Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 72 Metascore
    • 67 Critic Score
    Most RPG fans will find some good fun here. However, it just doesn't live up to the older games in the series. It features some interesting perspectives with its dual stars, but its questionable delivery and lack of really compelling gameplay holds it back.
    • 72 Metascore
    • 58 Critic Score
    Die hard X-Men fans should enjoy the game, if only because the characters remain faithful to their comic book origins...As a fighting game, though, MA2 is nothing special, as all the features have been done before and in fact better in other games.
    • 72 Metascore
    • 90 Critic Score
    I found myself surprised by the charm The Last Tinker oozes at every step, be it the breathtakingly colorful visuals or the varied and exciting soundtrack.
    • 72 Metascore
    • 50 Critic Score
    Oddly, Need for Speed: Most Wanted 5-1-0 would have been a better game if they had just left the police back at the donut shop. The combination of badly integrated cops, too few cars, and trammeled car physics keep this game off our most wanted list.
    • 72 Metascore
    • 70 Critic Score
    However, Darksiders II: Deathinitive Edition doesn't offer much to attract anyone who has played the game before. For anyone who hasn't played the game, there's no better time than the present.
    • 72 Metascore
    • 58 Critic Score
    There are much better shooters on the market. It's time to hang up the cummerbund and bow tie and enjoy your martini with another game.
    • 72 Metascore
    • 75 Critic Score
    Sometimes frightfully serious, othertimes absurdly ludicrous, it suffers from mood-swings and a general lack of coherent personality. But it’s also a two-man good time.
    • 72 Metascore
    • 60 Critic Score
    It is easy to be frustrated by the overall state of the PlayerUnknown’s Battlegrounds PlayStation 4 port. The texture pop-in is ridiculous and the gameplay still has so many rough edges. But there is a certain charm to PUBG‘s gameplay that keeps players coming back for more.
    • 72 Metascore
    • 70 Critic Score
    It’s truly an impressive circus act, both playing and developing Skylines, and Snowfall is yet another example of Colossal Order flexing its muscles.
    • 72 Metascore
    • 58 Critic Score
    You have to appreciate the fluid control and decent gameplay, but the lack of depth and marginal delivery should keep it from gobbling up your cash.
    • 72 Metascore
    • 58 Critic Score
    The big problem is that, well, there isn't really any problems to solve at all. Right when you think some kind of clever action or maneuver is required to get past a tricky bit, you realize the answer is smack dab in plain sight with big neon signs pointing out the way.
    • 72 Metascore
    • 58 Critic Score
    The only thing that redeems this game from total mediocrity is the multiplayer, and the more people you have (up to four) the better. Like Mario Party, it’s nearly pointless to play alone, but gets more fun with a group and a case of beer.
    • 72 Metascore
    • 58 Critic Score
    Though the objectives are overly simple and quite repetitive, the game is well programmed with decent graphics and a solid pace, and the cooperative aspect should make for many lively slumber parties. Just don’t expect it to keep the grown-up ogres entertained for long.
    • 72 Metascore
    • 60 Critic Score
    Unfortunately, Pokemon Scarlet and Violet didn’t get the development time they deserved. It’s hard to see a franchise that means so much to me finally start heading in the right direction only to come up short. I sincerely hope that Game Freak and Nintendo will start listening to fans and critics and turn things around.
    • 72 Metascore
    • 60 Critic Score
    Wattam’s fascination with connection could have been better served if had a stronger story to back it up. Perhaps it could have been a kid-friendly, significantly less convoluted version of Death Stranding if it fleshed out its narrative just a bit more in the right ways.
    • 72 Metascore
    • 33 Critic Score
    Every aspect of this game is horribly average, derivative, unpolished, or worse. Half-assed, floaty, imprecise character movement. Half-assed melee combat. Half-assed cover mechanic. Half-assed weapon upgrade system. Half-assed sound design and mixing. Quarter-assed story. No-assed AI.
    • 72 Metascore
    • 75 Critic Score
    It might look childishly simple, but Super Swing Golf has great control and a ton of courses and content to offer. So many launch titles offer interesting controls and minimal longevity, but this is a club you can swing well into next year.
    • 72 Metascore
    • 80 Critic Score
    That gripe aside, for a simplistic puzzle game for such a low price I can't find much of anything wrong with The Splatters. The control is tight, it looks great, contains a significant number of puzzles, and it's light on bells and whistles. It's everything to expect from the price point but is definitely an amusing way to spend a few minutes at a time, not meant to suck hours and hours into.
    • 72 Metascore
    • 50 Critic Score
    The overall gameplay is on track, at least with a forsaken kingdom filled with a balanced mix of puzzling, platforming, sneaking, and fighting. But stretching the aesthetic elements, the toddler-hand-holding relationship that will grow between you and the Majin, or those damn talking animals will wear extremely thin.
    • 72 Metascore
    • 80 Critic Score
    There's nothing quite like Albion Online in the modern climate of MMOs, and frankly, it's a breath of fresh sandbox air.
    • 72 Metascore
    • 80 Critic Score
    If you love mecha and miss Armored Core as I do, Daemon x Machina is the game for you. It has some narrative issues, but the tight gameplay will keep you wanting more. This is one of the big sleepers of 2019, and you shouldn’t let it pass you by now that its on PC.
    • 71 Metascore
    • 50 Critic Score
    The world’s laziest sport just got a whole lot lazier. Aside from the one-handed approach and a lack of online play, this game isn’t any better or worse than last year’s Tiger Woods PGA Tour 07 for the PS2.
    • 71 Metascore
    • 33 Critic Score
    Pretty girls? Check. Effeminate guy? Check. Enthralling experience? Mehhh, not really.
    • 71 Metascore
    • 70 Critic Score
    While it’s still missing a few sparks of genius that made those old classics so endlessly replayable, it’s certainly fun while it lasts.
    • 71 Metascore
    • 70 Critic Score
    The gameplay underneath all the standard trappings is impressively solid.
    • 71 Metascore
    • 91 Critic Score
    An awesome piece of very approachable (if not plain too easy) fan service and, in this case, pleasing fans ain't bad at all.
    • 71 Metascore
    • 67 Critic Score
    The structure of the game is the same, fighting bosses is janky, and if you've played any Dead Rising game, the bulk of the experience is going to feel a bit stale.
    • 71 Metascore
    • 80 Critic Score
    Adéwalé has his moments, but the real draw here is in the expansion of free-form gameplay both on land and at sea, meaning Freedom Cry succeeds at what it set out to do.
    • 71 Metascore
    • 67 Critic Score
    Along the way, a lot of the little touches keep this from being the complete package, a lack of blood going everywhere (like it should), and that whole bit of online play being unbalanced. But taking into account the top-notch single-player experience, this is a title good enough to hold the attention for the hours necessary to finish it.
    • 71 Metascore
    • 42 Critic Score
    Despite its innovation, charm and style, the glaring functionality omissions render it impotent. You turn it on, draw out some cool sounds for a couple minutes, and then shut it off wondering why you can't save anything.
    • 71 Metascore
    • 75 Critic Score
    For a “deep”, story-driven FPS - on a handheld console, no less - Moon stands out.
    • 71 Metascore
    • 70 Critic Score
    Minecraft Legends is fun but lacks heart. As the franchise expands into other genres, I hoped this spin-off would reflect the creative spark that made the original the best-selling game of all time, but I’m disappointed. For example, why can’t players design walls, towers, and buildings within some basic restrictions? Even if limited to the campaign, allowing players to put their touch on the world help Minecraft Legends feel worthy of the name. If you’re looking for an accessible RTS that offers exciting and tactical gameplay, Minecraft Legends will satisfy you. But don’t expect the Minecraft name to mean much beyond branding purposes.
    • 71 Metascore
    • 58 Critic Score
    It just isn’t revolutionary in any way. Nothing about it grabbed me by the eyeballs and shook me around until my head caved in.
    • 71 Metascore
    • 58 Critic Score
    Unfortunately, though beating the crap out of Rancor is cool, it's quite flawed, thanks to the wonky camera and targeting system.
    • 71 Metascore
    • 58 Critic Score
    Despite the change in systems, the graphics still aren't great. The monsters look halfway decent (Godzilla 2000 looks the best), but are still weakly textured and suffer from mediocre animations.
    • 71 Metascore
    • 80 Critic Score
    Overall, Episode 4 is a strong outing for Minecraft: Story Mode. By the end of the two hours, I was ready to begin the final chapter.
    • 71 Metascore
    • 58 Critic Score
    Spectrobes: Origins is fun if it's your first foray into the collect-a-thon genre, but otherwise, it's a pixelated case of follow the leader.
    • 71 Metascore
    • 60 Critic Score
    This is My First RPG for a new generation of gamers, one that spells things out, repeats everything as many times as needed, and generally waits patiently as you scour the map for the one thing you need to move forward.
    • 71 Metascore
    • 67 Critic Score
    It's the kind of game where it becomes good if you don't stop and think about its lack of polish at every turn. But really, it's an enjoyable romp through zombie land, as long as you have friends to back you up.
    • 71 Metascore
    • 50 Critic Score
    Kirby manages to star in yet another passable game for a Nintendo system. No, Kirby Squeak Squad isn’t ground-breaking by any means, but hey, you could do a lot worse.
    • 71 Metascore
    • 80 Critic Score
    I loved my time with BOUND. These are the kind of visual and conceptual offerings I want more of from smaller studios.
    • 71 Metascore
    • 80 Critic Score
    Some of the more unique levels are a blast to play and the core combat is fun from start to finish. The cooperative focus is also a great bullet point in its favor, and it’s implemented in such a way that the single-player doesn’t feel lessened because of it.
    • 71 Metascore
    • 50 Critic Score
    Little Hope’s namesake has somewhat of a dual meaning. It is the name of the town in the game and it’s also representative of the little bit of hope that Supermassive would learn from its mistakes and get back to making classic horror adventures. But its multiple thematic troubles, pathetic cavalcade of jump scares, and abysmal twist ending paint a dark future for The Dark Pictures Anthology, leaving little hope that it’ll ever recover from two disappointing adventures in a row.
    • 71 Metascore
    • 58 Critic Score
    For the airport terminal and the back pew in church, this'll do you just fine... just have a good back-up game when you feel like your dictionary's gotten enough of a workout. Shouldn't take long.
    • 71 Metascore
    • 70 Critic Score
    Despite the glaring exclusion of other NES favorites, the no-mercy difficulty, and some bland challenges, NES Remix will resonate positively with any NES fan who welcomes a taste of the past and the feeling of satisfaction you get from the mastery retro games require to win.
    • 71 Metascore
    • 70 Critic Score
    Don't get me wrong. I had fun playing Fallout Shelter, and it's a great way to get my Fallout fix while waiting for the next installment. I just feel like certain aspects of the game could have been fleshed out more and that it should be more complex.
    • 71 Metascore
    • 75 Critic Score
    In fact, with the exception of menu interfaces and loading times in towns, this is actually better than the PC version, if just for the fact that it didn’t crash once during my combined 50 hours of playtime.
    • 71 Metascore
    • 83 Critic Score
    Shank's unassuming style and blatant old-school influence make it a must-have for fans of games like Gunstar Heroes, Double Dragon, and Contra. No matter what, vengeance must be yours.
    • 71 Metascore
    • 75 Critic Score
    Very complex and very difficult both in gameplay and storyline. It's definitely a game you shouldn't play at four in the morning after a half case of Corona. But if you're up to a good challenge, you might want to give it a try.
    • 71 Metascore
    • 67 Critic Score
    Stuntman is purely about skilled, balletic driving. The redundancy of trying the same stunt over and over again is an exercise in tedium, yet the visual pay off is huge.
    • 71 Metascore
    • 58 Critic Score
    [It] isn't a bad game by any stretch, it's just a confused one. Is it a simulation? Is it arcade action? It's both, I guess, but it doesn't do either as well as other games.
    • 71 Metascore
    • 50 Critic Score
    The inclusion of the microphone doesn't have any notable impact on the quality of the game and the whole formula is starting to look its age.
    • 71 Metascore
    • 50 Critic Score
    As a reminder of what was, Jolly Rover is a great diversion. But up against the smarmier, sassier, sharper, and quick-witted-er Telltale games (or even worse, compared to the old LucasArts ones), it's also a reminder of what separates a good point-and-click adventure from a mediocre one.
    • 71 Metascore
    • 75 Critic Score
    Even though it isn't a long game, Fancy Pants Adventures oozes with charm.
    • 71 Metascore
    • 70 Critic Score
    Tales of Xillia 2 both succeeds and fails by playing it safe.
    • 71 Metascore
    • 75 Critic Score
    That said, WWE '12 is a decent offering that gets the job done without much fuss and deserves to be in any WWE fan's collection.
    • 71 Metascore
    • 67 Critic Score
    A genuinely-useful vocabulary-expanding tool, and just palatable enough in its activities for the conditioned gamer. It’s on the dry, academic side, of course - it’s an ‘edutainment’ title, isn’t it? - but it’s definitely challenging, and might even make you sound smarter, or pass the SAT.
    • 71 Metascore
    • 70 Critic Score
    One Piece: Pirate Warriors 2 could have been a cheap cash-in of a sequel, not far from the assumption one would make of a re-skinned promotional product, but it's actually better than the majority of titles in the main Dynasty Warriors series.
    • 71 Metascore
    • 80 Critic Score
    Beneath Bionic Dues’ bland appearance lies a thoroughly engrossing strategy game, one which deserves to be played by anyone with a keyboard, a mouse, and a hankering for blowing up evil mechs.
    • 71 Metascore
    • 80 Critic Score
    Disney Infinity: Marvel Super Heroes is still an excellent upgrade to both the single player and content aspects of the game.
    • 71 Metascore
    • 42 Critic Score
    We’d like to give credit to Graffiti Kingdom’s designers for sticking with a daring concept, but then they went and surrounded it with a mindless action shell. Overly repetitive, simplistic gameplay dominates the landscape, and only the monster creator saves this game from running out of ink completely.
    • 71 Metascore
    • 65 Critic Score
    While the shooting and free-running gameplay are enjoyable when everything works, Shadow Warrior 3 remains both fun and frustrating in equal measure — while it lasts.
    • 71 Metascore
    • 75 Critic Score
    The gameplay improvements were a welcome change and the new split screen is an essential new addition to Lego games. However, without the characters or story to hold it up, the game doesn't reach the height of its predecessors.
    • 71 Metascore
    • 60 Critic Score
    Unfortunately, Pokemon Scarlet and Violet didn’t get the development time they deserved. It’s hard to see a franchise that means so much to me finally start heading in the right direction only to come up short. I sincerely hope that Game Freak and Nintendo will start listening to fans and critics and turn things around.
    • 71 Metascore
    • 40 Critic Score
    It's the grinding that honestly made this game more of a chore for me than an enjoyment. If you need that old-school fix, there are better ways to do it on both PSN and XBLA, and you can just download and listen to the songs through your iPod or something if you really need the flashback. I just can't recommend it beyond the die-hard Double Dragon folks… if any of you are still out there.
    • 71 Metascore
    • 60 Critic Score
    Tomodachi Life does its best to cut through a lot of society's hateful garbage to produce an incredible island paradise of distraction and more often than not succeeds, but not without stumbling all over itself, revealing too many embarrassing inner thoughts.
    • 71 Metascore
    • 42 Critic Score
    The extra missions would have really helped flesh out the original. But it's not really worth a second price of admission. Wait for this one to hit the bargain bin, or if you don't have the original, wait for the inevitable "bundle."
    • 71 Metascore
    • 67 Critic Score
    If you live with your mother, smoke pot, watch wrestling, can’t vote, and love The Cramps or have a big brother who does, you will likely have a blast with this game. Not only can you get your violence fix by yourself on a Wednesday night, but you and your friends can have fun wrecking each other in the 4-player split-screen.
    • 71 Metascore
    • 50 Critic Score
    Nothing truly stands out besides the Technicolor palette. The polygons are simplistic, the animations are typical and the worlds are environmentally lackluster. It just seems uninspired.
    • 71 Metascore
    • 40 Critic Score
    Klang’s good ideas are upstaged by their own poor execution. Neither the rhythm or the platforming are good enough to stand on their own, with the sum of their parts still failing to add up to a complete experience. I wanted to like Klang, but this hybrid is less of a chimera and more of an abomination. At least the music was good.
    • 71 Metascore
    • 67 Critic Score
    It's the kind of game where it becomes good if you don't stop and think about its lack of polish at every turn. But really, it's an enjoyable romp through zombie land, as long as you have friends to back you up.
    • 71 Metascore
    • 60 Critic Score
    Far Cry New Dawn is fine, functional, and sometimes fun, but it mostly just hovers around the middle, neither touching greatness nor mediocrity but occupying the safe, boring plateau in between.
    • 71 Metascore
    • 80 Critic Score
    Days Gone is one of the better zombie games in recent years. It doesn't beat out the Resident Evil 2 remake (very few games do) as being my go-to zombie fix, but it's an entertaining if somewhat unevenly-paced adventure through post-apocalyptic Oregon.
    • 71 Metascore
    • 80 Critic Score
    The First Samurai is a lovely, if bloody way to wrap up the Nioh 2 saga. From its vibrant levels to its imaginative yokai to its crushing difficulty, this DLC does almost everything base Nioh 2 did but better aside from the superfluous storytelling. Team Ninja may have been honing its craft to get to this level for the final expansion, but in doing so the developer has saved the best for last.
    • 71 Metascore
    • 58 Critic Score
    Star Wars Galaxies just doesn't offer anything new to the MMORPG genre and it never really feels much like Star Wars. Watch a group of brawlers running around hitting creatures with axes and sticks and you might never even guess it's a Star Wars game at all, unless you notice that one of them is a Wookiee.
    • 71 Metascore
    • 75 Critic Score
    Legends of Wrestlemania does what exactly what you think it should. Despite some repetition and being short on gameplay content and depth, it’s a casual, enjoyable romp through the good ol’ days that put our childhood heroes (and villians) on a pedestal.
    • 71 Metascore
    • 75 Critic Score
    It lacks the balance it would take to make it something really great, but what is there is fun, just not as phenomenal as some of Capcom's more recent franchise reboots.
    • 71 Metascore
    • 83 Critic Score
    That inherent, unapologetic, child-like fun is still present in Armageddon.
    • 71 Metascore
    • 60 Critic Score
    Not every game needs to be ambitious, but those that settle for the familiar must face the consequences. Toukiden succeeds with what it sets out to do, but fails to distinguish itself from the crowd of portable action games.
    • 71 Metascore
    • 58 Critic Score
    Kids will enjoy the easy to master controls and Disney characters, but there isn't enough meat for the older, discerning gamer.
    • 71 Metascore
    • 67 Critic Score
    Nothing to get excited over.
    • 71 Metascore
    • 50 Critic Score
    The Simpsons Game may just be the funniest video game ever, but funny is not the same as fun,and it's just not a very good game. I found myself wanting to finish the game just for the humor, even though I was screaming at the TV after falling down the 10,000th pit or when the camera showing me the wall again while i get killed.
    • 71 Metascore
    • 80 Critic Score
    If you can stick through the starting areas to around Level 10, find several friends to group with, and stomach the litany of technical flaws, The Elder Scrolls Online will more than grow on you. Whether it remains that way will be determined when I review the endgame content more thoroughly several weeks from now.
    • 71 Metascore
    • 50 Critic Score
    Passable and tolerable.
    • 71 Metascore
    • 70 Critic Score
    When all is said and done, Unit 13 fills a void but not completely. It proves that shooters can be done well on a mobile device, and it proves that Zipper is the third-person shooter crutch that Sony can lean on whenever it needs a title to show other developers that it can be done.
    • 71 Metascore
    • 70 Critic Score
    So here we are then: yet another sequel with a case of the "could've beens." It's still amusing, but let's just be honest, the amount of interest in Scribblenauts is getting a bit smaller every time, no matter how much we might enjoy it.
    • 71 Metascore
    • 50 Critic Score
    Even with all of its faults, Bloody Roar 3 still has its moments. There's nothing like chomping on a little bunny or mauling a lizard for the win. Even getting a 50+ hit combo is usually a good reason to celebrate.
    • 71 Metascore
    • 42 Critic Score
    A good RPG brought down by the very thing it touted as a feature: complexity. Buggy gameplay and a distinct lack of plot turn this promising game into a lesson in mediocrity.
    • 71 Metascore
    • 75 Critic Score
    The difficulty of the game is very easy; you'll make it through the entire game in no time. Some of the racing tracks are pretty short...But...a pleasant surprise.
    • 71 Metascore
    • 58 Critic Score
    There’s just no reason to draft this underachiever when some big dogs are still up for grabs.
    • 71 Metascore
    • 50 Critic Score
    The bad enemy AI, poor enemy variety and extreme linearity makes it hard to want to play any of the levels more than once. In the case of the Banner levels, you won't want to play them at all.
    • 71 Metascore
    • 90 Critic Score
    The game has been previously available in a free PC build, but the 3DS version has the benefit of a professional translation and optimization for the 3DS, where the GamePad and buttons feel very much like the old-school NES controller as one plays.
    • 71 Metascore
    • 50 Critic Score
    While it’s passable in terms of quality, it’s wholly derivative of its source of inspiration, and the attempts made by Eclipse Games to carve out its own identity mostly fall flat.
    • 71 Metascore
    • 70 Critic Score
    Trek to Yomi is a fun enough five hours for the money. I wasn’t expecting Ghost of Tsushima for $19.99, so I wasn’t disappointed with what I got. However, I’m a big weeb, love Kurosawa, and think katanas are cool. I’m not sure if those unfamiliar with the design principle behind the game will understand where it’s coming from. It might serve as a gateway drug to Japanese cinema for some, but I think many people will just be wondering why it’s in black and white instead of color. Overall, it’s like a samurai with a dull sword: flashy, but lacking the razor edge needed to cut its way through the shadow of its contemporaries.
    • 71 Metascore
    • 42 Critic Score
    But sim racing fans will find it sorely lacking in key details, and arcade racing fans will find the game far too boring and long-winded for their taste.
    • 71 Metascore
    • 42 Critic Score
    Though packed with more bloodshed than a European soccer match, there's not enough actual gameplay in this one to qualify it as a good game.
    • 71 Metascore
    • 60 Critic Score
    In a perfect world, God Eater 3 would have been a leap in quality similar to Monster Hunter World and had been the big coming out party for the series. Sadly, that isn’t the case here at all. Instead, fans got more of the same with little innovation and the extra difficulty feeling more artificial than interesting.
    • 71 Metascore
    • 58 Critic Score
    If you are just playing (or replaying) through Mass Effect 2, then grab this DLC and inject the added content into your adventure. But if you have been done with the game for a while, a lone new Achievement, an added team member, a very short new mission, and a scrap of new loot may not be enough for extended service aboard the Normandy.
    • 71 Metascore
    • 80 Critic Score
    For what it is, One Piece: Unlimited World Red is a solid game.
    • 71 Metascore
    • Critic Score
    Eiyuden Chronicle: Rising is a hearty appetizer for Hundred Heroes. I think Natsume Atari accomplished its mission of giving players a taste of what the world of Hundred Heroes has to offer, and I’ve gotten less enjoyment out of much more expensive games. You can’t ask for much more for a budget title that was created as a stretch goal for a Kickstarter project. However, some players just aren’t going to find enough meat here to pique their interest. The gameplay does get repetitive, and none of the various systems has much depth. If you aren’t interested in Hundred Heroes and don’t find yourself invested in New Neveah and its inhabitants, you might want to skip this one. [Provisional Score = 80]

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