Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 73 Metascore
    • 75 Critic Score
    Naruto probably isn’t going to satisfy hardcore gamers, but we gamers are getting older, accumulating not just wives but children. And for those little nerds-in-training, Naruto is a pretty and pleasant introduction to the physical violence they will spend the rest of their lives avoiding.
    • 73 Metascore
    • 50 Critic Score
    An FPS aimed at the lowest common denominator of players. It’s as though this game was precisely calculated to meet the exact average of gameplay.
    • 73 Metascore
    • 67 Critic Score
    Succeeds on two fronts: lightweight volleyball action and lighthearted digital chick eye-candy.
    • 73 Metascore
    • 60 Critic Score
    In short, as a game Zumba Fitness World Party is poorly made and poorly structured. But as a supplemental fitness video app, it's great, provided you can get through the menus without any problems. So it's probably a great buy for people already doing Zumba Workouts and other fitness programs, but not much use for anyone else.
    • 73 Metascore
    • 58 Critic Score
    IO Interactive deserves credit for going in such a different direction from their usual shooter fare. Alas, the result is a beautiful game without a soul. Like a piece of gum, everything great about Mini Ninjas can be experienced in the first few minutes. After that, its sweetness is just a quickly fading memory.
    • 73 Metascore
    • 58 Critic Score
    And despite its groovy style, XIII isn't much more than a run-of-the-mill game. Its presentation is definitely worthy of a look (particularly if you own an Xbox) but its gameplay is about as straightforward - and in some cases boring - as it gets for an FPS.
    • 73 Metascore
    • 58 Critic Score
    Your Shape: Fitness Evolved is a forgettable exercise game that can nevertheless get you sweating in your living room, but it has none of the depth and longevity of its competitors.
    • 73 Metascore
    • 67 Critic Score
    The game itself is mostly forgettable, but the fluttery feeling you’ll get when the two of you bump virtual chests isn’t.
    • 73 Metascore
    • 70 Critic Score
    Shadow Fall's measure of success feels shallower than past games in the franchise, but all told it's a complete package for launch or Holiday 2013 PS4 owners.
    • 73 Metascore
    • 80 Critic Score
    The combination of the stealth-focused campaign and many multiplayer modes establishes Battlefield Hardline as a worthwhile standalone entry in the popular FPS franchise. A few of those multiplayer modes shine more than others and the cops and robbers theme fails to save the story from its dull tendencies, but the rest of the game utilizes the new setting in some smart and meaningful ways.
    • 73 Metascore
    • 42 Critic Score
    Take away the horses, squinty eyes, six-shooters and five o’ clock shadows, and this cowpoke goes from deadeye to dead on arrival.
    • 73 Metascore
    • 58 Critic Score
    This is not one of those casual puzzles games that you absently play while you’re yakking on the phone with your friends or otherwise multitasking—this one takes all your attention and all your reflexes for short, intense bursts of time.
    • 73 Metascore
    • 75 Critic Score
    Better than average combat through exotic locales is always fun. Just steady that camera, grab your wetsuit and don't eat the monkey brains.
    • 73 Metascore
    • 67 Critic Score
    Though a solid platformer with a unique twist, the length of the game and its high frustration factor doom it squarely to rental land.
    • 73 Metascore
    • 58 Critic Score
    An awkward trick design and emphasis on speed over style keeps it from reclaiming its past glory, leaving this ex-champ struggling in the snow.
    • 73 Metascore
    • 70 Critic Score
    The lore of the series is confused at best, but Shadowkeep does an excellent job at presenting a simple problem, the Darkness is coming, and getting you interested in seeing what the outcome will be.
    • 73 Metascore
    • 25 Critic Score
    Concepts and premises like this whimsical survivor tale are fresh at least; now EA needs to escape from Suck Island and find fun gameplay.
    • 73 Metascore
    • 67 Critic Score
    The limited variety of each type of weapon, the fact that Nazis can see through disguises too easily, the lack of auto-targeting for melee combat, and destroying Nazi property with dynamite over and over again does make boredom set in faster than it should.
    • 73 Metascore
    • 90 Critic Score
    AWE is an awesome, wondrous expansion with an Alan Wake experience that appropriately weds earlier Remedy titles with Control. Reuniting with the tortured author after nearly a decade in the Dark Place isn’t just fan service as Control works Wake’s universe in there naturally while fusing it with its own style that stretches from its mysterious narrative to its fast-paced combat mechanics. The result is an piece of DLC that intelligently borrows from Remedy’s two best franchises, provoking awe at every turn while laying the groundwork for a bright, exciting future for the studio’s next suite of games.
    • 73 Metascore
    • 80 Critic Score
    If you're a fan of wacky racers, LBPK will satisfy your itch on PlayStation 3, complete with Move support. Likewise, if you're a long-time LBP creator, I'm probably not capable of steering you away from Karting. Regardless, all gamers would do well to expect something less than LittleBigPlanet 2, but something more than they might expect from United Front and the ModNation series.
    • 73 Metascore
    • 33 Critic Score
    The lack of precision and agility really destroys the pathetic online modes. Deathmatch, team deathmatch, and an “objective” territories-style mode are all sad, as is the twelve-player maximum.
    • 73 Metascore
    • 50 Critic Score
    You have to commend Nintendo for producing a pretty cool tech demo, but they failed to encapsulate it in a worthwhile game.
    • 73 Metascore
    • 67 Critic Score
    Scott Pilgrim vs. The World: The Game makes for one of the better movie-based games out there. It carries its homage to old beat 'em up games a little too far, forgoing online play and a consistent checkpoint system, especially for a game that's not meant to be played by yourself.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for a fun, light-hearted racer that will give you countless hours of fun, I highly suggest you give Microsoft's arcade-y racer a look.
    • 73 Metascore
    • 58 Critic Score
    While EA scored big with the original, each successive Street has felt more and more like the repetitive plays in the identical playbooks - rote exercises to be performed in the endless pursuit of bling.
    • 73 Metascore
    • 90 Critic Score
    There are many amazing things that Band Fuse: Rock Legends does to revolutionize the way we play guitar, and it’s inspiring.
    • 73 Metascore
    • 70 Critic Score
    Players in it for the long haul have the ability to create a vibrant mini-ecosystem provided they’re not discouraged by the monstrous UI and lack of online capabilities.
    • 73 Metascore
    • 60 Critic Score
    In the end, it's Mario, and it's a great party game. If you buy it, you'll get exactly what you paid for.
    • 73 Metascore
    • 60 Critic Score
    If you are a MechWarrior fanatic, MechWarrior 5 will probably give you hours of enjoyment. If not, I’d wait until some of the problems above are addressed before making a purchase.
    • 73 Metascore
    • 80 Critic Score
    In The Infamy, the first of three episodes of Assassin's Creed 3 DLC that make up a campaign set in an alternate history, Washington trades virtue for monarchal power: The Tyranny of King Washington.
    • 73 Metascore
    • 50 Critic Score
    A game that aspires to be both a legitimate portrayal of war and an entertaining video game, but opts to take the easy route and do rid with any semblance of mature, balanced storytelling and instead replaces it with a rushed, disjointed campaign and a multiplayer component that’s getting seriously long in the tooth.
    • 73 Metascore
    • 70 Critic Score
    Best of all, Out of Time really sticks the landing. The finale is extremely emotional. I just hope for a more fleshed-out story in the remaining three episodes.
    • 73 Metascore
    • 75 Critic Score
    Fatally flawed by some of the worst control on record. Still, its beautifully dark graphics, spooky atmosphere, and intriguing story make it compelling enough to play through.
    • 73 Metascore
    • 50 Critic Score
    Dark Legacy has more than enough items, upgradeability and weird creatures to keep your attention for more than a rental, but only if you have a few friends to play it with.
    • 73 Metascore
    • 42 Critic Score
    Carried over from the last generation, this fighting game just feels old and fights with no heart whatsoever.
    • 73 Metascore
    • 58 Critic Score
    The game’s sound is as mediocre as its gameplay. Wacky, overdone effects, plenty of cheap voice-acting, some themes that sound like cheap imitations of Indiana Jones tracks, and then the occasional latin-sounding pipes for a touch of authenticity comprise the bulk of the audio.
    • 73 Metascore
    • 58 Critic Score
    a horrible beat-em-up, but as a shooter it seriously applies pedal extremities to hindquarters... This is a really fun game once you play it the way the developers intended.
    • 73 Metascore
    • 67 Critic Score
    Like previous Lego games, two player co-op is available in this version but splitscreen only. While the game maintains the easy drop-in, drop-out multiplayer the series is known for, the long-desired cooperative online multiplayer remains absent.
    • 73 Metascore
    • 75 Critic Score
    This game has no roadmap to wait on or microtransactions to dodge, as People Can Fly has focused solely on making a damn good third-person co-op shooter with a huge variety of weapon and ability combos that keep the action aggressive and satisfying. Sure, it doesn’t innovate in any huge way and its many flaws are tough to ignore, but Outriders is a blast from a simpler past and I love that.
    • 73 Metascore
    • 50 Critic Score
    Life is Strange 2 Episode 2 feels more like a crossover bonus sequel to The Awesome Adventures of Captain Spirit than a true continuation of the first episode. While it does slowly inch toward the story at large, it fails in making a meaningful plot of its own in the meantime and lacks much substance thanks to the clumsy dialogue and boring scenes.
    • 73 Metascore
    • 80 Critic Score
    The characters were flat but not cringe-inducing. The combat was repetitive but showed nuance as I dug more into Blood Arts. The graphics were passable, if not wholly unpleasant. God Eater 2: Rage Burst is comfort food with a controller, bland but filling. It may not be the best Thanksgiving, but I can see why some kids call it their favorite holiday.
    • 73 Metascore
    • 75 Critic Score
    While the multiplayer fighting system is flawed, the solid gameplay is largely unchanged and the extra modes add a nice dash of variety.
    • 73 Metascore
    • 70 Critic Score
    Pandora's Tower is an enjoyable RPG, and if the Affinity thing wasn't involved, I'd easily put this up to the ranks of four stars and beyond. There's a lot of exploring to do, puzzles to solve, and great action that requires serious thinking. The gameplay as well as the presentation are top-shelf. If you can put up with Elena, in either form, you'll find this to be a great action adventure title.
    • 73 Metascore
    • 67 Critic Score
    Like previous Lego games, two player co-op is available in this version but splitscreen only. While the game maintains the easy drop-in, drop-out multiplayer the series is known for, the long-desired cooperative online multiplayer remains absent.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for a fun twin-stick shooter that feels familiar yet fresh, Livelock is worth a purchase, especially if you have friends to play with. Now, if only it had a better title like 'Rock'em, Sock'em, Brobots'.
    • 73 Metascore
    • 58 Critic Score
    And despite its groovy style, XIII isn’t much more than a run-of-the-mill game. Its presentation is definitely worthy of a look (particularly if you own an Xbox) but its gameplay is about as straightforward - and in some cases boring - as it gets for an FPS.
    • 73 Metascore
    • 80 Critic Score
    After NES Remix, I knew I wanted more. NES Remix 2 is definitely a step in the right direction, but due to featuring fewer games than the first Remix (which had 16 as opposed to the sequel's 12) and not including the best from the first, there’s still an air of incompleteness about it.
    • 73 Metascore
    • 40 Critic Score
    It’s odd that Capcom has done so little to the hibernating series and let this beloved game wither away under the harsh sands of time.
    • 73 Metascore
    • 70 Critic Score
    It’s a nice package, and the 3D is proof that classic titles from what I consider the golden era of gaming can pop fantastically well on the 3DS. Next time, hopefully the selection can vary more broadly, making the package both worthy of a full price tag and hours of investment instead of a burst of nostalgia and the question of why my wallet feels lighter than it should.
    • 73 Metascore
    • 80 Critic Score
    While the score below is very much based on my experience (duh), you can knock this grade up a half point if you love games that revel in challenge and restarts. Lots and lots of restarts. Regardless, this is a well-priced indie with a lengthy, ten-hour campaign. I also suspect that there are players out there who might end up loving the idea of Lumo more than the execution. That said, if the controls could be made less frustrating I would love to see a sequel.
    • 73 Metascore
    • 60 Critic Score
    On a whole, its biggest fault is that it's just adequate. It doesn't matter how well-realized the characters are, if they don't have anything interesting to do.
    • 73 Metascore
    • 75 Critic Score
    Ultimate Mortal Kombat is the real deal, and it’s mind-blowing to think that I can not only play it at home, like I used to daydream about, but it fits snugly right in my pocket.
    • 73 Metascore
    • 60 Critic Score
    Bottom line: If you play only one new Nintendo platformer starring an adorable character, you should definitely pick up Captain Toad: Treasure Tracker. If, however, you have time for two, then get ready to stare directly at your GamePad for Kirby and the Rainbow Curse.
    • 73 Metascore
    • 80 Critic Score
    I still love the idea of a game with only bosses and a single weapon, and the contrast between the small protagonist and the towering bosses emphasizes the thrill of victory. It's a shame the game ends when it does, because there's potential here for an even greater product.
    • 73 Metascore
    • 50 Critic Score
    But the underlying gameplay and A.I. that made the PC version such a cohesive package is lost on this new generation of sexless sims, who care only for new rugs, expensive coffee tables, and balanced meals. They're perfect yuppies, and perfectly boring.
    • 73 Metascore
    • 58 Critic Score
    Someone had a good idea and great reference material, but the end product is repetitive and lackluster.
    • 73 Metascore
    • 42 Critic Score
    If you love LocoRoco but for some reason wished it were much, much harder, then you’ll adore this game. However, if you like that kind of pain, then you'd probably also enjoy having your PSP jammed up your nose.
    • 73 Metascore
    • 70 Critic Score
    As a two-in-one package, Puzzle & Dragons Z + Puzzles & Dragons Super Mario Bros. has the addictive gameplay and lasting value to be a worthy purchase for a puzzle fan on the go.
    • 73 Metascore
    • 75 Critic Score
    There's not much to complain about, but also little to laud.
    • 73 Metascore
    • 58 Critic Score
    Too Damn Repetitive. But at least you get to kill bad guys, and lots of 'em.
    • 73 Metascore
    • 67 Critic Score
    Get used to the controls and level shortcuts and you should have no problem leaving the cops with their donuts and the Mafia alone with the fishes.
    • 73 Metascore
    • 50 Critic Score
    It's simply not as good as the first Buffy game and suffers from loose control and repetitive gameplay. I guess hot chicks and vampires don't automatically make things awesome.
    • 73 Metascore
    • 33 Critic Score
    You want gamers to really hate your game? Here's how to do it. Make the gameplay repetitive and uninteresting, then let them complete 99% of a level only to have the character die inexplicably and restart the level all over again. Body Harvest fits the preceding bill to a "T". This game has neither the innovation, the depth, nor a halfway interesting story to keep you playing for any extended period of time.
    • 73 Metascore
    • 83 Critic Score
    The addictive gameplay along with clean textures and smooth animations produce a rock solid game. The lack of a level editor is something of a letdown, but I guess we'll have to just wait for "Dave Mirra 2."
    • 73 Metascore
    • 67 Critic Score
    Like previous Lego games, two player co-op is available in this version but splitscreen only. While the game maintains the easy drop-in, drop-out multiplayer the series is known for, the long-desired cooperative online multiplayer remains absent.
    • 73 Metascore
    • 70 Critic Score
    For what it is, NBA Baller Beats is a decent title that succeeds in what it's trying to accomplish, which is helping folks become better dribblers. Also if you get really into it, you will break a sweat, and might want to grab water after each session. But is it worth the $60 and the headache that may come for those not playing? Definitely not. It would be nice to see the price knocked down. Maybe even turn it into a download-only arcade game.
    • 73 Metascore
    • 70 Critic Score
    While the total sum of the additions doesn't quite match the $39.99 asking price at the moment, Island Paradise comes with a gorgeous environment, plenty of areas to explore, and lucrative resort management. Wait for it to drop in price a bit, and it's an expansion worth getting your feet wet.
    • 73 Metascore
    • 42 Critic Score
    The game’s a breeze, which might appeal to novice gamers and people for whom achievement is more highly-valued than challenge, but doesn't do it for those better-versed in the art of fragging.
    • 73 Metascore
    • 70 Critic Score
    Stela is similarly brief but also a fleeting experience that doesn’t make much of an impact while you’re playing or linger once you complete it mostly due to its hollow world. Even its strongest parts — like its deliberate platforming and dazzling visual flair — are diluted elements from Limbo and Inside, two games that it pulls from in nearly every aspect that make the parallels unavoidable.
    • 73 Metascore
    • 80 Critic Score
    For handheld gamers this holiday season, the pickings remain slim, but Fantasy Life offers an idealized imaginative antithesis to all-out action like you’d find in Super Smash Bros. for Nintendo 3DS.
    • 73 Metascore
    • 90 Critic Score
    My heart felt good once I completed Never Alone after roughly 3 hours. Despite how straightforward the story is, the larger narrative and the way it ties into generations of storytelling tradition for the Iñupiat people is paramount.
    • 73 Metascore
    • 80 Critic Score
    Harmoknight has that deceptively simple, cheery, Rhythm Heaven-like quality that belies just how addictive it can be.
    • 73 Metascore
    • 80 Critic Score
    In one breath, Freedom Wars will either delight or subvert what you think about role-playing games whether you’re well versed in Japanese gaming or not.
    • 73 Metascore
    • 70 Critic Score
    Grid is an enjoyable racing game that fails to do anything great. There’s a decent amount of content, but nothing to truly ride write home about. The career mode is relatively phoned in without any unique elements and can become a grind due to the game’s progression system. Returning fans will remember why they enjoyed the series, but they will also realize why it hasn’t been missed all that much in the past five years without an entry.
    • 73 Metascore
    • 70 Critic Score
    If you've got an appetite for the genre, Under Defeat HD will suffice. If you're new to schmups, be aware that this is the deep-end of a very large pool.
    • 73 Metascore
    • 80 Critic Score
    Exato Game Studios are so brazen about Guncraft’s influences that you could initially be forgiven for thinking that it is yet another Minecraft clone, trying to ride on the coattails of Mojang’s success while bringing very little to the table itself. However, I was happy to discover that Guncraft is much more than that, and it deserves to have far more people playing it than it currently has.
    • 73 Metascore
    • 58 Critic Score
    This be a game for the little Treasure Planet fanatic, but the veteran captains might be findin' it too small a vessel to chase.
    • 73 Metascore
    • 42 Critic Score
    A lot more work than fun. When I play it for long stretches, I feel like I deserve a nap on a bale of hay.
    • 73 Metascore
    • 58 Critic Score
    Filled to the brim with equally good and frustrating bits, this War turns out just like any other.
    • 73 Metascore
    • 75 Critic Score
    Despite the disturbing moniker and somewhat unintuitive front-end, the booty of this beast is a dancing joy. Clearly a step up and to the right from "DDR."
    • 73 Metascore
    • 70 Critic Score
    Like me, fans of the predecessor will still enjoy playing this game, and the true sandbox nature that promotes tinkering around with nearly endless possibilities will ensure that some people will continue to play it even after the story is completed.
    • 73 Metascore
    • 83 Critic Score
    If this had been just a couple of hours longer and had the option to kill Gambit, I’d say this was a shoe-in for game of the year.
    • 73 Metascore
    • 83 Critic Score
    Same great fun with some good tweaks.
    • 73 Metascore
    • 83 Critic Score
    An excellent start to the planned four-part series. It manages to capture everything that makes the Wallace and Gromit animated shorts so endearing, expanding it to the adventure game genre. Seeing it's just a two- to four-hour long slice of a bigger, fully priced pie, we cannot wait to see what craziness is in store for the folks at West Wallaby Street in the future episodes.
    • 73 Metascore
    • 80 Critic Score
    This full-fledged expansion is no less than amazing and has delivered on many occasions through it’s addictingly raw gameplay.
    • 73 Metascore
    • 50 Critic Score
    Mark of Chaos bridges a gap between tabletop and PC gaming, but will leave both sides less than impressed.
    • 73 Metascore
    • 80 Critic Score
    Judgment at this point is the best of the series, and though there are several unanswered questions at the end of the episode, it feels like the disjointed condition of the two stories are about to come together in some bizarre, just-go-with-it fashion that Resident Evil fans are used to at this point.
    • 73 Metascore
    • 70 Critic Score
    But as enjoyable as this can be one battle each sitting, it overstays its welcome. But I’m happy it exists, and takes the concept that established characters can be played with like the Play-Doh these devs may have snacks on as children.
    • 73 Metascore
    • 90 Critic Score
    It looks fantastic, it plays exactly how it should, and there’s plenty of both material and challenges to keep playing for a long time. The Colosseum might be underwhelming, and the picture-taking stuff is basic, but the rest is damn fun.
    • 73 Metascore
    • 58 Critic Score
    Despite a big, engrossing story and some improved combat features, this second step in the Xenosaga series doesn’t manage to live up to its prior success. Hopefully, the next game will tone down the excessive storytelling segments and continue refining the combat.
    • 73 Metascore
    • 70 Critic Score
    I think ILCA did an excellent job on recreating the originals, but Brilliant Diamond and Shining Pearl aren’t great remakes. My gold standard for a game remake is Resident Evil 2. It brought almost every aspect of the original into a modern framework, improved upon it, and added new content. In contrast, these games got a (very) slight graphical upgrade and some quality of life changes. With how closely they follow the originals, these games are more recreations than remakes.
    • 73 Metascore
    • 58 Critic Score
    It's a shame that with such outstanding production values and such a beautifully realized story and world, Dreamfall doesn't do more as a video game. It adheres quite strictly to its adventure roots but fails to provide a satisfying challenge.
    • 73 Metascore
    • 58 Critic Score
    Generally disappointing. It's a decent game, but just nowhere near as enjoyable or impressive as the many new FPS recruits who have recently landed on the retail battlefield.
    • 73 Metascore
    • 83 Critic Score
    Although it offers a plethora of ways to interact, it is ultimately limited by the friend codes feature. Luckily, you can have fun all by yourself with this one.
    • 73 Metascore
    • 67 Critic Score
    The lack of depth makes it a tough buy.
    • 73 Metascore
    • 83 Critic Score
    Legends of Aranna’s best selling point might be how much of a bargain it is, at least if you never bought the original game. Since it’s priced as an expansion at $30 but actually has two full games, it's one of the best PC deals this year.
    • 73 Metascore
    • 58 Critic Score
    The game’s sound is as mediocre as its gameplay. Wacky, overdone effects, plenty of cheap voice-acting, some themes that sound like cheap imitations of Indiana Jones tracks, and then the occasional latin-sounding pipes for a touch of authenticity comprise the bulk of the audio.
    • 73 Metascore
    • 50 Critic Score
    There is some good stuff here. It's a shame they had to ruin the rest of the game.
    • 73 Metascore
    • 50 Critic Score
    In the end, Lara Croft and the Temple of Osiris was almost an enjoyable sequel to Guardian of Light. However, it’s impossible to look past its glaring problems with performance, which sully what could have been an otherwise enjoyable sequel.
    • 73 Metascore
    • 70 Critic Score
    When it comes to Borderlands DLC I would have to say that the Claptastic Voyage is a runner-up for the best one. While it’s not as expansive as Assault on Dragon’s Keep, it has a lot of charm and has a solid story about a character many players love.

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