.
    • 78 Metascore
    • 78 Critic Score
    Inazuma Eleven took a sport I didn’t care for and managed to make it exciting. My 30-hour adventure did drag a bit with the constant, and ultimately useless, random battle system, but the strategic matches and compelling story made it hard to put down.
    • 76 Metascore
    • 65 Critic Score
    The patient build-up of plant defenses is almost entirely absent, and the zombies act just like competent human soldiers. Although Garden Warfare has some charm, most of it is borrowed from the original games.
    • 81 Metascore
    • 88 Critic Score
    An amazing conclusion to the beloved puzzle series. Its variety and clever storytelling make it the most interesting and well-executed installment of the franchise, and it’s nice to see that after six games, Level-5 can keep surprising players with intriguing, surprisingly moving plots and hundreds of clever puzzles.
    • 63 Metascore
    • 80 Critic Score
    MercurySteam has taken out most of the problem sections inside the original Lords of Shadow’s design document, specifically the loose patch work of several different action genre ideas, and has given Lords of Shadow 2 a much tighter focus.
    • 67 Metascore
    • 70 Critic Score
    Despite my disappointment with Thief’s setting and story, I did enjoy my time with it. Sneaking about, pickpocketing guards, picking locks, and finding new ways to infiltrate a building are as satisfying as ever, and the game looks and sounds great (despite some janky audio mixing).
    • 63 Metascore
    • 40 Critic Score
    Weapon Shop de Omasse is an infuriating, boring game. Only RPG enthusiasts who snigger at jokes about stereotypical Evil Lords, grinding against rats, and “Tutorial Caves” will care to play it — and even then, they would be wise to reconsider.
    • 42 Metascore
    • 50 Critic Score
    One Piece: Romance Dawn is easy to summarize: It just isn’t any fun.
    • 77 Metascore
    • 65 Critic Score
    The new game didn’t bring anything new, instead opting to jam Hiryu into a formulaic experience that looks good on a whiteboard...This is a competent platformer. But when it comes to Strider, I’m not looking for competent. I’m looking for crazy.
    • 83 Metascore
    • 70 Critic Score
    Tropical Freeze does little to justify the Wii U’s existence, but it’s still mostly a fun, challenging platformer. Fans of the series will certainly enjoy this difficult, beautiful romp through Donkey Kong’s islands, but the game will frustrate less-enthusiastic players.

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