Gamekult's Scores

  • Games
For 824 reviews, this publication has graded:
  • 6% higher than the average critic
  • 1% same as the average critic
  • 93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 Death Stranding 2: On The Beach
Lowest review score: 10 Duke Nukem: Critical Mass
Score distribution:
824 game reviews
    • 93 Metascore
    • 80 Critic Score
    No doubt, Rock Band 3 is the new reference in the musical game gender. With its simple gameplay and accurate in all instruments, its flexible interface and well thought career mode, it dusts off the old Rock Band 2.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 80 Critic Score
    More than a reductive slot machine, Vampire Crawlers is a true roguelike deckbuilder and requires wits, reflexes, game knowledge and a taste for taking calculated risks. Building the perfect deck to wipe out skeletons by the dozen in a single turn is an absolute delight. The endless onslaught of colors, garish visual effects, loud noises and unlockables has all the pros and cons of an all-you-can-eat buffet, leaving the player satisfied and ready to burst at the seams for a very sharp price, yet also slightly nauseous after long sessions. Won't keep you from coming back for seconds, though.
    • 85 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 80 Critic Score
    With its rock-solid controls, DeadCore Redux refreshes the original game and enhances its art direction without reinventing the wheel – a compliment and a welcome display of restraint, especially considering that other studios might have been tempted to alter the gameplay in the name of a perceived need for novelty. It's up to you to decide whether an extra level and a fresh coat of paint are enough to justify another purchase, of course, but the final result is very successful, warranting a slightly higher score. If you've never played the original, even better: a little gem of a speedrun-oriented platformer awaits you.
    • 84 Metascore
    • 80 Critic Score
    We've played too many sports games those last years to be wrong: Top Spin 4 is one of those masterpieces, a milestone in the sports gaming genre.
    • 82 Metascore
    • 80 Critic Score
    We've played too many sports games those last years to be wrong: Top Spin 4 is one of those masterpieces, a milestone in the sports gaming genre.
    • 84 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 80 Critic Score
    A really great game, excessive and wild.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 92 Metascore
    • 80 Critic Score
    Forza Horizon 6 is the absolute apex of the formula. If you’re already resistant to the Playground Games model, this entry won’t be the one to change your mind. But for everyone else—for anyone with even the slightest appetite for arcade racers, Japan, or open-world driving—it is an absolute must-have. It is, without question, the best game in the Forza saga. It buries the competition (which, let’s be honest, has been mediocre for years) through its sheer generosity, tramples over the corpse of monotony, and finally delivers the Japan of our dreams with insolent technical mastery. The king is back, and he’s got a mecha in his rearview mirror.
    • 92 Metascore
    • 80 Critic Score
    The brilliant gameplay of Street Fighter IV is still there, and with 10 new characters and more possibilities for the ancient ones, you know you will fall for it once again.
    • 91 Metascore
    • 80 Critic Score
    Split Fiction has the quality of holding its sprint over the duration of a half-marathon: its liveliness is impressive, its level design and gameplay ideas fascinate and push the limits right up to the very end of its adventure, without ever running out of breath. It is an intense game, one that gives a lot, with creativity stretching as far as the eye can see—at the risk of sometimes bordering on excess, though it is ultimately quite difficult to pinpoint exactly where. The idea of sharing the whole experience with a partner, then rediscovering everything with another character from a new perspective, only reinforces its sheer generosity. Split Fiction is like an excellent buffet with a myriad of amazing dishes. Don’t eat too much at once, savor its flavors and share them at your pace—you will come away fulfilled, and for once, the digestion will clearly have a taste of "I want more."
    • 78 Metascore
    • 80 Critic Score
    Dune: Awakening won't appeal to everyone (because it doesn't want to). Those hoping for a dense MMO, rich in interactions and massive PvE content will likely be disappointed. But those willing to get lost alone, to the slow rhythm of harvests and storms, will discover an atypical, almost poetic game. A survival without screams, without jumpscares, but with that diffuse unease, that mystical strangeness that has been the strength of Dune since 1965. Funcom delivers here a very high-flying game, sometimes frustrating, often contemplative. We'll wait and see how it evolves, because its potential is enormous. As it stands, Dune: Awakening is already an exceptional experience, especially for those who like to walk for long periods in the desert, with no other goal than to get lost there.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 80 Critic Score
    We very easily forgive High on Life 2 its few flaws. The combat remains dynamic enough and the levels well designed enough for its weaknesses to feel secondary when set against the festival of stupidity it delivers. The game draws us in above all for its comedic proposition, and on that front it is a great success. Whether in the writing of its characters, the dialogue, or in certain offbeat situations—both in terms of gameplay and visually—the studio has spared no effort in bringing to life the wildest and most ridiculous ideas that crossed their minds. How can one not respect such dedication in elevating stupidity to the status of a true art form?
    • 93 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 80 Critic Score
    Between early access and this definitive release, it's night and day for The Rogue Prince of Persia. We have here an enjoyable game, which relies heavily on the studio's strengths acquired on Dead Cells, but with an artistic direction and gameplay specificities that do honor to the Prince of Persia. If the overall result is perhaps a little too easy and fast, it's not unpleasant to have a roguelite capable of offering a contained experience, notably thanks to an effective story system.
    • 84 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 80 Critic Score
    Good copy from the Leenzee studio, which certainly offers us a game that fully assumes shamelessly copying the work of FromSoftware, but which also manages to add a more personal layer to give us excellent handling and very enjoyable gameplay systems. Add to that solid technical performance on console and a well-crafted and captivating Chinese setting, and we have here an excellent surprise, undoubtedly one of the most effective and enjoyable Souls-likes of recent years. A real favorite.
    • 83 Metascore
    • 80 Critic Score
    One of the best - if not simply the best - episode to date.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 80 Critic Score
    Despite a small-ish roster of characters at launch, 2XKO already offers a rich fighting game experience with deep systems, a sharp art direction and an extremely fun "coop mode". There's no doubt Riot Games will keep build on these strong fundamentals and 2XKO deserves to be supported as a strong alternative to more established fighting franchises.
    • 84 Metascore
    • 80 Critic Score
    Sharp as a katana and pointed as a kunai, Ninja Gaiden: Ragebound is a delightful butchery that will definitely appeal to fans of old-school 16-bit action, somewhere between the agility of Shinobi III and the explosiveness of Contra: Hard Corps. While it's possible to finish it at full speed and get a poor time-to-value ratio, the savvy player will understand that it's all about achieving the best score and pushing your limits, even if it means hurting yourself to feel better.
    • 84 Metascore
    • 80 Critic Score
    With Anno 117: Pax Romana, Ubisoft Mainz manages to push the series to a new height, bringing in small yet meaningful innovations and a duality between its two regions that works well — both in their aesthetics and in their gameplay. The military component remains as uninteresting as ever compared to the city-building aspect, which is, without a doubt, some of the very best the genre has to offer.
    • 83 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 80 Critic Score
    Intense action, great visuals and impressive characters customization system, we are full of praise for this best episode of the saga gameplay-wise.
    • 79 Metascore
    • 80 Critic Score
    Our review ends on this sour note: Assassin's Creed Shadows sometimes lacks panache and faith in its choices. Is that what it lacks to indulge in excellence? Probably. Does that make it an average game? Certainly not. Shadows is a journey as exotic as it is captivating, relying on the complementarity of its two guides. Whether in terms of gameplay or story, the game manages to grab you by the guts without making you pray for it to stop. Influences and good ideas come together to unite under the same banner two formulas that are complete opposites and two characters that have nothing in common, at least on the surface. A tour de force that turns out to be, against all odds, the logical continuation of the evolution of a franchise that needed to take stock to emerge from the shadows and move closer to the light.
    • 77 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 80 Critic Score
    Time Flies is the kind of game with an absolutely absurd pitch that you start for fun, and which turns out to be much deeper than it appears. The game accurately deals with the passing of time, with our desire to accomplish a certain number of things before our death. It's not enough to go to bed at night with insomnia wondering what we're doing with our lives, but this little fly has the merit of making us laugh about the fleeting nature of life and, as its first trailer so aptly put it: "Make the most of the time you have because we're all going to die."
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Ultimately, DQIX is a true Dragon Quest, with no spin-off aftertaste, but a great single player storyline, lengthy and full of events, plus plenty of elements to make it last longer and justify its multiplayer ambitions.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Limbo has its flaws, but it certainly doesn't prevent it from being a captivating, heartbreaking and memorable game.
    • 91 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 70 Critic Score
    Atelier Yumia is an invitation to voluntary and controlled escapism. Through its mastery of secrets scattered across the map, combined with a more mature (albeit relatively simple) narrative, this new Atelier embraces its role in revitalizing the series with unprecedented flair. By the end of its lengthy experience, Atelier Yumia stands as the most complete yet most accessible entry in the series for newcomers—which was likely Gust’s main goal. In some respects, this new adventure does feel like a rough draft, particularly with its chaotic combat and a much less refined alchemy system than in previous installments. However, the leap forward from past attempts is so significant that we are more than willing to overlook some of its minor missteps.
    • 83 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 70 Critic Score
    Long, funny, original and addictive, DeathSpank manages to make one forget its little weaknesses and have a smile.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 70 Critic Score
    There's no denying it — Elden Ring Nightreign is a somewhat broken and bizarre concept that won’t appeal to everyone. But if this unusual mix manages to win you over, it quickly becomes hard to resist the urge to keep playing for hours on end, even when it demands a significant mental investment. The boss fights are satisfying, the various characters each bring something unique to the table, and there’s a genuine sense of progression and reward as your playstyle evolves over time. As a first attempt focused on multiplayer, it may not be a masterpiece, but it’s still a bold and intriguing proposition.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 70 Critic Score
    Apart from a combat overhaul, Warhorse offers nothing truly new in terms of gameplay compared to the first installment, even regarding aspects that were far from unanimous. While one might regret that the studio stands so firmly by its choices, including the visual aspect of its game, the quality of its main story’s writing and the gargantuan richness of its side quests make it an adventure in which one can easily lose themselves for hours without ever getting bored. All this, provided one embraces the experience—those who did not enjoy the first installment will have a hard time finding satisfaction here, as the experience remains largely the same.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 70 Critic Score
    More forgettable than its predecessor, Lost Planet 2 is brilliant nonetheless.
    • 69 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 70 Critic Score
    More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.
    • 80 Metascore
    • 70 Critic Score
    More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.
    • 79 Metascore
    • 70 Critic Score
    A title that will be worth a look, therefore, especially for those who take the train.
    • 84 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 70 Critic Score
    Long, funny, original and addictive, DeathSpank manages to make one forget its little weaknesses and have a smile.
    • 86 Metascore
    • 70 Critic Score
    For their first solo outing, Lizardcube delivers a slick comeback for Joe Musashi, with sharp attacks and ninja techniques, somewhat brought down by inconsistent level design and a few technical issues. The studio's unbeatable visual flair beautifully enhances the adventure. A sequel would certainly improve on these excellent core features to really soar above the competition.
    • 85 Metascore
    • 70 Critic Score
    Metal Gear Solid Delta doesn’t change the game; it rather does the bare minimum to bring itself up to date. Fortunately for it, MGS 3 is a fantastic game, with undeniable charm and rich creativity, even today. It’s an adventure you finish with pleasure and enjoy replaying over and over to master every aspect of it, making it a worthwhile investment. On the other hand, one can’t help but feel that Metal Gear Solid 3 deserved better. The result here is that MGS 3 is still a highly effective soldier, strong as ever, but trapped in a body whose only youth lies in its aesthetics. It’s up to you to decide what you truly expect from it.
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 70 Critic Score
    The problem when reviewing a game of this scale, part of a series with more than ten entries, is that personal attachment and nostalgia inevitably play a crucial role. It’s clear that the franchise no longer offers the same experience as it did years ago. The rough, unwelcoming, and flamboyant feel of the past has given way to unwavering accessibility, a clear pursuit of simplicity, and a deliberate openness to newcomers. While the game’s addictive foundations are still present, they are nonetheless hindered by an at times excessive simplification of its mechanics. However, Monster Hunter Wilds remains a thrilling experience, even for veterans—provided they accept that it is no longer the game they once knew.
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 70 Critic Score
    Somewhat like a cuter Little Nightmares, Darwin's Paradox takes the player through a series of charming vignettes. But this adventure has teeth. Imperfect controls and pixel-perfect jumps sometimes create unnecessary friction. Still, the fluid animation style and diversity of dioramas make this title worth a try.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 70 Critic Score
    With its strong art direction, cohesive world, and well-balanced difficulty, MIO: Memories in Orbit proves to be a very satisfying experience. Its deliberately slow gameplay won't appeal to everyone, especially the combat, but it's justified and becomes quite engaging, making you want to invest the ten or so hours needed to complete it. It's a solid little Metroidvania that has a lot to offer, despite a few flaws and a finale that we had hoped would be more spectacular.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 86 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 70 Critic Score
    Mortal Kombat emphasises both the atmosphere and the gameplay of the famous fighting game serie. It is not perfect, but 2D fans should really give this reboot a chance.
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    They Stole Max's Brain is another very well done episode in a season 3 definitely successful.
    • 85 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 70 Critic Score
    9mm
    Quotation forthcoming.
    • 89 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 70 Critic Score
    Compared to what they had to bear during the last decade, the PC owners and soccer fans at last now got the choice between Pro Evolution Soccer and FIFA on their machine.
    • 77 Metascore
    • 70 Critic Score
    You will have understood from the extra-large size of this review: Avowed has an incredible charm that deserves discussion. Obsidian delivers a beautiful fantasy epic, with a delightful troupe of companions, which does not reach the studio's peaks but still makes you want to return after the end credits to continue exploring the Living Lands. Those looking for an anti-colonialist political manifesto or a new sacred monster of Western RPGs will be left wanting, of course, as it lacks a radical idea to transcend the whole. However, Avowed remains a very solid offering that would deserve a direct sequel to go beyond its classicism. Let’s hope so.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 70 Critic Score
    Of course, Dead Rising 2 knows how to be efficient, but we could expect a bit more from this second episode.
    • 80 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 70 Critic Score
    Quotation forthcoming.

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