Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
- By Date
- By Critic Score
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- Gamekult
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- Gamekult
- Posted Jan 13, 2012
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- Critic Score
Crimson Desert is the absolute definition of a massive disappointment. It’s a Ferrari body with a lawnmower engine under the hood. Pearl Abyss tried to please everyone and ended up pleasing no one: Elden Ring fans will be driven mad by the clunky combat, Witcher fans will be bored to tears by the lack of depth, those looking for a world as organic as Breath of the Wild are in for a rude awakening, and the general public will struggle with the abysmal UI and unwarranted difficulty spikes. Riddled with technical issues unacceptable for a blockbuster of this scale, and weighed down by dated writing, Crimson Desert is on the verge of a total systemic failure. The hype train has well and truly derailed. See you in a year, after 150 patches and a mountain of DLC, which, of course, are already in the works.- Gamekult
- Posted Mar 18, 2026
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- Gamekult
- Posted Sep 28, 2011
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- Critic Score
Marvel Cosmic Invasion is far from a bad game, but it’s a major missed opportunity. It’s a technically flawless beat ’em up that chose the safety of past success over the cosmic daring its premise deserved. It suffers from Marvel’s current timidity and ends up feeling noticeably unbalanced when played solo. Its final score reflects only the raw quality of the pixel art and the sheer fun of its multiplayer mode. For anyone expecting a soft revolution, or even just a small step forward after Shredder’s Revenge, the disappointment hits hard. The talent is there, but the inspiration clearly took a holiday. Unless you’re a die-hard Marvel comics fan, it’s hard to recommend opening your wallet.- Gamekult
- Posted Dec 1, 2025
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- Gamekult
- Posted May 6, 2011
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- Gamekult
- Posted May 4, 2011
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- Gamekult
- Posted Sep 16, 2011
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- Gamekult
- Posted Oct 25, 2010
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- Gamekult
- Posted Feb 7, 2011
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- Critic Score
More "cinematic" than "platformer", Replaced is visually scrumptious but simply feels bad to control. Ultimately, it does feel like the gameplay was conceived backwards from the visuals. As mean as it sounds (and I don't like beating on indies), the experience might genuinely be best enjoyed on YouTube for less jank-tolerant folks.- Gamekult
- Posted Apr 14, 2026
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- Critic Score
As interesting as the character development may be, as exhilarating as the combat gameplay may feel, and as endearing as Van may be, Trails Through Daybreak II struggles to hide its lack of major narrative stakes. Storytelling shortcuts and the overall lack of impact of the plot have tested our patience for a title that deserved much more—especially as a reward for the dedication of longtime fans of the series, who are already particularly patient. For a Trails game, this is very weak, and our eyes are already turning toward Kai No Kiseki, hoping that this time, Nihon Falcom will have more to tell us.- Gamekult
- Posted Mar 14, 2025
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- Gamekult
- Posted Aug 19, 2011
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- Gamekult
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- Critic Score
With its 10-15s loading times... and its botched interface, AlphaBounce doesn’t even try to seduce players.- Gamekult
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- Gamekult
- Posted Aug 29, 2011
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- Gamekult
- Posted Nov 7, 2011
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- Gamekult
- Posted Aug 11, 2011
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- Gamekult
- Posted Oct 29, 2010
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- Gamekult
- Posted Mar 18, 2011
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- Gamekult
- Posted Jun 25, 2011
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- Gamekult
- Posted Jun 27, 2011
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- Gamekult
- Posted Jun 24, 2011
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- Gamekult
- Posted Feb 3, 2011
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- Gamekult
- Posted Jul 1, 2011
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- Gamekult
- Posted Jul 13, 2011
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- Gamekult
- Posted Mar 16, 2011
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- Gamekult
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- Critic Score
No surprise : Super Mario All-Stars - 25th Anniversary Edition aims to the biggest fans of Mario, who are keen to buy and play games that they've already finished some years ago, just for a few more goodies.- Gamekult
- Posted Jan 18, 2011
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- Critic Score
Is Hunter x Hunter: Nen x Impact fun? Yes, definitely. Is it reasonable to sell it for 60 euros when online matches are practically unplayable unless you live in a Google data center? No. Indexing the final score on the sale price is not always relevant, but in this case, the comparison with the competition - on similar price ranges - really stings the bank account and makes you feel like a big sucker. Buy full price if you are truly a fan, if you intend to grind the disc locally for hundreds of hours, or if you want to get angry with your spouse.- Gamekult
- Posted Jul 20, 2025
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- Gamekult
- Posted Nov 22, 2011
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- Critic Score
With Crossboard 7, Konami brings to Kinect a pleasant riding game, but without any influence.- Gamekult
- Posted Jan 18, 2011
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- Critic Score
The most interesting aspect of this Castlevania-like lies in its unique transformations, bringing a bit of variety to the game. It's cool, but not efficient enough, even for 5 dollars.- Gamekult
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- Gamekult
- Posted Jul 8, 2011
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- Gamekult
- Posted Oct 21, 2011
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- Gamekult
- Posted Sep 8, 2011
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- Gamekult
- Posted Oct 24, 2010
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- Critic Score
The game true weakness : only six different sports, and all of them aren't unforgettable.- Gamekult
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Despite some great ideas and undeniable skill in creating a coherent and engaging world, Greedfall: The Dying World will struggle to be the saving grace for Spiders and Nacon. It never truly escapes its major structural shortcomings (which have only worsened since Greedfall). Its utterly forgettable combat (due in large part to its disconcerting simplicity) fails to generate any real enjoyment. The worst part is that it's hard not to see in this sequel (which isn't really one) the skeleton of a good game. There's soul there, at least. But because of its fragmented structure, outdated design choices, and overall flawed presentation, the title chosen for Spiders' latest release might very well end up being sadly prophetic.- Gamekult
- Posted Mar 12, 2026
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- Critic Score
Terminator 2D : No Fate is a splendid 16/32-bits throwback, no doubt, but the very short runtime and lack of T-800 sequences are baffling while advertised modes and alternate scenarios end up very limited in scope. As a result, the 29,99€ price tag is tough to swallow in this economy and roster of regular releases.- Gamekult
- Posted Dec 12, 2025
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- Gamekult
- Posted Oct 20, 2010
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- Gamekult
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- Gamekult
- Posted Sep 6, 2011
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- Critic Score
With FIFA 2010 World Cup South Africa on PSP, EA Sports sells a very cheap ticket for South Africa (30€). That’s really the least it can do for this copycat of FIFA 10, itself copy/pasted on the previous one.- Gamekult
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- Critic Score
As classic as its predecessor, the third episode of The Black Mirror saga doesn't improve the recipe: mixed atmosphere, flat gameplay and poor ending.- Gamekult
- Posted May 2, 2011
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- Critic Score
Raving Rabbids 3D is fun at first, but it fails to entertain in the long run.- Gamekult
- Posted Mar 31, 2011
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted Jun 15, 2011
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted May 13, 2011
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- Gamekult
- Posted Nov 18, 2010
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted Mar 11, 2011
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- Gamekult
- Posted Mar 11, 2011
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- Gamekult
- Posted Nov 8, 2010
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- Critic Score
Despite good level design and gameplay […], the prince of Persia’s new adventures are just a little rehash.- Gamekult
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Towa and the Guardians of the Sacred Tree really does have some strong arguments at the end of its staff. Its duo system allows it to offer both engaging gameplay and enjoyable stories. On top of that, the woodblock print style gives it undeniable charm. And we have to add the developers’ great generosity. On paper, then, there’s no reason to be bored with the new game from Brownies and Bandai Namco. But between theory and practice, there is sometimes a gulf. The beauty of Towa and the Guardians of the Sacred Tree unfortunately fades as the hours go by. It scatters, sometimes loses itself, and leaves us with the impression of gorging on content without managing to fully appreciate it. By trying too hard to be on all fronts, Towa and the Guardians of the Sacred Tree gradually drifts away from the innovative and delightful experience it could have been. The game certainly has potential, but it lacks the guardians to raise it among the sacred games.- Gamekult
- Posted Sep 23, 2025
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- Critic Score
While its effective art direction and rich gameplay are undeniable, Henry Halfhead is an experience that hesitates too much to exploit its ideas, preferring to multiply influences without going there frankly. The result is a nice game, but one that lacks this strong structure both in its rhythm and the use of its mechanics and in terms of story, because of a dispersion that is too noticeable and which prevents it from being truly memorable.- Gamekult
- Posted Oct 2, 2025
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- Gamekult
- Posted Nov 30, 2011
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- Critic Score
It's hard to be fully enthusiastic about Black Mirror 2, with its easy puzzles and lousy atmosphere.- Gamekult
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- Gamekult
- Posted Nov 8, 2010
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- Critic Score
Styx: Blades of Greed is a real moral dilemma. It’s the quintessential example of a game you desperately want to love, yet it constantly gives you reasons to hate it. On one hand, Cyanide is making the most of a fantastic character and a "pure stealth" philosophy that we want to support with all our heart. On the other, the finished product feels rushed and unpolished, riddled with game-breaking bugs and technical performance that is simply unacceptable for 2026…We’d love to be lenient with this AA budget title, but when a game physically prevents the player from progressing, love just isn't enough. Styx deserved better than such a technical train wreck. So, can we recommend it? No. Can we suggest you wait for a massive amount of polishing before diving in? Probably.- Gamekult
- Posted Feb 17, 2026
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- Gamekult
- Posted Feb 23, 2011
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- Critic Score
For its return into the videogame industry, the World Rally Championship license misses the train with WRC which shouldn't help this automotive discipline to win more fans.- Gamekult
- Posted Oct 21, 2010
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- Gamekult
- Posted Nov 16, 2011
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- Critic Score
For its return into the videogame industry, the World Rally Championship license misses the train with WRC which shouldn't help this automotive discipline to win more fans.- Gamekult
- Posted Oct 21, 2010
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- Gamekult
- Posted Nov 16, 2011
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- Gamekult
- Posted Nov 16, 2011
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- Gamekult
- Posted Feb 14, 2011
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- Critic Score
While it always feels bad to slam a small-ish studio that is more overly ambitious than actually incompetent, Eternal Strands is too shoddily-made to be praised. Not challenging and intelligent enough to promote a smart use of systemic magic effects, too repetitive to be charming and too strained between inspirations to find an unique voice, this is more of an unfinished tech demo with wacky physics than a true fantasy tale.- Gamekult
- Posted Jan 27, 2025
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- Gamekult
- Posted Feb 14, 2011
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- Critic Score
Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.- Gamekult
- Posted Mar 16, 2011
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- Critic Score
Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.- Gamekult
- Posted Mar 16, 2011
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- Gamekult
- Posted Aug 3, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Critic Score
It took six years, multiple studios, countless reboots, and a trail of broken promises to finally deliver Bloodlines 2. The result is utterly schizophrenic : a game too ambitious for its budget, yet too timid for its own universe. What was meant to reinvent the vampire RPG ends up merely mimicking its conventions. Bled dry by compromise, Bloodlines 2 has lost what little vitality it had left. Beneath layers of code and the scars of its tortured development, you can still glimpse what it might have been: a gothic tragedy about duality, a nocturnal political fresco, a mirror held up to our own thirst for power. But that dream didn’t survive the daylight.- Gamekult
- Posted Oct 17, 2025
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- Gamekult
- Posted Jul 25, 2011
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- Gamekult
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- Gamekult
- Posted Jul 29, 2011
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- Gamekult
- Posted Sep 30, 2011
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- Gamekult
- Posted Jan 29, 2011
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- Critic Score
It is in fact another brutish DLC for Dragon Age, and the roleplay is once again nowhere to be seen.- Gamekult
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Playing Romeo is a Dead Man feels like seeing an aging rockstar on stage : you respect them and you see the vision, but the execution isn't quite there anymore. Suda51 and Grasshopper Manufacture's latest adventure is a hodge-podge fusion of visual styles and ideas, which never coalesce into a coherent experience. The action gameplay starts off strong, but stagnates, as frequent framerate drops and damage-sponge enemies turn the highest difficulties into a real slog. Romeo is a Dead Man even concedes defeat in the final stretch as the story is clarified through a bunch of written notes. Ultimately feels like a borderline self-parody in its worst moments.- Gamekult
- Posted Feb 10, 2026
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- Gamekult
- Posted May 23, 2011
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- Gamekult
- Posted Apr 16, 2011
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- Critic Score
Crackdown 2 is quite ugly, technically outdated and uses the same gameplay patterns as the first episode without correcting any of its flaws... You'll find so many better games of the same kind, it would be a waste to play to Crackdown 2 at full price.- Gamekult
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Despite a well thought gameplay, Sniper Ghost Warrior is flawed by imperfections that sap little by little our patience and forbearance.- Gamekult
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By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Apr 2, 2011
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- Gamekult
- Posted May 25, 2011
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- Critic Score
By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Apr 2, 2011
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- Critic Score
By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Apr 2, 2011
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- Critic Score
The only originality in Fantastic Pets is its dragons and its unicorns. Despite its augmented reality function, this game is less interesting than Kinectimals because of its poor gameplay and its not so lovable cartoon creatures.- Gamekult
- Posted Apr 22, 2011
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- Gamekult
- Posted May 26, 2011
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- Gamekult
- Posted May 26, 2011
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Lack of precision, lack of punch, lack of sensations… Whatever sport you're choosing, the game hardly manages to transcribe the movements made with the PS Move.- Gamekult
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- Gamekult
- Posted Sep 23, 2011
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