Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
- By Date
- By Critic Score
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- Gamekult
- Posted Feb 26, 2011
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Just like Streets of Rage or Mutation Nation, this game is a simple and primitive 2D beat 'em all that manages to speak to nostalgic gamers with its pixilated graphics and great MIDI soundtrack... A very good recipe.- Gamekult
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Well polished at every level, whether the playlist or lining, Dance Central boasts an exemplary degree of finish and a great recognition of movements.- Gamekult
- Posted Nov 8, 2010
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The Dishwasher: Vampire Smile splashes blood all over the Xbox Live marketplace again, this time with more tools and balance than in Dead Samurai. A valuable 2D beat'em up at a valuable price.- Gamekult
- Posted Apr 12, 2011
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By dint of obstinacy, Treyarch delivers probably its best with Black Ops Call of Duty to date - but probably not the best in the saga.- Gamekult
- Posted Jan 18, 2011
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The Precinct won't appeal to everyone. Its serious approach, its desire to make you take responsibility, its disenchanted atmosphere, and its offbeat gameplay choices won't please fans of easy action or total freedom. But for players looking for a different kind of action game (and for roleplay enthusiasts), with a real underlying vision and intelligent gameplay, it's an experience worth trying. Despite the technical hiccups, The Precinct is a game we can only recommend. Because it has substance. Because it dares. And because, beneath its retro crime story style, it surprisingly speaks well about our times.- Gamekult
- Posted May 13, 2025
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By dint of obstinacy, Treyarch delivers probably its best with Black Ops Call of Duty to date - but probably not the best in the saga.- Gamekult
- Posted Jan 18, 2011
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With its great single player campaign and friendly multiplayer, we could even say that GoldenEye 007 is the best game adaptation of James Bond's adventures, if we expect, of course, the first GoldenEye 007, untouchable.- Gamekult
- Posted Jan 18, 2011
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Very smooth but pretty much deja-vu, God of War : Ghost of Sparta is undoubtedly superior to its predecessor Chains of Olympus. Though, it still suffers the comparison with the Kratos' domestic adventures, in particular because it borrows a lot from the latter and doesn't manage to make its own way.- Gamekult
- Posted Jan 18, 2011
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A case of style over substance. Despite an abysmal scenario and some flaws regarding the core gameplay, The 3rd Birthday remains a technically solid game and an enjoyable experience overall.- Gamekult
- Posted Mar 29, 2011
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- Gamekult
- Posted Nov 10, 2011
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The RPG aspect is so dominant that we forgive the technical issues and the lack of artistic ambition […] Deep but ugly, the sign of games that last.- Gamekult
- Posted Jan 18, 2011
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For their first game, Wild Wits has created an adventure story that constantly gives us the impression of making the wrong choice, and the universe is so rich that it's difficult not to succumb. While the card game's mechanics are solid and offer small subtleties to help you stand out from the crowd, the battles still struggle to differentiate themselves from each other and prevent you from varying your approaches.- Gamekult
- Posted Jul 20, 2025
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- Gamekult
- Posted Nov 15, 2011
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A fast, fun, pretty and globally mastered game, even if we could regret a rather short content, and a solo career a bit too classic and repetitive.- Gamekult
- Posted Jan 18, 2011
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With such a gameplay on DS, Sonic Colours could have used some more content.- Gamekult
- Posted Nov 15, 2010
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- Gamekult
- Posted Mar 17, 2011
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With UFC 2010 Undisputed, THQ delivers a strong second round, but without any surprises.- Gamekult
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From the simple but colorful and dynamic polygons of this new Golden Sun DS, it's pretty much the Sega Saturn that stares at us. If only she knew how much we miss her.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted Mar 17, 2011
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- Gamekult
- Posted Jul 8, 2011
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- Gamekult
- Posted Jul 8, 2011
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Technically superb, the game quickly enough, however, shows its limitations as a "ghost simulator".- Gamekult
- Posted Jan 18, 2011
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While it's hard to ignore some of its flaws, Cronos: The New Dawn is a game that was made with love, and that love is contagious. The plot and time travel elements fit together coherently to offer us an enjoyable story and universe in a setting that is relatively atypical for Western Europeans like us. While the level design is a little too predictable to serve as a solid horror springboard, the same goes for the good idea of merging monsters, which remains too far in the background to be decisive. In reality, it is mainly the balancing act of resource management that will be the real source of anxiety and fear, where every missed shot can cost us dearly.- Gamekult
- Posted Sep 3, 2025
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- Gamekult
- Posted Aug 26, 2011
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Even reviewed under punishing conditions and burdened with a technical performance that H. P. Lovecraft would probably have described as “indescribable” at least a dozen times in the same chapter, something still compels us to focus on the strengths that emerge from Cthulhu: The Cosmic Abyss. A diligent and conscientious student of an enduring literary mythos, the game by Big Bad Wolf skillfully lines up its references, but is unlikely to sweep connoisseurs off their feet with a narrative that—even when set in the future—lacks a bit of madness and surprise. It nonetheless remains an investigative game with a gripping atmosphere and rewarding mechanics, and deserves credit for the bold choice of placing its full trust in the player’s powers of deduction.- Gamekult
- Posted Apr 16, 2026
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Constance remains a modest game, yet manages to deliver a lovely experience with the means it has — and you can feel the heart behind it. Still, we would have liked its core progression to be less linear, and for it to fully embrace its original gameplay mechanics to give its combat a bit more flavour. But thanks to its superb art direction, the themes it tackles, and its precision in platforming, it remains an adventure well worth experiencing.- Gamekult
- Posted Nov 25, 2025
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Going through Fort Oasis' ruins feels like revisiting a lost 2000's horror game in the best (and sometimes worst) ways. Well-designed maps with clever secrets are offset by a few unbalanced fights. Total Chaos feels overall like a good nostalgic experience, leaving a positive mark in DOOM's extended family tree.- Gamekult
- Posted Nov 25, 2025
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- Gamekult
- Posted Nov 26, 2011
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- Gamekult
- Posted Nov 9, 2011
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Effective, but it is a recipe that begins to show serious limitations.- Gamekult
- Posted Nov 9, 2011
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Still efficient, this second episode offers a good tracklist, full of electro, dance and hip hop mixes, and a technical gameplay, but easier to grip than it seems for newcomers.- Gamekult
- Posted Oct 24, 2010
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- Gamekult
- Posted Nov 9, 2011
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It's very difficult to rate To a T. The proposal is very effective from a story and thematic point of view, and we find the touch of absurdity inherent in Takahashi's creations. We regret, however, that this know-how remains very wise when it comes to approaching its gameplay. It is important to understand that this is a game for children and only for them, and it seems almost unfair to punish it for this reason, despite the disappointment that it can represent.- Gamekult
- Posted Jun 4, 2025
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- Gamekult
- Posted Oct 24, 2010
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An atypical arcade curiosity, Berserk or Die doesn't necessarily live up to its initial promises, but ultimately reveals a certain complexity that transforms the adventure into a demanding action game that drives you slightly crazy in its own way. Whether you choose to massacre your keyboard or adopt alternative mouse controls, you'll probably risk a burst aneurysm from bathing in the big, dirty pixels, special attacks, overpriced items, and obscene traps set by the developer. A great, cunning romp, but rather rough-hewn.- Gamekult
- Posted Jun 8, 2025
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- Gamekult
- Posted Jan 23, 2012
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Does Sol Cesto frustrate me? A little bit—since despite all the tweaks one might make to the probabilities, the luck factor remains absolutely paramount, and—unluckily for me—I have none whatsoever. Does that make Sol Cesto a bad game, though? Absolutely not. The gameplay loop is still very cleverly designed to be addictive, and the art direction has a charm of its own, featuring a well-executed blend of the zany and the macabre. Moreover, the very fact that the game puts us through the wringer is precisely what makes it so captivating, compelling us to experiment and uncover its secrets.- Gamekult
- Posted Apr 17, 2026
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- Gamekult
- Posted Oct 20, 2010
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Make no mistake: Screamer is anything but an accessible game. Its unique, meaty gameplay demands a significant amount of time to master; its difficulty spikes—at times unfair, with visibility issues in certain overly cluttered stages—put players to the test; its progression mechanics are also rather shallow, and its stunning cinematics are few and far between. Nevertheless, it remains a racing title that dares to be different—one that frequently succeeds in hooking, thrilling, and intoxicating the player through the unique stylistic exercise it offers. It is a game of drifting and vehicular combat situated at the crossroads of a ruthless *Ridge Racer* and a brute-force *Burnout*—generous in both dialogue and tracks, and punctuated by an excellent soundtrack and art direction. Lacking any currency system or car upgrade mechanics, Screamer still falls short on structural depth to truly ascend to the ranks of the genre's greats; perhaps future updates will make the difference. In the meantime, Milestone’s offering is more than laudable, proving that the Italian studio can—and should—break free from the perpetual confines of pure simulation: flirting with arcade-style gameplay, science fiction, and Japanese animation really does pay off.- Gamekult
- Posted Mar 25, 2026
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Vanquish is to TPS what Bayonetta was to the beat'em all gender : a great kick in the ass […] But inevitably it comes to whether PlatinumGames not again privileged form over substance.- Gamekult
- Posted Oct 20, 2010
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Tempest Rising is basically a love letter to old-school RTS fans. It doesn't break new ground, but it brings back everything that mattered, and does it well enough to stand proudly alongside its inspirations. In a time when RTS games are often treated like relics, this throwback feels like a real shot of adrenaline. Slipgate Ironworks isn’t shy about showing where it comes from, and the game reminds us why the sound of tanks blowing up in sync will never get old. Still, if you were hoping for the second coming of RTS, you’ll probably end up with a prophet who just knows his gospels by heart.- Gamekult
- Posted Apr 28, 2025
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- Gamekult
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- Gamekult
- Posted Feb 17, 2011
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- Gamekult
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- Gamekult
- Posted Oct 20, 2010
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- Gamekult
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- Gamekult
- Posted Oct 20, 2010
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Despite all the criticisms that have been made about its open world, Mario Kart World remains a leading social game and still knows how to easily bring players from all walks of life into its wake. The more fortunate will even indulge in the luxury of the camera that allows you to display your friend's face in a vignette when he overtakes you for maximum provocation. Despite its flaws, we are still on a sure bet that will occupy many evenings and we trust Nintendo to offer it a follow-up worthy of Mario Kart 8 Deluxe.- Gamekult
- Posted Jun 9, 2025
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- Gamekult
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- Gamekult
- Posted Jan 6, 2012
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Emancipation complete for Portal, which gets rid of his "bonus game" condition with a second episode that is certainly no revolution but still manages to justify its new status.- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted Sep 6, 2011
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Emancipation complete for Portal, which gets rid of his "bonus game" condition with a second episode that is certainly no revolution but still manages to justify its new status.- Gamekult
- Posted May 2, 2011
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Emancipation complete for Portal, which gets rid of his "bonus game" condition with a second episode that is certainly no revolution but still manages to justify its new status.- Gamekult
- Posted May 2, 2011
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- Gamekult
- Posted Aug 13, 2011
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Outland mixes many many influences together. It may not be as surprising as you could expect but it does a great job though and all in all this is an adventure worth playing.- Gamekult
- Posted May 2, 2011
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A great game for those who are nostalgic or meticulous or for large families.- Gamekult
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Strania might not be the shoot'em up of the century, but G.rev took the job seriously to please both casual and hardcore gamers, especially at this price point.- Gamekult
- Posted Mar 31, 2011
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- Gamekult
- Posted May 2, 2011
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With its classical but efficient gameplay, The Next Big Thing is an affordable point & click, much more attractive for its funny cartoon universe and its great dubbing than its too short story.- Gamekult
- Posted Apr 8, 2011
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- Gamekult
- Posted Jul 19, 2011
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- Gamekult
- Posted May 13, 2011
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Battlefield 6 is, above all, a game of reconquest — an attempt to win back its historical community and to atone for BF2042. Under those conditions, the mission to deliver a classic “made in Battlefield” experience is fulfilled, and whether it’s in terms of gameplay, feel, or weapon balancing in multiplayer, it’s a solid overall success. In this context, it’s hard to see the franchise revolutionizing or even shaking up its formula, but the multiplayer aspect holds up well — and that’s what matters most right now. The few attempts at innovation, starting with the campaign, feel more like a desire to mimic Call of Duty than anything else, complete with that tiresome brand of Americanism — and we’re still angry about that story conclusion, which recalls the darkest hours of CoD. If you’re going to copy Activision, at least don’t take the bad stuff — though to be fair, we’ve already avoided the overabundance of ugly skins, and that’s already a pretty big victory.- Gamekult
- Posted Oct 9, 2025
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Started in 2008 with Gran Turismo 5 Prologue, the High Definition corner for Gran Turismo ends in a somewhat chaotic way with a Gran Turismo 5 disappointing at almost every level, moreover proving that Polyphony Digital didn't put itself in question.- Gamekult
- Posted Dec 6, 2010
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- Gamekult
- Posted Mar 11, 2011
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Pokémon Pokopia met our expectations, even if it's not perfect. It does have a repetitive aspect inherent to the genre, which won't appeal to everyone, and some technical issues that can become annoying over time. However, if you enjoy relaxing atmospheres and don't want to overthink things, there's a good chance this game will satisfy you if you're willing to pay the price, because in terms of playtime, you'll definitely get your money's worth.- Gamekult
- Posted Mar 2, 2026
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- Gamekult
- Posted Mar 11, 2011
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- Gamekult
- Posted Mar 11, 2011
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As for the gameplay breakdown, even if I were able to give you an analysis as in-depth as those once delivered by King Puyo, what would be the point given that patches will inevitably transform the game during the season? What's the point of thinking about what the "right rating" is for a product over which the press has no influence whatsoever? So many questions and so few answers. Only one certainty remains: football sucks, but we can't live without it. And as for the rating, wait and see, I'll roll the dice... it's 7!- Gamekult
- Posted Oct 2, 2025
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- Gamekult
- Posted May 30, 2011
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With its many customization options and the simply fun nature of its gameplay, Kirby Air Riders makes a strong impression from the very first sessions. Beneath a deceptive feeling of simplicity lies a surprising amount of depth, one that takes hours and hours to fully master. Still, the experience may start to feel a bit repetitive after a while: unfortunately, the generous shots of dopamine the game delivers struggle to keep the player engaged past the ten-hour mark. There’s no doubt, however, that competitive players in search of yet another frantic, fluorescent, borderline-epileptic thrill ride will find exactly what they’re looking for.- Gamekult
- Posted Nov 19, 2025
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- Gamekult
- Posted Jul 6, 2011
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- Gamekult
- Posted Jul 7, 2011
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- Gamekult
- Posted Nov 24, 2011
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- Gamekult
- Posted May 9, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Apr 1, 2011
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Quotation forthcoming.- Gamekult
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- Gamekult
- Posted Nov 16, 2011
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Curious gamers will be pleased to possess what can be called the ultimate version of the legendary dota mod for Warcraft 3.- Gamekult
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- Gamekult
- Posted Jul 26, 2011
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A peculiar game, which should mostly fascinate Drakengard fans and appeal to the most inquiring minds.- Gamekult
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Far from the polished Streets of Rage 4, Double Dragon Revive stumbles over its balancing and rushes its finishing touches. Yet behind all the clumsiness of this brawler lies a small heart that beats to the rhythm of fluid combos and punks sent flying into dumpsters, windows, and electric panels. These environmental finishers add both soul and impact to a beat ’em up that takes a little longer than usual to reveal its strengths over its flaws. While waiting for some much-needed patches, Double Dragon Revive doesn’t deserve to appear in your favorite YouTuber’s “Top 5 Worst Double Dragon Games,” and that’s already something. But it does show just how far this franchise still has to go as it searches for a better future without tarnishing its past.- Gamekult
- Posted Oct 27, 2025
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Monster Hunter Tri is certainly an archaic game full of small imperfections, but its unique ambiance and approach successfully make up for it.- Gamekult
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- Gamekult
- Posted Aug 3, 2011
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- Gamekult
- Posted Apr 1, 2011
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Despite an amazing sound design and some gorgeous 8-bits stylized visuals, Superbrothers: Sword & Sworcery is less an enthusiastic and challenging videogame than an interactive story, sometimes too repetitive and flawed.- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Sep 29, 2011
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Often funny, visually good and very inspired by Zelda […], 3D Dot Game Heroes does a great job without ever be boring.- Gamekult
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- Gamekult
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Super Meat Boy 3D has strong bones, but gets lost in the three-dimensional sauce. You will die 'n retry often, for sure, with a bunch of tight levels and clever secrets to conquer for true old-school masochists, but too many deaths - and so, too many retries - stem from perspective issues which create artificial difficulty. Sluggerfly's game feel shines when the studio actually focuses on delivering a clever 3D experience rather than translating 2D ideas into a game space with depth, which induces an excessive margin of error in every movement. Do try the demo version before buying.- Gamekult
- Posted Mar 31, 2026
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Not great enough to bring Sonic back to the pantheon of heroes from platform games, Sonic Colours is still a pleasant game which maybe lack a bit of originality and substance.- Gamekult
- Posted Nov 9, 2010
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Even if it won't go down in history, Singularity will delight horrific shooter fans, especially those who are now fed up with Rapture and Black Mesa.- Gamekult
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- Gamekult
- Posted Jun 17, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Feb 22, 2011
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- Gamekult
- Posted Sep 7, 2011
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