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79

Generally favorable reviews - based on 75 Critic Reviews What's this?

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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  • Summary: EA announced that a new installment in the Dragon Age series will arrive in the first quarter of 2011.
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Dragon Age II: Sir Isaac of Clarke Trailer
Score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Mar 7, 2011
    100
    The advancements in RPG mechanics would be enough to set it apart, but the real achievement of Dragon Age II is in the story-telling. I could point out the improved combat and graphics till there's blood covering my face, but BioWare is one of the few companies that uses the advanced computing power available to modern game designers to let you actually play a role.
  2. Mar 11, 2011
    90
    Dragon Age 2 is a great RPG for PC and consoles, but it lacks a bit of complexity.
  3. Mar 21, 2011
    89
    If you like your RPGs old-school with plenty of Tolkien and Dungeon Master mixed in with sword wielding warrior women and moody elves, then Dragon Age is for you.
  4. Mar 8, 2011
    83
    It really seems like the biggest mistake is calling it "DA2," as it's just different enough from Dragon Age: Origins to not feel like a sequel, but more like a reboot. The different main character, the faster and more streamlined combat, and the overall structure makes it feel like a fine Dragon Age adventure, but not a direct follow-up to DAO.
  5. Mar 8, 2011
    80
    A flawed, repetitive, and wholly derivative Western RPG, but still manages to be a vast improvement over the original and should greatly please fans of Origins. Fans of Mass Effect may also find enough satisfaction here to hold them over until ME3 releases, but make no mistake: if only one Bioware title is nominated for awards this year, it will not be this one.
  6. 74
    I can honestly say I had hoped for more from Dragon Age II. Considering Bioware have a history of nailing their sequels, I can't help but feel this was handed off to their reserves developers as the big guns work on Mass Effect 3.
  7. Mar 22, 2011
    25
    Defying all expectations, BioWare managed to take one of the most memorable Western RPGs in recent history and completely destroyed everything that made it so good.

See all 75 Critic Reviews

Score distribution:
  1. Mar 12, 2011
    10
    Dragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met andDragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met and surpassed all my expectations. I completed Origins and poured over 112 hours into the game. I am by no means a simple fan boy and would have been bitterly disappointed had I not thought Bioware had put the same level of skill and commitment into the sequel. I have not been disappointed and I fail to see where and why all the user criticism spawns from on this page. I loved Origins and I feel no hesitation in stating that I believe DA2 is a much improved game.
    The pacing is much faster and more exciting, whilst keeping the focus of the narrative throughout - something Origins failed to do at times (there's a Blight going on?).
    The action and fighting dynamics have seriously been improved. Remember people this is the Xbox 360 version we are reviewing and as a console version, it's fighting mechanics have been vastly improved. It's fluid, it's faster and ultimately, it's more exciting. There seems to be a theme arising that people believe it is more like a button basher now. Can I remind you that the sole difference there is that now rather than simply pressing A once and having the character automatically attack, you now do so yourself. I fail to see why this is a negative.
    The story is gripping and the character dynamics and interaction is as superb as it was in the original but with the vast improvement of a fully voiced character. Furthermore, the characters are equally as funny, original and likeable as they were in the original - with the exception of maybe Morrigan (a favourite of mine).
    The graphics are, as expected, a considerable improvement and the scale of Kirkwall is impressive. Another complaint stems from the fact that the majority of the game is played within it's boundaries but this is by no means a bad thing. In fact, it makes perfect sense for the story which is being portrayed.
    Please, if you are considering buying this game, do not be put off by the overtly harsh criticism on this site and do so. If you are a fan of rpgs and most particularly if you enjoyed the first game, I implore you to play this game: you will not regret it.
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  2. Mar 17, 2011
    10
    Most of the hate for this game is entirely unfounded. I know there are several groups from several forums who have said they intended to downMost of the hate for this game is entirely unfounded. I know there are several groups from several forums who have said they intended to down rate this game, without having played it, out of the "principle" of it, and I think we see much of that here. Some people wanted nothing but DA:O v 2.0, but Bioware made the choice to innovate and try to reach a broader audience.

    Is DA2 the same as DA:O? No. They did change the game up, and hardcore fans of DA:O may be disappointed. Does that make DA2? No. But people are having a hard time seeing past the changes. I am a huge fan of Dragon Age: Origins, and I am also finding that I am quickly becoming a big fan of Dragon Age 2.

    ***The combat is, to me, less tactical and on a normal setting easier, but it is much more engaging and fun. I adore DA:O, but there were times when the combat felt like it was just dragging on and on and on and would never end. The animations in DA:O for combat were sluggish and pretty basic. In DA2 they are much more catchy and action packed, they make you feel like your character has some real talent, and lend to you feeling powerful.

    ***It is unfortunate that we no longer have options for other races for our PC, but I feel so much more connected to my voiced character than I ever did to my Warden in DA:O who was mute and expressionless most of the time. She felt so lifeless, and the PC now has a personality all her own that develops with the dialog options you make as the game progresses. Always take the witty approach, then you characters dialog even on things you do not choose reflects this. Always take the stern approach, same thing.

    ***Companions are still interesting, I think they did a great job of writing them and didn't find one I didn't like, though I feel we do not get enough time to get to know them. Party banter while we are out and about is increased, but talking to your party members when they are at their homes (vs. being at a camp now) is very low, and usually only triggers by picking up certain items or progressing to a certain point in the story. I would have liked to get to know them a bit better, as what I did get to know of them was truly interesting.

    ***The game does reuse certain maps and dungeons, which I find unfortunate, but DA:O was not free from this and did it as well. It is more noticeable for DA2 though, as we are in the same city/area spanning 7 years of the game. I honestly didn't find it bothering me TOO much, but I would have liked to see a bit more variety in the dungeons.

    ***The last thing I will touch on is the story and writing. DA2 isnt a big epic story about one truly evil big bad that is out to destroy or take over the world. You do not get the same kind of sense of urgency or threat as you did in DA:O. This is by design, and honestly, by request. MANY fans begged for this on the official forums, and yet now they complain about it.

    ***The story is more about the smaller events in the characters life, about what happened to this person to shape them into the individual they are, they are about the things they happened to Hawke and his/her family and their city which lead them to eventually becoming the Champion of the city. I actually enjoyed the story and it was a nice change of pace for once. The ultimate climax and culmination of these events was interesting and I enjoyed the ending boss battles. ***The writing for the game was very good. There are many endearing moments in the game through dialog and the quests, many hilarious, and many heartbreaking. The writing and voice acting were extremely enjoyable and I never really felt it lacking at anytime. I feel completely immersed into the game because of it.
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  3. Mar 8, 2011
    8
    Honestly, rating this game as a 3 or below is absolutely ridiculous. Ratings like that are saved for games that are completely broken, whichHonestly, rating this game as a 3 or below is absolutely ridiculous. Ratings like that are saved for games that are completely broken, which this clearly is not. If the new combat system isn't your particular cup of tea, IT DOES NOT MAKE THIS A BAD GAME. And, Deadalious, we're talking about a video game, not "pizza". Get a job in politics if you want to use retarded metaphors.

    Personally, I happen to enjoy the newer, more fast-paced combat system just as much as the older one. So far, the story is great, and an actual main character with a voice and personality is one of the best inclusions. I'm not so sure why everyone is freaking out over the dialogue wheel either. The game obviously has its flaws, and yes, the series pales in comparison to Mass Effect of Elder Scrolls, but it is absolutely not a bad game whatsoever. I have spent the past 13 years of my life playing as many RPG's as I can get my hands on, and DA2 really does deliver, despite a couple of flaws. Don't listen to anyone saying this game is anything less than mediocre.
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  4. Mar 30, 2011
    4
    Without a doubt, a middling, muddling attempt to cater to the hack and slash / Mass Effect fans while TRYING to lightly cater to the fans thatWithout a doubt, a middling, muddling attempt to cater to the hack and slash / Mass Effect fans while TRYING to lightly cater to the fans that made Dragon Age Origins a hit. In the end it succeeds at doing neither. From reusing maps that are surprisingly similar in design from random quest #33 to random quest #85 (which was surprisingly similar in design to the map used in random quest #10), to the tactic-less approach to combat. Companions who were, for the most part, never really a "stand out" kind of lot. No Urdnot Wrex, no Tali vas, no HK-47. They're OK, but they are no Wrex. I also felt no real sense of purpose, no feeling that what I was doing was shaping or changing the future of Kirkwall, other than having Hawke move from rags to riches. Every event I played, seemed lifeless and self contained in their Acts, with no real significance or impact on the overall. My only one true praise is that it at least looks better than the drab lifeless world experienced in the first (and still superior) game. Expand
  5. Mar 8, 2012
    3
    The graphics seem cartoonish and while I like the art for the Qunari, the darkspawn look like clowns with a leather fixation. The environmentThe graphics seem cartoonish and while I like the art for the Qunari, the darkspawn look like clowns with a leather fixation. The environment is endlessly recycled.
    The story is disjointed. The three acts could very well be three separate stories being told. While I like the frame-narrative idea, but the implementation was poor.
    The real killer are the choices or the lack of them to be precise. Play the game in 2 completely different ways and you wind up with the same experience will only minor changes, your choice of character class has greater impact on the story than any other choice in the game.
    Thanks to the dialog wheel you have 3 ways of saying the same thing, yes, sarcastic yes or angry yes. It also doesn't help that what it says on the wheel isn't what Hawke says. Too often I was screaming "that's not what I wanted to say." The dialog itself between NPC's is actually very good and the only thing that kept me going through the game.
    Combat, the less said about it the best. Endless waves of generic foes which half the time seem to attack you for no reason what so ever. Too often I found myself asking who are these people and why am I killing them?
    All and all this is a poor game and nothing more than a shameless attempt to milk money off gamers. Stay away.
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  6. Mar 15, 2011
    1
    Worst sequel ever. Unbearably repetitive locations (effectively just a copy paste), boring story, weak writing, bad visuals (characters areWorst sequel ever. Unbearably repetitive locations (effectively just a copy paste), boring story, weak writing, bad visuals (characters are even uglier than in the first game) . Never expected people who made ME2 to publish such low-quality game. Expand
  7. Jun 15, 2015
    0
    This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before,This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stopped half way and uninstalled it. Dragon Age Origins is superior in every way. Expand

See all 915 User Reviews

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