Gamer.no's Scores

  • Games
For 1,657 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1657 game reviews
    • 91 Metascore
    • 80 Critic Score
    Crusader Kings III is a massively engaging grand strategy game, delivering beautiful visuals and a UI which is much more pleasing to the eyes when compared to the previous title.
    • 78 Metascore
    • 70 Critic Score
    A honorable attempt to breach multiple difficult and complex issues.
    • 70 Metascore
    • 60 Critic Score
    In trying to please both simulator and arcade players, Project Cars 3 fails to truly master any of the two playstyles, but the game's variety in tracks, challenges and cars still makes it a racing game worth experiencing.
    • 76 Metascore
    • 70 Critic Score
    Mortal Shell has a bunch a great ideas, stellar gameplay and a truly interesting universe, but ends up feeling more akin to a short and easy prologue than anything else.
    • 90 Metascore
    • 100 Critic Score
    Factorio is really about continuously improving your factory, and each improvements makes it a bit easier for yourself. Instead of using a god-perspective, the player is personified creating a more tense gaming experience. As technology progresses, hard tasks become trivial, but planning is getting more and more important.
    • 59 Metascore
    • 40 Critic Score
    There is a solid fundament in Skater XL, and there is a hit of a potentially formidable skating sand box. But there is a heavy layer of polish that needs to be applied before the game is noteworthy.
    • 71 Metascore
    • 60 Critic Score
    While Helheim Hassle doesn't quite reach the heights of its predecessor, Manual Samuel, this platformer offers up plenty of clever puzzles, bad jokes and hilarious characters. The core mechanic of disassembling and reassembling the main character to get through Helheim's neverending supply of platforming puzzles is good fun, though the clunky controls often cause problems during the game's more stressful segments.
    • 91 Metascore
    • 90 Critic Score
    No matter if you're a super serious flight sim enthusiast who could find yourself flying a passenger flight across the Atlantic and land the plane using a real flight map, or just want to play around in light aircrafts over the Alps, Microsoft Flight Simulator has a lot to offer.
    • 75 Metascore
    • 80 Critic Score
    A Total War Saga: Troy is an exciting and interesting addition in a series that has been running for 20 years now. Fun mechanics that make every faction unique makes for campaigns that we seldom see in other Total War-games, and the stunning visual style makes the game a joy to play.
    • 81 Metascore
    • 80 Critic Score
    Fall Guys is a quick breath of incredibly fresh air, being both fun and infuriating but always hilariously amusing.
    • 80 Metascore
    • 70 Critic Score
    Paper Mario: The Origami King offers a surprisingly charming and fun adventure with some fun platforming mechanics. I only wish the game had focused more on the role playing aspects or simply cut them away, as the battles become too dull to enjoy after the first hour or so.
    • 56 Metascore
    • 40 Critic Score
    There are times when Deadly Premonition 2 strikes that same charming chord as its predecessor. There are times where you see hints of a coherent and functioning game. But all of it is unfortunately let down by unforgivable framerate issues, terrible pacing and severely lacking gameplay. Apart from the few characters you have meaningful interaction with, the world is void of life. The action sequences are repetitive, frustrating, and offer no challenge whatsoever.
    • 73 Metascore
    • 70 Critic Score
    A solid return from one of the funniest games in its genre.
    • 83 Metascore
    • 90 Critic Score
    Ghost of Tsushima is a stunning homage to the mystery of Feudal Japan and the Samurai warrior. Sucker Punch's world is a sight to behold, offering up plenty of excitement as you walk the path of the honorable samurai or the cunning Ghost.
    • 74 Metascore
    • 70 Critic Score
    The new Trackmania is a blast to play. It's beautiful and chaotic in a lot of the right ways, but it's also thoroughly surrounded by bad design choices and a general lack of guidance.
    • 78 Metascore
    • 80 Critic Score
    Emperor is a worthy addition to the EU4 roster of expansions, adding much-needed depth to the Holy Roman Empire, Catholicism, and more.
    • 86 Metascore
    • 80 Critic Score
    Desperados III marks a triumphant comeback for the classic real-time tactics franchise. Helping Cooper and his gang of misfits distract, assassinate and sneak their way past countless enemies is highly satisfying, as you slowly learn to unleash their skills with perfect timing and precision.
    • 69 Metascore
    • 70 Critic Score
    Isle of Armor is big, colorful and filled with familiar faces and feelings, but there's a real lack of brand new content.
    • 89 Metascore
    • 70 Critic Score
    It takes its time to get things going, and it shows its age in multiple areas, but when it all comes together it’s hard to put down Xenoblade Chronicles: Definitive Edition.
    • 93 Metascore
    • 90 Critic Score
    The Last of Us Part II is just as good as the original. The writing is consistently great, making for a dark and deeply emotional story that paves the way for incredible character growth and tons of exciting stealth gameplay. Parts of the game could be more streamlined; looting tends to detract from the moment-to-moment drama; and the environments lack something in terms of variety, but almost everything else is really, really well made.
    • 82 Metascore
    • 80 Critic Score
    A great way to experience two of the games that defined real-time strategy in the 90s.
    • 87 Metascore
    • 80 Critic Score
    Funky music, stellar combat and beautiful art makes this a nostalgic throwback that truly embraces what made beat 'em ups fun way back when.
    • 70 Metascore
    • 70 Critic Score
    A great introduction to action role playing games like Diablo.
    • 71 Metascore
    • 70 Critic Score
    A fun game with an entertaining story about revenge it’s hard to put down despite some failings here and there.
    • 77 Metascore
    • 80 Critic Score
    A surprisingly good game that avoids feeling like DLC. Firaxis succeeds in making a more story driven and different XCOM.
    • 76 Metascore
    • 80 Critic Score
    Trials of Mana is a great example of how to rebuild old games from the ground up.
    • 56 Metascore
    • 30 Critic Score
    Beside horrible matchmaking and a plethora of technical faults, Predator: Hunting Grounds is awfully unbalanced, looks downright ugly, severely lacks variety and is simply unpleasant to play. The game does have a lot of clever nods to the movies and a bunch of great ideas throughout, but the execution is generally really, really bad.
    • 75 Metascore
    • 70 Critic Score
    The Room works just as well in VR as outside, with the same somber mood, cleverly detailed environments and expertly crafted puzzles. It does however lose some of its flair by being too safe, having a handful of obnoxious puzzles and generally being way too lacking in content
    • 79 Metascore
    • 80 Critic Score
    The remake of Resident Evil 3 is, like its predecessor, a technical marvel that through effective use of light, dark and intense resource management builds real, palpable horror. The campaign is unfortunately a bit short, lacking both in puzzles, truly memorable environments and replayability – especially when directly compared to last year's remake of Resident Evil 2. The multiplayer, Resistance, has a lot of good ideas, but needs some balance adjustments before it is truly great.
    • 87 Metascore
    • 70 Critic Score
    The core story and the combat are fantastic, but it's a shame Square Enix felt the need to bloat the game with a ton of nonsensical new elements. Tone it down, not up.

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