GamesBeat's Scores

  • Games
For 782 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Final Fantasy VII Rebirth
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 23 out of 782
807 game reviews
    • tbd Metascore
    • 90 Critic Score
    Golem Arcana bills itself as a “digitally enhanced miniatures war game,” and it certainly excels at what it sets out to do.
    • 70 Metascore
    • 75 Critic Score
    For me, the experience was like taking your car to the shop. When you get it back, it’s shining, detailed, and purring: They’ve traded your Ford Focus for a Ford GT. Hooray! But then you get in and notice it’s a stick shift, with manual brakes and steering, no stereo, no A/C, and wait, where are the doors?
    • 86 Metascore
    • 87 Critic Score
    If you’re looking for a good game to play on the PlayStation 4 or the Vita, Velocity 2X is a fantastic choice, with its crisp, bright visuals and energetic soundtrack (I never got sick of it once). Just keep in mind that outer space can be an unfriendly place, and if you’re a sucker for story, you’ve got a lot of playing ahead of you if you want to finish all 50 levels.
    • 78 Metascore
    • 78 Critic Score
    No Going Back is a quality episode, yet it fails to be as memorable as Season One’s ending, despite some intense and heartbreaking moments.
    • 79 Metascore
    • 85 Critic Score
    The game’s high production values add charm and character to the experience. The compelling storyline and animation make up for dialogue that might linger a little too long and puzzles that might speed by a little too quickly.
    • 67 Metascore
    • 70 Critic Score
    Counterspy successfully gives you the feeling of being a powerful and deadly third wheel in a Spy vs. Spy game of one-upmanship. Moving to and removing your target of choice amounts to the most gratifying stealth since 2012’s Mark of the Ninja. But the problems start flying as soon as the bullets do.
    • 75 Metascore
    • 75 Critic Score
    You should definitely try Hohokum if only to understand how weird and hard to describe it is. But not everyone will appreciate its laid-back attitude and guidance allergy. It’s certainly a beautiful and unique title, and I enjoyed playing it, but bring along some extra patience just in case.
    • 57 Metascore
    • 55 Critic Score
    Sacred 3 is a fair hack-‘n’-slasher. It runs well, and if you’re into such games, I bet you’ll have some fun. But it doesn’t carry on its heritage as one of the most unsung action-RPGs franchises, and if you come into it with those expectations, you will only find disappointment.
    • GamesBeat
    • 68 Metascore
    • 75 Critic Score
    It remains a solid adventure today despite the late-game efforts of one of the worst system-based game mechanics of this or any other year. The afternoon of graph diving it takes to beat Metrico is all that’s needed to forever see a small silhouette jumping to and fro on all of the financial documents in your future.
    • 79 Metascore
    • 65 Critic Score
    Modern Combat 5: Blackout is at its best when it’s not trying to replicate the FPS experience from consoles and PC. The touch screen doesn’t give you the type of responsiveness you need for a game like this. The only reason it works for the linear campaign and quick-fire Spec Ops challenges is because of player-friendly options that make up for all the sluggishness.
    • 64 Metascore
    • 82 Critic Score
    This is the digital Magic game that fans have been wanting since 2009; it’s the pinnacle of the series in function, and it’s a welcome new direction.
    • 78 Metascore
    • 90 Critic Score
    Like many penultimate television episodes, Episode 4: Amid the Ruins serves to set up the series’ finale by applying pressure to The Walking Dead’s characters and upping the stakes. Clementine’s group has never been more desperate.
    • 85 Metascore
    • 95 Critic Score
    Cry Wolf ends Telltale’s Fables series on a memorable and effective note, taking everything that has worked in the series so far and amplifying it to its most spectacular.
    • 88 Metascore
    • 93 Critic Score
    Old school gamers will love Shovel Knight’s retro sensibilities, but they’ll also appreciate its modern touches.
    • 79 Metascore
    • 85 Critic Score
    I’ve never been much of a history buff, but maybe I would be if more games like Valiant Hearts: The Great War existed. Between the artistic backdrops and the soldierly tasks you commit, both right and wrong, Ubisoft Montpellier retells the events of World War I in amazing detail. Yet, the story is always about the people on the frontlines and what they endured, not the politics.
    • 70 Metascore
    • 70 Critic Score
    The career mode and realistic gameplay will gain the love of diehard UFC fans and hardcore sports gamers...However, the complicated controls and unpredictable striking mechanics will frustrate and confuse everyone else. There are also a number of bugs that need to be fixed.
    • 71 Metascore
    • 90 Critic Score
    Tomodachi Life reminds me what I love about Nintendo. Another developer might try an experience like this on iOS or Android, but it’s unlikely they would leave it unsullied by in-game purchases. I also doubt that many other studios could nail the effortless humor that makes this so refreshing to play.
    • 80 Metascore
    • 75 Critic Score
    Pushmo World is a fun puzzle game, even if its presentation will make you feel like a preschooler. Still, the easy-to-use level editor really helps make it an easier recommendation to anyone looking for an interesting little addition to their Wii U library.
    • 76 Metascore
    • 82 Critic Score
    War Thunder surprised me. I am not very good at it, but I still have a lot of fun playing it. Because it is a free-to-play game, some players will download it on a whim and quit 20 minutes in due to the poor controls. Those that brave the steep learning curve will be rewarded with a realistic combat simulator that could be truly great one day.
    • 59 Metascore
    • 89 Critic Score
    One of the most surprisingly good games I’ve played in a long time. It manages to sell its bizarre premise and builds a solid, moving story out of it, and the plot-propelling investigations add immensely to the detective feel. Walking around as a ghost is clever and entertaining, and it even manages to inject variety into some of gaming’s most overused elements.
    • 74 Metascore
    • 90 Critic Score
    In Sheep’s Clothing continues on the brutal and downright insane path that Smoke and Mirrors began. It’s a little on the short side, but Telltale uses the time to maximum effect through heightened drama and expansion of the game’s world and society. It’ll leave you excited for the final episode and angry that you can’t play it immediately after finishing this one.
    • 80 Metascore
    • 85 Critic Score
    While minor bugs, inconsistencies, and a lackluster story restrain Watch Dogs, its impressive environments, fluid interconnected mechanics and welcome multiplayer components set the bar for future open-world experiences, and help it to stand as a sign of things to come.
    • 75 Metascore
    • 80 Critic Score
    Dated graphics and a hopeless multiplayer section damage its overall appeal, but fans of the Tropico series and its competitors won’t be disappointed by the newest offering.
    • 83 Metascore
    • 75 Critic Score
    Transistor is beautiful and engaging with a brilliant combat systems that encourages careful planning before and during battle. It’s just a shame the story holds it back from being a true classic. It’s a more flawed experience than Bastion was, but it’s also a more interesting one.
    • 79 Metascore
    • 78 Critic Score
    While shooting fascists in video games will likely always be fun, The New Order falters when it’s trying to decide how you should feel about it. Its options and ridiculously sized weapons provide a lot of enjoyment, but the story tries so hard to be serious that it forgets that this is a game that includes Moon Nazis.
    • 88 Metascore
    • 85 Critic Score
    Mario Kart is typically the best racer for most people. That’s no different with Mario Kart 8. Nintendo has combined its classic gameplay (finely tuned as ever) with beautiful visuals, and the result is something that I love playing — and so will most people.
    • 81 Metascore
    • 85 Critic Score
    Although a bit slower paced than its predecessors, In Harm’s Way is probably the most violent entry of the series to date. It introduces intriguing new characters and gives old ones (very brief) screen time. But it’s the progression of Clementine’s character that will keep you invested throughout the short runtime.
    • 72 Metascore
    • 80 Critic Score
    The Last Tinker: City of Colors is best shared with friends or family who enjoy a good story and pretty artwork. It’s not difficult, it’s not aggressive, and it’s not online, so it definitely belongs in the gentler category of family games like the Lego series.
    • 83 Metascore
    • 80 Critic Score
    It’s easy to recommend to anyone who’s enjoyed the series before. It’s very easy to recommend to a baseball fan who has a PlayStation 4 and never played The Show before. I just hope that next year’s edition wows me a bit more.
    • 48 Metascore
    • 60 Critic Score
    Daylight is a victim of its most-touted feature. When the random generated items and enemies work, every step carries a palpable sense of dread and unease. But the immersion’s lost when the player gets caught in an enemy spawning loop with too few flares is hard to get back. The story’s climax works better on paper, and bland visuals just make maze navigation aggravating.

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