Games Master UK's Scores
- Games
For 3,901 reviews, this publication has graded:
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60% higher than the average critic
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5% same as the average critic
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35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Shadow of the Colossus | |
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| Lowest review score: | Blood Beach |
Score distribution:
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Positive: 2,189 out of 3901
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Mixed: 1,409 out of 3901
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Negative: 303 out of 3901
3901
game
reviews
- By Date
- By Critic Score
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- Critic Score
There's a good variety of puzzles, and don't be fooled by the cutesy looks; this is one neat but very hardcore puzzler. [Nov 2006, p.82]- Games Master UK
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It's 100mph, gutsy and full of commitment. In fact, if FIFA 07 was a real player, it'd probably be Stevie Gerrard. Yes, it really is that good. [Nov 2006, p.80]- Games Master UK
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Cool gadgets don't excuse the fact that most of this game is bland and repetitive stuff. [Sept 2006, p.68]- Games Master UK
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Technically polished and full of character, but as a game it's horribly frustrating. [Christmas 2006, p.70]- Games Master UK
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- Games Master UK
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Brilliant while it lasts, even if, in the long run, it's something of a short but passionate love affair, rather than a long-lasting "Advance Wars"-style marriage of gaming joy. [Dec 2006, p.84]- Games Master UK
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A must for city-building fans with a few frustrations that don't ruin the experience. [Feb 2007, p.72]- Games Master UK
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An utterly forgettable racer devoid of charm or pizzazz. [May 2007, p.66]- Games Master UK
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Just as efficient as its clockwork nature would seem to suggest - this is splendid form. [Jan 2007, p.70]- Games Master UK
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A slick and entertaining basketball sim, but then again so was last year's. [Dec 2006, p.100]- Games Master UK
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Feels like a lean street fighter compared to the flabby console game. [Dec 2006, p.100]- Games Master UK
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Simply stunning... It's touching and near impossible to resist. Your heart will melt, your eyes will do little wheelies and your brain will send you yummy jolts of happiness as thanks. [JPN Import; July 2006, p.78] A compelling, beautiful game that's one of the most enjoyble adventures in years. [Feb 2007, p.70]- Games Master UK
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- Games Master UK
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Simple button-bashing amusement for a quick fix of clobbering. [Sept 2007, p.85]- Games Master UK
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A nice twist on the Pokemon formula, but this isn't the stuff of greatness. [Christmas 2006, p.58]- Games Master UK
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A new high-water mark in strategy gaming, for both veterans and newcomes alike. [Nov 2006, p.71]- Games Master UK
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A sweet slice of handheld fun, but familiarity breeds contempt. [May 2007, p.83]- Games Master UK
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Looks, feels, and plays like it's been designed by a group of people who love games, understand gamers and know how important it is to have fun. [Oct 2006, p.58]- Games Master UK
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Some genuinely disconcerting moments, but not half as scary as you might imagine. [Jan 2007, p.74]- Games Master UK
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Cheerful stuff, with questionable challenge, and, sadly, questionable point. [Jan 2007, p.67]- Games Master UK
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The closest you can get to real golf without burning any calories. [Nov 2006, p.84]- Games Master UK
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Unlike normal basketball, even a massive lead can be reversed in the dying seconds - and losing possession at the wrong moment can make a huge difference. Good work, Mazza. [Oct 2006, p.68]- Games Master UK
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Decent handheld flight sim, with a good variety of gameplay. [Nov 2006, p.84]- Games Master UK
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In pure racing terms, TDU fails to scale the Everest-like peaks of "Project Gotham 3", but as a <I>driving</I> game it's in a league of its own. [Oct 2006, p.69]- Games Master UK
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Forgive the PSP's shortcomings and you'll enjoy a stylish scrapper. [Nov 2007, p.84]- Games Master UK
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It should have been slicker, but there's no denying the entertainment value on offer. [Oct 2006, p.76]- Games Master UK
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A large part of what makes Loco Roco such a joy is its complete lack of traditional gaming obstacles. Levels are largely squishy, curvy, cushioned affairs with no holes of doom to fall down or bad guys to shoot. [Aug 2006, p.69]- Games Master UK
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Though the fighting's fundamentally pretty simple - it's basic grapple/counter/hit with lead pipe stuff - the collisions are so meaty that it's difficult to get bored. [Sept 2006, p.78]- Games Master UK
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Camp as Christmas and surprisingly fun, this quirky RPG is a decent enough romp. [Nov 2006, p.71]- Games Master UK
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There's a fine line between 'challenging' and 'sadistic,' and this is on the wrong side of it. [Oct 2006, p.79]- Games Master UK
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We can recommend the multi-player experience, but if you'll be playing it single-player, there are far better platformers out there. [July 2006, p.60]- Games Master UK
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Could do with a few more options, but otherwise quite good. [Nov 2006, p.84]- Games Master UK
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A sweet RPG with a wicked centre - well worth giving a punt. [Oct 2006, p.84]- Games Master UK
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Partly it's that Saint's Row is just too easy - the cops are less aggressive, the enemies are stupider, and the more open-plan gameplay makes it much easier to tackle missions by cheating. [Oct 2006, p.65]- Games Master UK
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Looks like a return to form for Fox - strategy and top flying action meshed brilliantly. [Oct 2006, p.63]- Games Master UK
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Yards better than has faltering debut on 360, Johnny M is back. [Dec 2006, p.100]- Games Master UK
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OK, it's a bog-standard mini-kart game, but it's good at what it does. [June 2007, p.85]- Games Master UK
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The game, though, hasn't changed much since "06." It's little more than a roster update, ultimately. [Oct 2006, p.84]- Games Master UK
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An uninspiring action game that manages to tell a cracking story. [Christmas 2006, p.98]- Games Master UK
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Half epic, half irritating slash-'em-up that's as grand as it is sloppy. [July 2006, p.69]- Games Master UK
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Like a huge toybox full of rotting flesh and ridiculous attention to detail. Just brilliant. [Oct 2006, p.72]- Games Master UK
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Better than its predecessor, Flatout 2 is like a brasher but uglier brother to "Burnout." [Aug 2006, p.66]- Games Master UK
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A stunning return to form for Tekken, and a perfect fit for the PSP. [Oct 2006, p.60]- Games Master UK
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A fun premise for a game spoilt by clumsly controls and gameplay. [Sept 2006, p.82]- Games Master UK
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As far as film tie-ins go, not as bad as "Catwoman," but not as great as "Spider-man." [Sept 2006, p.73]- Games Master UK
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Its intricacies mean limited appeal, but the combat and plot make it rewarding. [July 2007, p.74]- Games Master UK
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Decent and entertaining, but you've seen it all before. [Oct 2006, p.84]- Games Master UK
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Another quality slice of DBZ action, but a bit short on options for super-completists. [Sept 2006, p.75]- Games Master UK
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On the scale of CGI movie licenses, this is up there with "Madagascar." Average, then. [Oct 2006, p.70]- Games Master UK
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Prey has the tired old first-person shooter rulebook in a spin. Captivating stuff. [Sept 2006, p.62]- Games Master UK
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Too simple to be strategic, too slow to be a shooter, too basic to be next-generation. [Sept 2006, p.70]- Games Master UK
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A genuinely successful console RTS and a sumptuous slice of strategy. [Sept 2006, p.74]- Games Master UK
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We love Jack Sparrow, but we're disappointed he's not in a better game. [Sept 2006, p.69]- Games Master UK
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The engine could do with some extra juice, but this is still a vastly rewarding racer. [Aug 2006, p.80]- Games Master UK
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Modern missiles are too good to make games any fun - give us crap biplanes any day. [Sept 2006, p.65]- Games Master UK
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Enjoyable in short doses, but too repetitive an annoying to really succeed. [Sept 2006, p.69]- Games Master UK
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Tiny-car heaven can't make up for a game that feels a bit wimpy next to bigger racers. [Aug 2006, p.79]- Games Master UK
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Betters the original, but still rooted in the Second Division compred to "FIFA" and "PES." [Aug 2006, p.61]- Games Master UK
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It has its flaws, but it makes up for them with surprising gusto. Highly enjoyable. [Feb 2007, p.77]- Games Master UK
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The depth offered in Titan Quest is great, but when the beasts get harder and the rewards stay the same, you've got to ask if you're getting a raw deal. [Sept 2006, p.71]- Games Master UK
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As a near-perfect recreation of the PS2 version, PSP Legend is a staggering technical achievement. [July 2006, p.63]- Games Master UK
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Will keep your historical appetite under control while waiting for "Medieval 2." [Sept 2006, p.81]- Games Master UK
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The icing on the violent cake is the Dramatic Battle mode, which allows three-man fights for those really epic throwdowns against the likes of M. Bison and Akukma. [July 2006, p.64]- Games Master UK
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Definitely a curio, but not one that's without interest. [Christmas 2006, p.98]- Games Master UK
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It's still the Point Blank we know and love but without that pink light-gun it's not the same. [Dec 2006, p.84]- Games Master UK
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The action never lets up and the bullets never run out. It's not subtle but it is fun. [June 2006, p.64]- Games Master UK
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For all its strengths, in the campaign mode it's hardly making history. [Aug 2006, p.75]- Games Master UK
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A staggeringly high poly count and sumptuous dynamic lighting mean haring down a straight at 230 mph on a 1200cc superbike is a genuinely electrifying experience. [July 2006, p.76]- Games Master UK
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Sitting uneasily between the "sim" and "showboater" camps, this is a bit of a mess. [Aug 2006, p.73]- Games Master UK
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Sweet sprites and backdrops really aren't enough to hide a pretty bog standard RPG. [Aug 2006, p.72]- Games Master UK
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If you love slow, old-fashioned gameplay, you'll be in heaven here. [Oct 2006, p.84]- Games Master UK
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The slightly improved control of the bigger version just about cancels out the fact that it hasn't got the portable version's multiplayer, and you can't argue with the fact that it's only a bargain-tastic 20 quid. Nice. [Aug 2006, p.62]- Games Master UK
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Makes "The Movies" even bigger and better. Great stuff. [Aug 2006, p.82]- Games Master UK
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The main downside is the poor map that's supposed to show where to find the objectives. Also, the loading times times tend to hold up the progress. Those quibbles aside, this exceeds all expectations. [Sept 2006, p.64]- Games Master UK
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Juggling to accommodate the intellectuals with the riff-raff offers a pleasant twist on the genre, but this still doesn't quite have the sheen of Will Wright's series. [June 2006, p.80]- Games Master UK
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Mostly, it's riveting and stirs feverish anticipation of what's to come next, with the sure-to-be-ace follow-up, "Episode Two." [Aug 2006, p.76]- Games Master UK
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An intelligent, emotional rollercoaster, and despite its flaws, it is beautifully executed. Trouble is, at times it can be rather coldly executed too. [July 2006, p.56]- Games Master UK
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It's a testament to the imagination of the developers that they keep coming up with variations on the central theme of "eat everyone." [Sept 2006, p.79]- Games Master UK
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While nothing ground-breaking, this is a highly polished and likeable romp that will have the series' hardcore fanbase stroking their beards in delight. [July 2006, p.84]- Games Master UK
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It should be online: simple as that. With just a few people in your vicinity, it's no monster. [June 2006, p.66]- Games Master UK
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A decent enough shooter, with good weapons and a decent cover system - but only fans of the comic will get the most from it. [June 2006, p.78]- Games Master UK
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A stellar kickabout, but lacks that razzmatazz that made the other versions so memorable. [July 2006, p.66]- Games Master UK
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An undeniably pleasant deviation from all that carjacking and violence, plus the low price-point and focus upon Xbox Live means Table Tennis is certain to carve itself one heck of a niche on 360. [July 2006, p.68]- Games Master UK
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Predictable action game that fails to excite or exploit the great characters at its disposal. [July 2006, p.74]- Games Master UK
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We've found free games on the internet better than this. [Aug 2006, p.82]- Games Master UK
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It's horribly flawed in many places and unintentionally funny, but we'd much rather play this than something like "X-Men 3," a movie-licensed game that only tasks the brain without locating the punch button on the joypad. [Aug 2006, p.60]- Games Master UK
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A modern classic, but one that is perhaps overly familiar at times. [Aug 2006, p.58]- Games Master UK
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A game of non-stop action that spits in the face of its boring real-time strategy rivals. [July 2006, p.80]- Games Master UK
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Ticks all the boxes without ever once truly capturing the imagination. Cheap, though. [Aug 2006, p.78]- Games Master UK
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A crusade that claims over 60 hours of play - we recommend you test this claim. [July 2006, p.67]- Games Master UK
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A genuine evolution in a series packed with charm and character. Yee Haw! [July 2006, p.67]- Games Master UK
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A slice of Pokemon, a dash on "Pikmin," a little bit of frustration - but a lot of fun. [June 2006, p.76]- Games Master UK
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A thoroughly decent, if unsurprising, Japanese RPG. Not bad at all. [Sept 2006, p.82]- Games Master UK